=> "/opt/pkg/bin/bmake" ["-C", "/Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16", "all", "BATCH=1", "DEPENDS_TARGET=/nonexistent"] ===> Building for redeclipse16-1.6.0nb10 /opt/pkg/bin/gmake -C enet clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o shared/cube.tmp.h.gch shared/cube.h clang -DSQLITE_THREADSAFE=0 -DSQLITE_OMIT_LOAD_EXTENSION -c -o support/sqlite3.o support/sqlite3.c gmake[1]: Entering directory '/Users/pbulk/work/games/redeclipse16/work/redeclipse-1.6.0/src/enet' support/sqlite3.c:17378:17: warning: 'OSAtomicCompareAndSwapPtrBarrier' is deprecated: first deprecated in macOS 10.12 - Use atomic_compare_exchange_strong() from instead [-Wdeprecated-declarations] 17378 | success = OSAtomicCompareAndSwapPtrBarrier(NULL, newzone, | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/libkern/OSAtomicDeprecated.h:549:6: note: 'OSAtomicCompareAndSwapPtrBarrier' has been explicitly marked deprecated here 549 | bool OSAtomicCompareAndSwapPtrBarrier( void *__oldValue, void *__newValue, void * volatile *__theValue ); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. mv shared/cube.tmp.h.gch shared/cube.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/ai.o game/ai.cpp 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/client.o game/client.cpp In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/client.cpp:1959:47: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 1959 | if(n&0x800000) n |= -1<<24; | ~~^ game/client.cpp:1970:47: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 1970 | if(n&0x800000) n |= -1<<24; | ~~^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/capture.o game/capture.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o callbacks.o callbacks.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECAclang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o compress.o compress.c TED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 111 warnings generated. clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o host.o host.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o list.o list.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o packet.o packet.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o peer.o peer.c 109 warnings generated. clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o protocol.o protocol.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o unix.o unix.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o win32.o win32.c clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/defend.o game/defend.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/bomber.o game/bomber.cpp ar rcs libenet.a callbacks.o compress.o host.o list.o packet.o peer.o protocol.o unix.o win32.o gmake[1]: Leaving directory '/Users/pbulk/work/games/redeclipse16/work/redeclipse-1.6.0/src/enet' clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/entities.o game/entities.cpp In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from In file included from game/bomber.cppshared/cube.h::172: : In file included from shared/glemu.hgame/game.h::554:: 5In file included from :engine/engine.h :warning: 5'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 55'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | G55L | E _ I N IGTLAET_TINITATTRIBF(vertex, ATTRIB_VERTEX) | ^ RIshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' BF(vertex 51 | static inline void name(const vec4 &v) { glVertexAttrib4,f AvTTRIB_VERTEX) _(index, v.v); } | ^ shared/glexts.h:172:28| ^ :shared/glemu.h:47: 9: note: note: expanded from macro 'GLE_INITATTRIBF'expanded from macro 'glVertexAttrib4fv_' 47 | 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909 :G13L:E _note: I'glVertexAttrib4fv' has been explicitly marked deprecated hereN ITATTRIB(name 2909 | extern void glVertexAttrib4fv (GLuint index, const, GL filnodaetx ,* vf, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' ) OPENGL_ D42 | static inline void name##suffix(type x) { glEPRECATED(10V.0e,r t1e0x.A1t4t)r;i b 1| # ^# suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void note: expanded from macro 'GLE_INITATTRIBF' g l47 | GVLE_INITATTeRrIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static intexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ line void name##suffix(type x) { glVertexAttribIn file included from 1game/entities.cpp#:#1suffix##_(index, x); }: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: \ | ^ warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :173:1 : note: expanded from here 173 | gl55V | GLE_INITATertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | TRIBF(vertex, ^ ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_I GLE_INITATTRIB(name, index, f, NITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.hfloat) \ | ^ shared/glemu.h:43:59:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { _INITATTRIB(name, glVertexAttrib2##suffix#i#_(innddeexx,, fx,, fyl)o;a t}) \\ | | ^ ^ shared/glemu.h:43:59: note: :expanded from macro 'GLE_INITATTRIB'164 :1: note: expanded from here 43 | 164 | g l V e r t esxtAatttirci bi2nfl_i n e| ^v oid nashared/glexts.hm:e163#:#27s:u fnote: fexpanded from macro 'glVertexAttrib2f_'i x(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertex 163 | #define glVertexAttrib2f_ glAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here VertexAttrib 2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here2888 | extern void glVer texAttrib2888 | extern void 2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ glVertexAttrib2f (GLuint index,In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ GLfshared/glemu.hl:o47a:t9 :x ,note: expanded from macro 'GLE_INITATTRIBF'G Lfl 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffoix(atty pye) xO,P EtNyGpLe_ DyE,P type z) { glRECVAeTrtexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from hereED(10.0, 10.14); | ^ 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from : shared/glemu.hgame/bomber.cpp:1: In file included from game/game.h::554:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_: In file included from engine/engine.hINITATTRIBF(vertex, ATTRIB_V:ER5T: In file included from shared/cube.h:72: shared/glemu.h:56EX) :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | G(color, ATTLREI_BI_NCIOTLAOTRT)R I B| ( ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLname, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | E_INITATTRIB(name, static inline void name##suffix(type x, type y, type z) { glVindeertexAttrib3##suffix##_(index, x, y, z); } x, f, f\ loat) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' | ^ 45 | static inline void name##suffix(type x, typ:e167 :y1,: tnote: yexpanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVpee z, type w) { glVertexAttrib4##suffix##_(index, xrtexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here, 2894 | extern void glVertexAttrib3fy (G,Luint index, GLfloat x, GLfloat y, GLfloa z, w); } | ^ t :182z) OPENGL_DEPR:ECATED(10.10:, 1 0note: expanded from here. 14); 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defi | ^ ne glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :game/entities.cpp:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern v1oid: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55: glVertexAttrib4f (GLuint i5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | dex, GLfloat x, G static inliLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0,ne void 10.14); | ^ nIn file included from game/bomber.cpp:1: In file included from ame##sugame/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ffix(type 56 | GLE_INIT Ax,T tTyRpIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48e | static inline void yn, type ame(const vec &v) { glVertexAttrib3fv_(indexz, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ ,:170:1 v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #: note: expanded from here 170 | glVertedxefine Attrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_glVertexAtt glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exrtern voidib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3 glVertexAttrib4f (GLuint index, fv (GLuint GLfloat x, GLfloat y, Gindex, const GLflLfloat *v) OPENGL_oat z, GLfloat w) OPENDGEPRECATED(10L._0DE, 10.14); | ^ PRECATED(10.In file included from 0, 10.14); | ^ game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_In file included from COLgame/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_F(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define(inde x, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' gl 171 | #dVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895efine glVertexAttrib4 | extern void glVertexAttrf_ glVertexAttriibb4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 3 2908 | extern void glVertexAttrib4f (GLuint fv (GLuint index, const GLfloatindex, GLfloat x, GLfloat y, GLfl o*av) OPENGL_DEPRECATEDt(10.0, 10.14); | ^ z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.hIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | GLE_INITATTRIBF(v ertex, AT T56RIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static | GLE_INITATTRIBF(color, ATTinline void name(RIB_COLOR) | ^ shared/glemu.h:50con:s50t vec &v, flo: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void at w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defnine glVertexAttrib4f_ glVertexAttriba4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern vmeoid gl(Veconst vec2 &v) { glVertexAttrrtexAttrib4fib2 (GLuint ifv_(index, v.v); } \ ndex, GLfloat x, GLfloat y, GLf| ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | loat z, GLfloat w#)define glVertexAtt OPENGL_DEPRECATED(10.0, 10.1r4)i;b 2fv_ glVertexA | ^ ttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloaIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t *v) OPENGL_DEPRECAT55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEED(10.0, 10.1X4)); | ^ | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fvIn file included from _game/bomber.cpp(:i1ndex, v.v); } \ | ^ : shared/glexts.hIn file included from :game/game.h164::428: :In file included from engine/engine.hnote: :expanded from macro 'glVertexAttrib2fv_'5 : In file included from shared/cube.h: 164 | #define glVertexAttrib2fv_ glVertexAttrib272fv : shared/glemu.h| : ^56 :5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: 56note: | 'glVertexAttrib2fv' has been explicitly marked deprecated here GL 2889 | extern void glVeE_INITATTRIBF(color,rtexAttrib2fv (GLuint ATTRindex, const GLfloat *v) OPEIBN_GCLOLOR) | ^ shared/glemu.h:51:_DEPREC50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static ATED(10.0, 10.14); | ^ inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #definIn file included from e game/entities.cppg:1lVertexAt: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | trib4fv_ glVertexAttrib4fv | ^ GLE_INITA/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATTED(10.0, 10.14); | ^ TRIBF(vertIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBex, ATN(color, ATTRIB_COLOR, ub, uchTRar, IB_VERTEX) 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##su | ^ ffix(type x, shared/glemu.h:51:50:t ypnote: eexpanded from macro 'GLE_INITATTRIBF' 51 | staticy, type z, type winline =v doefiaud namel(constw) { glVertet vec4 &v) xAttrib{ glVertexAtt4N##srib4fv_(index, v.vuffix#); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVer#_(texAttrib4fv_ glVertindex, x,exAttrib4f vy , z,| ^ w)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:; } | ^ :3 note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVerte:1: note: expanded from here xAttrib4fv (GLuint 3 | glVertexAttrib4Nub_ index, const| ^ shared/glexts.h GLfloat *v:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVe) OPENGL_DEPRECATED(10.0, rtexAttrib4Nub_ glVertexAt1trib0.144N); u | ^ b | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.LE_INIxT, ATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.hv:.y47, :v9: note: expanded from macro 'GLE_INITATTRIBF' .z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 47 182 | #define glVe | rtexAttrib4Nu b_ glVertex GLE_INITATTARttrib4IB(name, indNub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttreix, f, flbo4aNtu)b \(GLuint index, GLubyte x, GLub yt e | y ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' , GLubyte z, GLubyte w) OPENGL_DEP RECA42 | static inline void TED(10name##suffix(type x) { glVe.0, 10.1rtexAttrib1##suffix##_(index, x);4); | ^ }In file included from \ | ^ game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' :72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 159&v) { glVertexAttrib4 | Nu#define glVerbv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ tglVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13exAttrib1f_ glVertexAttr: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVerteibxAttrib4Nubv (GLuin1t fi n de| x, ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here co 2882 | extern void nst GLubyte *v)glVertexAttrib OPENGL_DEPRECATED(10.0, 10.14);1f (GLuint index, | ^ GLfloat x) OPENIn file included from Ggame/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:L_DEPRECATED(10.0, 10.14); | ^ 5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INIn file included from Igame/entities.cpp:TATTRIBF1(: texcoord0, ATTRIB_TEXCOORD0) | ^ In file included from shared/glemu.h:47game/game.h:9: note: expanded from macro 'GLE_INITATTRIBF' :474: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITAT | TRIB F ( GcLE_INoIlor, ATATTRIB(name, index, f, floaTTt) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB'RIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(n ame, 42 | static inline void name##suffix(type xi) { ngdleVxe,r texAtf, float)trib1##suffix## \ _(index, x); } \ | ^ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | :6:1: note: expanded from here static inline void name##suffix(typ 6 | glVertexeA ttrib1f_ | ^ shared/glexts.h:159:x27: note: expanded from macro 'glVertexAttrib1f_' 159 | #,d etype y) { glVertexAttrib2fine glVertexAt##suffix##_(indtrib1f_ glVertexAttrib1fe | ^ x, x, y);/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2882:13} : note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | ex\ | ^ :176:t1: note: expanded from heree rn void 176glVertexAttrib1f (GLuint | igndex, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ lVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | egame/bomber.cppx:1: In file included from tgame/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:ern void glV72: shared/glemu.h:60:5: ewarning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITrtexAttrib2f (GLuintATTRIBF(texcoord index,0, GLfloat x, GLfloat y) OPEN ATTRIBG_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name,L_ indeDxE, fP,R EfCloaATED(10.0, 10.14); | ^ In file included from game/entities.cppt) \ | : ^ shared/glemu.h:43:59: 1note: : In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(56:5: warning: t'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ype x, type y) { gl 56 | GLE_INITATTRIBF(color, ATTRIBVerte_xAttribCOLOR)2##suffix##_(index, x, y) ;| ^ } \ | ^ :shared/glemu.h9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ :shared/glexts.h:163:4727::9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INInote: Texpanded from macro 'glVertexAttrib2f_'AT 163 | #define glVeTrRtexAItBt(rib2f_ gnlVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:a2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here me 2888 | extern void glVertexAt,t riib2fn d(GLuinte index, GLxf, f, float) \ | ^ loat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from 167shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | #define g60 | GlLE_INITATTVRIertexAttrib3f_ glVertexAttribBF(texco3ord0, ATTf | ^ RIB_TEXCOORD0)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2894| : ^13 : note: 'glVertexAttrib3f' has been explicitly marked deprecated hereshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRI 2894 | eB(naxme, indetx,e rfn, vfloat) \ | ^oid glVertexAttrib3f (GLuint ind shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | ex, GLf loat x, GLfloat y , GLfloat z) OPENGL_DEPstatic inline void name##suffix(RtyEpe x, tCype y, typAe z) { glVeTED(10.0, 10.rtexAttrib3##suf1f4)i;x # #| _ ^( index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define gIn file included from lVegame/entities.cpp:r1texAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2894In file included from :13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern voigame/game.hd :4glVertexAttrib3: f (GLuint index, GLfloat x, GIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTLRIB_COLOR) | ^ float y, GLfloat z) OPENGL_DEPRECATED(10.0,shared/glemu.h 1:47:9: note: expanded from macro 'GLE_INITATTRIBF' 0.14); | ^ 47 | GLIn file included from E_INITATgame/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | T RIB(name, in d GLE_INITATTRIBex, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | ( name, index, f, float) \ | ^ shared/glemu.h:45:75: note: static inline void name#expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, #suffix(ttype x, type y, type z, type w) { glVertexAttriby4##suffix##_(index, x, yp, z, w); } | ^ e: y182,:1: note: expanded from herety 182 | glpVe z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here ertexAttrib4f_ | ^ 15 | glVertexAttshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' r171 | #define glVertexAttrib4f_ glVertexAttrib4f ib | ^ 4/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here f 2908 | extern void glVertexAt_ trib4f (G | ^ Lshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4fuint in_dex, GLfl glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereoat x, G 2908 | extern void glVerLtexAttrfib4f (GLuint index,loat y, GL float z,G GLfloat w)Lfloat x OPENGL_D, GLfEPRECATEDloat (10.0, 10.14); | ^ y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5:In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(conshared/glemu.hst: 48v:e49c: ¬e: vexpanded from macro 'GLE_INITATTRIBF') { glVe r48t | e x A static inline void nattrib3fv_(index, v.vm)e(; } const vec &v) { glVertexAttrib3fv\_( i | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168n | dex, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define #defglVertexAttrib3finev_ glV ertgelxVAetrttrexAttriib3fv b3| f ^v _/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here gl V2895e | retxeternx Avtoid glVertexAttrib3fv t(GrLib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: u'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | iexntt indexern void glVertexAtt, cornst GLfloat *v) OPENGL_DEPRECATED(10.0, i10.14b3fv (GLuint ind); | ^ ex, const GLfloat *v) OPENGL_DEPRECATEIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] D(10.0, 10.14); | ^ 60 | GLE_INITATTRIBF(texcoord0, ATTRIBIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTR_IBTF(color, ATTRIB_COLOREXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | | static inline void static inline vo name(id name(const veconstc ve c& v, flo&vat w) { glVertexAttrib4f, float w_(index) { glVertexAttrib4f_(i,nd evx., v.x, v.y, v.x, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' y, v.z, w); } \ | 171 | #define g ^lV shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' ertexAttr i171 | #deb4f_ glVerfteixnAttrib4f | ^ e/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :g2908l:V13e: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extretexAttrrn void glVerib4f_ glVertexAtttrib4fexAttri | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extb4f (GLuint indeern voix, GLfloatd glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECA x, TED(10.0, 10G.14); | ^ Lfloat y, GLflIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEoXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | staat z, GLfloat w) OPENGL_DEPRECATEtD(i1c0 .i0n,l i1n0e. 1v4o)i;d n| a ^m e(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(exAttrib2fv (GLuint iconst vec2 &v) { glVertexAttrib2fv_(index, const GLfloat *v) OPENGL_DEPRECATEDn(1d0e.x0,, v1.0v.)1;4 )}; \ | ^| ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: In file included from note: game/bomber.cpp'glVertexAttrib2fv' has been explicitly marked deprecated here: 1: In file included from game/game.h:4 : 2889In file included from | engine/engine.he:x5t: eIn file included from rshared/cube.hn: 72v: oshared/glemu.hi:d60 :g5l:V ewarning: r'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t exAt t60r | i b 2 f vG L(EG_LIuNiInTtA TiTnRdIeBxF,( tceoxncsoto rGdL0f,l oAaTtT R*IvB)_ TOEPXECNOGOLR_DD0E)P R E| C ^A TED(10.0, 10.14); | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | In file included from game/entities.cpps:t1a: tIn file included from igame/game.hc: 4i: nIn file included from lengine/engine.hi:n5e: In file included from vshared/cube.ho:i72d: shared/glemu.hn:a56m:e5(:c owarning: n'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s t v56e | c 4 & vG)L E{_ IgNlIVTeArTtTeRxIABtFt(rciobl4ofrv,_ (AiTnTdReIxB,_ CvO.LvO)R;) } | ^| ^ shared/glemu.h:shared/glexts.h51::17250::28 :note: expanded from macro 'GLE_INITATTRIBF'note: expanded from macro 'glVertexAttrib4fv_' 17251 | | # d e f i n e gsltVaetritce xiAntltirnieb 4vfovi_d gnlaVmeer(tceoxnAsttt rib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated herev ec4 &2909v | )e x{t egrlnV evrotiedx AgtltVreirbt4efxvA_t(tirnidbe4xf,v v(.GvL)u;i n}t i| n ^d ex, shared/glexts.hc:o172n:s28t: Gnote: Lexpanded from macro 'glVertexAttrib4fv_'f loat 172* | v#)d eOfPiEnNeG Lg_lDVEePrRtEeCxAATtEtDr(i1b04.f0v,_ 1g0l.V1e4r)t;e x A| t ^t rib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAIn file included from tgame/bomber.cppt:r1i: bIn file included from 4game/game.hf:v4 : (In file included from Gengine/engine.hL:u5i: nIn file included from tshared/cube.h index, const GLfloat *v) OPENG:L_DE72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | PRECATED(10.0, 10.14); | ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18In file included from :game/entities.cpp1:: note: expanded from here 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27| ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static i: note: expanded from macro 'glVertexAttrib1f_'nline void nam e##suffix(type x, typ 159 | #deefine glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GL uint index, GLfloat x) OPEyN,G typL_DEPRECATeE zD(10.0, 10.14); | ^ , type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here In file included from game/bomber.cpp 3: | glVertexAttrib4Nub_ | ^ shared/glexts.h:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 182:29: note: expanded from macro 'glVertexAttrib4Nub_'61 | G L182E | _#INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' define glVertexAttrib4Nub_ gl47 | GLE_INITATTRIB(name,V iendex, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | rsttatice xinliAnettrib4 void name##suffixNub | ( ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901type x, typ:e y) {13: glVertexAttrib2##suffix##_(index, xnote: , y); 'glVertexAttrib4Nub' has been explicitly marked deprecated here} \ | ^ 2901 | extern void glVer :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_'texAttrib4Nub (GLuint index, GLubyte x , GLubyt e163 | #yd,e fine glVerteGLubyte z, GLubyte w) OPENGL_xAtDtribEPRECATED(10.0, 10.14); | ^ 2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttriIn file included from b2f game/entities.cpp(GLuint ind:1e: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: x,'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void c olor(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ x,In file included from game/bomber.cpp:1: v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #defineIn file included from glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAtgame/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_rib4Nub (GTELXCuint index, GLOORD1) | ^ shared/glemu.h:u47byte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(na); | ^ me, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVeIn file included from rtexAttrib3f_ glVgame/entities.cppertexAttrib3:f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | e1xtern void glVertex: AIn file included from ttrib3f (GLuint index, GLfloat x, GLfgame/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:lo48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] at y, GLfloat z) OP 59 | E statiNcG inline Lvoid c_DEolor(const bPRECATED(10.0, 10.14); | ^ vec4 &v) { glVertIn file included from egame/bomber.cpp:x1A: tIn file included from tgame/game.hr:i4b: 4In file included from Nengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hub:61:5: warning: v'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texco_o(ATTRIB_COLOrRd,1 ,v .AvT)T;R IB_TEXCOORD1) | ^} | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h:183 :47 | GLE_INITAT30: note: expanded from macro 'glVertexAttrib4Nubv_' 183TRI | #define glVBertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ (na/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | exteme, indexrn, f, fl voioat) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, dtype w) { glVertexAttrib4##su glVertexAttffix##_(indexrib4Nubv (,GL uxi,n ty index, const GL,ubyt z, w); } e *v) OPENG| L_DEPRECATED(1 ^0.0, 10.14); | ^ :27:1: note: expanded from here In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITA 27 | glVertexAttrib4f_TT | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4fR_ glVIBF(texcoored0, ATTRIBrt_TexAttrib4EXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern GLE_voiIdN IgTlAVTeTrRtIeBx(Antame, index, trifb4f (GLuint index, , GLfloat x,f loGLflaoat y, GLfloatt) z ,\ G L| f ^l oat w) OPENGL_DEPRECATED(10.0, 1shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | 0 . 1 s4ta)t;i | c inl ^ ine void name##suffiIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x 61 | GLE_INITATTRIBF(texcoord1, ATTRIB(type x) { glVertexAttr_TEXib1##suffixCOORD1) ##_(index, x); } \ | ^| ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static i :6:n1: lnote: iexpanded from heren e void name(const vec &v) { glVertexAttrib3f v_6( | glVertexAttindex, v.v); } rib1f_ | ^ shared/glexts.h:159:27: \note: expanded from macro 'glVertexAttrib1f_' | ^ 159 | #deshared/glexts.hf:ine glVertexAttrib1f_ glVertexAtt168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3rfivb_1 fg l Vertex| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.1VertexAttri4); | ^ b1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' L E49_ | I N I T ATTRIBF(texcoord0, A T T RsItBa_tTiEXcC OiOnRlDi0n)e v| o ^i shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' d name(const vec &v, 47 | GLE_INITATTRIB(n amef,l oiantd ewx), {f ,g lVfeloat) \ | ^ rtexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glemu.hshared/glexts.h::43171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define gl:59V: note: expanded from macro 'GLE_INITATTRIB' e rtexA43t | tri static inline void name##suffb4ix(tf_ glVertyexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here p 2908 | externe v x, tyoipde g ylVertexAttrib4)f (GLuint index , {G LgfllVoat x, GLferteloaxAttrib2#t# y, GLfloat z, GLsuffix##_(index, x, fyloat w) OPENGL_DEPRECATED(); }10.0, \ | ^ :9:1: note: expanded from here 10. 9 | glVertexAttrib214)f_ | ^ shared/glexts.h:163:27: note: ; | ^ expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INIn file included from game/entities.cppITATTRIBF(texco:ord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 150 | : In file included from game/game.h:4: In file included from engine/engine.h static inline void name(co:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] nst vec2 &v) { glVertexAttrib2f v_(index,60 | GL E_INITATTRIBF(texcoord0, vAT.v); TRIB_T} \ | ^ Eshared/glexts.h:164X:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glCVOertexAttrORD0)ib2fv | ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2889shared/glemu.h::1344:: 67note: :'glVertexAttrib2fv' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIB' 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10. 44 | static inline void name##suffix(type x, type y, type z) { 1glV4); | ^ ertexAtIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' tri b513 | static inline void nam##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ e(const vec4 &v) { glVertexAttrib4fv_(index, vshared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:.v); } | ^ shared/glexts.h:13172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GdLeuint index, GLfloat fx, iGLflonat y, GLfloae t z) OPENglGVerteLxAt_DEPRECATED(10.0,trib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib 10.14); | 4fv ^ (GLuint index, const GLfloat *v) OPENGL_DIn file included from game/entities.cppE:PRE1C: AIn file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoTED(10.0, 10.14); | ^ ord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from game/bomber.cpp: 145: | In file included from game/game.h : 4 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | s t a tsitca tiincl iinnel ivnoei dv oniodr maname##suffix(type x, type y, typel(fl oz,a ttyp x, float y, floaet z) { glV ew) { glVerrtexAttrib4f_(ATTRIB_NORMAL, x, ytexAttrib4##suffix, #z, 0.#0_(if); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' ndex, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttri171b | #define glVertexAttrib4f4f__ | ^ shared/glexts.h:171 glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4:27f: note: expanded from macro 'glVertexAttrib4f_' 171 | (#define glVertexGALuint index, GLfloat xttrib4f_ , GLglVefloat y, GLfloat z, rtexAttrib4f | G ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908Lfloat w) OPENGL_DE:PRECA13TED(10.0, 10.14); | : ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4fIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63(GL | ui n t isntdaetxi,c GLfiloat x, GLfloat y, nline void normal(const veGLfloat z, GLfloat w) OPENGL_DEPRc &v) { glVertexAttrECATED(ib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 10.0f); } 0. | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexA0t, tribIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h10.14); | ^ 4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void :92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | glVertexAttrib4f (GLui n case GL_Ft index, GLfloat xLOAT: glUniform1f_(b->,loc, In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60: xG);L float y, GLfl5o: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTbreak; | ^ at zshared/glexts.h:135RIBF(texcoord0, A, GLfloat w) OPENGL_DEPR:E22: note: expanded from macro 'glUniform1f_' 135 | C#AdTefine glED(1T0.0T,R I1B0_.TEXCOOUniform1f_ glUniform11f4R); D 0| ) ^ | ^ | ^ shared/glemu.h:48:engine/texture.h:436:61: note: 49in instantiation of function template specialization 'LocalShaderParam::sett' requested here In file included from game/bomber.cpp:1:: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 436 | void set i(in64t x =note: 0,expanded from macro 'GLE_INITATTRIBF' int y 48 | | s tatic inline void name(co sta=t 0ic, innst vec &vi) {lnt z = 0, in glVeine void tangent(float xr,t efxt w =loat y, float z, floatA tt0) { set t(x,r iyb,3 fzv,_ (w); } | ^ w = 1.0f) { glVertexAttrib4f_(ATTRIB_T/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:N2934G:E13NT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' : 171 note: 'glUniform1f' has been explicitly marked deprecated here index, v. 2934 | | extern void gvlUnifo#rm1f (GLint d); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' efine glVerte 168l | #xAttrib4f_ glVertexAodcattieofni,t rGLfilbo4ne glVef | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:a2908:13t v0:) rtOPEnote: N'glVertexAttrib4f' has been explicitly marked deprecated here GeLxAttrib3fv_ 2908 | extern_DEPglVertexAtt void glVertrexAiRECATED(10.0, 10.14); t| ^ trib4f (GLuint ibn3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAtdtriebx3,f vG L(fGlLouaitn tx , GLfloat y, GLfilondex, coIn file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: nst aGt z, GLfloat w) OPENGL_DEPRLwarning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] fECATED(10 423loat *v). OPENGL0, 10_.DE14); | ^ PRECATED | (10.0, 10.14); | ^ case GLIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static _FLOAiTnl_VEC2: glUniinfoIn file included from e game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5v: oIn file included from ishared/cube.hd: 72t: ashared/glemu.hn:rm2f_(b->loc, g60:5: warning: enxt('glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] cons 60 | GLE_INITATTRIt , yBF(texcoord0, ATTRIB_TEXCOORD0) | ^v ec shared/glemu.h&:v49,: 58f:l onote: aexpanded from macro 'GLE_INITATTRIBF't w = 1.0f) 49) | ; break; | ^{ glVertexAttri static inline void name(const vec &v, flshared/glexts.h:136:22o:at note: expanded from macro 'glUniform2f_' 136 | bw4) f{ glVertexAttrib4f_#(diefine g_lU(nAiTfToRrImB_TANGENTn, dv.2xef_,x, v. x,g lvU.nyi ,v.y, v.z, w); } | ^ shared/glexts.h:v171.:z27,: wnote: )expanded from macro 'glVertexAttrib4f_'; } \ 171| | ^# define gshared/glexts.hl:V171e:r27t:e xnote: Aexpanded from macro 'glVertexAttrib4f_'t trib4 171 | #definform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:e note: 'glVertexAttrib4f' has been explicitly marked deprecated hereg lVerte x2908 | extern voi d2935 | gelxVtertexAttrib4f (GLuint index, GALftltoraitb 4xf_ glVertexAttrib4f | ^e rn/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h, GLflo:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908at y, GLfloat z, GLfloat w | ) eOxPENGL_DEPRECATED(10.0,t 1e0r.n1 4v)o;i d glVertex Avo id ttrib4f (| G ^L uinglUniform2f (t index, GLfloat x, GLfloat y, GLfloat z, GLflGLinoIn file included from game/bomber.cpp:1: tIn file included from game/game.h locaat w:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49): warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inlOtPiEoNiGne void tangent(const vec4 &v) { glLVert_DEPRECATEDen, GLfloa(t 1v00.0, 10.14)x; Attrib4fv_(ATT| R ^IB_TANG ,ENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #de fGiLne glVertexAttrib4fv_ glVertefloat v1x)Attrib4In file included from fv | OPENGL_DEPRECATED(10.0, 10.14); | ^ ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here game/entities.cpp:1: In file included from 2909 | extern vgame/game.h:4: In file included from engine/engine.h:oid glVertex5A: tIn file included from tshared/cube.hrib4fv (GLuin:t 72i: nshared/glemu.hd:e60x, const GLfloat *v) OPENGL_DEPRECATED(10.0:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INIT,A T1T0R.In file included from 14); | ^ IBF(tgame/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | excoord0, ATTRIB_TE X COORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 ca | In file included from game/bomber.cpp static inline:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void name(cons 76 | static inline voit vsece GL_FLOATd_VEC enab2leattrib(in 3&v) {t ind:e glUn iforgm3f_x(b->loc, x, y, z); break; | ^ ) { disalble(); glEnableVertexAttribArray_Verteshared/glexts.h:137:22: xAttrib2(index);note: } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribfAvrray_ glEnableVertexAttrib_Array | ^ (index, v.v); } \ | ^ expanded from macro 'glUniform3f_' shared/glexts.h:164:28: note: 137expanded from macro 'glVertexAttrib2fv_' | #defi 164 | #define g/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:n2917:e13 :g lnote: U'glEnableVertexAttribArray' has been explicitly marked deprecated heren iform3f_ 2917g | leUxntiefronr mv3ofi d | g ^l EnalbleVertexAttribArray (GLuint index) OPENGVeL/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13_:DE PRECATED(10r.0, 10.14); | ^ note: texAttrib2fv_ glVertexAt'glUniform3f' has been explicitly marked deprecated heretrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVerIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5texAttrib2fv 2936 | extern void glUniform (: GLui3nft indexIn file included from , const (Gshared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLi 77 | L f lsotaatt i*cv )i nOlPiEnNeGL_DEPRECATED(10.0, 10.14); | ^ nt location, void disableattIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:GLflroi72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GbLE_INITATTRIBF((tineaxct ot indvord0, ATTRIB_TeEXCOOR0D,0)x | GL ^f shared/glemu.h:51:50: lnote: oexpanded from macro 'GLE_INITATTRIBF'a) { glDisableVert ex51A | t v1, GLfloattr i bArrayt_( index); } | ^ v2) OPENG L static i_DEPRECATED(nline void name(c10.o0,n st veshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #def1c04.14)i;ne glDisableVer&tev) { glVexrAt | ^ ttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exteexAttrib4fv_(index,r n void glDisableVvert.evx); } | ^ shared/glexts.h:172:28: AttribArray (GLuint innote: deexpanded from macro 'glVertexAttrib4fv_'x ) OPENG L172_ | D#EdPeRfEIn file included from ingame/defend.cpp:C1AT: In file included from game/game.h:ED(10.0, 10.14); | ^e4 glVerte xAttrib: 4In file included from engine/engine.h:92: engine/texture.h:425:33: warning: f'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v _ glV er425 | case GLtIn file included from egame/bomber.cppxAt:_1: In file included from game/game.h:4: In file included from Fengine/engine.hL:5: In file included from shared/cube.htrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:O:72: Ashared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOTINTE_R(Vvertex, ATTRIB_VERTEX, GE13: note: L_FALSE, 3, GL_FLOAT, d'glVertexAttrib4fv' has been explicitly marked deprecated hereC4 isab l2909e: | extern voi(d) gglVertexA) | ^ lUshared/glemu.httrib4fv (GLuint in:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | dex, const GL fl oat *v) nOPiform4fENGL_DEPR_(b->loc, x, y static inline E, z, wC)ATED(10.void enable##name() { prepare; glE0nableVertexAttribArray_(i, 10.14); | ^ ; break; | ^ nshared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniformdex); } \ | ^ 4shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' f_ glUn 156 | #defineiform4f | ^ glEnableVertexAttrib/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:r2937r:a13y:_ note: g'glUniform4f' has been explicitly marked deprecated herel EnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2937: | 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void eIn file included from xgame/entities.cppt:e1g: In file included from game/game.h:4: lEnableVertexArn In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: tvtroiwarning: i'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d g 61 | GLE_INITATTRIBF(bArralUniform4yt (GLuint ienxdceoxo)r OPENGL_d1, ATTRIB_fTE X(GLint DloEcPaRtEiCATED(10.0, 10.14)o; | ^ Cn,O ORGLfloatD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from 47 game/bomber.cpp:1v0, GLfloa: t vIn file included from 1game/game.h,: 4G: LIn file included from fengine/engine.hl:o5a: tIn file included from shared/cube.hv:272,: shared/glemu.hG:L78f: | 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ I78 | loat v3) OPEN N I T AGTLTGRLI_BD(EnPaRmEeC,A TiEnDd(eEx, f_,A TfTlRo10.0, 10.14); | I ^ BPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, at) \ | ^ 3shared/glemu.h:,42 :G51L:_ Fnote: Lexpanded from macro 'GLE_INITATTRIB'O AT, disa 42 | sble()) | ^ tatshared/glemu.hi:c70 :i46n:l inote: nexpanded from macro 'GLE_ATTRIBPOINTER'e void n70a | m e # # s u f f isxt(attyipce ixn)l i{n eg lvVoeirdt edxiAstatbrlieb#1###suffix##_(name()In file included from { ggame/defend.cppl:D1i: sIn file included from agame/game.hb:l4e: VIn file included from eengine/engine.hr:t92e: xengine/texture.hA:t427t:r33i:bArray_(index); ind } \ | ^ shared/glexts.h:157:37:ex, x); note: expanded from macro 'glDisableVertexAttribArray_' warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 157 | 427# | d e f i n e glDisableVertexAt}tr i\bA case GL_IN T: r r a y _glUniform1 i glDisableVertexA_(b->tloct,ribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern| x void glD ^ :18:)1: isableVernote: texpanded from here e;xA ttrib 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' br 159 | #define glVeeratke;x A Attrib1f_ glVer| t ^e xAttshared/glexts.hr:143:22:r anote: yexpanded from macro 'glUniform1i_' (GLuin t143 | i#nddeefxirib1f ) OPENGL_DEP R| E ^C ATED(1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:.28820:,13 ne glUniform1i:_1 g0l.U1n4i)f;o r | ^ m1i note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | e| x ^t e/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here rn voi d2938 | gelxVertexAttetrrni bv1ofi dIn file included from game/bomber.cppg:l1U: nIn file included from igame/game.hf:o4r: mIn file included from 1engine/engine.hi: 5(: GIn file included from Lint location, Gshared/cube.hLi:n72t: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ( 78 | G GLuinvt0) iOPELNGL_DEPRECATndex, GLfloat x) EOPED(10.0, _ATTRIBPOINTERENG1L_DEPR(0.14v)e;r | ^ ECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.htex, ATTRIB_VERTEX, GL_F:A4LSE, 3, GL_FLOAT, disable()) | ^ : shared/glemu.hIn file included from :73:engine/engine.h13: note: In file included from :game/entities.cpp:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h: 429 | expanded from macro 'GLE_ATTRIBPOINTER' 72 : shared/glemu.h:61: 5 :c awarning: s'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e 73 | 61 | GLE_IGL_INT_VEC2 glVert: glNUnITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ iform2i_(shared/glemu.hb:47:9:e- note: x>lAotct,r ixb,P oyi)n;t ebrr_e(aikn;d e x| , ^ expanded from macro 'GLE_INITATTRIBF' s iz shared/glexts.h:47144 | e, :22: note: expanded from macro 'glUniform2i_' 144 | #dtype, normalized , st rGiLdEe,_INITe fineda glATTtRIB(an)a;m e\, Uniifnorm| 2 ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' dex, f, i 186 | #deffinle _goatlV ertex) \ g l| U ^n iform2i | Att ^shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | ribPointer_ glVer texAt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2939i:b13P:o inote: n'glUniform2i' has been explicitly marked deprecated heret er | ^2939 /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: | ext ernote: 'glVertexAttribPointer' has been explicitly marked deprecated here static 2916i | nelxitneer nv oviodi dn agmleV#e#rstuefxfAitxt(rtiybpPeo ixn,t etry (GLuni nvto iidn dgelxU,n iGfLoirpnt m2i (GLisnti zleo,c aGtLieoe y) { glVerntum type, GLboolean noexrmalized, GLsizei Attrib2stride, const GLvon, ##suffix##_(indid *peointer) OPGELx, xi, y); }NnGL_DEPRECATED(10.0, 10.14 ); \ | ^| ^t v0 :21:1: ,note: expanded from here 21GLi | nt v1) OPENGL_DEPRECATED(10.0, 10glVIn file included from e.14)game/bomber.cpp; | ^ rtexAttr:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATiTRIBPOINTER(In file included from game/defend.cppb:2f1: cIn file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33:ol warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] or, ATTRIB 431 | _ CO _L O R| ,^ GL_TRUEshared/glexts.h,: 1634:,27 :G Lnote: _expanded from macro 'glVertexAttrib2f_'U NSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static 163 | #define glVertexAttrib2f_ glVer inline texAttr cvoid enablei##nbame() a{ prepare; gl2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:se GL_INT_13: Enote: 'glVertexAttrib2f' has been explicitly marked deprecated here nableVer t2888e | xeAxttterrinb Avroriady _g(liVnedrVEC3: glUnifetexAttrib2f (GLuint index, GLfx); } \ | ^or m3i_(b-shared/glexts.h:156:36: >llooc, xnote: ,expanded from macro 'glEnableVertexAttribArray_' y, z) 156 | at ;#xdefine glE breank;ab | ^ , lGeLfloat y) OPENGL_DEPshared/glexts.hV:145:22: note: expanded from macro 'glUniform3i_' RE 145 | #ederfiCnAtexAttTribArray_ glEnabEleD(10.0, 10.Ve glUneiform3i_ glUniform3i | ^ rt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hexAttribArray1 4 | ^: 2940:13: note: 'glUniform3i' has been explicitly marked deprecated here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:)13;: 2940note: | e'glEnableVertexAttribArray' has been explicitly marked deprecated herextern void glUniform3i (GL int 2917 | exter| ^ nlo cation, GLint v0, void glEnableVertexAttribArray (GLuint iIn file included from ngame/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' deGLinxt) OPENGL_DEPRECATED(10.0, 1 0v.14); | ^ 1, GLint v2) 47 | OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from GLE_INITATTRgame/game.hIB:4(: name, index,In file included from f, engine/engine.hf:loat) \In file included from game/defend.cpp| : ^1 : 5In file included from game/game.h: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color,shared/glemu.h ATTR:I44B:_67C:O :note: expanded from macro 'GLE_INITATTRIB' 4: In file included from engine/engine.h :4492 | : engine/texture.h : 433 : 33 : sLOR, GL_tTaRtUiEc, i4n, GL_UNSIG Nwarning: E'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] line void namD_BYTE, ) | 433 ^ | shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inli ne void disable##name() { glDisableVertexAttr casee##suffiibxA(rtryapye_ (xi,n dteyxp)e; y}, \t y p| e ^ z) { glVertexAttrib3##suf shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_'fix##_(index, x, y, z); } 157 | #define glDisable\Ve r t| e ^x GL_:A24t:t1r:i bnote: Aexpanded from herer ray_ glDisable V24e | rgtexAIttriNlbArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertVertexAtTt_rViEbC34:efx_A | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' t t167r | #define glVertexAttrib3f_ glVertexAttrib3f | ^ i/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:g13l:U nnote: 'glVertexAttrib3f' has been explicitly marked deprecated herei bA rray (2894GLu | inetx index)f OtPEeNrn void glVertexAttrib3f (GLuint indGL_DEPRex,ECA GLfloat xT, GLflED(10.0, 10.14); | ^ ooat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10rm.144)i_; In file included from game/bomber.cpp| ^ :1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TR(UE, 4, GL_UNSIGNED_BYTE, b->loc, x) | ^ ,shared/glemu.h: 73y:13:, z, w); break; In file included from game/entities.cpp:1| ^ shared/glexts.h:146:22: note: note: expanded from macro 'glUniform4i_'expanded from macro 'GLE_ATTRIBPOINTER' : In file included from game/game.h :73 | 4 : 146 | #define In file included from gl engine/engine.h: 5 Uniform4i_ g: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l 61 Unifor | gl VmertexA4ttr GLE_INITATTRIBF(texibPoicnotoerrd_1(,i nAdTi eTxR,I size, type, normalizBed, stride, data); \ | ^ shared/glexts.h:186_:32: note: expanded from macro 'glVertexAttribPointer_' 186 | # define glVeTEX| CrOORD1) ^ te /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: x'glUniform4i' has been explicitly marked deprecated here Attr i2941b | Peoxtern void glUniform4i (i nt| ^e r_shared/glemu.h: 47:9: note: expanded from macro 'GLE_INITATTRIBF' G 47 | L i ngt lloca t ionV, GLE_IeNITrAtTeTxRAIB(nattr me, index, f,ibP flooaitn)t e\r | | ^G Linshared/glemu.ht ^ v:45:75 : note: expanded from macro 'GLE_INITATTRIB' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13 :45 | note: 'glVertexAttribPointer' has been explicitly marked deprecated here 0, GL 2916 | extern voint v 1 , G L i nstt avt2i,c GiLnilnitn ev 3v)oid inamde #g#lsVuefrftiexxAttribPointer (GLuint index, GLint si(type x, typze y, type z OPENGL_D,e, E GLePRECATED(10.0, 10numt type, GLboolean normalizedype w) { glVertexA.ttri1, GLbsiz4e#i# ssutfrfiide4, const GLx##_(index, x, y, z, w))v; | ; } | ^ :27:1:o ^i d *po inote: nter)expanded from here OPE NGL_DEPRE 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' C 171 | #define glVertexAtAtrTED(10ib4f_ glVertex.0, 10.14); | ^ Attrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat In file included from ygame/bomber.cpp,: 1G: LIn file included from fgame/game.hl:o4a: tIn file included from engine/engine.hz:5: In file included from shared/cube.h:72: , GLflshared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOIoNTaEtR (wtexcoord0) OPENGL_DEPR, ATTECATERIB_TEXCOORD0,D GL_FALSE, 2, G(L1_0F.L0OAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stati,c i1n0l.i1n4e) ;v o i| d ^ enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLttribArray_ gE_INITATTRIBF(texcoordlEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVert1, ATTRIB_TEXCexAttribArray (OGLuint iORD1)ndex) OPENGL _D | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | EPRECATED(10.0static inline void name(const, v e1c0 .&1v4)) ;{ | ^ glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.hIn file included from :game/bomber.cpp168::128: :In file included from game/game.hnote: :expanded from macro 'glVertexAttrib3fv_' 168 | #define glVe4: In file included from engine/engine.h:5: In file included from shared/cube.hrtexAttrib3fv_: g72l: Vshared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | e GrtexAttrib3fv | ^ LE_ATTRIBPOINTER(texcoord/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0,: 2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here ATT R2895I | Be_xTtEeXrCnO OvRD0, GL_FALSE, 2, GL_FLOoid glVertexAttrAibT3,f v (GLuint index, const GLfloat *v) OPENGL_DEPRECATE)D (| ^ shared/glemu.h:10.0, 10.14); | ^ 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArrIn file included from agame/entities.cppy:_1(: iIn file included from ngame/game.hd:e4x: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | ) ; } \ | ^ shared/glexts.h:157:37: note: GLE_INITATTRIBF(texcooexpanded from macro 'glDisableVertexAttribArray_'rd 157 | #define glDisableVert1, ATTRIB_TeEXxACttribArOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' ray_ glDisableVertexAt t49r | sibArtatiray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc inline v:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exteoid rn void glname(const vec &vDisableVe,rte xfAloat w) { glVtertexAttrib4f_(itndreixb,A rray (GLuint index) OPENGL_DEPv.x, v.yRECATED(10.0, 10.14),; | ^ v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defineIn file included from glVertexAttribgame/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTE4f_ gR(texcoord0, ATTRIB_TEXlCOVOeRrDt0,e GLx_AFtAtLrSib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:E13:, note: 2'glVertexAttrib4f' has been explicitly marked deprecated here, GL_FLOA T2908, | e)x t e| r ^n voishared/glemu.hd: 73g:l13V:e rnote: texpanded from macro 'GLE_ATTRIBPOINTER'e xAttri b73 | glVertexAttribP4oinft e(rG_L(uiindex, size, typent index, GLfl,oa normalizet x, GLfloat y, GLflod, strideat z, GLfloat w) O, dataPENGL_DEPREC)A; \ TED(10.0, 10.14); | ^ shared/glexts.h:| ^ 186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAtIn file included from game/entities.cpp:1tribPointe: r In file included from | game/game.h ^: 4: In file included from engine/engine.h:5/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :In file included from 2916shared/cube.h::1372:: shared/glemu.hnote: :'glVertexAttribPointer' has been explicitly marked deprecated here61 2916 | ext:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_IeNIrTnA TvToRiIdB Fg(ltVeexrctoeoxrAdt1t,ribPointer (GLuint index, GLint size, GLen umATTR type, GLboolean normalized,I GLsizei striBd_TEe, conXCOORst GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enaDble##n1)ame() | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline v{ prepare; glEnaoblid name(const veceVert2 &v) { glVerexAttribArray_(index); } \texA | ^ ttrib2fv_(index, v.vshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArra)y_; g}lE \ | n ^ableVertexAtt ribshared/glexts.hA:r164r:a28y | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | ex tenote: rexpanded from macro 'glVertexAttrib2fv_'n void g164l | E#ndaeblfeVienre glVertexAttrib2fv_ glVertexAtexAtttribArray (GLuint index) OPENtrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here GL_DEPRECAT ED(28891 | 0.0, 10.14); | ^ extern In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void81 | g l V GLE_AertexAttrib2fv TTRIBPOINTER(te(GLuint index, coxnscto oGrLdf1l,o aAtT T*RvI)B _OTPEXECOORD1, GL_FALSE, 2, GL_FLOAT, ) N GL_| ^ DEPRECATED(10.0, 10.1shared/glemu.h:70:4); | ^ 46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from game/entities.cpp:1: In file included from game/game.h:4 : In file included from engine/engine.h : 5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] stat ic i n61 | l ine void disable##name() { glDisable GLE_INITATTRIBF(texcoord1VertexAttribArray_, ATTRIB_TEX(index); COORD1) | ^ shared/glemu.h} \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' :51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | 157 | #define static iglDisableVertexAttribArray_n lgilDisableVertexAttribArray ne void name(const vec4 &| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918v) | extern void glDisab leVertexAttribArray (GLui{ gntlVer index) OPENGL_DEPRECATEDtexAttrib4fv_(index, v.v); (}10.0, 10 .14); | ^ | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv In file included from | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hgame/bomber.cpp:2909:13::1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_AT TRIBPOINTER(texcoord1, note: ATT'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern vRoIid glVertexAttribB4f_TEXCOORD1, GL_vFAL (GLuint index, const GLfSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' l o73a | t * v) OPENGL_DEPRE glVertexAttribPointer_(index, size, type, normalized, stCrideA,T EdDa(t1a0).;0 ,\ 1 0| . ^1 4); shared/glexts.h| : ^186 :32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAIn file included from tgame/entities.cppt:r1i: bIn file included from Pgame/game.ho:i4n: tIn file included from eengine/engine.hr: 5(: GIn file included from Lshared/cube.hu:i72n: tshared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] index, GLint si z62e, GL | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z,enum type, GLboolean normalized 0.0f); } | ^ shared/glexts.h:171:27: note: ,expanded from macro 'glVertexAttrib4f_' GL sizei stride, c171 | #define golVertexAttrnst GLvoid *pointer) OPENiGL_DEPREb4f_ glCATEVertD(10.0, 1exA0.14); t | ^ trib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: game/entities.cpp'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTR:IBPO1: IIn file included from NTER(normal, ATgame/game.hT:R4I: BIn file included from _engine/engine.hN:O5R: MIn file included from Ashared/cube.hL:,72 : Gshared/glemu.hL:_63T:R47U:E ,warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]3 , GL_FLOAT, 63) | | ^ sshared/glemu.h:69:54: note: tatiexpanded from macro 'GLE_ATTRIBPOINTER' 69 | static inlince inline voivod normial(cdo enstnable## namev(ec &v) { glVertexAttrib4f_(ATTR) { IB_NORMAL, v.x,p vr.eypare, v.z, 0.0; glf)Ena;bleVertexAttribArray } _ (i| nd ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' e 171 | #define glxVe)r;t e}x A\t t r| ib4f_ glVertex ^A tshared/glexts.h:trib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:1562908::36: note: expanded from macro 'glEnableVertexAttribArray_' 13156: | # dnote: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voidefine glEnableVertexAt glVertexAttrib4f (GLutriint ibnArray_ glEnableVertexAttribArdray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ex, 2917 | exter GLfloat x, GLfn vlooiat y, Gd Lfloat z, GLglEnableVertexfloat w)AttribArra OPENGL_DEPRECATED(10.0y, (GLuint index) OPENGL_DE10.14); | ^ PRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:In file included from game/entities.cpp:15: In file included from : game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from :shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x 82 | GLE_ATTRIBPOINTER(norma, float y, float z,l, ATTRIB_NORMAL, GL_TR float UE, 3, GL_FLOAT, w) | ^ shared/glemu.h:70 =: 1.0f) 46:{ note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static ingline vlVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); oid disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: } | ^ shared/glexts.hnote: :171:27: note: expanded from macro 'glVertexAttrib4f_' expanded from macro 'glDisableVertexAttribArray_' 171 157 | #def | #define glDisableVeine glVertexAttrib4f_ glVrteertexAttribxA4f | ^ ttribArra/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here y 2908 | ex_ glDitern void sgableVertexAlVertexAttrib4ttribArray f (GLui| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glnDisatb lienVdeerxt,e xGALtftlroiabtA rxr,a y (GLuint index) GLOfPENGLl_oDat y, GLfloat z, GLfloaEPRECATEt w) D(10O.0PENGL_DEPRECATED(,10 .0,1 0.101.414); ) | ^; | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, In file included from stride, data); \ | ^ game/entities.cpp:1shared/glexts.h:186:32: : In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: note: shared/glemu.h:65expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPo:inter_ glV64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ertexAttri b65P | o i n t esrt | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVaertexAttribPointer (GLuinttic inline vo idi ntdaenxg,e nGtL(icnotnst vec &v, size , GLenum type, GLboolean nformloat alized, GLsizw = ei stride, const GLvoid *pointer) OPENGL_D1.0f) { glVertexAttrEPiRb4ECATED(10.0, 10.14); | f ^_(ATTRIB_TANGENT, v.x , v.y, v.z, w); } | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: shared/glexts.hIn file included from :engine/engine.h171::527: :In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRI note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAtB_TANGENT, GLt_rTiRbU4Ef, 4| , ^ GL_FLOAT, ) | ^ shared/glemu.h:69:54:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVer note: expanded from macro 'GLE_ATTRIBPOINTER' texA t69t | r i b 4 f static inline void enable##name() { p (GLuint indexr,e GLflpoare; glEnablaeVtertexA x, GLflottribAat rray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexyA, GLfloat z, GttribArray_ glEnableVertexAtLtfrliobArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exat w) OPENGL_DEtern void glEnableVePrtexAttrRECATED(10.0, 10.14ibAr); | ^ ray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hIn file included from :83:engine/engine.h5::5 : warning: In file included from 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/cube.h :72 83 | GLE_ATTRIBPOINTE: R(tshared/glemu.ha:n66g:e49n:t ,warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A TTRIB_TA N66G | static inline void tangent(const vEecN4T ,& vG)L _TRUE, 4{ glVertex, GL_FLOAT, ) | ^ Ashared/glemu.ht:t70r:ib4fv_(ATTRIB_TANGENT, v.v); } | ^46: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ g 70 | lVertexAttri b4 f v static inline v| oid disa ^b l/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here e##name() { glD is2909 | eableVertexAttrixterbArnra yv_(index); } \ o | id ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glVertexAttrib4 glDisablefv (GLuint indeVxertexAttribArray_ glDisableVe, const GLfloat *v) OPErtexAttribArray | ^ NGL_D/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hEPR:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | externECATED(1 0.v0oid glDisab,le V1e0r.t1e4xAttribArray); | ^ (GLuint index) OPENGL_DIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from Eengine/engine.h:5P: RIn file included from Eshared/cube.hCAT:ED(10.72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | s0, 10.14); | ^ tatic inline voIn file included from igame/bomber.cpp:d e1nab: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l 83 | eattrib(int in GLE_ATTdRIBePx) { disable(); gOlINTER(tanEgneanbtl,e VAeTrTtexAttribArRraIB_y_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define gTANGENlT, GL_TRUE,EnableVer 4, GL_FLOAT, ) texAttribArray_ glEnable Vert| ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | exAttr glVertexAttribPointer_ib(Ainderxra,y size,| ^type ,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: no2917:r13m: note: a'glEnableVertexAttribArray' has been explicitly marked deprecated here lized, stride , data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 2917 186 | | #edxetern void glEnableVerfine gtlVertexAttribPointer_ glVertexAtexAttrtriibPointer | b ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vArrayo (GLuiint ind glVertexAttribPointder ex() GLuint index, GLint sOiPENGL_DEPRECATED(10.0, 10.14); | ^ ze, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:T51R: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]IB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_ 77 | B sYtTaEt,i c) i n| l ^i ne vshared/glemu.ho:i69d: 54d:i sableattnote: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { preparre;i bg(liEnnt index) { glableVerDtiesxaAbtlterViebrAtrerxaAyt_t(riinbdAerxr)a;y _}( i\n d e| x ^) ; } shared/glexts.h :| 156 ^: 36: note: expanded from macro 'glEnableVertexAttribArray_'shared/glexts.h :157:37: 156 | #define glEnableVertexAttribArray_ g note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisabllEnableVereVertexAttribArray_ glDisabletexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exVertexAttribArray | ^ te/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:n2918 :v13o:i dnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereg lEnabl e2918V | eerxtteexrAnt tvroiibdA rgrlaDyi s(aGbLlueiVnetr tienxdAetxt)r iObPAErNrGaLy_ D(EGPLRuEiCnAtT EiDn(d1e0x.)0 ,O P1E0N.G1L4_)D;E P R| E ^C ATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIIn file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:B_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BY5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] TE, ) | ^ shared/glemu.h: 78 | 70 :46G: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | staticLE_ATTRIBPOINT inliER(vertex, AneTT void disable##name() { glDisableRIBV_VEReTEX, GL_rFALSEtexAttribArray_(index); } \ | ^ ,shared/glexts.h:157:37: note: 3, GL_Fexpanded from macro 'glDisableVertexAttribArray_' 157 | LOAT, disa#bldee(f)) | ^ shared/glemu.h:69:54: note: ine glDisablexpanded from macro 'GLE_ATTRIBPOINTER'eV ertexAtt 69 | static inline voidribArray_ glDisableVe enable#rtexAttr#name() {ibArray | ^prepare; glEnabl /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here e 2918 | Vextern void glDisableVertexAttribArray (eGrLtueixAttribArnrtay ind_(index); } \ | ^ shared/glexts.h:156:36:e note: expanded from macro 'glEnableVertexAttribArray_' x) OP E156N | G#Ld_eDfEiPnReECATED(10.0, 1 glEn0.14); | ^ ableVertexAttribArray_ glEnableVerteIn file included from xgame/bomber.cppA:ttribArray | ^ 1: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttrIn file included from game/game.h:4: In file included from engine/engine.h:5ibArray (GLuint index) OPENGL: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _DEPR E84C | A T E D (10.0, 10.14)G; LE_ATTR | ^ IBPOINTER(boneweight, In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hATTRIB_BONE:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] WE I78GHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, | GLE_ATTRIBPO) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertINTER(vertex, ATTRIB_VexAttERTEX, GL_FALSE, 3,ribPoin GL_FLOAT, disable(ter_(index)) | ^, size, type, normalized, st shared/glemu.h:70:46: note: rexpanded from macro 'GLE_ATTRIBPOINTER' ide, d a70t | a ) ; \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #def in ste glVertexAttribPointer_ agltViertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here c2916 | ienxltienren void glVer tevoid disable##name(xAttribPointer (GLuint index), G{L inglDisableVertextA size,ttribArray_(i GLenum type, Gndex); } \ | ^Lboolean norm shared/glexts.h:157:37alized, GLs: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableiVezretie xsAttribArray_tride glDisableVer, cotexAttribArnrst GLvoiay | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd *pointer) OPENGL_DEPRECATED(10.0, 10.14); | :2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void ^ glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIIn file included from game/bomber.cppB:1: _In file included from game/game.h:4V: In file included from engine/engine.hERTEX, GL_:5: In file included from shared/cube.h:72: shared/glemu.h:85FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' :5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 73 | 85 | GLE_A TTRIB POINTER(boneindex, AT T RIB_ BgOlVNertexAttribPointer_(indeExINDEX, GL_FALSE, ,4 , GL_UNSIGNED_BYTE, ) | size, type, normalized, str ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enabide, le##name() { pdreata); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' pare; glEnableVertexAttribArray_(index) ; } \ | ^ shared/glexts.h:156:36:186 | note: #define glVertexAtexpanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^t /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:ribPointer_ glVertexAttribP note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnoableinter | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exteVertexAttribArray (GrLn uvoid glint index) OPENVeGrL_tDEPRECATED(10.0, 10.14); | ^ exIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hAttribPointer (G:Lu5i: nIn file included from tshared/cube.h :72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] index, GLint size, GLenum type, GLboolean normalized 85 | , GLsizei strid e GLE_ATTRIBPOINTER(boneinde, const GLvoid *x, ATTRIB_BONEINDEX, GLpointer)_ OPENGL_DEPRECATEDFALSE, 4, GL_U(NSIG10.0, 10.14); | ^ NED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index)In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: ;'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(col }o \r , ATTRIB_COLOR, GL_T | RUE, 4, GL_UNSIGNED_ ^BYTE, ) | ^ shared/glemu.h:69: 54: shared/glexts.h:note: expanded from macro 'GLE_ATTRIBPOINTER' 157 69 | :37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | # d e fsitnatic inline evo glDisableVerteixAttribArray_d gelDisableVertexAttribArray n | ^ a/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here b l2918e | ##name() { prepare; glEnaebxtern void glDisableVelrteVeexAttribArrarytexAttribArray_(index); } (GLui \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' nt ind 156 | #definex)e OPENGgL_DlEPREECATED(10.0, nableVertexAttribArray_10.1 glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 4); | ^ 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from game/entities.cppgame/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5:: 1In file included from shared/cube.h:72: shared/glemu.h:: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRI:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BP O79 | I GLE_ATTRIBPOINTER(color, ATTRIB_COLOR,NTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, GL_T4, GL_UNSIGNED_BRYTUEE,, )4 , | G ^L _UNSIGshared/glemu.hN:E73D_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | :13: note: expanded from macro 'GLE_ATTRIBPOINTER' static 73 | inline void disable##name() { glDi glVertexAttribPointer_(indexs,abl sizee,Ve typrtexAttribArray_e(i, ndenormalized, stride, x); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' d a157t | a#)d;e f\i n| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' e glDis a186b | l#edVeefritneex AgtltVreirbtAerxrAatyt_r igblPDoiisnter_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13ableVertexAttribArray | ^ : note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLsize i2918 | stride, const GLvoide xt*erpn oviointer) OPENGL_d gDEPRECATED(10.0, 10.14); | ^ lDisableVertexAttribAIn file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rra 87 | static yi nline void bindebo(GLuint ebo) { disable(()GL;uint index) OPENGL_DEPRECATED(10.0, 10.14); | glBindBuffer_(GL_ELEM ^ENT_ ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum taIn file included from rget,game/entities.cpp :G1L: uint bufferIn file included from game/game.h:4: In file included from engine/engine.h:5: ) OPENGL_DEPRECATEIn file included from D(1shared/cube.h0:.720: ,shared/glemu.h :1790:.51:4 )warning: ; | ^ 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIn file included from Igame/bomber.cpp:BPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BY1T: In file included from Egame/game.h:,4 : In file included from )engine/engine.h: | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 5 : In file included from shared/cube.h :72 : glVertexAttribPointer_(inshared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | dex, sistzatic inline voie, td clype, normalized, stride, daetaa)r;e b\o ( )| ^{ glBindshared/glexts.hB:u186f:f32e:r _note: (expanded from macro 'glVertexAttribPointer_'G L_ELEMENT_ARRAY_B 186 | #define glVertexAttribPointer_ glVertexAttribPUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:ointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | 13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLeenuxmt etranr gveoti,d GgLluVienrtt ebxuAftfterri)b POoPiEnNtGeLr_ D(EGPLRuEiCnAtT EiDn(d1e0x.,0 ,G L1i0n.t1 4s)i;z e ,| ^G Lenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointeIn file included from rgame/bomber.cpp): 1O: PIn file included from Egame/game.hN:G4L: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static i_DEPRECATED(10.0, nline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, v1bo); } | ^ 0.shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define1 glBindBuffer_ gl4B); | ^ indBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffeIn file included from game/entities.cppr:1): In file included from game/game.h:OPENGL_DEP4R: ECATED(1In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texco0.0, 10.14); | ^ In file included from game/bomber.cpp:1o: In file included from rgame/game.hd:04,: In file included from Aengine/engine.hT:T5R: IIn file included from Bshared/cube.h_:T72E: Xshared/glemu.hC:O90O:R37D:0 ,warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G L_FA 90 | stLSE, 2, GL_FLOAT, ) | ^ atic inline void cshared/glemu.hl:e69a:r54v:b onote: (expanded from macro 'GLE_ATTRIBPOINTER') { glBi n69d | B u f f e r _ ( GsLt_aAtRiRcA Y_BUFFER, 0); } | ^ shared/glexts.h:105:23:inline void enable##name() { note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLpuint buffer) OPENGL_DEPRECATED(10.0, r1e0p.a1r4e);; g l| E ^n ableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.v0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) alue) OPENGL_DEOPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2Pi_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DRECATED(10EPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), .0, 1int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ 0.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLintIn file included from game/entities.cpp:1 : loIn file included from game/game.h:4: In file included from cengine/engine.hat:ion, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: 51 | engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBindin g *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ caseshared/glexts.h :G139L:_23I:N note: expanded from macro 'glUniform1fv_' 139 | #define glUnifT_VEC3: glUnifororm1fv_ glUniform1m3iv_(loc, size, paramfv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLs-izei c>ount, consti vGLfloat *value) OPENGL_DEPRECaATED(10.0, 10.14); | ^l ); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' In file included from game/bomber.cpp:1149: | In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, #idenfine glUniform3iv_ glUniform3iv | t n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_ ^( /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizbe->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniforim3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint count, colocation, GLsizei countnst GLint *value) OPENGL_DEPRECATED(, c10.0, 10.14)onst GLfloat *value); O PENGL_DEPRECATED(| 1 ^0.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } In file included from game/entities.cpp| ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #:d1efine glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv: (In file included from Ggame/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param-Lint locati>ioval); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ n, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { Sh2949aderParamBindi | extern void glUniform4iv (GLint location, GLng *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ sizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding In file included from game/entities.cpp:*b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern 1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | v oid glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEP R casECATED(10.0, 10.14); e GL_FLOAT| _ ^ MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, parIn file included from agame/bomber.cpp:m1: ->fval); bIn file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:reak; | ^ 148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUshared/glexts.h:nif151o:r29:m2iv note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUnif ormMatrix2fv_ glUniformMatrix2| fv ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :note: 2950'glUniform2iv' has been explicitly marked deprecated here: 13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2947 | extern 2950v | oeixdt egrlnU nviofiodr mg2liUvn i(fGoLrimnMta tlroicxa2tfivo n(,G LGiLnsti zlei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ ocation, GLsizei count, GLboolean transpose, const GLfIn file included from lgame/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->oat loc, n, v->v); }* | ^ shared/glexts.h:150v:a23: note: expanded from macro 'glUniform4iv_' 150 | #define glUnilfuorm4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here e) OPENGL_DE2949PR | ECATEeD(10.0x,te 10.14); | ^ rn void glUniform4iv (GLint location, GLsizei count, const GLIn file included from game/entities.cpp:1int *value: ) In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]OPENGL_DEPRECATED(10.0, 10.14); | ^ 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/bomber.cpp:264:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 264 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/bomber.cpp:271:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/game.o game/game.cpp In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/hud.o game/hud.cpp In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/physics.o game/physics.cpp In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:7: game/compass.h:176:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 176 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:828:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 828 | if(!blend) glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:829:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 829 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:838:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 838 | if(!blend) glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:839:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 839 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:969:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 969 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:970:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 970 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:971:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 971 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1011:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1011 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1038:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1038 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1039:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1039 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1040:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1040 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1171:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1171 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1172:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1172 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1173:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1173 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1297:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1297 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1298:18: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1298 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1300:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1300 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1394:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1394 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1395:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1395 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1397:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1719:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1719 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1735:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1735 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1736:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1736 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1744:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1744 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1749:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1749 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1869:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1869 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | game/hud.cpp:2088:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2088 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.1 ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUnifor4); | ^ m3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2548:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2548 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2609:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2609 | glBindTexture(GL_TEXTURE_2D, u->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2632:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2632 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3235:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3235 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3252:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3252 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3285:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3285 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3309:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3309 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3356:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3356 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3370:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3370 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3374:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3374 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3415:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3415 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3441:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3441 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3537:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3537 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3538:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3538 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here game/hud.cpp:3555 :161 | glVertexAttrib1f_ 9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3555 | glDisab| ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVerle(GtexAttrib1f | ^ L_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenu/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | externm cap) OPENGL_DEPRECATED(10.0, 10.14) ; | void glVer ^texAttrib1f (G Luint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNIn file included from game/hud.cpp:1: In file included from game/game.h:S4I: GIn file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | NED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void d icsaasbel eG#L#_nFaLmOeA(T): { g l D igslaUbnliefVoerrmt1efx_A(tbt-r>ilboAcr,r axy)_;( ibnrdeeaxk);; }| ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glU\n | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ iform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h= :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER'0, int 73 | glVertexAttribPointer_(indey = 0, int z = 0,x, size, type, normal izeid,nt w stride, data); \ | ^ = 0) { sett( shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAx, y, z, w); } | ^ ttribPointer_ glVertexAttri/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here bPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void g2934 | elxVertexAttritern void glUniform1f (GbPointer (GLuint index, GLint size, GLenum type, GLboolean normalLized, GLsizinei stride,t const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ location, GLfloat v0) OPENGL_DEPRECATIn file included from game/physics.cpp:1: In file included from ED(1game/game.h0.:40: , 10.14); In file included from | ^ engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTIn file included from game/hud.cpp:1R: IBIn file included from game/game.h:4: In file included from engine/engine.h_B:ONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ 92shared/glemu.h:69: :54engine/texture.h:: 423note: :expanded from macro 'GLE_ATTRIBPOINTER'33 : warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 69 | s t423a | t i c i n line void enable##name( c) { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAtase GL_FtribLOAT_VEC2: glUniArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ form2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | Gexpanded from macro 'glUniform2f_' 136 | #define glUniform2f_LE_ATT glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here RIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ 2935 | ex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:e2918r:n13 :v onote: i'glDisableVertexAttribArray' has been explicitly marked deprecated hered glUniform2f (GLint 2918 | extern void gllDoiscation, aGLflboat v0l,eV erGtexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ Lfloat v1) OPENGL_DEPREIn file included from CAgame/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEXTED(10.0, 10,. 14); | ^ GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from 73 | game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVerte 424 | x A tt ribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVe rtex AttribPointer_ glVer texAttribPointer | ^ case GL_ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here F 2916 | Lextern void glVertexAttribPointer (GLuint index, GLint size, GLenum type,OAT_VEC3: glUniform3f_(b->l GLboolean normalized, GLsizeoi stride, const GLvoid *pointc, x, y, z); break; | er) OPENGL_DEPRECATED(10.0, 10.14); | ^ ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3fIn file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindeb o (G| ^ Luint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum tar/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hge:t,2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | GLuint buffer) OPENGL_DEPRECATED(10.0,extern void g10.14); | ^ lIn file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: Uniform3f (GLint location, GLfloat In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 1v0, GLfloat v1, GLfloat v2) OPEN0.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:GL_DEPRECA89T:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_E(GL_ARRAY_BUFFER, vbo); D(10}.0 , | 1 ^0 .14shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern); | ^ void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/projs.o game/projs.cpp In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 152 warnings generated. In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | staticlang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/scoreboard.o game/scoreboard.cpp c inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/server.o game/server.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/waypoint.o game/waypoint.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/weapons.o game/weapons.cpp In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttribIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: 3fv_(indeIn file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x, v.v); } 42 | \ | ^ case shared/glexts.hG:L168_:F28L: OAT: glUniform1fv_(lonote: expanded from macro 'glVertexAttrib3fv_' c, size, param->fval); bre 168 | #define glVertexAttrib3fv_ glVertexakA;t t| ri ^ b3fv shared/glexts.h| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here : 2895 | extern void glVerte139xA:ttrib3fv (GLuint index, const GLflo23: at *vnote: expanded from macro 'glUniform1fv_' 139 | #defi) OPENGL_DEPRECATED(10.0, 10.14); | ^ ne glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ In file included from game/waypoint.cppshared/glemu.h:1: In file included from game/game.h:4: In file included from :engine/engine.h49::5892:: engine/texture.hnote: :expanded from macro 'GLE_INITATTRIBF'44 :33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | 49 | static inline void na me(c o casen stGL_ vFecL &v, fOAT_VEC2: glUniform2fvl_(loc, size, param->fval)oat w) { g;l Vbreak; | ^ shared/glexts.h:140:23: ertexAttrib4f_(index, v.x, v.y, note: v.z,expanded from macro 'glUniform2fv_' 140 | w#)d;e f}i n\e glUniform2fv_ glUniform2fv | | ^ ^ shared/glexts.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::171:27:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint lnote: oexpanded from macro 'glVertexAttrib4f_'c 171 | #defiantion, GLsizei count, conse glVertext GLfloatA *vatlturei)b 4OfP_E NgGlLV_eDrEtPeRxEACtAtTED(10.0, 10.14); | ^rib4 f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib4f' has been explicitly marked deprecated here 462908 | | e x t e r n v o i d cglVertexAttarsieb 4GfL _(FGLLOuAiTn_tV EiCn3d:e xg,l UGnLifflooramt3 fxv,_ (GlLofcl,o asti zye,, GpLafrlaoma-t> fzv,a lG)L;f lboraeta kw;) O| P ^E NGL_DEshared/glexts.hP:R141E:C23A:T Enote: Dexpanded from macro 'glUniform3fv_'( 10.0, 1411 | 0#.d1e4f)i; | ^ ne glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint In file included from lgame/weapons.cppo:c1a: tIn file included from igame/game.ho:n4,: In file included from Gengine/engine.hLsizei c:o5: In file included from shared/cube.h:72: shared/glemu.hun:t,55 :5: warning: c'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o nst 55 | G GLE_LIfNITAlToaTt R*vIalue) OPENGL_DEBF(vertPeRx, ATTRIB_VERETCAETEXD()10.0, 10. 14) ; | ^ | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:In file included from game/waypoint.cpp:113:: In file included from game/game.h:4: In file included from engine/engine.h: 92: note: 'glVertexAttrib2fv' has been explicitly marked deprecated hereengine/texture.h :48: 2889 | extern vo33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: id glVertexAttrib2fv (GLunote: expanded from macro 'glUniform4fv_' 142 | #dient indfine glUnex, const GLfloat *v) OPENGL_DEPRECATED(10.0, 1iform4fv_ glUniform04.1f4)v; | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2945 | :13: ^note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat In file included from game/weapons.cpp:1*v: aIn file included from lugame/game.he) OPENGL_DEPRECATED(10:4.: In file included from 0engine/engine.h,: 51: 0In file included from .shared/cube.h1:472): ;shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51: 50: | note: ^expanded from macro 'GLE_INITATTRIBF' 51 | staticIn file included from game/waypoint.cpp:i1nl: In file included from game/game.h:4: In file included from iengine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case Gne voidL _nIaNmTe:( c o n s t v egcl4U n&ivf)o r{m 1gilvV_e(rltoecx,A tstirzieb,4 fpva_r(indaex, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' m->iva l172) | ;# dberfeak; | ^ ishared/glexts.hn:e147 :g23: note: expanded from macro 'glUniform1iv_' 147l | #Vdefine glUenrtiefxoArtmt1riivb_4 fgvl_U ngilfVoerrm1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946t | exteernx vAtoitd rglUniform1iv (GLint location, Gib4fv | ^ Lsize/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi: 2909count, co:n13s:t note: G'glVertexAttrib4fv' has been explicitly marked deprecated hereL int *va l2909u | ee)x tOePrEnN GvLo_iDdE PgRlEVCeArTtEeDx(10.A0t,t r1i0b.41f4v) ;( G | ^ Luint index, coIn file included from game/waypoint.cppnst GLfl:1: In file included from ogame/game.h:a4: t *In file included from vengine/engine.h:92) OPENGL_DEPRECATED(10.0, 10.14); | ^ : engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 50 | c'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ase 56 | GLEGL_INT_VEC2: _ INITATTRIBF(color, ATTRIB_CglUniform2ivOLOR) | ^ shared/glemu.h:47:9_(loc, size,: note: expanded from macro 'GLE_INITATTRIBF' 47 | p a rGaLmE-_>IiNvIaTlA)T;T RbIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | rea k static inline void name##suffi; | ^ shared/glexts.h:x148:(23t:y pnote: eexpanded from macro 'glUniform2iv_' x) { glVertexAttr148ib1# | #defi#ne sgulfUnifofrimx2#iv_ glUniform#_2iv | ^ (ind/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x, x); } \ | ^ 2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern:173:1: note: expanded from here 173 | glVertexAttrib1f_ v o| ^ shared/glexts.h:159:27:id glUniform2iv (GLint location, GLsizei count, const GLinote: nexpanded from macro 'glVertexAttrib1f_'t *value) 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexA ttrOiPbE1NfG L(_GDLEuPiRnEtC AiTED(10.0, 10.14); | ^ ndex, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l 56 | oc, size, pa GLE_INrITATTaRmI-B>Fi(vcal); breaolor, ATTRIB_COLOR) | ^ kshared/glemu.h;: 47 :| 9 ^: note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h: 14947 | GLE_INITATTRIB(na:23: note: expanded from macro 'glUniform3iv_' m 149e | ,#define gl index, f, float) \ | ^ Uniform3shared/glemu.hiv:_43 :g59l:U nnote: iexpanded from macro 'GLE_INITATTRIB'f orm3iv | 43 ^ | st/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:t2948i:c13 :i nline void note: na'glUniform3iv' has been explicitly marked deprecated herem e##suffi x2948( | teyxpte exr,n tvyopied yg)l Uni{ glVertexAform3iv (GLint locationt,t rGiLbs2i#zei count#suffix##_(index, x, y,); c}o n\s t | G ^Lint *value) OPENGL_DEPRE :C176ATED(10.0, 10.14); | ^ :1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hertexAttr:ib2f92_: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void gGL_INT_VEC4lV:er t e xgAltUtnriifbo2rf (GLuint index, GLfloatm4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' x 150 | #define glUn,ifo rGmL4fiv_ glUniform4iv | ^l oat y) /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hO:2949P:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | EeNxGtLe_rn void glUniform4iv (GLint location, GLsizei DcEoPuRnEtC,A TcED(10.0, 10.14onst GLint *value) OPENGL_DEPRECATED(10.0); | ^ , 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: In file included from note: game/waypoint.cppexpanded from macro 'GLE_INITATTRIBF': 1: In file included from game/game.h:4: In file included from engine/engine.h: 9247: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB'53 | case GL_F L 44 | O A T _ M A Ts2t:a tgilcU niinfloirnmeM avtoriidx 2nfavm_e(#l#oscu,f f1i,x (GtLy_pFeA LxS,E ,t yppaer aym,- type z) { glVertexA>tftvrailb)3;# #bsruefafki;x # #| _ ^( index, shared/glexts.hx:,151 :y29,: znote: )expanded from macro 'glUniformMatrix2fv_'; } \ 151 | #define g l| U ^n iformMa:179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ t/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: rnote: 'glVertexAttrib3f' has been explicitly marked deprecated herei x2f v_ gl2894 | extern void glVerUtexAttrib3nf iformM(GLuint index, GLfloat x,atrix2fv | ^ GLfloat y, GLfloat z) /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here OPENGL_DEPRE2950CATED(10.0, 10.14); | e x| t ^e rn void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GIn file included from Lgame/weapons.cpp:1: In file included from game/game.h:4: In file included from fengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(lname, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45oat | st*value) OPENGL_DEPaRtECATED(10.0, 10.14); | ^ ic inline void name#In file included from #game/waypoint.cpp:s1uffix(type x, : tIn file included from game/game.hy:p4e y, t: ype z, type w) { glVertexAttrib4##suIn file included from ffiengine/engine.hx:#92#: _engine/texture.h(:i54n:d33e: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3:x, x, y, z, w); } | ^ :182:1: glUniformMatrixnote: expanded from here 182 | glVer3fv_(ltoce,x A1t,t rGiLb_4FfA_L S E| ,^ paramshared/glexts.h-:>171f:v27a:l )note: ;expanded from macro 'glVertexAttrib4f_' bre a171k | ;# d e| f ^i ne glVeshared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_'r texAt t152r | i#bdefine4 fg_l UgnliVfeorrtmeMxaAttrtirxi3bf4vf_ glUniformMa tr i| x ^3 fv /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here | ^ 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h x:,2951 :G13L:f lnote: o'glUniformMatrix3fv' has been explicitly marked deprecated herea t y, GLflo 2951 | extern vaoti dz ,g lGULnfilfooartm Mwa)t rix3fv (GLiOnPtE NlGoLc_aDtEiPoRnE,C AGTLEsDi(z1e0i. 0c,o u1n0t.,1 4G)L;b o o| l ^e an transpose, const GLfloIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static at *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ inline voIn file included from id nagame/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MmAeT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param(con->fval); bst vreak; | ^ ecshared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUni form&Mv) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28atrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboole: note: expanded from macro 'glVertexAttrib3fv_' 168 | #defianne glVtranspose, const GLfloat *valertexAttrib3fv_ glVertue) OPENGexAttrLi_bD3EfPRvECATED(10.0, 10.14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here | ^ 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ In file included from game/waypoint.cpp:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:: 2882In file included from :game/game.h13::4 : note: In file included from 'glVertexAttrib1f' has been explicitly marked deprecated hereengine/engine.h :92: engine/texture.h:387: 2882 | extern void gl33V: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] erte x387A | t t r i b 1 f ( G L u icnats ei nGdLe_xF,L OGALTf:l o a t x )g lOUPnEiNfGoLr_mD1EfP_R(EbC-A>TlEoDc(,1 0x.)0;, break; | ^ 10.14); | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: glUnifo60r:m51:f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATT'glUniform1f' has been explicitly marked deprecated hereR IB_ T2934E | XeCxOORDtern void glUniform1f (GLint loca0) | ^ tion, shared/glemu.hG:L47f:l9o:a tnote: expanded from macro 'GLE_INITATTRIBF'v0) OPENGL_DEPRECAT 47E | D ( 1 0 . 0 GLE_INITATTRIB(name, index, , 10.14); | ^ f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(typIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from e x, type y) { engine/engine.hg:l92V: eengine/texture.hr:t389e:xAttrib2##s33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]uffix## _(index, 389 | case GL_FLOAT_VEC2: glUnif orm2f_(b->loc, x, y); breakx, y; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_'); } \ | ^ :9:1: note: expanded from here 9 | glVertexA ttrib2f_ | ^ 136shared/glexts.h: | #defi163:27ne: note: expanded from macro 'glVertexAttrib2f_' 163 | #defin gle glVerteUniform2f_ glUnxifoArtmt2rfi b 2| f ^_ glVert/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2935A:t13t:r inote: b'glUniform2f' has been explicitly marked deprecated here2 f | ^ 2935 | extern /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:o2888i:d13 :g lnote: U'glVertexAttrib2f' has been explicitly marked deprecated heren iform2f 2888( | GeLxtern void glVertexAttrib2f (GLuint iint location, GLfloat v0, GLfloat ndex, GLfvlo1a)t OxP,E NGGLLf_lDoEaPtR EyC)A TOEPDE(N1G0L._0D, 10.14); | ^ EPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loIn file included from cgame/weapons.cpp,: 1x: ,In file included from game/game.hy:,4 : zIn file included from )engine/engine.h;: 5b: rIn file included from eshared/cube.ha:k72;: shared/glemu.h :| 60 ^: 5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h :137:22: note: expanded from macro 'glUniform3f_' 60137 | | # d e fGiLnEe_ IgNlIUTnAiTfToRrImB3Ff(_t egxlcUonoirfdo0r,m 3AfT T R| I ^B _TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :472936 | : 13 : note: 'glUniform3f' has been explicitly marked deprecated here GLE_IN I2936T | AeTxTtReIrBn( nvaomied, gilnUdneixf,o rfm,3 ff l(oGaLti)n t\ l o| c ^a tishared/glemu.ho:n44,: 67G:L fnote: lexpanded from macro 'GLE_INITATTRIB'o at v0, 44G | static iLnfllionaet vvo1i,d GnLafmleo#a#tsuffix(type x, type y, type zv2) OPENGL_DEPRECATED(10.) { glV0e,r t1e0x.A1t4t)r;i b 3| # ^# suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 12 | 393g | l V e r t e x A t t r i bc3afs_e G| L^_ FLOshared/glexts.hA:T167_:V27E:C 4note: :expanded from macro 'glVertexAttrib3f_' glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h: 167 | #define glVertexAttrib1383:22f_ glVer:t exAttrib3f | ^ note: expanded from macro 'glUniform4f_' 138/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | #:d2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here ef ine glUniform4f_ glUniform4f 2894| ^ | exte/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:n2937 :v13oid glVertexAttrib3f (GLuint in:dex, note: 'glUniform4f' has been explicitly marked deprecated here G2937Lfloat x, | GeLxftloat y, GLferloat z) On vPENGLoid glUnif_orm4DEPRECATED(1f (GLint location, GLfl0.0, 10.1o4); | ^ at v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4In file included from game/waypoint.cpp:1: In file included from game/game.h:: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5394 | : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | case GL_INT: glUnifor m1i_(b->loc, int( xGLE_)I)NI;T bAreak; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUnTTRIBF(texcoord0, ATTRIiB_TEXfCorOmOR1i_ glUniform1i | ^ D/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:013): note: | 'glUniform1i' has been explicitly marked deprecated here ^ 2938shared/glemu.h | :e47x:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | tern void gl GLE_IUniNfIoTrAmT1i (GLint location, GLint v0)T OPREINBG(name, index, f, float) \ | ^ L_DEPshared/glemu.hR:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inlinECATED(10.0, 10.14); | ^ e void name##suffix(type x, type y, typIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.he:395: 33z:, warning: t'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]y pe w) {395 | g l V e r t e x A t t r icba4s#e# GLs_INTu_fVfEiCx2#:# _ ( ignldUenxi,f oxr,m 2yi,_ (zb,- >wl)o;c ,} i n| t ^( x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #d:efine glUniform2i_ gl15Uniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void: gl1Un:iform2i (GLint locat note: expanded from here ion, GLint v0, GLint v1) 15 OPENGL_DEPRECA | TED(10.0,g l1V0e.r1t4e)x;A t t| r ^i b4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33:r warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i b4f 396| | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | e x tcearsne vGoLi_dI NgTl_VVeErCt3e:x A t tgrliUbn4iff o(rGmL3uii_n(tb -i>nldoecx,, iGnt(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' Lfloa145t | # dexf, GLfilneo galUniform3i_ t y, GglUniform3iLfloat z, | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: GLflnote: o'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniat wf)o rOmP3EiN G(LG_LDiEnPtR ElCoAcTaEtDi(o1n0,. 0G,L i1n0t. 1v40),; G L| i ^n t v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_4: VEC4: glUniform4In file included from engine/engine.h:5i_(b->loc, int(x), int(y: In file included from shared/cube.h:72),: shared/glemu.h:60 :5: int(z), int(w)); break; | warning: ^'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h60: | 146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD'glUniform4i' has been explicitly marked deprecated here 0) | ^ shared/glemu.h:48:49: 2941 | extenote: expanded from macro 'GLE_INITATTRIBF' 48 | rn void glUniform4i (GLint location, GLint v 0, GLin t v 1 , GsLtiantti cv 2i,nline void name(const vec & GLintv) v3 { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168) | # OPENGL_DEPRdefECATED(10.0, 10.14); | ^ ine glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern In file included from vgame/waypoint.cppo:i1d: In file included from ggame/game.hl:V4e: rIn file included from tengine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e 404 | xAttrib3fv (GLuint i ndvoiex, codnst GLfloa ts e*tv) OPENGL_DEvP(cRoEnst float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_CATED(10.0(b->loc, n, f); } , 1| 0. ^14); | shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #defi ^ ne glUniform1fv_ glIn file included from game/weapons.cpp:1U: nIn file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i form1fv 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: static inline void name(const vec &v, float w) { glVertexAttrib4f_(inde'glUniform1fv' has been explicitly marked deprecated here x, v.x, v.y, v.z, w); } \ 2942 | extern void g | ^ lUniform1fv (GLint location, shared/glexts.hG:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defiLne gsliVzeeritexAttri b4f_ glcount, constVertexAttri GLfloat *value) OPb4f | ENGL_DEPRECATED(10.0, 10.1 ^ 4);/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2908| : ^13 : note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloIn file included from atgame/waypoint.cpp :z1,: In file included from Ggame/game.hL:f4l: oat In file included from wengine/engine.h): 92O: Pengine/texture.hE:N405G:L83_:D Ewarning: P'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]R ECAT 405 | void seEtDv((1c0o.n0s, 10.14); | ^t vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizeIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:i count, const GLfloat *value) OPENGL_D5EPR: EIn file included from Cshared/cube.hA:T72E: Dshared/glemu.h(:1600:.50:, warning: 1'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]0 .14); 60| | ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORIn file included from game/waypoint.cpp:1: In file included from game/game.h:D0) | ^ shared/glemu.h:450:50: :In file included from engine/engine.hnote: :expanded from macro 'GLE_INITATTRIBF'92 : engine/texture.h:406:84: 50warning: | 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] s406t | a t i void setv(const vec2 *v, int nc = i1n)l i{n eS hvaodiedr Pnaarmaem(Bcionndsitn gv e*cb =2 &v) { glVertexAttrib2fv_(i ndex, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #dresolve(); if(b) glefine glVeUniform2fv_(b->loc, rtne, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_'xAttrib 2fv_ 140 | #def ignleV egrltUenxiAftotrrmi2bf2vf_ glvUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform 2f| ^ v (GLin/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here t location, GLsizei count, const GLfloat *value) 2889 | extern void glVer OtexPAtENGL_DEPREtCATED(10r.ib02f,v 10.14 (GLuint index, const GL)fl;o a t| ^* v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | In file included from game/weapons.cpp : 1v: oIn file included from igame/game.hd: 4s: eIn file included from tengine/engine.hv:(5c: oIn file included from nshared/cube.hs:t72 : vshared/glemu.he:c604: 5*:v ,warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nt n 60 | GLE= 1) { ShaderParamBinding _INITATT*Rb = resolIBF(texcoorvde0(,) ; AiTfT(RbI)B _gTlEUXnCiOORD0form4) | ^ shared/glemu.h:fv_(b-51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static in>lilne void name(const vec4 &v) { glVertexAttrib4fv_(index, v.voc, n),; v}- > v| ) ^; }shared/glexts.h : 172| : ^28 shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #d: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define eglfVertexAitnter igbl4Ufnvi_form4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern voidglVerte xgAttlUrnifib4fvorm4fv ( | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fvG (GLLuiinntt lioncdaetxi,o nc,o nGsLts iGzLefil ocaotu n*tv,) cOoPnEsNtG LG_LDfElPoRaECATED(10.0,t 1*0v.a1l4u)e;) O| P ^E NGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from game/waypoint.cpp: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | 408 | G L Ev_oIiNdI TsAeTtTvR(IcBoFn(stte xpcloaonred 1*,p ,A TiTnRtI Bn_ T=E X1C)O O{R DS1h)a d e| r ^P aramBshared/glemu.hi:n47d:i9n:g note: *expanded from macro 'GLE_INITATTRIBF'b = res 47 | olve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ Gshared/glexts.hL:E142_:I23N:I Tnote: Aexpanded from macro 'glUniform4fv_'T TRI 142 | #define glUniforBm4fv_ glUniform4fv | ^ (/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:a2945m:e13,: inote: n'glUniform4fv' has been explicitly marked deprecated hered ex, f ,2945 | felxoat) \ | ^ shared/glemu.h:42tern voi:d glUniform514: note: expanded from macro 'GLE_INITATTRIB' f v42 | ( G L i n t l osctaattiiocn ,i nGlLisniez evio icdo unnatm,e #c#osnusftf iGxL(ftlyopaet x*)v a{l ugel)V eOrPtEeNxGALt_tDrEiPbR1E#C#AsTuEfDf(i1x0#.#0_,( i1n0d.e1x4,) ;x ) ;| ^} \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' In file included from game/waypoint.cpp:1: In file included from game/game.h :1594 | : #In file included from dengine/engine.he:f92i: nengine/texture.he: 409g:l87V:e rwarning: t'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *exAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882m:13, int n = 1) { ShaderP: note: 'glVertexAttrib1f' has been explicitly marked deprecated here aramBinding *b = resolve(); if(b) 2882 | gelUxniformMatrix2fv_(b->loc, n, GL_FALSE, mtern void- g>a.v);l } V e| r ^t exAttrshared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_'ib1f (GLuint i 151 | #denfdex, GLfloat x) OPENGLine glUn_DEPRiformMatrECATED(10.ix2fv_ glUnif0, 1ormMatrix2f0.14); | v | ^ ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLbooleaIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hn tra:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61nspose, co | nst GLflo GLE_Iat *value) NITATTRIBF(OPENGL_DEPREtexcoordCATED(101, ATTRIB_TEXCOORD1) .0, 10.14) ;| ^ shared/glemu.h:47 : | ^ 9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, floaIn file included from tgame/waypoint.cpp): 1: In file included from game/game.h:4: In file included from engine/engine.h:\92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410| | ^ shared/glemu.hv:o43i:d59 :setv(const mat rinote: xexpanded from macro 'GLE_INITATTRIB'3 *m, 43 | static iinlnitne nv o=i d1 )n a{ ShaderPamre##suffix(taypmeB ixn,d itnygp e* by )= resolve ({ glVertexAtt)r; if(b) glUniformMatrix3fv_i(bb-2>#l#oscuffix##_(index, , n, GL_FALxS, Ey,) ;m -}> \a | ^ .v); } : 21| : ^1 : note: shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_'expanded from here 152 | #define glUni f21o | rgmlMVaetrrtiexx3Aftvt_r igbl2Ufn_i f o| r^m Matrix3fv | ^shared/glexts.h :163:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h27::2951 :note: 13expanded from macro 'glVertexAttrib2f_': note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 163 | #define glVert 2951 | extern void gexAttrib2f_ glUlVertexAttrib2f | ^ n/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:i2888f:o13r:m Mnote: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888atrix3fv (GL | extern voiid glVertexAttribnt location, GLs2izf (GLuint indei count,e xG, GLfloat x, GLfLlbooaotl eya)n OtPrEaNnGsLp_oDsEeP,R EcConst GLfloaATEtD( 1*0v.a0l,u e1)0 .O1P4E)N;G L _| D ^E PRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92 : engine/texture.h : 411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | G LvEo_iIdN IsTeAtTvT(RcIoBn(snta me, imndeaxt,r ifx,4 f*lmo,a ti)n \ | ^ t n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMshared/glemu.h:a44trix4fv_(b->loc, n, :67: note: expanded from macro 'GLE_INITATTRIB' G L44_FALSE, | m-> a . v ) ; } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatr static inline void inaxm4ef#v#_s ugflUniformMfatirxi(xt4ypfev | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:x2952,: 13t:y pnote: e'glUniformMatrix4fv' has been explicitly marked deprecated here y, type 2952z | )e x{t egrlnV evroid glUniformMatrix4tfv e(xGALtitnrti bl3o#c#astuifofni,x #G#L_s(iiznedie xcount, , x, y, Gz)L;b }o \ | ^ :24:olean1 t: note: expanded from here ranspose, const 24GLflo | glVertexaAttt r*ib3f_ | ^ shared/glexts.h:167:27: note: value) OPENGL_DEPRECATED(10.0, 10.14); | ^ expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttriIn file included from bgame/waypoint.cpp4:1: fIn file included from game/game.h:4: In file included from engine/engine.h :92: | engine/texture.h ^ :440:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exte 440 | r n vovoid glVertexAttrib4f (GLuint index, GLifloadt sxe,t vG(Lcfolnosatt iyn,t GLfloat z, GLfloat w) OPENG*i, Li_ntD EnP REC= 1) { ShaderParamBinding *b = rATED(10.0, 10.e14s)o;l v e| ( ^) ; if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glIn file included from Ugame/weapons.cppn:i1f: oIn file included from rgame/game.hm:14i: vIn file included from engine/engine.h :| 5 ^: In file included from shared/cube.h:72: shared/glemu.h:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 61: 52946: | ewarning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] xte r61n | v o i dG LgEl_UInNiIfToArTmT1Riv (GLint location, GLsizei count, consIt GBLFi(ntte xcoord1, ATTRIB_TEXCOORD1)*value) OP | E ^NGL _DEPRECATshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' ED(10.0 , 10.1448 | ); | ^ static inline void name(const vec &v) { glVertexAttrib3fv_(index,In file included from game/waypoint.cppv:.1v: )In file included from ;game/game.h :}4 : \In file included from engine/engine.h :| 92 ^: engine/texture.h:441:84:shared/glexts.h :warning: 168'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 28: note: expanded from macro 'glVertexAttrib3fv_' 441 | 168 | # dveofiidn es egtlvV(ecrotnesxtA titvreicb 3*fvv,_ ignltV enr t=e x1A)t t{r iSbh3afdve r P| a ^r amBin/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd:i2895n:g13 :* bnote: 'glVertexAttrib3fv' has been explicitly marked deprecated here= resol 2895 | extern vvoied (gl); iVefrt(exbA) gtlUniftrib3fv (GLuint index, consot GLrfml3oiavt_ (*bv) OPENGL_DEPRECATED(10.0->loc, n, v->v); } | ^ , 1shared/glexts.h0:.1491:423):; note: | ^ expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern voIn file included from game/weapons.cpp:1: In file included from idgame/game.h g:4: In file included from lengine/engine.hUn:iform3iv (GLint locatio5: In file included from shared/cube.h:72: shared/glemu.hn:, 61G:Lsizei count, const GLi5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] nt *value) O PE61N | GGLE_ILN_DEPRECATEITATTRDI(1B0.0, 10.14); F(texcoord1, ATT| RI ^ B_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAIn file included from tgame/waypoint.cppt:r1i: bIn file included from game/game.h:4: In file included from engine/engine.h:92: 4engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | f vo_(index, v.x, v.y, v.z, w); } \ i d setv(const ivec2 *v, int| ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #de n = 1) f{ine g lVSertexAttrib4f_ glVertexAttrhaderParamBinding *b i= rebs4ofl v e| (); if(b) ^glUniform2iv_( /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb->loc, n, v->v); } | ^:2908:13: shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' note: 'glVertexAttrib4f' has been explicitly marked deprecated here 148 | 2908 | ex#define gltern void gUniform2iv_ glUniform2iv | ^ lVe/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:t2947e:x13A:t tnote: r'glUniform2iv' has been explicitly marked deprecated herei b 2947 | extern void glUniform2iv (GLint location, GLsiz4f (GLuint index, GLfloat x, GLfleoai count, const GLintt y, GLfloat z, GL f*valueloa)t w) OPENGL OPE_DEPRENGL_DEPRECATECATED(10.D(10.00, 10.1, 104); | .14); ^ | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 6192 | : engine/texture.h:443:85 GLE_: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]I NITATTRIBF(texcoord 1, ATTRIB_TEXCOORD1)443 | void setv(| ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | const iv ec 4 * v stati, cint inn l=i n1e) v{o iSdhaderParamBinding *b = name(co resnolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUnifosrm4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:t v13e: cnote: 'glUniform4iv' has been explicitly marked deprecated here2 2949 | extern v &oiv) { gld glUniform4iv (GLint location, GLsizeVi coeurnt, const GLinttex *vAttalue) OPENGL_Drib2fv_(EPRECiATnEDd(1e0.0, 10.14); | ^ x, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/crypto-standalone.o shared/crypto.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/geom-standalone.o shared/geom.cpp game/server.cpp:5899:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5899 | if(n&0x800000) n |= -1<<24; | ~~^ game/server.cpp:5910:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5910 | if(n&0x800000) n |= -1<<24; | ~~^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/stream-standalone.o shared/stream.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/tools-standalone.o shared/tools.cpp shared/tools.cpp:116:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 116 | if(n & (1<<28)) n |= -1<<28; | ~~^ 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/zip-standalone.o shared/zip.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/command-standalone.o engine/command.cpp engine/command.cpp:1206:45: warning: variable 'numargs' set but not used [-Wunused-but-set-variable] 1206 | int comtype = CODE_COM, numargs = 0; | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/irc-standalone.o engine/irc.cpp engine/irc.cpp:360:73: warning: address of array 'n->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 360 | if(!s || !*s) { ircprintf(n, 4, NULL, "current password is: %s", n->passkey && *n->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:366:77: warning: address of array 'n->authcommand' will always evaluate to 'true' [-Wpointer-bool-conversion] 366 | if(!s || !*s) { ircprintf(n, 4, NULL, "current auth command is: %s", n->authcommand && *n->authcommand ? "" : ""); return; } | ~~~^~~~~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:372:109: warning: address of array 'n->authpass' will always evaluate to 'true' [-Wpointer-bool-conversion] 372 | if(!s || !*s || !t || !*t) { ircprintf(n, 4, NULL, "current auth details are: %s (%s)", n->authname, n->authpass && *n->authpass ? "" : ""); return; } | ~~~^~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:465:93: warning: address of array 'c->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 465 | if(!s || !*s) { ircprintf(n, 4, NULL, "channel %s current password is: %s", c->name, c->passkey && *c->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ 4 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/master-standalone.o engine/master.cpp 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/server-standalone.o engine/server.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o game/server-standalone.o game/server.cpp engine/server.cpp:150:12: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 150 | str += sprintf(str, "[%s] ", ipinfotypes[clamp(info.type, 0, int(ipinfo::MAXTYPES)-1)]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ engine/server.cpp:155:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 155 | str += sprintf(str, "%d", ip.b[i]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ 2 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/genkey.o engine/genkey.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/crypto.o shared/crypto.cpp game/server.cpp:5899:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5899 | if(n&0x800000) n |= -1<<24; | ~~^ game/server.cpp:5910:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5910 | if(n&0x800000) n |= -1<<24; | ~~^ 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/geom.o shared/geom.cpp In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/glemu.o shared/glemu.cpp In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/stream.o shared/stream.cpp In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:55:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:59:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | glGenBuffers_(1, &quadindexes); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:70:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:71:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 71 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, MAXQUADS*6*sizeof(ushort), data, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:81:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:89:13: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | glDrawArrays(GL_QUADS, offset*4, count*4); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:97:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 97 | glDrawRangeElements_(GL_TRIANGLES, offset*4, (offset + count)*4-1, count*6, GL_UNSIGNED_SHORT, (ushort *)0 + offset*6); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:159:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 159 | glVertexAttribPointer_(a.type, a.size, a.format, GL_FALSE, vertexsize, buf); | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:165:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 165 | glVertexAttribPointer_(a.type, a.size, a.format, GL_TRUE, vertexsize, buf); | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:170:13: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 170 | glEnableVertexAttribArray_(a.type); | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:177:9: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 177 | glDisableVertexAttribArray_(a.type); | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:225:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:226:17: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:227:17: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 227 | glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:230:38: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:254:17: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 254 | glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:266:30: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 266 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:267:21: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 267 | glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:268:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 268 | glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:271:42: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:277:21: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 277 | glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:279:22: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 279 | else glBufferSubData_(GL_ARRAY_BUFFER, vbooffset, attribbuf.length(), attribbuf.getbuf()); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:281:18: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 281 | else glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:305:17: warning: 'glMultiDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 305 | glMultiDrawArrays_(primtype, multidrawstart.getbuf(), multidrawcount.getbuf(), multidrawstart.length()); | ^ shared/glexts.h:95:28: note: expanded from macro 'glMultiDrawArrays_' 95 | #define glMultiDrawArrays_ glMultiDrawArrays | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2838:13: note: 'glMultiDrawArrays' has been explicitly marked deprecated here 2838 | extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:309:18: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 309 | else glDrawArrays(primtype, start, numvertexes); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:317:59: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 317 | for(int i = 0; enabled; i++) if(enabled&(1<= 300) glBindBuffer_(GL_ARRAY_BUFFER, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:339:27: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | if(quadindexes) { glDeleteBuffers_(1, &quadindexes); quadindexes = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:341:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 341 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ 99 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/tools.o shared/tools.cpp In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); }clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/zip.o shared/zip.cpp | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/tools.cpp:116:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 116 | if(n & (1<<28)) n |= -1<<28; | ~~^ 71 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o engine/engine.tmp.h.gch engine/engine.h In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -o genkey_native engine/genkey.o shared/crypto-standalone.o In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 101 warnings generated. mv engine/engine.tmp.h.gch engine/engine.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/bih.o engine/bih.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/blend.o engine/blend.cpp In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:In file included from engine/blend.cpp:1: In file included from engine/engine.h:55: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from 55shared/cube.h | : 72 : shared/glemu.h :G56L:E5_:I Nwarning: I'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T ATTRI B56F | ( v e r tGeLxE,_ IANTITTRAITBT_RVIEBRFT(EcXo)l o r| , ^ ATTRIB_shared/glemu.hC:O47L:O9R:) note: expanded from macro 'GLE_INITATTRIBF'| ^ 47 | GLE_INITATTRIB(name, index, f, flshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRoIB(namaet,) i\n d e| x ^, f, floshared/glemu.ha:t) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | 42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inl in static inline voe void name##id name##suffix(tsuype x, tyfpefix(type x) { gyl,V etrytpeex Azt)t r{i bg1l#V#esruffix##_(intexAttrdieb3x##suf,f x); } \ | ^ :ix##_(inde161x, x, y, z); } :1: note: expanded from here \ | ^ 161 | glVertexAttrib1f_ | ^ :179:1: note: expanded from here 179shared/glexts.h | g:l159V:e27r:t enote: xexpanded from macro 'glVertexAttrib1f_'A ttr 159 | #definei gbl3Vfe_r t e| x^A ttrishared/glexts.hb:1167f:_27 :g lnote: Vexpanded from macro 'glVertexAttrib3f_'e rtex A167t | t#rdiebf1ifn e | g ^l VertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLflo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated hereat x, GLfloat y, GLfl 2882 | oexatte rzn) vOoPiEdN GgLl_VDeErPtReExCAAtTtErDi(b110f. 0(,G L1u0i.n1t4 )i;n d e| x ^, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from Fshared/cube.h:(72c: oshared/glemu.hl:o55r:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex,, AATTTTRRIIBB__VCEORLTOERX)) | | ^ shared/glemu.h ^ shared/glemu.h:47::47:9: note: expanded from macro 'GLE_INITATTRIBF' 9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRI B(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | sta tic47 | i GLEn_INITATTRIlB(innaem ev,o iidn dex, f, float) \ | ^ name##suffix(type x, type yshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline )vo i{d gnlaVmeer#t#esxuAftftirx(type x,ib2## type y, type sufz, type w) { glVertexfiAx#t#_t(indexr,i x, y); } \b 4# | ^ #suffix##_(inde:x,164 :1: xnote: , expanded from here 164y | , z, gwl)V; e} rtexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVerte| ^ xAtt:r182i:b12:f _note: expanded from hereg lVer t182e | xgAlVertexAttrtitrib2f | ^b4f_ | ^ shared/glexts.h:171:27: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib4f_' 2888171 | | e#xdteefrinn ev ogilVertexAttrib4f_d g lgVleVretretxeAxtAtrib4f | ^ t/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2908i:b132:f note: ('glVertexAttrib4f' has been explicitly marked deprecated hereG Luint i n2908d | eexx,t eGrLnf lvooaitd xg,l VGeLrftleoxaAtt tyr)i bO4PfE N(GGLL_uDiEnPtR EiCATEnD(d1e0x.,0 ,G L1f0loat x, .G1L4f)l;o at y, | ^ GLfloat z, GLfloat wIn file included from ) Oengine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | PENGLGLE_INITATTRIBF(v_eDrEtPeRxECATED(10.0, 10.14); , ATTRIB| ^ _VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 : shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE _ I56N | I TATTRIB(nam e , GiLE_INITAndex, f, floTTRIBF(colorat) \ | ^ , ATshared/glemu.hT:R44I:B67_:C Onote: LOR) | ^ expanded from macro 'GLE_INITATTRIB' shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 44 | 48 | static inlin static inlinee void vo ind naame##suffix(type x, type y, type mz) {e (gcloVnesrtt evxeAct t&rvi)b { glVertexAttrib3fv3##suf_(index, v.vf);i x}# #\_ ( i| n ^d ex, x, yshared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ gl,Ve rzt)e;xAttrib3fv | ^ } \/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2895| : ^13 : note: 'glVertexAttrib3fv' has been explicitly marked deprecated here : 1672895: | 1e:x tnote: eexpanded from herer n voi d167 | ggllVVeerrttexAttrib3fv (eGxAttrib3f_ | ^ shared/glexts.h:Luint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ 167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:ertexAtt56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void narme(icbo3nfs_t gvleVce r&tve,x Aftltoraitb 3wf) {| ^g lVertex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2894t:r13i:b 4note: f'glVertexAttrib3f' has been explicitly marked deprecated here_ (index, v.x 2894 | extern, v.y, v.z, w); } \v o i| d ^ glVeshared/glexts.hr:t171e:x27A:t tnote: rexpanded from macro 'glVertexAttrib4f_'i b3f (171GLuint index, GL | #define glVertfexlAotatt x, GLflroaitb 4y, GLflof_ glVeat z) OPErtexAttrib4f N| ^G L_DE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated herePRECATED(10.0, 2908 10.14); | ^ | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloIn file included from aengine/bih.cppt: 1y: ,In file included from engine/engine.hG:L5f: lIn file included from oshared/cube.ha:t72 : zshared/glemu.h,: 55G:L5f:l owarning: a'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t w) O55P | E N G L _GDLEEPRECATED(10.0_INIT, 10.14)A; T T| R ^I BF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/blend.cpp: 47 | 1: In file included from engine/engine.h:5: In file included from shared/cube.h GLE_INIT:A72: shared/glemu.h:56:5: TTRIB(namwarning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBe, index, fF(color, ATTR, float) IB_CO\ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y,LOR) | ^ typeshared/glemu.h :z50,: 50t:y pnote: eexpanded from macro 'GLE_INITATTRIBF' w) { g l50V | static inline void ertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVname(const vec2 &v)ertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' { glVertexAtt171ri | b#define glVerte2fv_(indexx, Avt.tvr)i;b 4}f _\ g l| V ^e rtexshared/glexts.hA:t164t:r28i:b 4note: fexpanded from macro 'glVertexAttrib2fv_' | ^ 164 | #de/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:i2908n:e13 :g lnote: V'glVertexAttrib4f' has been explicitly marked deprecated heree rtexAttr i2908b | 2efxvt_e rgnl Vveoritde xgAltVterritbe2xfAvt t r| i ^b 4f (/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:Luint index, GLfloa2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here t x, 2889G | Lefxltoeartn y, GLfl void glVeoat z, GLflortexAttrib2at w) OPfENvG L(_GLuint index, DEPRECATED(1const GLfloa0t.0, 10.14); | ^ *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5:: 55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 55 | GLE_INITATTRIBF(verte x , GALTE_INITATTRIBF(color,TRIB_VERT EATTX) | ^ Rshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' IB_CO L48O | R ) | ^ stashared/glemu.ht:i51c: 50i: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inlinnel vinoe ivodi d nnaammee((cconsotn st vevecc4 &v) { gl V&evr)t e{x AgtltVreirbt4efxvA_t(tirnib3fv_(inddeexx,, vv..v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' v ); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172168 | #define glVe | #definertexAttr ibg3lfVve_rtexAttri b4gflvV_e glVertexrAttterxiAbt4tfrv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909ib3fv | ^ :13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895 2909 | exter:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here n vo i2895 | externd glVert voide glVertexAttrixbA3tftvr (GLuint indexi,b4fv (GLuint index, const GLfloaconst GLfloat t *v) OP*v) OPENGL_DEPREENCGALT_DED(10EPRECATE.D0(,1 01.00.,1 41)0;. 1 4| ) ^; | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 55 | GLE_Iengine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:NITATTRIB72F(: vshared/glemu.he:r57t:e5x:, ATTRIB_Vwarning: ERT'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E X) | ^ 57 | shared/glemu.h :G49L:E58_:I Nnote: Iexpanded from macro 'GLE_INITATTRIBF'T ATTRIB N49( | c o l o r , ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: statiexpanded from macro 'GLE_INITATTRIBN' 53 | static inline vc inline ovid name##osiudf fniame(consx(type x, tty pvee cy, type z,& vtype w = defaultw) { glV,ert efloat w) { glVertexAtxAttrib4N##trib4f_(indexs, uvf.fxi,x #v.y, v.z, w);# }_(in \ | ^ dexshared/glexts.h,: 171x:,27 :y ,note: expanded from macro 'glVertexAttrib4f_'z , w) ;171 | }# d e| f ^ :3:1: note: expanded from here ine glVertexAttrib4f_ glVer 3 | glVertextAettrib4Nub_ | ^ xshared/glexts.hA:ttrib4f 182:29: | note: ^expanded from macro 'glVertexAttrib4Nub_' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h182: | 2908#:d13e:fine glVertexAttrib4N note: 'glVertexAttrib4f' has been explicitly marked deprecated here u2908 | extern void glVertbex_A tgtlrVieb4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)rtexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint OiPnEdNeGxL,_ DGELPuRbEyCtAeT ExD,( 1G0L.u0b,y t1e0 .y1,4 )G;L u b| y ^t e z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(cons55 | t bvec &v, uchar a GLEl_INpIhTaA T=T R2I5B5F)( v{e rgtleVxe,r tAeTxTARtItBr_iVbE4RNTuEbX_)( A T| T ^R IB_COLOR, shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glv.x, v.y, v.z, alVphertexAttria); } | ^ b2fv_shared/glexts.h(:i182n:d29e:x ,note: expanded from macro 'glVertexAttrib4Nub_'v .v); 182} | #\d e f| i ^n e glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #defGLuine glVertexAttrib2fv_b ygtleV ewr)t eOxPAEtNtGrLi_bD2EfPvR E C| A ^T ED(10./Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:,2889 :1130:. 1note: 4'glVertexAttrib2fv' has been explicitly marked deprecated here) ; | ^ 2889 | externIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48 void glV:er twarning: e'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x Attrib2 f59v | ( G L usitnatt iicn dienxl,i const GLfloat *vne voi) OPENGL_DEPRECATED(10.0, 10.14); | ^ d In file included from colengine/bih.cpp:1: oIn file included from rengine/engine.h:5(const bvec4 &v) { gl: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(verteVertexAttx, ATTRIrB_iVbE4RNTuEbXv)_ ( A| T ^T RIBshared/glemu.h_:C51O:L50O:R ,note: expanded from macro 'GLE_INITATTRIBF'v .v); }51 | | ^ shared/glexts.h : 183 : 30s:t anote: texpanded from macro 'glVertexAttrib4Nubv_'i c inl 183 | #idneef ivnoei dg lnVaemret(ecxoAntsttr ivbe4cN4u b&vv_) g{l VgelrVteerxtAetxtArtitbr4iNbu4bfvv _ (| i ^n dex, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:.2902v:)13;: }note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here | ^ shared/glexts.h :2902172 | :e28x:t enote: rexpanded from macro 'glVertexAttrib4fv_'n voi d172 | g#ldVeefritneex AgtltVreirbt4eNxuAbtvt r(iGLubin4tf vi_n dgelxV,e rctoenxsAtt tGrLiubb4yftve *| v ^) OPENG/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:_2909D:E13P:R Enote: C'glVertexAttrib4fv' has been explicitly marked deprecated hereA TED(10 .29090 | ,e x1t0e.r1n4 )v;o i d| ^g lVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: Rshared/glemu.h:E60C:A5T:E Dwarning: ('glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | 1 0.0, 10.14 ); | ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5 : warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE _56I | GLEN_ITATTRIBINITATT(name, index, f, float) \ | RIBF(colo ^r, ATTRIB_COLO shared/glemu.h:42:51R) | ^: note: expanded from macro 'GLE_INITATTRIB' 42shared/glemu.h | : 47 : 9 : note: expanded from macro 'GLE_INITATTRIBF' stat i47c | i n GLE_INITAline void naTTRIB(name, ime##suffix(ndex, f, fltype x) { ogat) \ | ^ shared/glemu.hl:42:V51e:r tnote: eexpanded from macro 'GLE_INITATTRIB'x Attri b421 | ##suffix##_ (i n d e x , xs)t;a t}i c\ i n| line void name##suffix(type x) { glVe ^ :6:r1: note: expanded from here texAttrib1## s6u | ffix##_(indeglVertexAttrix, x); } \ | b1f_ | ^ ^shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #:173:1: note: expanded from here define glV e173 | glVertexAttrirtexAttrib1f_ | ^ shared/glexts.h:159b:271:f _note: expanded from macro 'glVertexAttrib1f_'g lVer t159e | x#Adefine glttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hV:2882e:r13t:e xnote: A'glVertexAttrib1f' has been explicitly marked deprecated heret tr 2882 | exib1f_ glVerttern void gexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here lVert 2882 | extern evxAttribo1f (GLuiindt gilnVdeerxt, GLfloexAttrib1f (Gat x) OPENGL_Luint index, DGEPRECATELDf(l1o0a.t0 ,x )1 0O.P1ENGL_DE4); | ^ PRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITIn file included from ATengine/bih.cppT:R1I: BIn file included from Fengine/engine.h(:t5e: xIn file included from cshared/cube.ho:o72r: dshared/glemu.h0:,56 :A5T:TRIB_TEXCO Owarning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | RD0) | ^ GLE_INITATTRIBF shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | (c o lor, ATTRIB_COLOR) | ^ GLE_shared/glemu.hI:N47I:T9A:T Tnote: expanded from macro 'GLE_INITATTRIBF' 47 | R I B ( n a m eG,L Ei_nIdNeIxT,A TfTRIB(nam, float) \e, index, f , float) \ | ^ shared/glemu.h:43:59: note: | ^ shared/glemu.h:43:59:expanded from macro 'GLE_INITATTRIB' 43 | note: expanded from macro 'GLE_INITATTRIB's tatic i n43l | stiatinc inline e void namev##osiud name##suffffiixx((type x, type type x, type y) { gyl) {V gertexAlVertextAtttrriibb22####ssuuffffiixx####__((iinnddeexx,, xx,, yy));; }} \\ | | ^ ^ :9:1::176 :note: 1expanded from here: note: expanded from here 176 | glVertexAttrib 9 | glV2ef_ | ^ shared/glexts.hr:163t:e27x:A tnote: texpanded from macro 'glVertexAttrib2f_'r ib2 163 | #definfe _ | ^ shared/glexts.h:163g:27l:V enote: rexpanded from macro 'glVertexAttrib2f_'t exA t163t | r#idbe2ffi_n eg lgVleVretretxexAttribAttrib2f | ^ 2f/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here _ g 2888 | externlVertexAttrib2f | void gl ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: Vnote: 'glVertexAttrib2f' has been explicitly marked deprecated heree rtexAt t2888r | iebx2tfe r(GLuint index, n void glVeGLfloat x, GrLftleoxaAtt tyr)i bO2PfE N(GGLL_uDiEnPtR EiCnAdTeExD, GLfloat x, GLfloa(10.0, 10.1t y) OPE4); | ^ NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^In file included from engine/blend.cpp:1: In file included from engine/engine.h: shared/glemu.h:47:95: : note: In file included from expanded from macro 'GLE_INITATTRIBF'shared/cube.h :72: shared/glemu.h :4760 | : 5 GLE_INITAT: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] T60RIB(name, ind | ex, f, floa GLE_INItTAT)T R\I B F(texcoord0| ^ shared/glemu.h:44,:67 : note: expanded from macro 'GLE_INITATTRIB' A 44TTRIB | s_taTtEiXcC Oinline vOoRiDd0 )name##suff | ^ shared/glemu.h:i47:9: note: expanded from macro 'GLE_INITATTRIBF' 47x | G(LtEy_pIeN IxT,A type y, TtTRIB(nype z) { aglVmee,r tienxdAetxt,r ifb,3 #f#lsouaftf)i x\# # _| ( ^i ndex, x, y, z); } \ | ^ :179:1: note: expanded from hereshared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | 179 | g l VsetratteixcA titnrliibn3ef_ | ^ shared/glexts.h: 167void nam:27: note: expanded from macro 'glVertexAttrib3f_'e##suffix (type x, type y, 167 | #deftype z) {i glVertexAttrib3##sufne glVerftexAttribi3fx_# #glVertex_A(titnrdiebx3,f x ,| ^y, z); } \ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894::1312:: 1note: :'glVertexAttrib3f' has been explicitly marked deprecated here note: expanded from here 2894 | extern void glVertexAttrib3f (GLuin 12 | glVertexAtttr iibn3f_ | ^ dshared/glexts.he:x167,: 27GLfloat x,: note: expanded from macro 'glVertexAttrib3f_' 167 | GLfloat #y, GLfloat z) Odefine glVertexAPENGL_DEPRttrib3f_ glVECATED(10.0, e10r.t1e4x)A;t t r| i ^b 3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLIn file included from uengine/bih.cppi:n1t: In file included from iengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, AnTTdReIxB,_ COLOR) | G ^ Lflshared/glemu.hoat x, GLfloat y, :47:9: note: expanded from macro 'GLE_INITATTRIBF' G47Lfloat z | GLE_INI)TA TOTPREINBG(Ln_aDmEeP,R EiCnAdTeEx, f, flD(10.0oat) \ | ^ ,shared/glemu.h :1450:.751:4 )note: ;expanded from macro 'GLE_INITATTRIB' | ^ 45 | static inline void name##suffix(type x, typIn file included from eengine/blend.cpp :y1, type z,: In file included from engine/engine.h:5: In file included from shared/cube.h:72: type w) { glVeshared/glemu.hr:t60e:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x At60t | rib4##su GLE_INITAffix##_(indeTTRIBF(texcoord0, ATxT,R IxB,_ TyE,X CzO,ORD0) | ^ w);shared/glemu.h } | ^ :47:182:1: note: expanded from here:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | 182 | glVertexAttrib4 GLE_INITATTRIB(name, index, f_ | ^ shared/glexts.h:f, float) 171:27: note: expanded from macro 'glVertexAttrib4f_' \ | ^171 | #d efinshared/glemu.he: glVertexAttrib4f45_: 75g:l VertexAttrib4f | ^note: expanded from macro 'GLE_INITATTRIB' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 45 | 2908 | e x static tern void glVertexAttrib4f (GiLunilninte ivndoexi,d GnLafmleo#a#ts uxf,f iGxL(ftlyopae x, typet yy,, tGyLpfeloat z, GLf z, type w) { glVerloat w) OPENtexAttGL_DEPRECArTED(10.0i,b 41#0#.s1uffix##_(index, x, y4, )z;, w| ) ^; } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | In file included from ^engine/bih.cpp :1: shared/glexts.hIn file included from :engine/engine.h171:5: In file included from shared/cube.h:72: shared/glemu.h:56:27::5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 56expanded from macro 'glVertexAttrib4f_' | 171 | #de f GLE_INITATTine glVertexRIBF(color, AAttrTTRiIb4f_ glVBer_tCOLOR) | ^ exshared/glemu.hA:t48t:r49: note: expanded from macro 'GLE_INITATTRIBF' i b4f | ^ 48/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | : 2908 : 13 : note: 'glVertexAttrib4f' has been explicitly marked deprecated here static i2908n | lextern void glVertexAttrib4ine void namf (GLuint ei(ncdoenxs,t GvLefc &v) { glVerteloat xAttrib3fv_x, (index, v.v); } G\ L f| l ^o at yshared/glexts.h,: 168G:L28f:l onote: aexpanded from macro 'glVertexAttrib3fv_'t z, G168L | f#ldoeafti nwe) gOlPVEeNrGtLe_xDAEtPtRrEiCbA3TfEvD_( 1g0l.V0e,r t1e0x.A1t4t)r;i b 3| f ^v | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, consIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' t GLfloat48 | *v) static inOlPiEnNeG Lv_oDiEdP RnEaCmAeT(EcDo(n1s0t. 0v,e c1 0&.v1)4 ){; g l| V ^e rtexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrIn file included from iengine/bih.cppb:31f: vIn file included from _engine/engine.h :g5l: VIn file included from eshared/cube.hr:t72e: xshared/glemu.hA:t56t:r5i:b 3warning: f'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v | ^ 56 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttri GLEb3fv _(GILNuIiTnAtT TiRnIdBeFx(,c ocloonrs,t AGTLTfRlIoBa_tC O*LvO)R )O P E| N ^G L_DEPshared/glemu.hR:E49C:A58T:E Dnote: (expanded from macro 'GLE_INITATTRIBF'1 0.0, 10 .491 | 4 ) ; | ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, vIn file included from engine/blend.cpp:1: In file included from engine/engine.h:.x, v.y, v5.z: ,In file included from shared/cube.hw:)72;: shared/glemu.h}: 60\: 5 :| ^warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:171 :6027 | : note: expanded from macro 'glVertexAttrib4f_' GLE _171I | N#IdTeAfTiTnReI BgFl(VteerxtceoxoArtdt0r,i bA4TfT_R IgBl_VTeErXtCeOxOARtDt0r)i b 4| f ^ | ^shared/glemu.h :49:58/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here: note: expanded from macro 'GLE_INITATTRIBF' 49 | 2908 | e x tern void glVertexAttrib4f (GLuint in static dex, GLfilonalti nxe, vGoLifdl onaatm ey(,c oGnLsftl ovaetc z&,v ,G Lffllooaatt ww)) {O PgElNVGeLr_tDeExPARtEtCrAiTbE4Df(_1(0i.n0d,e x1,0 .v1.4x),; v .| y ^, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttriIn file included from engine/bih.cpp:1: In file included from engine/engine.h:b4f_ glVer5t: In file included from shared/cube.h:72: shared/glemu.h:56:exAttrib54:f warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]| ^ 56 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2908 : 13G:L Enote: _'glVertexAttrib4f' has been explicitly marked deprecated hereI NITATT R2908I | BeFx(tceorlno rv,o iAdT TgRlIVBe_rCtOeLxOARt)t r i| b ^4 f (shared/glemu.hG:L50u:i50n:t note: iexpanded from macro 'GLE_INITATTRIBF'n dex, 50G | L f l o a t x ,s tGaLtfilco aitn lyi,n eG Lvfolioda ntame( czo,n sGtL fvleoca2t &wv)) O{P EgNlGVLe_rDtEePxRAEtCtArTiEbD2(f1v0_.(0i,n d1e0x.,1 4v).;v ) ;| ^} \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:Attrib2f60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v | ^ v) { glVerte/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hxA:t2889t:r13i:b 2note: f'glVertexAttrib2fv' has been explicitly marked deprecated herev _(index 2889 | extern ,void glVer tve.xvA)t;t r}i b\2 f v| ^( GLushared/glexts.hi:n164t: 28i:n dnote: eexpanded from macro 'glVertexAttrib2fv_'x , co nst GLfloat *v) OPENGL_DE164PR | E#CdAeTfEine glVD(10.0, 10ertexAttrib2fv_. g1lVertex4); | ^ Attrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void In file included from gengine/bih.cppl:V1e: rIn file included from tengine/engine.he:x5A: tIn file included from trib2fv (GLuint ishared/cube.hn:72: shared/glemu.h:56:5:dex, const GL warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56float *v) | OP E N G LG_LDEE_PIRNEICTAATTETD(RI1BF(color, ATT0.0, 1RIB_COLOR)0.14); | ^ | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inlineIn file included from engine/blend.cppv:o1i: dIn file included from engine/engine.hn:ame(const vec4 &v) { g5: In file included from shared/cube.h:l72VertexAttri: b4shared/glemu.hf:v60_:(5index, : warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | v . vG)L;E _}I N I| T ^A TTRIBshared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' F 172( | t#edxecfine glVertexAttrib4fv_ oord0, ATTRIB_TEXCOgOlVeRD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF'rtex Attrib4fv | ^51 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2909 : 13s:t anote: t'glVertexAttrib4fv' has been explicitly marked deprecated herei c inlin 2909 | extern void e void namge(lVceronstextA vec4 &vttrib4fv (GLui) { glVertnt index, const eGxAttrib4Lffvl_o(aitn d*evx), OvP.EvN)G;L _}D E P| R ^E CATEshared/glexts.hD:(1721:028.:0 ,note: expanded from macro 'glVertexAttrib4fv_'1 0. 172 | #define 1glVertexAttri4); | ^ b4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuinIn file included from engine/bih.cpp:1: In file included from t indeengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hx, co:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | n Gst GLfloat *v) OPELE_INITATTRIBN(cNGL_DEPRECATED(10.0, 10.14); | ^ olor, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: 72 : shared/glemu.hs:t61a:t5i:c warning: i'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n line v61o | i d n aGmLeE#_#IsNuIfTfAiTxT(RtIyBpFe( txe,x ctoyopred 1y,, AtTyTpReI Bz_,T EtXyCpOeO RwD 1=) d e| f ^a ultwshared/glemu.h): 47{: 9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | stgatliVce ritnelxiAntet rviobi4dN #n#asmuef#f#isxu#f#f_i(xi(ntdyepxe, xx), {y ,g lzV,e rwt)e;x A}t t r| i ^b 1##suf:f3i:x1#:# _note: (expanded from herei ndex, x); } \ | ^ :18:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ 18shared/glexts.h | :g182l:V29e:r tnote: eexpanded from macro 'glVertexAttrib4Nub_'x Attr i182b | 1#fd_e f i| n^e gshared/glexts.hl:V159e:r27t:e xnote: Aexpanded from macro 'glVertexAttrib1f_'t tri b1594 | N#udbe_f ignleV egrltVeexrAttetxrAitbt4rNiubb1 f _| ^g lVer/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:e2901x:A13t:t rnote: i'glVertexAttrib4Nub' has been explicitly marked deprecated hereb 1f | ^ 2901 | e/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:t2882e:r13n: vnote: o'glVertexAttrib1f' has been explicitly marked deprecated herei d glV e2882r | teexxtAetrtnrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, void 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpglVertha = 255e) x{A tgtlrViebr1tfe x(AGtLturiinbt4 index, GNub_(ATTRIB_COLOLRfl,o avt. xx) OPENGL_DEPRE, v.y, v.z, alphaC);A T}E D (| 1 ^ shared/glexts.h:182:0.0, 10.1429);: note: | expanded from macro 'glVertexAttrib4Nub_' ^ 182 | #define glVertexAttrib4Nub_ glVertexAttrib4NubIn file included from engine/blend.cpp :| 1 ^: In file included from engine/engine.h:5: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :shared/cube.h2901::7213: :shared/glemu.h :note: 61'glVertexAttrib4Nub' has been explicitly marked deprecated here: 5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2901 | e x61t | e r n vGoLiEd_ IgNlIVTeArTtTeRxIABtFt(rtiebx4coord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATNTRuIbB ((nGaLmuei,n itnd eixnd,ex, GLubyte x, GLubyte y, GLu f, float) \ byte z, GLubyte w) OPE| NG ^L _DEPRshared/glemu.hE:C43A:T59E:D (note: 1expanded from macro 'GLE_INITATTRIB'0 .0, 1 43 | 0.14); | ^ static inline void name##suffix(type x, type y) { glVertexAttIn file included from rengine/bih.cppi:b12: #In file included from #engine/engine.hs:u5f: fIn file included from ishared/cube.hx:#72#: _shared/glemu.h(:i59n:d48e:x ,warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x , y); } \ | ^ 59: | 21 : 1 : snote: texpanded from herea tic inline vo i21d | gcloVleorrt(ecxoAntsttr ibbv2efc_4 &| v^) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); }shared/glexts.h :| 163 ^: 27: note: shared/glexts.h:183:30:expanded from macro 'glVertexAttrib2f_' 163 | #define note: expanded from macro 'glVertexAttrib4Nubv_' g l183V | e#rdteefxiAntet rgilbV2efr_t egxlAVtetrrtiebx4ANtutbrvi_b 2gfl V ertexAttrib| 4 ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuinNubv | ^ t ind/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2902,: 13G:L fnote: l'glVertexAttrib4Nubv' has been explicitly marked deprecated hereo at x, G L2902f | leoxatte ryn) vOoPiEdN GgLl_VDeErPtReECATExD(A1t0t.r0i,b 41N0u.b1v4 )(;G Luint index ,| ^ const GLubyte *v) OPENGL_DEPRECATED(In file included from 1engine/blend.cpp0:.1: In file included from engine/engine.h:5: In file included from shared/cube.h0, 10.14); | : ^72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIBIn file included from _engine/bih.cppT:E1X: CIn file included from Oengine/engine.hO:R5D: 1In file included from )shared/cube.h : 72| : ^shared/glemu.h :60:5shared/glemu.h:: 47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ warning: shared/glemu.h'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 44:67: note: expanded from macro 'GLE_INITATTRIB'60 | GL 44 | static inline void name##suffE_INITATiTRIxB(Ft(ytpeex cxo,o rtdy0p,e AyT,T RtIyBp_eT EzX)C O{O RgDl0V)e r t| e ^x Attrshared/glemu.hi:b473:#9#:s unote: fexpanded from macro 'GLE_INITATTRIBF'f ix## 47 | G_L(Ei_nIdNeIxT,A Tx, y, z); T}R I\ | ^ B(name, :24:1:index, f, fnote: lexpanded from hereo at) \ | ^ shared/glemu.h:42:51: note: 24expanded from macro 'GLE_INITATTRIB' | glVert e42x | A t t r i b 3 f _s t a| t^ shared/glexts.h:167:27: inote: expanded from macro 'glVertexAttrib3f_'c inl i167 | #definene void name# #sgulfVfeirxt(etxyAptetrib3f_ glVertexA x) { glVertexAttrittb3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here r ib1##suffix##_(i2894 | extern void glVertexAttrib3f ndex, x)(; } \ | ^ GLui:n6t in:de1x:, note: expanded from here GLfloat x, GLfloat 6 | glVertexA ttyr,i bG1Lff_l o a| t^ z) Oshared/glexts.hP:E159N:G27L_DEPRECATE: note: expanded from macro 'glVertexAttrib1f_' D159 | (#1d0e.0, 10.14fine glVertexAtt); | ^ rib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloatIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h72: :5: In file included from shared/glemu.h:61shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ (shared/glemu.ht:y47p:e9 :x ,note: expanded from macro 'GLE_INITATTRIBF't ype 47y | ) { g l V e rGtLeEx_AItNtIrTiAbT2T#R#IsBu(fnfaimxe#,# _i(nidnedxe,x ,f , float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void namex, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glV#ertexAt#suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(trib2f_ iglndex, VertexAtxtr,i by2,f z ,| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLflow); } | ^ at x,: 27G:L1f:l onote: aexpanded from heret y) OPENGL_DEPRECATED(10.0, 10.14); | ^ 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | In file included from #engine/bih.cppd:e1f: iIn file included from nengine/engine.he: 5g: lIn file included from Vshared/cube.he:r72t: eshared/glemu.hx:A60t:t5r:i bwarning: 4'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f _ gl V60e | r t e x AGtLtEr_iIbN4ITATTfRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' | 47 | GLE_INITATTRIB(name, index, f, floa ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloatt) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' w) OPENGL_DEPRE CA44 | T ED (1 0. 0s,tat 10.14); | ^ ic inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ gIn file included from lengine/blend.cppV:e1r: tIn file included from eengine/engine.hx:A5t: tIn file included from rshared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_ib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hI:2894N:I13T:A Tnote: T'glVertexAttrib3f' has been explicitly marked deprecated hereR IBF(texc o2894o | redx1t,e rAnT TvRoIiBd_ TgElXVCeOrOtReDx1A)t t r| i ^b 3f (shared/glemu.hG:L48u:i49n:t note: iexpanded from macro 'GLE_INITATTRIBF'n dex, G L48f | l o a t x , GsLtfaltoiact iyn,l iGnLef lvooaid name(contst z v)e cO PENGL_DEP&Rv) { glVerteECATED(10xAttrib3fv_(.0, 10.14)index, v.v; | ^ ); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVerteIn file included from engine/bih.cpp:1: In file included from engine/engine.h:xAttrib35f: vIn file included from shared/cube.h :| 72 ^: shared/glemu.h:60:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h5::2895 :warning: 13'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 60 | 2895 | eGxLtEe_rInN IvToAiTdT RgIBF(texcoorld0Ve, ArtexAttTTRIB_TEXCrib3fv (GLOORD0) | ^ uintshared/glemu.h :i47n:9: note: expanded from macro 'GLE_INITATTRIBF' d 47e | x , const GLfloat *v) OPENG L_ D E P R EGCLAETED(10.0, 10.14_);I N I| ^ TATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/blend.cpp:1: In file included from 45engine/engine.h | : static inline v5: In file included from shared/cube.h:72oid name##suffix(: tyshared/glemu.hp:e61 :x5,: twarning: y'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]p e y, t61y | p e z ,G LtEy_pIeN IwTATTRIBF(te)xc o{o rgdlVertexAttr1, ATibT4RIB_TEXCO##suffix##_ORD1) | ^ (ishared/glemu.hn:d49e:x58,: xnote: ,expanded from macro 'GLE_INITATTRIBF' y, z, w ); } | ^ :15:1:49 | snote: texpanded from herea tic inline void name(c o15n | sglVertextAt tvreib4f_ | c &v, flo^ shared/glexts.h:171:27:a note: texpanded from macro 'glVertexAttrib4f_' w) { 171 | #defineglVertexAttr glVertexAitbt4rfi_b(4f_ glVertiexAntdtrib4f | ex, v.x, v.y, v.z, ^ w); /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here }2908 | \e x t| ern vo ^ shared/glexts.h:171i:27d: gnote: lexpanded from macro 'glVertexAttrib4f_'V erte x171A | t#tdreifbi4nfe (gGlLVueirntte xiAntdtrib4f_ ex, GLfloat glVertexAttrix,b G4f | ^ L/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:f2908l:o13a:t note: y'glVertexAttrib4f' has been explicitly marked deprecated here, GLflo 2908 | exterat z, GLfloatn w )v oOiPdE NGL_DEPRECAgTElDV(e1r0t.e0x, 10.14); A| ^ ttrib4f (GLuint index, GLfloat x, In file included from GLfloat y,engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: 72: Gshared/glemu.hL:f60l:o5a:t warning: z'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], GLfl oat w) OPE60 | GLNE_GILNITATTRIB_F(DtEexcoord0, ATTRIB_PTERXECCOAOTRD0) | ^ EDshared/glemu.h(:1480:.0, 10.14)49: note: expanded from macro 'GLE_INITATTRIBF' 48; | | ^ static inline void na me(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #defIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hi:61n:e5 :g lwarning: V'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e rtex A61t | t r i b 3GfLvE__INITATTRIB F(gtleVxertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: coord1note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | exter, ATTRIB_TEXn void glVeCOORD1)r tex A| ^ shared/glemu.h:50:ttrib3fv (GLuint i50ndex, co: note: expanded from macro 'GLE_INITATTRIBF' n 50s | t G L f l oat *v) OPENG static inline voidL na_mDeE(PcRoEnCsAtT EvDe(c120 .&0v,) 1{0 .g1l4V)e;r t e| x ^A ttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVIn file included from erengine/bih.cppt:e1x: AIn file included from tengine/engine.ht:r5i: b2fv | ^ In file included from /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/cube.h::288972:: 13shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glVertexAttrib2fv' has been explicitly marked deprecated here60 | 2889 | extern GvoLiEd_ IgNlIVTeArTtTeRxAtItBrFi(btexcoord0, ATTRI2fv (GLuintB_TEXCO OiRnDd0e)x , | const GLfloat *v) OPENGL_DEP ^RE CATEDshared/glemu.h(:1490:.0, 10.1458); | ^ : note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vecIn file included from &v, float engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] w 61) | { g lGVLeEr_texAttribINITATTRIBF4f_(inde(xtexcoo, v.rxd,1 , AvT.TyR,I v.z, w); B_TEX} \ | ^ Cshared/glexts.h:O171O:R27D:1 )note: expanded from macro 'glVertexAttrib4f_' | ^ 171 | #shared/glemu.hd:e51f:i50n:e note: gexpanded from macro 'GLE_INITATTRIBF'l Vertex A51t | t r i b 4 f _ gsltVaetritce xinline void name(const vec4 &v) { glVertexAAttrib4f | ^ ttri/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb4fv_(index, v:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here .v); 2908 | ex} | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVetrternex Atvoid glVerttexArtitbr4ifbv_ glVert4exfA t(triGbL4fv | ^ uint/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :i2909ndex, GLfloat x, GLfloat: 13y:, note: G'glVertexAttrib4fv' has been explicitly marked deprecated here 2909L | extern void glfVloeartt ezx,A tGtLrfilbo4afv (GLuintt w) OPENGL_ index, consDEPRECATED(t1 0GLfloat *.0, 10.14); | ^ v) OPENGL_DEPRECATED(10.0, 10.14); | In file included from ^engine/bih.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:O60ORD0) | ^ : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 62 | 50 | s t a t i cs tiantliicn ei nvloiinde nvoorimda ln(afmleo(acto nst x, floatv y, float ezc2 &v) { )g { glVertelxVAetrttreixbA4tft_r(iAbT2TfRvI_B(_iNnOdReMxA,L ,v .xv,) ;y ,} z\, 0| . ^0 f); }shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' | 164 | #define glVert ^ shared/glexts.h:171:27: note: exAttribexpanded from macro 'glVertexAttrib4f_' 171 | #2dfv_ glVerteefxiAntet rgilbV2efrvt e x| A ^t trib/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h4:f2889_: 13g:l Vnote: e'glVertexAttrib2fv' has been explicitly marked deprecated herer texAttrib4f | ^ 2889 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2908t:e13r:n note: v'glVertexAttrib4f' has been explicitly marked deprecated hereo id glV e2908r | teexxtAetrtnr ivbo2ifdv g(lGVLeuritnetx Aitntdreixb,4 fc o(nGsLtu iGnLtf lionadte x*v) OPENGL_DEPR,E GLfloat xCATED(10.0, GLfloat y, GLf, 10.14l);o a t| ^ z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline voi d normal static inline void name(const vec4(const vec &v) { glVert&v) exAttrib4fv{ glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); _} ( i| n ^d ex, vshared/glexts.h.:v171):;27 :} note: expanded from macro 'glVertexAttrib4f_'| ^ 171 | #shared/glexts.hd:e172f:i28n:e note: gexpanded from macro 'glVertexAttrib4fv_'l Vert 172 | #define glVertexAttrib4fv_ glVertexAttriexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttb4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here ri 2909b4f | (eGLuxtern void glVertexAttrib4fv (GLuint index, cionst nGtL filoat *v) OPENGLndex, GLfloa_t DEPRECATED(10x.0,, GLfloat y1,0 .G1L4float z,); | ^ GLfloat w) OPENGL_DEIn file included from PRECATengine/bih.cppED(1:0.10: , 10.1In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(tex4); c | ^o ord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from engine/blend.cpp :G1L: EIn file included from _engine/engine.hI:N5I: TIn file included from Ashared/cube.hT:T72R: Ishared/glemu.hB:(64n:a77m:e ,warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i ndex 64 | sta, f, float)t \i c | i ^n line shared/glemu.hv:o42i:d51 :t anote: nexpanded from macro 'GLE_INITATTRIB'g ent(fl o42a | t x , f l o astt ayt,i cf lionalti nze, vfolioda tn awm e=# #1s.u0fff)i x{( tgylpVee rxt)e x{A tgtlrViebr4tfe_x(AAtTtTrRiIbB1_#T#AsNuGfEfNiTx,# #x_,( iyn,d ezx,, x); } w\ ) ;| ^} | ^ :18:1:shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #de note: expanded from here fine glVert e18x | AgtltVreirbt4efx_A tgtlrViebr1tfe_x A t| t^r ib4fshared/glexts.h : 159| : ^27 : note: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hexpanded from macro 'glVertexAttrib1f_': 2908:13: 159note: | 'glVertexAttrib4f' has been explicitly marked deprecated here# define g2908l | VeexrtteerxnA tvtoriidb 1gfl_V egrltVeexrAttetxrAitbt4rfi b(1GfL u i| n ^t ind ex, G/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here L 2882f | leoxatte rxn, vGoLifdl ogaltV eyr,t eGxLAftltoraitb 1zf, (GGLLfulionatt iwn)d eOxP,E NGGLLf_lDoEaPtR ExC)A TOEPDE(N1G0L._0D,E P1R0E.C1A4T)E;D ( 1| 0 ^. 0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from :72shared/cube.h: :shared/glemu.h72:: 65shared/glemu.h::6461:: 5warning: :'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 6561 | | sGtLaEt_iIcN IiTnAlTiTnReI BvFo(itde xtcoord1, ATTRangent(conIsB_TEXCOORtD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'v ec &v, float w = 1.0f) { 47 | g l VGeLrEt_eIxNAItTtArTiTbR4IfB_((nAaTmTeR,I Bi_nTdAeNxG,E NfT,, fvl.oxa,t )v .\y , | v ^. shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' z, w); } | ^ shared/glexts.h:171: 43 | 27: note: expanded from macro 'glVertexAttrib4f_' 171 | #sdteaftiince ignllVienret evxoAitdt rniabm4e#f#_s ugflfViexr(tteyxpAet txr,i bt4yfp e | y ^) { g/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:2908:V13e:r tnote: e'glVertexAttrib4f' has been explicitly marked deprecated herex Attrib2 #2908# | seuxftfeirxn# #v_o(iidn dgelxV,e rxt,e xyA)t;t r}i \ | ^ b:421f: 1(:G Lnote: uexpanded from herei nt index, GLfloat x, GLfloat y21, | gGLfloat z, GLfloat lVertexAttrib2w) OPENGL_DEPf_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' RE C163A | #TdEDe(f1ine glVertexAttrib2f_ g0.l0,V e1r0t.e1x4A)ttrib2f | ^ ; | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuinIn file included from engine/blend.cpp:1: tIn file included from index, GLfloat x,engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: GLfloat y) OPENGL_DEPR'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ECATED(10.0, 10.14) 66 | static inline void tangent(const; vec4 &v) { glVertexAttri b| 4 ^f v_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertIn file included from engine/bih.cpp:1exAttrib4fv_ g: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GlVertexAttriLb4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:E2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here _I N2909I | TeAxTtTeRrInB Fv(otiedx cgoloVredr1t,e xAATtTtRrIiBb_4TfEvX C(OGOLRuDi1n)t i| n ^d ex, const GLshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' flo a47t | * v ) O P E NGGLLE__DIENPIRTEACTATED(10.0, 10.14); | ^ TRIB(name, index, f, floaIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline vto)i d\ e n| a ^b leattshared/glemu.hr:i44b:(67i:n tnote: expanded from macro 'GLE_INITATTRIB'i ndex) { d is44a | b l e ( ) ; g lsEtnaatbilce VienrltienxeA tvtoriidb Anrarmaey#_#(siunfdfeixx)(;t y}p e | x ^, typshared/glexts.he: 156y:,36 :t ynote: pexpanded from macro 'glEnableVertexAttribArray_'e z) { 156g | l#VdeerftienxeA tgtlrEinba3b#l#esVuefrftiexx#A#t_t(riibArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | externn vdoeixd, gxl,E nya,b lze)V;e r}t e\x A t| t ^r ibArray: 24(:G1L:u inote: nexpanded from heret index) OPENGL_DEPRECATED(10.0, 10.14); | ^ 24 | glVeIn file included from rengine/blend.cpp:t1: exAttrib3f_ | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51:shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 167 | #define 77 | static i nline vglVertexAttrib3f_ glVerteoid dxiAtsableatttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: ri'glVertexAttrib3f' has been explicitly marked deprecated here b (int i2894n | dex)extern void glVertexA { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #tdtreibf3fine glDisableVertexAttribArray_ glDisableVertexAttribA r(ray G Lu| i ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:2918:13t index, GLfl:oa note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extert x, GLfnl void glDisableVertexoat y, AGttLrifbAlroat z) OPENrGayL (_GDEPLRuiECATnEt D(10i.nd0, ex) OPENGL_DEPRECATED(1010.14); | ^ .0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArrayIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL: _FALIn file included from Sshared/cube.hE:,72 : 3shared/glemu.h,: 61G:L5_:F Lwarning: OAT, disable()) | ^ shared/glemu.h:70:46: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_ATTRIBPOINTER' 61 | 70 | G LE_ INI TATTRIB F(texco osrtda1,t ATic inline void disable##name() { glDiTsabRIB_TEXCOORD1) leVertexAt tribArray_(index); } | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' \ | ^47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' shared/glexts.h :45157 | : 37 : note: expanded from macro 'glDisableVertexAttribArray_' sta t157i | c# dienfliinne glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATe void name##suffixT(tRyIpBe_ VxE,R TtEyXp,e GyL,_ FtAyLpSeE ,z ,3 ,t yGpLe_ FwL)O A{T ,g ldVisabertexAttrlibe4(#)#)s u f| f ^i x##_(index, xshared/glemu.h, :y73,: 13z:, note: wexpanded from macro 'GLE_ATTRIBPOINTER') ; } | 73 ^ | : 27 : 1 glVertexAttribPointer_(ind: note: expanded from here ex, size, typ e27, | glVe normalized, stride, data);rt \ | ^ exshared/glexts.hA:t186t:r32i:b 4note: fexpanded from macro 'glVertexAttribPointer_'_ | ^ 186 | #dshared/glexts.he:f171i:n27e: gnote: lexpanded from macro 'glVertexAttrib4f_'V ertex 171 | #defiAntet rgilbVPeoritnetxeArt_t rgilbV4efr_t egxlAVtetrrtiebxPAotitnrtiebr4 f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPR | ^ ECATED(10.0, 10.14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:um type61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTR,IB _GTLEbXoCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | stoatlieca ni nnormalized, GLsizei sline void tride, constname(const vec &v) { glVe GLvoid *poinrtexAttrib3fv_(index, v.v); t} er\) O| PENGL_DEPRE ^ shared/glexts.h:168:28CATED(10.0, 1:0 .note: 1expanded from macro 'glVertexAttrib3fv_'4); | ^ 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13In file included from engine/blend.cpp:1: : note: 'glVertexAttrib3fv' has been explicitly marked deprecated here In file included from engine/engine.h:5 : 2895 | extern vIn file included from oishared/cube.hd: 72: glshared/glemu.hV:e79r:t5e:x Awarning: t'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t rib3fv 79( | G L u i nGtL Ei_nAdTeTxR,I BcPoOnIsNtT EGRL(fcloolaotr ,* vA)T TORPIEBN_GCLO_LDOERP,R EGCLA_TTERDU(E1,0 .0, 10.14); | ^ 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/bih.cpp:1: In file included from engine/engine.h69: | 5 : In file included from shared/cube.h :72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1 , AsTtTaRtIiBc_ TiEnXlCine void enable##name() { prepOaOrReD;1 )g l E| n ^a blshared/glemu.h:e49V:e58r:t enote: xexpanded from macro 'GLE_INITATTRIBF'A ttribAr ray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #defin49 | e g lE n staatblieVcertexAttribArray_ glEnableVertexAttribArr ay | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here nli n2917e | evxotiedr nn avmoei(dc ognlsEtn avbelce V&evr,t efxlAotattr iwb)A r{r agyl V(eGrLtueixnAtt tirnidbe4xf)_ (OPENGL_DEPRECATED(10.0, 10.14); | ^ index, v.x, v.yIn file included from , v.z,engine/blend.cpp w); } \ : 1| : ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: shared/glexts.h:171:27: note: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | expanded from macro 'glVertexAttrib4f_' 171 | # dsetfaitniec gilnVleirntee xvAotitdr idbi4sfa_b lgel#V#enratmeex(A)t t{r igbl4Dfi s a| b ^l eVertexAttrib/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:r2908r:a13y:_ (note: i'glVertexAttrib4f' has been explicitly marked deprecated heren dex); } \2908 | e| x ^t ernshared/glexts.h :v157o:i37d: gnote: lexpanded from macro 'glDisableVertexAttribArray_'V ertexAtt 157 | #define glDisableVerrib4f (GLtuexAttribArray_ glDisableVertexAttribArray | ^ i/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:t index, GL2918f:l13o:a tnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated herex , GLfl o2918 | exat y, GLfloat z, GLflotern void glDisableVertexAttribArray (GLuint inat w) OPENGL_DEPRECATED(10.0, 1dex) OPENGL_DE0PR.E1C4A)T;E D (| 1 ^0 .0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttIn file included from engine/bih.cpp:r1: In file included from iengine/engine.hb:5: In file included from shared/cube.h:72: Pshared/glemu.ho:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] inter_ glVertex At61 | tGLE_INITrATTRIBF(texciobPord1, ATToRIB_TEiXnter | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exterCn voOORD1) i | d glVe ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(consrtexAttribPointetr (vGeLcu2i n&tv )i { glVertexAttrib2fv_(indendex, GLint size, GLenum type, GLboolean normalized, GLsizeix, stvride, const GLvoid *.v); } \ | ^ pointer) OPENGLshared/glexts.h_:164DEPR:ECA28TED:( 10.note: 0, 10.expanded from macro 'glVertexAttrib2fv_'1 4); | ^ 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXIn file included from engine/blend.cpp:C1OO: RDIn file included from engine/engine.h:15): In file included from shared/cube.h : | 72 ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(cons: t vecshared/glemu.h4: 80&:v5): {warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g lVertexAt t80r | i b 4 f vG_L(Ei_nAdTeTxR,I BvP.OvI)N;T E}R ( t| e ^x coord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOshared/glexts.h:172:A28:T, ) | ^ shared/glemu.h:69 :54note: :expanded from macro 'glVertexAttrib4fv_' note: expanded from macro 'GLE_ATTRIBPOINTER' 172 | #de 69 | f isntea tgilcV eirntleixnAet tvroiibd4 fevn_a bglleV#e#rntaemxeA(t)t r{i bp4rfevp a r| e ^; glEnabl/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here eVe r2909t | eexxAttetrrni bvAorirda yg_l(Vienrdteexx)A;t t}r i\b 4 f| v ^ (GLushared/glexts.hi:n156t: 36i:n dnote: eexpanded from macro 'glEnableVertexAttribArray_'x , co 156 | #definen gsltE nGaLbflleoVaetr t*evx)A tOtPrEiNbGAL_DEPRECATED(10.0, 10.14);rray_ | glEn ^abl eVertexAttribArray | In file included from engine/bih.cpp:1: ^In file included from engine/engine.h:5: In file included from shared/cube.h:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h72:: 2917shared/glemu.h::1362:: 60note: :'glEnableVertexAttribArray' has been explicitly marked deprecated here warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2917 | 62 | static inline void normal(float x, float y, fextern vlooait d gzl) { glVertexAttrib4f_(ATTEnableRVeIrBt_eNxOARtMtArLi,b Axr,r ayy (,G Lzu,i n0t. 0ifn)d;e x}) O| P ^E NGL_Dshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVEPRECAertexAttrTibE4Df( 1 0| . ^0 , 10./Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:42908):;13 : | note: ^'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuIn file included from engine/blend.cpp:i1: nIn file included from tengine/engine.h :i5n: dIn file included from eshared/cube.hx:,72 : Gshared/glemu.hL:f80l:o5a:t warning: x'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], GLf l80o | a t y ,G LGEL_fAlToTaRtI BzP,O IGNLTfElRo(atte xwc)o oOrPdE0N,G LA_TDTERPIRBE_CTAETXECDO(O1R0D.00,, 10.14); | ^ GL_FALSE, 2, GL_FLOIn file included from engine/bih.cppAT, ) : 1| ^ : In file included from engine/engine.h:5shared/glemu.h:70:46: :In file included from note: expanded from macro 'GLE_ATTRIBPOINTER'shared/cube.h :72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70 | 63 | s t atic i static inline void normnlinea vl(const vec &v) { glVertexAoid dttribisable##name() {4 fg_l(DAiTsTaRbIlBe_VNeOrRtMeAxLA,t tvr.ixb,A rvr.ayy,_ (vi.zn,d e0x.)0;f )}; \} | | ^ ^ shared/glexts.h:shared/glexts.h157::17137::27 :note: expanded from macro 'glDisableVertexAttribArray_'note: expanded from macro 'glVertexAttrib4f_' 157 | #define glD 171 | #definie sgalbVleerVteerxtAetxtArtitbr4ifb_A rgrlaVye_r tgelxDAitstarbilbe4Vfe r t| e ^x Attr/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:b2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, Array | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:Lfloat x,2918 GLf:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here loa t2918 | ye,x tGeLrfnl ovaoti dz ,g lGDLifslaobalte Vwe)r tOePxEANtGtLr_iDbEAPrRrEaCyA T(EGDL(u1i0n.t0 ,i n1d0e.x1)4 )O;P E N| G ^L _DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: In file included from 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | engine/blend.cpp : 1 : sIn file included from tengine/engine.ha:t5i: cIn file included from shared/cube.hi:n72l: ishared/glemu.hn:e80 :v5o:i dwarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t angent (80f | l o a t GxL,E _fAlToTaRtI ByP,O IfNlToEaRt( tze,x cfolooradt0 ,w A=T T1R.I0Bf_)T E{X CgOlOVReDr0t,e xGALt_tFrAiLbS4Ef,_ (2A,T TGRLI_BF_LTOAANTG,E N)T , | x ^, y,shared/glemu.h:73: z, 13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointew); } | ^ r_(shared/glexts.hi:n171d:e27x:, note: sexpanded from macro 'glVertexAttrib4f_'i ze, t171y | p#ed,e fnionrem aglliVzeerdt,e xsAttrtirdieb,4 fd_a tgal)V;e r\t e x| A ^t trib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908shared/glexts.h:186:32:: 13note: :expanded from macro 'glVertexAttribPointer_' note: 'glVertexAttrib4f' has been explicitly marked deprecated here 186 | #d 2908 | extern efine glVveoid glVerrtetxeAxtAttrtirbi4bfP o(iGnLtueirn_t gilnVdeerxt,e xGALtftlroiabtP oxi,n tGeLrf l o| a ^t y, G/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:f2916l:o13a:t note: z'glVertexAttribPointer' has been explicitly marked deprecated here, GLfloat 2916w | )e xOtPeErNnG Lv_oDiEdP RgElCVAeTrED(10.0, 10.14); | ^ texAttribPointer (GLuint index, GLint size, GLenum type, GLbooIn file included from lengine/bih.cpp:1: In file included from engine/engine.h:5e: In file included from ashared/cube.hn: 72n: oshared/glemu.hr:m65a:l64i:z ewarning: d'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], GLsizei 65 | static in line void stride, tcoannsgte nGtL(vcooinds t* pvoeicn t&evr,) fOlPoEaNtG Lw_ D=E P1R.E0CfA)T { glVertexAttrib4f_(ATTRIBED_T(1ANGENT, v.x,0.0, 10.14); | ^ v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h171: | 81#:d5e:f iwarning: n'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e glVer t81e | x A t t rGiLbE4_fA_T TgRlIVBePrOtIeNxTAEtRt(rtiebx4cfo o r| d ^1 , ATTR/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hI:B2908_:T13E:X Cnote: O'glVertexAttrib4f' has been explicitly marked deprecated hereO RD1, G L2908_ | FeAxLtSeEr,n 2v,o iGdL _gFlLVOeArTt,e x)A t t| r ^i b4fshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | ( GLuint indsext,a tGiLcf lionalti nxe, vGoLifdl oeanta byl,e #G#Lnfalmoea(t) z{, pGrLefplaoraet; wg)l EOnableVertexAttribArray_(indexPEN)G; L}_D E\ PRECATE D| ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define (1g0.l0E,n a1b0l.e1V4e)r;t e x| A ^t tribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from | extern void shared/cube.hgl:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Enabl e66V | e r t e xsAttattriicb Airnrlaiyn e( GvLouiidn tt ainngdeenxt)( cOoPnEsNt GvLe_cD4E P&RvE)C A{T EgDl(V1e0r.t0e,x A1t0t.r1i4b)4;f v _| ( ^A TTRIB_TANGENT, v.v); } | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAtt: rIn file included from ishared/cube.hb:472f: vshared/glemu.h :81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 81 | GL ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: Enote: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909_ATTRIBPO | extern vINTER(texcoord1, ATTRIB_TEoid glVertexAttrXCOORD1,i GbL4_fFvA L(SGEL,u i2n,t index, const GGLLf_lFoLOAT, ) | ^ at *vshared/glemu.h): 70O:P46E:N Gnote: Lexpanded from macro 'GLE_ATTRIBPOINTER'_ DEPRECA T70E | D ( 1 0 . 0 , 10.14); | ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: 157In file included from :shared/cube.h37:72:: shared/glemu.hnote: :expanded from macro 'glDisableVertexAttribArray_'76 157 | #define g:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] lDisableVerte 76 | xAttribAr ra ys_tatic inlin e vgoliDdi seanbalbelVeertexAttaritbtArrirba(yint index) { d | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918i:13s:a bnote: l'glDisableVertexAttribArray' has been explicitly marked deprecated heree (); g 2918 | extern void glDisableVerlEnableVertetxAexAttribArray (GLuttribArray_(indexint i); n}d e x| ) ^ OPENGLshared/glexts.h_:D156E:P36R:E Cnote: Aexpanded from macro 'glEnableVertexAttribArray_'T ED(1 0156. | 0#,d e1f0i.n1e4 )glEnableVertexAttribArr;ay_ glEnableVe | ^ rtexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArrayIn file included from (Gengine/blend.cppL:u1i: nIn file included from tengine/engine.h :i5ndex) OPE: In file included from shared/cube.h:72: shared/glemu.h:81:5N: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GL_DEPREC GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEAXTECDO(ORD1, GL_FALS10.0, 10.14E, 2, GL_FLO)A;T , | ) ^ | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(inIn file included from engine/bih.cpp:1: dIn file included from engine/engine.he:x5,: In file included from sshared/cube.hize, type, normal:i72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | statizecd i, stnrline void diisabde, dleaata); \ttrib(int in | ^ shared/glexts.hdex) { g:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #lDisableVertexAttribArray_(index); } | ^ dshared/glexts.h:157:efin37e: gl note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVerteVexAttribArray_r gtleDxiAstatribPointer_b glVerleVertexAtttexAttribProiniter b| A ^ rra/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here y | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DE PRECA2916T | EexternD(10.0, 10.14 )v;o i d| ^g lVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOATGLsizei stride, , disconst GLable()) | ^ shared/glemu.hv:69o:i54d: *note: pexpanded from macro 'GLE_ATTRIBPOINTER'o inter) 69O | P E N G L _ D static inline void enable##name() { prEPRECATED(10.0, 10.14)epare; glEnableVertexAttribArray_(index); } \ | ; ^ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArrIn file included from aengine/blend.cppy: 1 : | In file included from ^engine/engine.h :5: In file included from shared/cube.h:72/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :shared/glemu.h2917::8213::5 :note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herewarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 291782 | | e x t e rGnL Evoid glEnableV_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:ertexAttribArray 69(:G54L:u inote: nexpanded from macro 'GLE_ATTRIBPOINTER't index) OPENG 69 | L_DEPRECATED(10.0, 1 static 0inline void enable##name().14); | ^ { prepare; glEnableVertexAttribArray_(index); } \ | ^ In file included from engine/bih.cpp:1shared/glexts.h:156:36:: note: expanded from macro 'glEnableVertexAttribArray_'In file included from engine/engine.h:5: In file included from shared/cube.h :15672 | : #shared/glemu.hd:e78f:i5n:e glEnable Vewarning: r'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t exAttri b78A | r r a y _G LgEl_EnableVertexAATTRIBPOIttribArNTER(vreay | ^ rt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2917,: 13A:T Tnote: R'glEnableVertexAttribArray' has been explicitly marked deprecated hereI 2917 | extern void glEnableVertexAttriBbA_rVrEaRyT E(XG,L uGiLn_tF AiLnSdEe,x )3 ,O PGELN_GFLL_ODAETP,R EdCiAsTaEbD(10.0, 1l0e.(1)4)) ; | ^| ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:able##name() { glD72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i 82 | GLE_ATTRIBPOINTER(normal, sATaTbRIB_NORMAL, GL_TleVertexAttriRbAUrEr,a y3_,( iGnLd_eFxL); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' OA T157, | #)d e f| i ^ne glDisableVert shared/glemu.h:70:46:e note: xexpanded from macro 'GLE_ATTRIBPOINTER'A ttrib 70 | static Arrayinline vo_ glDisableid disable##nVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:a2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.1me(4)) ;{ glDisabl e | VertexAttri ^b Array_(index); } \ | ^ In file included from engine/bih.cppshared/glexts.h:157::1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: 37: note: expanded from macro 'glDisableVertexAttribArray_' warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 157 | #def i78n | e g l DGiLsEa_bAlTeTVReIrBtPeOxIAtNTER(vertex, ATTRIB_VERTEX, GtL_rFiAbLASrEr, a3y,_ GgLl_DFiLsOableVertexAttribArray | AT, disabl ^e( )) | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2918:shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 73 | 2918 | e x t e rgnl VveoritexAttribPod glDisablinter_(indeexV,e rstiezxeA,t ttryipbeA,r rnaoyr m(aGlLiuziendt, isntdreixd)e ,O data); P\ E NGL_DEPREC| ATED(10.0 ^ shared/glexts.h:186:32: , 10.14); | ^ note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from :shared/cube.h:1372:: shared/glemu.hnote: :'glVertexAttribPointer' has been explicitly marked deprecated here82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE _2916A | TeTxRIBPOINTER(normal, ATTRIB_NtORern void gMAL, GL_TRlUEV,ertexAttrib 3, GL_FLOAT,Pointer (GLu ) | ^ shared/glemu.h:73i:13n:t note: iexpanded from macro 'GLE_ATTRIBPOINTER'n dex, G73L | i n t s ize, GLenu glVertexAttrm type, GLibPointer_boolea(index, size,n normalize d,t yGpLes, normaliizezde,i ssttrriiddee,, dcaotna); \ st GLvoid *pointer) OPEN GL| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glV_DEPRECATEDertexAttrib(P1o0i.n0t,e r1_0 .g1l4V)e;r t e| x ^A ttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuiIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOInt inNTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:dex, 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' GLint s i69z | e , G L e n u ms ttaytpiec, iGnLlbionoel evaoni dn oernmaablliez#e#dn,a mGeL(s)i z{e ip rsetprairdee;, gcloEnnsatb lGeLVveoritde x*AptotirnitbeArr)r aOyP_E(NiGnLd_eDxE)P;R E}C A\T E D| ( ^1 0.0,shared/glexts.h :11560:.361:4 )note: ;expanded from macro 'glEnableVertexAttribArray_' | ^ 156 | #define glEnableVertexAttribArray_ glEnableVertexAIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from ttshared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTribArraRy | ^ I/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hB:P2917O:I13N:T Enote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint indeR(tangent, ATTRIB_TANGENT, GL_TRx) OPENGUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' L_D E69P | R E staCtiAcT EiDnline v(10.0, 10.14); | ^ oid enable##name() { prepare; glEnableVertexAttribArray_(index); In file included from }engine/bih.cpp :\1 : In file included from | engine/engine.h ^: 5: In file included from shared/glexts.hshared/cube.h::15672:: 36shared/glemu.h:: 79note: :expanded from macro 'glEnableVertexAttribArray_'5 : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 156 | #d 79 | GLEefine glEna_ATTRIBPOINTER(color,bleVer ATTRIB_tCOLexAttribArray_ gOlERn,a bGleVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here L_TR 2917 | extern UvE, 4, GL_UNSoIGiNdE Dg_lBEYnTaEb,leVertexAttribArray ) | (GLuint i ^nd shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' ex )70 | O P E N G L _ D EsPtRaEtic iCATEDn(10.0, 10.14); | ^ line void disable##name() { glDisabIn file included from engine/blend.cpp:1: leVertexAttribArray_(index); } \In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATT | ^ shared/glexts.h:R157:I37B:P Onote: Iexpanded from macro 'glDisableVertexAttribArray_'N TER(t a157n | g#ent, ATTRdIBe_fTANGENTine glDisableVertexAt,tribArray GL_TRUE, 4, GL_FLO_ glDisableVAT, ) | ^ eshared/glemu.h:r70t:e46x:A tnote: texpanded from macro 'GLE_ATTRIBPOINTER'r ibArra y70 | | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:t2918a:t13i:c note: i'glDisableVertexAttribArray' has been explicitly marked deprecated heren line v2918 | extern ovid disable##naoid glDisablemVeer(t) { glDisaexAttbleVerterxAitbtArriray (GLuibntA rirnadye_(index); } \ | ^ shared/glexts.h:157:x37:) note: Oexpanded from macro 'glDisableVertexAttribArray_'P EN 157 | #defiGL_DEPRECATED(1n0e glDisableVertexAttribArr.ay0_, g1l0D.i1s4a)b;l e V| e ^r texAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisablIn file included from engine/bih.cpp:1: In file included from eVertexAttribAengine/engine.hrra:y5 : (In file included from Gshared/cube.hL:u72i: nshared/glemu.ht: 79i:n5d:e xwarning: )'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OPENGL _79D | E P R E CGALTEE_DA(T1T0R.I0B,P O1I0N.T1E4R)(;c o l| o ^r, A TTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | In file included from engine/blend.cpp: 1 : In file included from engine/engine.h : 5 : In file included from glVertexAttribPoishared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] nter_ (83i | n d e x, size, type, GLE_ATTRnIoBrPmOaIlNiTzEeRd(,t asntgreint, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOATde, data); \ , ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' | ^73 | shared/glexts.h : 186 gl:V32e:r tnote: expanded from macro 'glVertexAttribPointer_' 186 | #definexAttribPoe glVertexAtinter_(itribPointer_n gdleVxe,r tseixzAet,t rtype, norimablPioziendt,e rs t r| i ^d e, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916data); \ | ^ shared/glexts.h::18613::32 :note: 'glVertexAttribPointer' has been explicitly marked deprecated herenote: expanded from macro 'glVertexAttribPointer_' 186 | #d e2916f | ienxet egrn void glVleVertexAttribPortexAttribPoiinter_ glVertexAttrnibtPeointer | r ^ (GL/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hu:int index, GLint 2916size, GLe:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here num 2916t | yepxtern void glVerete,xAttribPointer (GL uiGLnbto oilnedaenx normalized, GLsi,ze i stride, cGoLint sizen, sGLenum tytp GLvoid *epo,i nGter) OPENGLLboolean normali_DEPRECATEDz(1e0d.,0, 10.14); | G ^L sizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0,In file included from engine/bih.cpp1:01: In file included from engine/engine.h:5: In file included from shared/cube.h:72: .shared/glemu.h14); | ^ :80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: TIn file included from shared/cube.hE:XCOORD0, GL_F72: shared/glemu.hALS:84:5: E, 2, GL_FLOAT,warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | ) | G ^L E_ATTshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' RIBP O69I | N TER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE sta, 4, GL_tUNiScI inline vGoiNdE enable##namD_BYTE, ) | ^ e()shared/glemu.h :{69 :p54r:e pnote: aexpanded from macro 'GLE_ATTRIBPOINTER'r e; gl E69n | a b l e V e r t esxtatic inlineA votitribArray_(id enablendex); #} #name() {\ | ^ shared/glexts.h:156:36 prepare; glE: note: expanded from macro 'glEnableVertexAttribArray_' 156n | able#define VertexAttgrliEbnAarbrlaeyV_e(ritnedxeAxt)t;r i}b A\r r a| y ^_ glshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' Enab l156 | #defineeVertexAttri glEnableVerbtAerxrAatyt r i| b ^A rray_ glEnableV/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hertexAttribArray | ^ :2917/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::132917:: 13note: :'glEnableVertexAttribArray' has been explicitly marked deprecated here note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | 2917e | xetxetrenr nv oviodi dg lgElnEanbableVertexAtlteVertexAribArray ttribAr(rGaLyu i(nGtL index) OPEuNGL_DintEPRECATED( 1i0n.d0e,x )1 0O.P1E4N)G;L _ D| EPRECATED(1 ^ 0.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5In file included from : engine/bih.cppIn file included from :shared/cube.h1:: In file included from engine/engine.h:5: In file included from shared/cube.h:72: 72shared/glemu.h:: 80shared/glemu.h::584:: 5warning: :'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | 80 | GLE_ A T TGRLIBPOINTEE_RA(TbToRneweighIBPOINTER(texcoortd0, ATT,R IABT_TTRIB_BONEEXCOORD0, GWEIGHT, GL_TRUE, 4, GL_FALSE, 2, GL_FLOAT, L) _ U| N ^SIGNED_BYTE , ) shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | | s ^ shared/glemu.h:70:tatic inlin46: note: expanded from macro 'GLE_ATTRIBPOINTER' e void disa70 | ble##n am e ( ) s{t agtliDci sianline void bdilseaVbelret#e#xnAattribArrmaye_() { glDis(abilnedVeexr)texAtt; } \ | ^ ribArray_(index); } \ | ^ shared/glexts.h:157:37shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157: | # dnote: eexpanded from macro 'glDisableVertexAttribArray_'f ine g l157D | i#sdaebfliene glDisablVeeVretretxeAxtAttrtirbiAbrArraryay_ glDisableVertexAtt_rib AgrlrDaiys a b| l ^e Vertex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2918t:r13i:b Anote: r'glDisableVertexAttribArray' has been explicitly marked deprecated herer ay | ^ 2918 | extern /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h void :g2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here lD i2918s | aebxlteeVrenr tveoxiAdt tglDisableVrertexAtibArratribArrayy (GLuint inde (GLuint index) x) OPENGL_DEPOPENGL_RECATED(10D.E0P,R E1C0A.T1E4D)(;1 0 .| 0, 10.14); ^ | ^ In file included from engine/blend.cpp:1: In file included from In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from engine/engine.hshared/cube.h::725: : shared/glemu.hIn file included from :shared/cube.h80::725: :shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]84 | 80 | GLE_ATTRI GLE_ATTRIBPOINTER(boneweight, BAPOINTER(Ttexcoord0, ATTRIB_TRIB_TEXCOORD0, GL_FALSE,B 2O,N EGWLE_FIGHLT,OAT , ) | ^ shared/glemu.h:73GL_TRUE, 4, G:L_13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73U | NSIGNED_BY T E ,g l) | ^ shared/glemu.h:VertexAttr73i:13: note: expanded from macro 'GLE_ATTRIBPOINTER' b73 | P o ignltVeerr_t(eixnAdtetxr,i bsPiozien,t etrype, normaliz_(index, sized, stridee, ,d attyap)e;, \n | ^ shared/glexts.h:186o:32r: note: expanded from macro 'glVertexAttribPointer_' 186 | malized, stride, data); \ #define glVertexA| ^ shared/glexts.h:186:32t: note: expanded from macro 'glVertexAttribPointer_' 186 | #detribPoifnitneer _glVertex glVertexAttArtitbrPiobiPnotienrt e r| _ ^ glVert/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2916A:t13t:r inote: 'glVertexAttribPointer' has been explicitly marked deprecated here bPointer | ^ 2916 | e/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:t2916e:r13n: vnote: o'glVertexAttribPointer' has been explicitly marked deprecated herei d glVert 2916 | exteexAttrrni void glVberPtoeixnAttetrr i(bGPLouiinter (GLuinntt iindex, GLint sizndex, GLie, GLenum type, GLbnt size, GLenum toolean normalized, GLsizei stridye,p econst GLvoid , GLboolean no*rmpaolinter) OPENGL_DiEPzReEdC,A GLsizei stride, coTnsEDt (10.0, 10.GLvoid *1po4i)n;t e r| ) ^ OPENGL_DEPR ECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/blend.cpp :811 | : In file included from engine/engine.h : 5G: LIn file included from Eshared/cube.h_:A72T: Tshared/glemu.hR:I85B:P5O:I Nwarning: T'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E R(texc o85o | r d 1 , GALTET_RAITBT_RTIEBXPCOOIONRTDE1R,( bGoLn_eFiAnLdSeEx,, 2A,T TGRLI_BF_LBONEINDEX, GL_FALSOAT, ) | ^ E, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.hshared/glemu.h:69:54: :69note: :expanded from macro 'GLE_ATTRIBPOINTER'54: 69 | static inline void enable##nanote: expanded from macro 'GLE_ATTRIBPOINTER'me() { 69 | static inline voi dp reenpaabrlee;# #gnlaEmnea(b)l e{V eprrteepxaArtet;r igblAErnraabyl_e(Vienrdteexx)A;t t}r i\b A r| r ^a y_(inshared/glexts.hd:e156x:)36;: }note: expanded from macro 'glEnableVertexAttribArray_'\ | ^ 156 | #shared/glexts.hd:e156f:i36n:e note: gexpanded from macro 'glEnableVertexAttribArray_'l Enab l156e | V#edretfeixnAet tgrliEbnAarbrlaeyV_e rgtleExnAatbtlreiVbeArrtreaxyA_t tgrliEbnAarbrlaeyV e r| t ^e xAttribArray | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnabl eVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h); | :2917 ^: 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertIn file included from eengine/blend.cppx:A1t: tIn file included from rengine/engine.hi:bArray (GL5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: uint index'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) 85 | O PGLE_ATTRIENGL_DEPBPOINTRECATED(1E0.0R,( b1o0n.14); | ^eindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:In file included from engine/bih.cpp:1 : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from 2918engine/engine.h | extern void :5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXglDisCaObleVeOrRtDex1AttribArr,ay (GLuint index GL) OPENGL_DEPRECATED_FALSE, (10.0, 10.14);2, G| L ^_ FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | a ble GLE_ATT#RIBP#OnINTERame() { (glDisbaobleVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:n37e:i nnote: dexpanded from macro 'glDisableVertexAttribArray_'e x, ATT R157I | B#_dBeOfNiEnIeN DgElXD,i sGaLb_lFeAVLeSrE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | t e x A t tgrliVbeArrtreaxyA_t tglDisableVertexAtrtibPointer_(ribArray i | n ^d ex, siz/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:,2918 :t13y:p enote: ,'glDisableVertexAttribArray' has been explicitly marked deprecated here norma l2918i | zeexdt,e rsnt rviodied, gdlaDtias)a;b l\e V e| r ^t exAshared/glexts.ht:t186r:i32b:A rnote: rexpanded from macro 'glVertexAttribPointer_'a y (G L186u | i#ndte fiinndee xg)l VOePrEtNeGxLA_tDtErPiRbEPCoAiTnEtDe(r1_0 .g0l,V e1r0t.e1x4A); | ^ ttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:In file included from note: 'glVertexAttribPointer' has been explicitly marked deprecated here engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2916 | e81x | tern vo GLE_ATTRIBPOINTER(texcooird1,d glVertexAttri bPAoTiTnRtIeBr_ T(EGXLCuOiOnRtD 1i,n dGeLx, GLint size, GLenum type, GLboole_FALSE, 2, GL_FLOAT,an no r) malized, GLsizei str ide| ^ shared/glemu.h:,73 const GLvoid *pointer) OPENGL_DEPRE:CA13: note: expanded from macro 'GLE_ATTRIBPOINTER' T73E | D (10.0 , 10 . 1 4); | ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72s: shared/glemu.h:87i:z57e:i warning: s'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t ride, co n87s | t G L vsotiadt i*cp oiinter) OPENGLnline void bindebo(GLuint ebo) { disable(); glBindBuffe_DEPr_(GL_RECAELEMENTTED(10.0,_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h10.14); | ^ :105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPIn file included from engine/bih.cpp:1E: NIn file included from GL_DEPRECATED(10.0, 10.14); | ^ engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRIn file included from engine/blend.cpp:1: In file included from engine/engine.h:U5: EIn file included from ,shared/cube.h :372,: shared/glemu.hG:L88_:F37L:O Awarning: T'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 88 | s t69a | t i c i n l i nset avtoiicd icnlleianree bvoo(i)d {e ngalbBlien#d#Bnuafmfee(r)_ ({G Lp_rEeLpEaMrEeN;T _gAlRERnAaYb_lBeUVFeFrEtRe,x A0t)t;r i}b A r| r ^a y_(ishared/glexts.hn:d105e:x23):; note: } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' expanded from macro 'glBindBuffer_'156 | #defi n105e | #gdleEfnianbel egVleBritnedxAttribArray_ glEnableVertexAttribArray | ^ Buffer_ glBindBu/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertffer | e ^xAttribArray (GLuint index) OPENGL /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:_13:D Enote: P'glBindBuffer' has been explicitly marked deprecated hereR ECATED (286710.0, 10.14); | extern void glBindB u| f ^ fer (GLenum target, GLuint buffer) OPENGL_DEPRECATIn file included from engine/bih.cpp:1: EIn file included from engine/engine.h:5: In file included from shared/cube.hD:(72: shared/glemu.h:1820:.50: warning: ,'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10.14); | 82 | G ^LE_A TTRIBPOINTER(normal, ATTRIB_NORMAL, GL_In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57TRUE:, warning: 3,'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { GL_FLOAT, ) | ^ disshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'a 70 | sble(); glBindBuffer_(GL_ARRAY_BUFFER, vtbo)atic in; }line void disable##name() { glD | ^ ishared/glexts.hs:a105b:l23e:V enote: rexpanded from macro 'glBindBuffer_'t exAt t105r | i#bAdefine glBindBuffer_ glBindBufferrray_(ind | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | exex); }t e\r n | v ^oid gl BindBufshared/glexts.hf:e157r: 37(:G Lnote: expanded from macro 'glDisableVertexAttribArray_' 157 | e#num targdeetf,i nGeL ugilnDtisableV buffer) OPEertexAttriNbGALr_rDay_ glDisableVeErtexAttPRECATED(1r0.0, 10.14); | ^ ibArray | ^ In file included from engine/blend.cpp/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918::1: 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereIn file included from engine/engine.h:5: In file included from 2918 | extern void shared/cube.hglDis:a72b: lshared/glemu.he:V90e:r37t:e xwarning: A'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t tribArray (G 90 | Luint ind ex )s tOaPtEiNcG inline voiLd_DEPRECATED(10.0, clearvb 10.14); o| ^( ) { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10In file included from engine/bih.cpp:1: .In file included from engine/engine.h:05,: In file included from shared/cube.h:10.14); | ^ 72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | In file included from engine/blend.cpp: case GL_FLOAT_V1E: C2: glUnifIn file included from oengine/engine.h:rm2f92v: _(loc, size, engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ param-shared/glexts.h:135:22: note: >expanded from macro 'glUniform1f_' fval); 135 | #define glUniform1f break; _ glUniform1f | ^ shared/glexts.h| : ^140 :23: note: expanded from macro 'glUniform2fv_' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2934140: | 13#:d enote: f'glUniform1f' has been explicitly marked deprecated herei ne gl U2934n | iefxotremr2nf vv_o igdl UgnliUfnoirfmo2rfv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hm1f (GLint locatio:n, GLfloat2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here v0) 2943O | PeExNtGeLr_nD EvPoRiEdC AgTlEUDn(i1f0o.r0m,2 f1v0 .(1G4L)i;n t | l ^o cation, GLsizei count, const GLfloat *value) OPENGLIn file included from engine/blend.cpp:1: In file included from engine/engine.h:_DEPRECATED92(1: 0engine/texture.h.:0389,: 331:0. 1warning: 4'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) ; | ^ 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); breakIn file included from ;engine/bih.cpp : 1| : ^In file included from engine/engine.h:92: engine/texture.h:shared/glexts.h46::13633::22 :warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from macro 'glUniform2f_' 13646 | | # d e f i n e g l U n icfaosrem 2GfL__ FgLlOUAnTi_fVoErCm32:f g l| U ^n ifor/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13:m3fv_(loc, s izenote: ,'glUniform2f' has been explicitly marked deprecated here param-> f2935v | aelx)t;e rbnr evaoki;d g| l ^U nifoshared/glexts.hr:m1412:f23 :( Gnote: Lexpanded from macro 'glUniform3fv_'i nt location, GLfloat v0, GLfloat 141 | #define g lUvn1i)f oOrPmE3NfGvL__ DgElPURnEiCfAoTrEmD3(f1v0 . 0| , ^ 10.14);/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here | ^ 2944 | extern void glUniform3fv (GLint locatioIn file included from nengine/blend.cpp,: 1G: LIn file included from sengine/engine.hi:z92e: iengine/texture.h :c391o:u33n:t ,warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]c onst 391 | G L f l o acta s*ev aGlLu_eF)L OOAPTE_NVGELC_3D:E PgRlEUCnAiTfEoDr(m130f._0(,b -1>0l.o1c4,) ;x , | y ^, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:f48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case G_ glL_FLOAT_VEC4: glUniform4fv_(loc, size, param->Uniforfval); breamk; 3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f | ^ (GLint location, GLfloshared/glexts.hat:142:23: note: expanded from macro 'glUniform4fv_' v1420 | ,# dGeLfine glUniformfloat v1, G4fv_ glUniform4fLv f l| o ^a t v2) /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hO:P2945E:N13G:L _note: D'glUniform4fv' has been explicitly marked deprecated hereEPRECATED(10.0, 10.14); | 2945 | ex ^te rn void glUniform4fv (GLint locatiIn file included from oengine/blend.cppn:,1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | GLsizei co case GL_uFLnt, constOAT_VEC4: GLfl oat *value) glUniform4fO_(PbE-N>GlLo_cD,E PxR,E CyA,T EzD,( 1w0).;0 ,b r1e0a.k1;4 ) ;| ^ | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/bih.cpp:1: In file included from engine/engine.h:922937:13: note: 'glUniform4f' has been explicitly marked deprecated here : engine/texture.h :293749 | :e33x:t ewarning: r'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n void g l49U | n iform4f (G Li n t l o c a t i ocnase GL_I, GLfloat v0,N TG:L f l glUonat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.i0,form1iv_(loc, 10.14); | ^ size, param->ival); break; | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' :33: 147warning: | 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]# define 394g | l U n i f o rm1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | e casxete rnG vL_IoNiT:d glU niform1 glUniform1i_(b-i>lvo c(,G Liinntt( xl)); break; | ^ ocatshared/glexts.hi:o143n:,22 GLsizei cou:nt ,note: expanded from macro 'glUniform1i_' 143 | #def iconst GLint *value) OPENGL_nDeE PgRlEUCnAiTED(10.0, form1i_ 10.14); | ^glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glIn file included from Uengine/bih.cppn:i1f: oIn file included from engine/engine.h:92: engine/texture.h:rm1i50:33: (GLint locatiowarning: n,'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G Lint 50 | v0) OPENGL_DEPRECATED(10.0, case GL_INT_VEC210.14: glUniform2iv_(loc, size,); | param->ival ^ ); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | In file included from engine/blend.cpp:1: In file included from engine/engine.h#:define glU92n: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case iform2iv_ glUniform2iv | ^GL _I/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern voiNT_d glUniformV2ivE C(2: glUniforGLint locatim2i_(b->loc, int(x), int(y)); breakon, GLsi; | ^ shared/glexts.hz:144e:i22 :c onote: uexpanded from macro 'glUniform2i_'n t, 144 | #define const GLiglUniform2i_ glUninform2i | ^ t */Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:a2939l:u13e:) note: O'glUniform2i' has been explicitly marked deprecated hereP ENGL_D 2939 | extern EvoPiRdE CgAlTUEnDi(f1o0r.m02,i 1(0G.L1i4nt location, GLint v0, )GLint ; v| 1 ^) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33:In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case G L51_I | N T_VEC3: glUniform3i_(b->loc, i nt(x ) , i n t ( y )c,a sien tG(Lz_)I)N;T _bVrEeCa3k:; | g ^l shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3iUniform3iv_(loc, si_ glUniforze, pm3i | ^ aram/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h-:>2940i:v13: note: 'glUniform3i' has been explicitly marked deprecated here al); break; 2940 | extern void glUniform3i | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #def(ineGL int gllocaUniform3iv_ glUniform3iv | ^ t/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:i2948o:n13:, GLin note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern vt v0, GLioid glUniform3iv (GLnintt lvo1c, GLint v2) OPEaNGtLi_oDnE,P RGELCsAiTzEeDi( 1c0o.unt, const 0, 10.14); | ^G Lint *value) OPENGL_DEPRECATED(10.0, In file included from engine/blend.cpp1:01.: 1In file included from 4engine/engine.h):;92 : engine/texture.h| : ^397 :33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUnifIn file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] o 52r | m 4 i case _(b->loc, int(GxL_INT_VEC4: ), int(y), int(z), int(w)); b rgelak; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' U146niform4iv_(loc, siz | #define glUniforme, param->iv4i_ glUniforma4il ) ;| ^b reak; /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2941 ^: 13: note: 'glUniform4i' has been explicitly marked deprecated hereshared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 2941 | exte 150 | #definer glUnifonrm 4viovi_d ggllUUnniform4iv | ^ ifo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:m29494:i13 :( Gnote: L'glUniform4iv' has been explicitly marked deprecated herei nt loca t2949i | oenx,t eGrLni nvto iv0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECdAT glUnifoErD(10.0, 10.14); m| ^4 iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ In file included from gengine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85:lUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void gl warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UniformMat r404ix2fv (GLint location, GLsizei cou | nt, G L b void setov(ocloenan transpost se, cofnsloat *f, int n = t1) { GLfloShaderParamBinding *b = resolve(); if(b) glUnifoat r*m1valfuv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_e) OPE glUniform1fNv G| L ^_ DEPR/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:CATED(10.0, 10.14); | ^ 2942:13: In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1,note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void gl GL_FALSE, param->fval);U bniform1fv (GLint locraeak; | ^ shared/glexts.h:152:29: tnote: expanded from macro 'glUniformMatrix3fv_'i on, G152L | s#idzefine glUniformMatrei coix3fv_unt, const GL glUniformMatfloat *value) OPENGL_rDix3fv | ^ EPRECATED(10/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h.:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 0, 10. 2951 | exte1r4n) ;v o i| d ^ glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *vaIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:l83:u ewarning: )'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OPENGL_D E405P | R E C A TvEoDi(d1 0s.e0t,v (1c0o.n1s4t) vec *;v, i| n ^t n = 1) { ShaderParamBinding *b In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33:= resolve() ;warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_ if(b) glUFnifLoOrAmT3_fMvA_T(4b:- >glloUcn,i fno,r mvMatrix4fv_(loc,- >1v,) ;G L}_ F A| L ^S E, parshared/glexts.ha:m141-:>23fval); break; | ^ : note: expanded from macro 'glUniform3fv_' shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define gl U141n | i#fdoermMatrix4fv_ glUniffoirnmeM agtlrUinxi4ffovr m 3| f ^v _ gl/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hU:n2952i:f13o:r mnote: 3'glUniformMatrix4fv' has been explicitly marked deprecated heref v | ^ 2952 | extern void glUnif/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here rmMa t2944r | iexx4tfevr n( GvLoiint locationd, glUniform3fv (G LiGnLts ilzoecia tcioounn,t ,G LGsLibzoeoil ecaonu nttr,a ncsopnosste ,G Lcfolnoastt *GvLaflluoea)t O*PvEaNlGuLe_)D EPRECAOTPEEDN(G1L0_.D0E,P R1E0C.A1T4E)D;( 1 0| . ^0 , 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBiIn file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ndi n387g | * b = r esolve(); if(b) glUniform3iv_(b->loc, n, v->v) c; } | ^ase shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | G#dL_FLOATe:f i n e g lgUlnUinfiofrm3iv_ glUniform3iv | ^ orm1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:f2948:_13(:b -note: >'glUniform3iv' has been explicitly marked deprecated herel oc, x); br e2948 | extern voiak; | ^ shared/glexts.hd glUnifor:m3135i:v22 :( Gnote: Lexpanded from macro 'glUniform1f_'i nt 135 | #defin location, GeLs igzlUniform1fei c_ glUnifoorm1f | ^ unt,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :c2934o:nst GLint *13: note: 'glUniform1f' has been explicitly marked deprecated here v 2934a | leuxet)e rOnP EvNoGL_DEPRECATiED(10.0, 10.14d glUniform1f (GLi)nt; l o| c ^a tion, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | voiIn file included from engine/bih.cpp:1: d setv(constIn file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | i v e ccas2e *v, int n = 1) { ShaderParamBinGdingL _*FbL O=A Tr_eVsEoCl2v:e (g)l;U niiff(obr)m 2gfl_U(nbi-f>olromc2,i vx_,( by-)>;l obcr,e ank,; v -| > ^v ); } shared/glexts.h| : ^136 :22: note: expanded from macro 'glUniform2f_' 136 | #define glUshared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_'n iform 2148f | _# dgelfUinnief ogrlmU2nfi f o| r ^m 2iv_/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :g2935l:U13n:i fnote: o'glUniform2f' has been explicitly marked deprecated herer m2iv 2935 | extern | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hvoid glUniform2f (:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated hereG Lint lo c2947a | teixotne,r nG Lvfoloat v0, GLifloda tg lvU1n)i fOoPrEmN2iv (GLint locationGL_DEPRECATED, GLsizei c(10.0, 10.14)o; | ^ unt, const GLint *value) OPENGL_DEPRECATEDIn file included from engine/bih.cpp:1: In file included from engine/engine.h:92(: engine/texture.h1:0391.:033,: 1warning: 0'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]. 14); | ^ 391 | case GL_FLOAT_VEC3: glUniformIn file included from 3engine/blend.cppf:_1(: bIn file included from -engine/engine.h>:l92o: cengine/texture.h,: 443x:,85 :y ,warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]z ); brea k443; | | ^ void shared/glexts.hs:e137t:v22(:c onote: nexpanded from macro 'glUniform3f_'s t i 137 | #define glUnivforemc34f _* vg,l Uinnitf onr m=3 f1 ) | { ^ Shad/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:r2936P:a13r:a mnote: B'glUniform3f' has been explicitly marked deprecated herei ndin g2936 | *ebx t=e rrne svoolivde (g)l;U niiff(obr)m 3gfl U(nGiLfionrtm 4liovc_a(tbion, GL->loc, n, v->v); } | ^ floatshared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' v0 ,150 | G#Ldfelfoiante vg1l, GLfloat vU2)n iOfPoErm4iv_ gNGL_DEPRECATED(10.0, 10.14); | ^ lUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949In file included from :13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | exteengine/bih.cpp:1: In file included from engine/engine.h:92: rengine/texture.h:393:33: n voidwarning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | glUniform4iv ( GLint location, GLscase Gizei counLt,_ FcLoOnAsTt_ VGELCi4n:t g*lvUanlue) OPENiform4f_(b->loc, x, yG, z, w); breLak; | ^ shared/glexts.h:138:22: _DEPRECATED(10.0,note: expanded from macro 'glUniform4f_' 138 | #define glUn i10.14); | ^ form4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:481:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 481 | if(tex) { glDeleteTextures(1, &tex); tex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:486:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 486 | if(!tex) glGenTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:494:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 494 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:495:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 495 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:497:9: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 497 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here 2722 | extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/blob.o engine/blob.cpp 114 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/client.o engine/client.cpp 2 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/command.o engine/command.cpp In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]63 | static inline void normal(const v ec &v) { glVertexAttr 55 | GLE_INITAib4f_(ATTTRITBR_INBOFR(MvAeLr,t v.x, v.y, v.z, 0.0ex, ATTRIB_VERTEfX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAtt); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVerterib1xAttr#ib4f_ #suffix##_(index, x); } \ | ^glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: :161:'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, 1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttriGLfloat x, b1f_ glVertexAttrib1f | ^ GLflo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertat y, GLfloat z, GLfloat w) OPENGeL_DEPRECATED(10.0, 10.14); | ^ xAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | staIn file included from tengine/client.cppic inline void tangent(float x, f:loat y, 3f: loat z, floatIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATw = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ TRIBFshared/glexts.h(:v171e:r27t:e xnote: ,expanded from macro 'glVertexAttrib4f_' ATTRIB _171V | E#RdTeEfXi)n e | g ^l VertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | externshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'vo id glVertexAttrib4f (GLu 47 | GLE_iINITATTnRt index, GLflIB(name, index, f, float) \ | ^oat x, GLfloat y, GLfloat shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name#z, GLfloat w#) OPENGL_DEPREsCuAfTfEiDx((1t0y.p0e x, type y) { glVer,te 10.xAttrib2##su14); | ^ ffix##_(index, x, y); } \ | In file included from engine/blob.cpp: ^ 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static i:164:1: note: expanded from here nline void tangent(const v 164 | glVertexAttrib2f_ | ^ ec &vshared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define g, float w = 1.0f) { glVertexAttrib4f_(ATTlVertexAttrib2f_ glVerteRxIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.hA:171:27: note: expanded from macro 'glVertexAttrib4f_' t 171 | #dtrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13efine glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888note: | extern void glVertexAttrib2f (GLuint index, G'glVertexAttrib4f' has been explicitly marked deprecated hereLfloat x, GLfloat y) O2908 | PENGL_DEePxRECATEtern void glVertexAttrib4f (GLuint index, GLfDloat x, GLfl(10.0,oat y, GLfloa t z, GLfloat w) OPENGL_DEPREC1ATED(10.0,0.14); | ^ 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertIn file included from exengine/client.cppA:3: In file included from tengine/engine.htr:i5b4: In file included from shared/cube.h:72f: v_shared/glemu.h g:lV55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] er 55 | GLEtexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:_INITATTRIBF(vertex, ATTRIB_VERT13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAEX) | ^ttrib4fv (GLuint index, const GLfloat *v) OPEN GL_DEPRECATEDshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, (10.f, fl0, 10.14); oat) | ^ \ | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:shared/glemu.h:44:67:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void enableattrib(int index) { disable(); glEnableVe rtexAttribArray_(i n static inline void name##suffix(tdeyx); } | p ^e x, type y, type z) { shared/glexts.hg:lVertexAttri156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttrib3##suffixbArray_ glEnableVert#exAttribArray | ^ #_(index,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h x, y,:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10| ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' .0, 10.14); | ^ 167 | #define glVertexAttrib3f_ glIn file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hV:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | statiecr texAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern voinline void disableaid glVertexAttrib3f (GttrLuint index, GLfloiab(int index) { glDisableVertet x, GLfloaxAt y, GLfloat z) OPENGtL_DEPRECAtribArray_(index)TED(10.0, 10.14); | ^ ; } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArrayIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTR_ IBglDisa_bleVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:V note: E'glDisableVertexAttribArray' has been explicitly marked deprecated hereR TE 2918 | exterX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_n void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ INITATTRIB(name, index, f, float) \ | ^ In file included from shared/glemu.hengine/blob.cpp::451: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, G:75: note: expanded from macro 'GLE_INITATTRIB'L_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 45 | static inline 69vo | id name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttr ib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ g lVer t static inliene void exnabAlttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: enote: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern #void#nam e(gl) { prepare;VertexAttrib4 glEnableVertexAttribArray_(index); } \ | f (GLuint in ^dex, GLfloat x, GLfloa t y, GLfloat z, GLfloat w) OPshared/glexts.hEN:G156L:_36D: Enote: expanded from macro 'glEnableVertexAttribArray_' PRECATED(10. 0, 10.14); | ^ 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/client.cpp:3 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2917 55 | GLE_INITATTRIBF(vertex, ATTRI | extern void glEnableVertexAttribArray (GLuintB index) OPENGL_DEPRECATED(10.0, _VERTEX) | ^ shared/glemu.h:48:49:10.14); | note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline ^ void name(conIn file included from engine/blob.cppst :v1ec &v) : {In file included from glVertexAttrib3fv_engine/engine.h(index, v.v:)5; } \ | ^ : shared/glexts.hIn file included from :168:shared/cube.h:72: shared/glemu.h:78:5:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVe rtewarning: x'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A ttrib3 78 | GLE_ATTRIBfv_ gPOINTER(vertlVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glex, ATTRIBVe_VERTEX, GL_FALSE, r3,t eGxLA_ttrib3fv (GLuint index, const GLfloat *v)FLOAT, disab OPENlGL_DEPRECATED(10.0e,()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inli ne v1o0i.d disable##name() { gl14); | ^ DisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ In file included from engine/client.cpp:3: In file included from /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_IN | extern voITATTRIBF(vertex, ATTRIB_VERTEiXd) g l| D ^i sableVshared/glemu.he:r49t:e58x:A tnote: tribexpanded from macro 'GLE_INITATTRIBF' Array (GLuint i n49d | e x ) OPENGL_DEPRECATED(10.0, 10.14); | ^ static inline void name(const vec &In file included from v, floaengine/blob.cpp:1: In file included from tengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 w) { glVe | GLE_ATTRIrtexAttrib4f_(index, v.x,B PvO.INTy, v.zE,R(vertex w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_, ATTRIB_VERTEX, GL_FgAlLVertexAttrib4SfE | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908,:13 : note: 'glVertexAttrib4f' has been explicitly marked deprecated here 3, 2908 | eGL_FLxOAT, disablet(er)n void glVertexAttrib4f (G) | ^ Lshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | u gint inldVertexAttribPointer_(index, sizex, GLfleoat, xt,y pGeL,f lnooartm ayl,i zGed, Lstride, data); \ | ^ shared/glexts.h:186float z, GLfloa:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPtoin w) OPENGL_DEPRECATED(ter_ glVert1ex0.0, 10.14); | AttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalizeIn file included from engine/client.cpp:d3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], 55 | GLE_I NIGTLAsizei stride, const GLvoidT *pointTRIBF(vertex, ATTRIB_VERTEX)er) OPENGL_DEPRECATED( 1 | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | st0.0, 10.14); | ^ atic inline void name(const vec2 &v) { glVertexAttrib2fvIn file included from engine/blob.cpp:1: In file included from engine/engine.h:_5: (In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: index, v.v);'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATT } \RIBPOINTER(color, ATTRIB_COLO R, GL_TRUE, 4, | ^ shared/glexts.h :164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVerteGL_UNSIGNED_BYTE, ) x A| t ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | trib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: static inline void ena'glVertexAttrib2fv' has been explicitly marked deprecated here ble##name() { prepare; glEnabl2889 | extern voeVertexAttribArray_(index); } \ | ^id glVerte xAttrishared/glexts.hb2fv :(156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableGLVertexAttribArray_ gluint index, cEnableVeronst GLfloat t*exAttrv) OPENGL_DEPRECATED(i10.0, 10.14); | ^ bArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5:0, 10.14) warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_; | ^ VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ In file included from engine/blob.cpp:g1l: VIn file included from engine/engine.h:5: In file included from shared/cube.he:72: shared/glemu.h:79rtexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here : 29095 | :extern void glVertexAttrib4fv (GLui warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_nCtO LiOnRd,e xG,L _cToRnUsEt ,G L4f,l oGaLt_ U*NvS)I GOPENGL_DEPRNEECATED(10.0, 10D_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' . 1470 | ); | ^ static inline void disable##name() { glDisableVertexAttribArray_(index); }In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVerteshared/cube.hxAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: :72'glDisableVertexAttribArray' has been explicitly marked deprecated here: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 2918 | extern void glDisableVertexAttribArray (GLuint index) O | GLE_PENGL_IDNITATTRIBF(EPRECATED(10.c0, 10.14); | ^ olor, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | staIn file included from engine/blob.cpptic inl:i1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COne void name##suLOR, GLf_TRUE, 4, GL_UNSIGNED_BYfTiEx,( t)y p e| ^x ) {shared/glemu.h :g73l:V13e:r tnote: eexpanded from macro 'GLE_ATTRIBPOINTER'x Attrib 173 | glVertexAttribPointer_(index, size, ty##suffpe, inorxm#a#l_ized, stride, data); \ (index, x); } | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVe rt\e x A| t ^t ribPointer: 173 :| 1 ^: note: expanded from here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :1732916 | :g13l: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereV 2916 | extern void glVertexAttribPointer (GLuinertexAtt indextrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_', GLint size, 159 | #defiGne glVerteLenum type, GLboolean nxAormalized, tGLsizetrib1f_ glVertexAttrib1f i stride, const GLvoi | d *pointer) OPE ^N GL_DEPRECATED(10.0, 10.14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f In file included from (GLengine/blob.cppu:i1n: tIn file included from index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from INTER(texcoord0shared/cube.h, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | st:atic inline 72void : enshared/glemu.hable##name() :56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRI{B_COL prepare; glEnableVertexAOR) | ^ttribArray_(i ndex); }shared/glemu.h \ | ^ shared/glexts.h:156:36:: note: expanded from macro 'glEnableVertexAttribArray_'47 156 | #:9: note: expanded from macro 'GLE_INITATTRIBF' defi 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: nexpanded from macro 'GLE_INITATTRIB'e glEnableVertexAttribArray_ glEnableVertex 43 | static inline void name##suffix(typAe txt,r type y) { glVertexAttrib2##suffibArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ix# #2917_ | (eixntdeerxn, vxo, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexiAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define gld glEnableVertexAttrib2f_ VertexAtglVertexAttritb2fribArray (GLu | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13:int index) OPENGL_DEPR note: 'glVertexAttrib2f' has been explicitly marked deprecated here ECA 2888 | extern void glVertexAttrib2f (GLuint indTED(10ex, GLfloat.0, 10.14); | ^ x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | | ^ GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GLIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _FALSE, 2, GL_56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) F | ^L OAT, ) shared/glemu.h| : ^47 :9shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | stat: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:ic inline void dis44a:b67l:e##name() { glDisableVertexAttribArray_(inde note: expanded from macro 'GLE_INITATTRIB' x ); } \44 | | ^ stashared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' t157 | #definiec glDisa bleVertexAttribArray_ glDiinline void name##suffix(type xsableVertexAttribArray | ^ , typ/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918e:13: y,note: 'glDisableVertexAttribArray' has been explicitly marked deprecated heret ype z) { glVertexAttrib3 ##2918s | uefxfix##_(index, x, y, z); } \ | ^tern void glDisableVertex:179:1:Attri bArray (note: GLexpanded from hereu i 179 | glVertexAttnt index) OPENrib3f_ | ^ GL_DEPRECATED(10.shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib0, 10.14); | ^ 3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extIn file included from eengine/blob.cppr:n1 : vIn file included from oengine/engine.hi:d5 : In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GgLlVertexAttrib3f (GLuint index, E_ATTRIBPOINTER(texcoord0, ATGLfloatT RxI,B _GTLEfXlCoat y, GLfloOatO RzD)0 ,O PGELN_GFLA_DEPRECATED(LSE,10.0, 10.14); | ^ 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointeIn file included from rengine/client.cpp:_3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | (index, si z e , t y pGeL,E _nIoNrImTaAlTiTzReIdB,( nsatmrei,d eindex, f, flo, data)a; t\) \| ^ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define gl static inline void name##suffix(type x,V ertexAttribPointer_ glVertetype y, type z,x tAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916ype w) { glVertexAttrib4##suffix##_(index, x, y, z:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exte,rn w); } | ^ void glVertexAttribPo:i182:1: note: expanded from here nte r (GLuint index, GLint 182 | glVertexAttrib4f_ | ^ sshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVize, eGLretneuxmA tttyrpieb4f_ glVertexAttri, GLboolean normb4f alized, GLsizei stride, const GLvoid *pointer) O| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here P 2908E | NeGLxtern v_oid glVerDEPRECATtexAttrib4f (GLED(uint index, GLfloat x, GLfloat10.0, 10.14); | ^ y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: In file included from engine/client.cpp:3: In file included from engine/engine.hwarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(te:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATxcoord1, ATTRIB_TEXCOORD1, GL_TFALRSIEB,_ C2O,L OGRL)_ F | ^ shared/glemu.h:48:49: note: LOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline vexpanded from macro 'GLE_INITATTRIBF' 48 | o i d esntaabtliec# #innalmien(e) {void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895: 13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated herep rep are; glEnabl2895e | VeexrttexAttribArerrn void glVeray_(index); }t \exAttrib3fv ( | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVerteGLuint index, const GLfloat *xAttribvA)r rOaPyE N G| L ^_ DEPRECATED(1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:.2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void gl0En,a b10.14)leVerte; | ^ xAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58In file included from :engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: note: expanded from macro 'GLE_INITATTRIBF' warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCO 49ORD1, GL_FALSE, | st atic inline void name(const vec &v,2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | sfloat w) { glVertexAttrib4f_(index, v.x, v.y, tatic inlinev .z, vw)oid disa; } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' b 171 | l#define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here e# #2908n | extern void glVertexAttrib4f (GLuint indeame() { glDisxableVerte,x AGtLtfrliobaArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVerttexAttri xb, GLfloaArray_ glDisableVertexAttribArray t| ^ y, GLfloat z, GLfloat w) O/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hPENGL:_2918D:E13P:R ECnote: A'glDisableVertexAttribArray' has been explicitly marked deprecated hereT ED(10.0, 1 02918. | 1e4x); | ^ tern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIBIn file included from engine/blob.cpp:1: In file included from _COLOengine/engine.hR): 5 : | In file included from ^shared/cube.h :72: shared/glemu.h:81:shared/glemu.h5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRI:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | statBPOINTER(texcoord1, ATTRiIc B_inliTne void name(const vec2 &v) { glVertexAttrib2fv_(index, vE.Xv); } C\O | ^ ORD1, GL_FALSshared/glexts.h:164:28:E ,note: expanded from macro 'glVertexAttrib2fv_' 2, GL_FLOAT, ) 164 | #define glVertexAtt| ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVerterxAtitbr2ifbvP_o ignltVer_(index, sertexAttrib2fv | ^ i/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hze, type, normalized, strid:2889e:, 13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here d at2889 | extern va); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186o | #diefine glVertexd glVertexAttrAib2fvt (GLuint indtex, const GLfloat *v) OPEribPointer_ glVNerteGxLA_tDtErPibPointer RECATED | ^ (/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void1 0.0, 10.14glVertexAttribPoi); | ^ nter (GLuint index, GLint size, GLenum type, GLboolean normalIn file included from ized, GLsizei stride, engine/client.cpp:c3: In file included from engine/engine.h:o5nst G: In file included from shared/cube.h:72: shared/glemu.h:56:5: Lvoid *pointer) OPENGL_DEPREwarning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color,C AATETTRIB_COLOR) | ^ D(10.0, 10.14); | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAshared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_'L, GL_ 172 | #define glVerTtRUexAttrib4fv_ glVE, 3, GL_FLeOAT, ) | ^ rshared/glemu.ht:e69x:A54t:t rnote: iexpanded from macro 'GLE_ATTRIBPOINTER'b 69 | static i4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extenline void enable##nrn void glVeame() { prreptaere; glEnableVertexAttribArrxaAtyt_(index); } r\ | ^ ib4fv (GLshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' uin 156 | #tdefine glEnableVerte xindex, const GLfloAat *v) OPENGL_DEPRECATEtDtribArray_ glEnableVertexAttribArray | ^(10.0, 10. 14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void gIn file included from lengine/client.cpp:3EnableVertexAttribArra: yIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | (GLuint index) OPENGL_ GLE_INITATTRDEPRECIABTEN(color, ATTRIB_COLOR,D(1 0.0, 10.14); ub, uchar, 255) | ^ | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h ^ :3:1: note: expanded from here :82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3 | glVertexAttrib4Nub_ 82 | GLE_A T| ^ TRIBPOINTER(normal, ATTRIB_NORMAL, shared/glexts.hGL_TRUE, 3, GL:_FLOAT, )182 : 29| : ^ note: expanded from macro 'glVertexAttrib4Nub_' shared/glemu.h:70:46 182 | #def:i ne gnote: lVexpanded from macro 'GLE_ATTRIBPOINTER'e rtexAttri b704Nub_ glVertexAttrib4N | u b static inline void disable##name| () { gl ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here DisableVertexAttribArray_(index );2901 | extern void glVertexAttr } \ ib4Nub (GLuint i n| ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArrayd_ glDisex, GLubyatbe x, GLubyte y, GLubyte z, GLubyte w)leVertexAttribArr OPENGaL_DEyPRECATE D(10.0, 10.14); | | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void In file included from gengine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66:lDisableVertexAttribArray (GLuint index) OPENGL_DE PREwarning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v,C uchAaTrE Da(l1p0ha = 255) { glVer.0, 10.14); | ^ texAttrib4Nub_(ATTRIB_In file included from Cengine/blob.cpp:1OLOR, v.x, : v.In file included from yengine/engine.h,: 5v: .z, alpha); } | ^ shared/glexts.hIn file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_AT:182:29: TRIBPOINTER(normal, ATnote: TRIBexpanded from macro 'glVertexAttrib4Nub_'_ NORMAL, 182G | L#_dTeRfUiEn,e 3g,l VertexAttrib4Nub_ glVeGL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | rtexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern glvoid glVertexAttrib4Nub (GLuiVertexAttribPointer_(index, size, type, normalized, stride, data); \nt index, GLubyt | ^ shared/glexts.h:e x, GLubyte y, GLubyte z, GL186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPoiubyte w) OPENGL_DnEPtReErC_A gTlVertexAttribPED(10.0, 10.14); | ^ In file included from oengine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | stainter | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.htic inline void color(const bvec:2916:4 &v) {13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here glVer t2916e | xeAxtetrn vtoid glVertrieb4Nubv_(ATTRIB_COLOxAttR, v.vribPointer (GL); } uint index, GLint size, GL| ^enum type shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #de,f GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(1ine glVertex0.0, Attrib4Nubv_ glVe10.rtexAttrib4Nu1bv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 4); | ^ 2902 | exIn file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_tTRern void glVerUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | tstateic inxlAinte votirdi enableb#4Nubv (GLuint i#name() {n prepare; gldEenxa,b lceoVnesrtt eGxLAutbtyrtieb A*rvr)a yO_P(EiNnGdex); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define LglEna_DEPREbleVeCrAtTED(10.0, 10.14); | ^ exAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/client.cpp:3: In file included from engine/engine.h: 570 | : In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | sGtLaEt_ic inline IvoNIid disable##name() { glDTisAaTbTlReIVBeFr(tteexxActotoribArrray_(index); } \ | ^ shared/glexts.hd:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ gl0DisableVertexAttribArr,ay | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OATTRIB_TEXCOOPENGL_DEPRECRD0) | ^ Ashared/glemu.hT:E47D:(9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \10.0, 10.1 | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static in4); | ^ line void name##suffix(type x) { glVertexAttrib1##In file included from suffiengine/blob.cppx##_(ind:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | ex, x); } \ | ^ GLE_ATTRIBPOINTER(tangent, ATTRIB_TAN :6:1: note: expanded from hereG ENT, GL_TRUE, 4, GL_FL O6A | glVertexAttrib1f_ | ^ Tshared/glexts.h:159:,27 ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | : note: expanded from macro 'glVertexAttrib1f_' 159 | #define gl V glVerteerxAttribPointer_(index, sizte, typeexA,t notrrmaliib1zed, stridef,_ data)g; \ l VertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLui| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPoinnt index, GLfloat x) OPtEeNrG_L _gDlEVPeRrEtCeAxTAEtDt(r1i0b.P0oi, 10.14); nter | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void gl | ^ VertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGLIn file included from _Dengine/client.cpp:3: EIn file included from Pengine/engine.hR:5: In file included from shared/cube.h:72: shared/glemu.h:E60C:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] A 60 | TED(10.0, 10.14); | ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | In file included from static inline void naengine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]me##suffix(type x, typ 84 | GLe y) { glVertexAttrib2##sEuf_ATTRIBPOINTER(bonfix##_(indeweight, ATTRIB_BOex, x, y); } \ | ^ :9:1: NEWEIGHT, GL_TRUE, 4, Gnote: L_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | statexpanded from here 9 | glVic inline voeidrtexAttrib2f_ | ^ enable#shared/glexts.h#:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #denfine glVertexAttrib2f_ glVertexAttriame() { prepb2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: are; glE'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexnableVertexAttribArAttrib2f (GLuint indraye_x(,i GLnfloat x, GLfloat y) OPENGL_DEPRECATED(10.0,d ex); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 10 156 | #define gl.Ena14); | ^b leVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEIn file included from nengine/client.cppableVertexAt:t3: In file included from engine/engine.h:5: rIn file included from shared/cube.hibArra:y72 : (GLuint index) OPENGL_DEPRECATED(10.0, 10shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] .14); | ^ 60 | GLE_INITATTRIBF(texcooIn file included from rengine/blob.cpp:d01,: In file included from Aengine/engine.hT:T5: In file included from shared/cube.h:72: shared/glemu.h:84:5RIB_TEXCOO:RD0) warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | | ^ GLE_ATTRIBPOINTER(shared/glemu.h:bone47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLEweight, ATTRIB_BONEWEIGH_INITATTRIB(name, iT, GL_TRUE, 4ndex, f, float) \ | ^ shared/glemu.h:44:, GL_67: note: expanded from macro 'GLE_INITATTRIB' 44 | UNSIGNED_BYTE, s) | tatic inline void ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' name# #70s | u ffix (t ype x, type y, type z) static inline void di{sable##nam e() { glDisglVertexAttriableVertb3##suffixexAttribArray_(index##_(index, x, y, z));; } } \ | ^ \ | ^ shared/glexts.h::15712::37: note: expanded from macro 'glDisableVertexAttribArray_' 1571 | #d:e note: expanded from here fine glDisableVertexAttri 12 | glVertexbAttrib3f_ | ^Array_ glDi sableVeshared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #definrtexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:2918 :g13l:V enote: r'glDisableVertexAttribArray' has been explicitly marked deprecated heret exAttr i2918b | 3efx_t egrlnV evrotiedx AgtltDriisba3bfl e V| e ^r tex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2894t:r13i:b Anote: r'glVertexAttrib3f' has been explicitly marked deprecated herer ay (G L2894u | int index) OPENGL_DEPRECextern void glAVeTED(10.0, 10.14)r;texAttrib3f (GLuint index, | ^ GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, In file included from engine/client.cpp:3: In file included from engine/engine.hATTRIB_B:O5NEWEIGHT, GL: _TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | In file included from glVertexshared/cube.hA:t72t: rshared/glemu.hi:b60P:ointer_(index5, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32:: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | note: GLE_INITATTRIBF(texcoord0,expanded from macro 'glVertexAttribPointer_' 186 | #Adefine glVertexAttribPointer_ TglTVReIrBt_eTxAttErXiCbOPOoRiDnte0r) | | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribP ^oi nter (shared/glemu.hG:Lui47nt index, GLint size, GLenum :9: tnote: ypexpanded from macro 'GLE_INITATTRIBF'e , GLboolean n 47 | GLoEr_INITATTRIB(name, index, f, float)m \ | ^ shared/glemu.h:45:75:alized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) note: expanded from macro 'GLE_INITATTRIB' 45 | stat| ^ shared/glemu.h:69:54: note: ic inlineexpanded from macro 'GLE_ATTRIBPOINTER' 69 | void n am static inline void enable##name##suffix(type() { per epare; glEnx, type yableVertexAttribArray_(index); ,} t\ype z, type w) { | ^ glVertshared/glexts.h:156:36:e note: expanded from macro 'glEnableVertexAttribArray_'xAttrib4##suffix##_(index, x, y, z, w) ; 156 | #define glEna } | ^ :15:1: note: expanded from here bleVertexAttrib 15 | AgrlrVaertexAttrib4f_ | ^ yshared/glexts.h_:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #def glEnableVertexAttribArray | ine glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ 2908 | exte rn/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exte rvnoid glVertexAttrib4f (GLu void glEnableVertexint inAttridex, GLfloat x, GbLfloaAtr rya,y G(LGfLluoiantt index) OPENGL_DEPRECATED(10.0, 10.14 z, G)Lfloat ; | ^ w) OPENGL_DEPRECATED(10.0,In file included from engine/blob.cpp:1: In file included from engine/engine.h: 10.14); | ^ 5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLIn file included from E_ATTRIBPOINTER(boneindex, ATTRIB_BONEengine/client.cpp:3I: NDEX, GLIn file included from _FALSE,engine/engine.h :54: , GL_UNSIGNED_BYIn file included from Tshared/cube.h:72: shared/glemu.h:60E:5, ) | ^ shared/glemu.h:70:46: : note: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'GLE_ATTRIBPOINTER' 60 | 70 | GLE_INITATTRIBF (t exco o r d0, ATTR I B_TEXCOO RsD0)t | ^ shared/glemu.h:48:a49: note: expanded from macro 'GLE_INITATTRIBF' t 48 | i c static inline voiinline voidd name(c ondisable##namest vec &v) { gl() { VgleDrisableVertexAtttribArray_(inedexxA)t;trib3fv_(index, v.v } \ | ^ shared/glexts.h:157:37: note: ); } \ | ^ shared/glexts.hexpanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVert:e168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttribArray_ glDisableVertexAttribArrxAttray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: :2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern note: v'glVertexAttrib3fv' has been explicitly marked deprecated hereoid glDisableVertexAttribAr 2895 | extern void glVertexAttrib3fv (GrLuint index, const GLfloat *v) OPENGL_DEPRECaATED(10.0, 10.14); | ^ y (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/blob.cpp:1: 60 | In file included from Gengine/engine.h:LE_INITATTRIBF(texcoord0, ATTRIB_5T: EXCOORD0) | In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static i 85 | GLE_ATTnRIlBiPnOeI NvToEiRd( name(constboneindex, vec &v, float w) { glVertexAttribA4f_(TiTnRIB_BONEINDEX,dex, v.x, v.y, v.z, w GL_FALS)E, 4, GL_;UNSIGNED_BYT } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' E ,171 | )# d e| f ^i ne gshared/glemu.hlVertexAttrib4f_ glVertexA:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' t73 | glVertexAtttrirbPoiinb4ter_(indf | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extex, size, typee, normalizrn voied, stridd glVertexAttrib4f (e, data); \ | GLuint in ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointedex, GLfloat x, GLfloat y, GLfloat z, GLfr_ glVloat we) OPErtexAttribNGL_DEPRECATED(10.0,P ointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29161:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttrib0.14)P;o | ^ inter (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *poIn file included from inter) OPENGengine/client.cppL:_3D: EIn file included from Pengine/engine.hRECATED(10.0, 10.14); | ^ :5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVIn file included from engine/blob.cpp:1: In file included from engine/engine.h:5ertexAttrib2fv_: In file included from shared/cube.h:72: (shared/glemu.h:index, v.v); } \ | ^ 87shared/glexts.h::164:28: note: expanded from macro 'glVertexAttrib2fv_' 57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inl 164 | #deifnei nvoei dglVertex Abindebtot(GLurib2fv_ glVertexAttrib2fiv n| t ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here ebo) { 2889 | extern disable(); glBindBuffer_(void glVeGL_ELEMErtexNT_ARRAAtY_BUFFER, teribo); } | ^ shared/glexts.h:105:23: note: bexpanded from macro 'glBindBuffer_'2fv (GLuint index, const GLfloat *v) OPENGL _105D | E#PdRefine glBindBuffer_ glBindBuffer | ^ E/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: Cnote: A'glBindBuffer' has been explicitly marked deprecated hereT ED(10.0 ,2867 | 1e0x.t1e4r)n; void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPR | ^ ECATED(10.0, 10.14); | ^ In file included from In file included from engine/blob.cppengine/client.cpp::13: : In file included from In file included from engine/engine.hengine/engine.h::55: : In file included from In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLEshared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inlin_e void cleIaNIrTAebo() { glBindBuffer_(GL_ELEMENT_ARTTRIBF(texRAY_BUFFER, 0); } | c ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_'o ord0 ,105 | ATTRIB_TEXC#define glBindBuffer_ glBindBuffer | OORD0) ^| ^ shared/glemu.h:51:50 /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffe: note: expanded from macro 'GLE_INITATTRIBF' 51 | r (GLe static inlinen um target, GLuint buffer) OPEvNGL_DEPRECAToid EnD(10.0, 10.14); | ^ ame(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bi:n note: expanded from macro 'glVertexAttrib4fv_' 172 | #dvbo(define glVertexGLuint vboA) t{t rdiibs4favble(); _g glVertexAttrib4fv lBindBuffer_(GL_ARRAY_BU| FFE ^R , vbo); /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h}: 2909 :| 13 ^: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #2909 | exterdn efvoid glVeine glBindBuffer_ glBindBuffer | ^ r/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern voidexAttrib4fv ( glBindBuffer (GLeGnLuuint index, cm targeonst GLft, GLuint bufferloat *v) OPENGL_DEP) OPENGL_DEPRRECATEDE(C1A0.0, 10.TED(10.0, 10.1414); | ^ ); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated hereIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_IN ITA 2867 | extern voiTTRIBF(texd glBindBuffer (GLenum target, GLuint buffer) OPENcoorGL_DEPRECATED(10.0, 10.14)d;1 | , ATTRIB_TEXCOORD1) ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inlineIn file included from void taengine/blob.cppn:gent(const 1vec4 &v) { g: lIn file included from Verengine/engine.htexAtt:92: engine/texture.h:42:33: warning: rib4fv_(ATTR'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]IB_ TANGENT, 42 | v.v); } | ^ case GL_FLOAT: shared/glexts.h: glUniform1fv_(loc, size, param->fval); break; | 172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVert ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' exAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVe 139 | #define grtexAttrib4fv (GLuint indlUniform1fv_ glex, const GLUnfiform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniforml1fv (GLint locatoat *v) OPENGL_DEPRECATion, GLsizeiED (10.0, 10count.14); | ^ , const GLfloat *value) OPENGL_DEPRECATED(10.In file included from engine/client.cpp0:3: , 10.14);In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: | ^ 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribIn file included from Aengine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: rray_(index); } | ^ shared/glexts.hg:156:36l:U nnote: iexpanded from macro 'glEnableVertexAttribArray_'f orm2fv 156 | #define glEnableV_ert(exAltotcr,i bsAirzrea,y _p agrlaEmn-a>bflveaVl); break; | ^ erteshared/glexts.hx:A140t:t23r:i bnote: Aexpanded from macro 'glUniform2fv_'rray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | e xt140e | r#define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:n void glEnableVertexAttribArray (GLuint index) OPENGL_2943D:EPRECAT13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint locationE, GLDs(i1z0e.i0 count, const GLfloat *value) OPENGL_,DEPRECATED(1 10.14)0; | ^ .0, 10.14); | ^ In file included from engine/client.cppIn file included from :engine/blob.cpp3:: 1In file included from : In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | engine/engine.h case GL_FLOAT_VEC3: gl:5: UniformIn file included from 3shared/cube.hf:v72_: (loc, size, param->fval); shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableatbreak; trib(int index) { glDisableV| e ^rtexAttribArray_(index); } | ^ shared/glexts.h:157 shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #def:37: note: expanded from macro 'glDisableVertexAttribArray_' ine g157l | U#ndieffoirne mg3lfDvi_s agbllUenViefrotremx3Aftvt r i| b ^A rray_ glD/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | eisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAtxtern void glUniform3fv (GLinttribArr location, GLsizei count, const GLflay (GLuiontat *value) OPENG index) LOPENG_DEPRECL_DEPRECATED(10ATE.D(10.0, 0, 10.14); | ^ 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | B case GL_FLOAT_VPOINTER(vertex, ATTRIB_VEERCT4E:X glUniform,4fv _G(Ll_oFcA,L Ssize, paramE, 3, GL_FLOA->fval); break; | ^ T,shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142d | i#sdaebfliene glUniform4fv_ glUniform4fv ()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' | ^ 69 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern vo static inliine dv ogildU neinfaobrlme4#f#vna me() { prepare; glE(GLinnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36t loca:tion, GLsi note: expanded from macro 'glEnableVertexAttribArray_' ze 156 | #define glEnableVerti cexount, conAsttrt GLfloibArray_ glEnableVertexAttribArrayat * va l| u ^e) OPENGL_DEPRECATED(10.0 /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917, | e x1t0e.r1n4 )v;o i d| ^g lEnableVIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ertexAttribA 49 | carray (GLuint ise GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: nnote: expanded from macro 'glUniform1iv_' 147 | dex) OPENGL_DEPRECATED(10.0, 10.14); | ^ #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | exIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | t e r n GvLoEi_dA TglUniforTRIBPOImN1TiEvR ((vGeLritnetx ,l oAcTaTtRiIoBn_,V EGRLTsEiXz,e iG Lc_oFuAnLtS,E ,c o3n,s tG LGLi_ntF L*OvAaTl,ue) OPENG disable(L))_ D E| P ^R ECATshared/glemu.hE:D70(:1460.0, 10.14); : note: expanded from macro 'GLE_ATTRIBPOINTER' | ^ 70 | static inline void disable#In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33:#name() { warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUnifgorlmDi2siv_(loc, size, parama->ival)bleVertexAttribArray_(index); ; bre} \ | ^ak; | ^ shared/glexts.h:148:23:shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #dnote: eexpanded from macro 'glUniform2iv_' 148 | #define glUnifofine glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ r/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:m2iv_ gl13U: niform2note: i'glDisableVertexAttribArray' has been explicitly marked deprecated here v 2918 | ^ | extern void gl/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: Dnote: 'glUniform2iv' has been explicitly marked deprecated here 2947 | eisableVertexAttribAxtern void glrrayUniform2iv (GLint location, (GLuint index)GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.1 OPENG4L)_DEPRE;C ATED(10.0, 10.14); | ^ | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: EIn file included from Cshared/cube.h3::72 : shared/glemu.h :g78l:U5n:i fwarning: o'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r m3iv_( 78 | GLE_ATloc, size, param->ival); bTreakRIBPOINTER(vertex, AT;TRIB_ V E| R ^T EX, Gshared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' L_FALSE, 149 | #define glUniform3iv3_ gl,U nGiLf_oFrLmO3AiTv, d| i ^s able(/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here )) 2948 | | e ^x tershared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | n void glUniform3iv (G L i n t glloVcearttieoxn,A tGtLsizei count, const GLint *value) OPEribPointeNGL_DEPRrECA_(iTEndexD(, size, type, nor1mali0zed, stride, data).0,; 1\0.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92 | ^ shared/glexts.h:186:32: : engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVe case rGL_INtTe_VEC4: glUniform4iv_(xAttribPointloc, seizre_, gplVaeram->ival); rtexAttribPointer break; | ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2916150::1323:: note: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereexpanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2916 | exte r2949 | extern void glUniforn void glVertexAttrim4ivbPoin (GLint location, GLtseir (GLuizei counnt index, GLint size, GLenum type, GLbooltea,n cnoormalized, GLsizei stride, const GLnvositd G*Lpionitn t*evra)l uOeP)E NOGPLE_NDGELP_RDEECPARTEECATED(10.0, 10.14D)(10;.0, 10.14); | ^ | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:E_ATTRIBPO33INTER(color, ATTRIB_COLOR, G:L_TRUE, warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | 4 ca, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: se GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALnote: expanded from macro 'GLE_ATTRIBPOINTER' S E69, | p a ram->fval); break; | ^ shared/glexts.h: 151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUnifo static inline vrmMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13oid enable##name() { prepare; glEnableVertexAttrib: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extArray_(indern void glUniformMatrix2fex); } v\ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' (GLi156n | #define glEnableVertext location, GLsizei Acount, GLbootltribArraeay_ glEnanb tlranspose, const GLfloat eVer*texvalue) OPENGL_DAttribArray EPRECATED(10.0, 10.14); | ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern vIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.ho:id 54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnableVerte 54 | x At case GL_FLOAT_MAT3tribArray (:G Luint iglUniformMatrix3fv_n(dloc, 1, GL_FALSE, param->fval); breex) ak; O | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #dPENGL_DEPeRfine ECATED(10.0,gl 10.U14); | ^ niformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: In file included from engine/blob.cpp:warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | 1 G: LIn file included from Eengine/engine.h_:ATTRIBPOINTER(colo92: engine/texture.h:55:33: warning: r'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , ATTRI B55_ | C O L O R , G L _ T cRase GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSEU, param->fE, 4, GL_UNSIGNED_BYval)T;E ,b r)eak ; | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void | d ^i sable##name() { glDisableVertexAttribArrashared/glexts.hy:_153(:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrixindex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define 4glfv_ glDisaUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13:bleVer note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | etexAttribArray_ glDisableVertexAttribArray | ^ x/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here t 2918e | renx tveorin vodid glDisableVertexAttribArra y glUniformMatrix4fv (GLuint ind(ex) GOPENGL_DEPLREinCAt location, GLsizei count, GLTboolean tEranspose, const GLfloat *value)D(10.0, OPENGL_DEPRE10.14); | ^ CATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name()In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] { 387g | case lDisabGleVertexAtL_FLtOrAT: i bArray_(inde glx); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #dUenfiiform1f_ne glDisableVertexA(tb->loc, x); tribArray_ gbrelak; Dis | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #deafine glUnbiform1f_ glUniform1f | ^ l/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here eVertexAttribAr r2934a | ye x t| e ^r n void glUniform1f (GLint location,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLfloat v0) OPENGL_DEPRECATED(10:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918.0, 10.14); | ^ | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10In file included from .0engine/blob.cpp,: 11: 0In file included from .engine/engine.h1:492): ;engine/texture.h : 389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | c| ^ ase GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniIn file included from engine/client.cpp:3: In file included from engine/engine.h:5f: In file included from shared/cube.h:orm2f_ glUnifo72: shared/glemu.h:81:5: rm2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here warning: 2935'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | extern 81 | GLE_ATTRIBPOINTER(t excoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOATvoid glUni, ) form2f (GLint location, GLfloat v0, GLf| ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' loat v1) OPENGL_DEPRECATED(10.0, 1 73 | 0 . 1 glVert4e)xAttribPo; | ^ inter_(index, size, type, normalized, stride, data); \ In file included from | ^ engine/blob.cpp:1shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' : In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 186 | #def391 | case GLine _FLOAT_VEC3: glVertexAttribglUPnoiform3f_inter_ glVertexAttrib(bPointer | ^ ->loc, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx, y, z); break; | ^ :2916:shared/glexts.h:13137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECAT: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAEttribPointer (GLuint index, D(10.0, 10.14); | ^ GLint size, GLenum type, GLboIn file included from engine/blob.cpp:1: In file included from engine/engine.h:olean nor92malized, GL: sengine/texture.hi:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | zei stride, const GLvoid *poin ter) O P E N G L _ D E PcRaEsCeA TGELD(10.0, 10.14); | ^ _FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; In file included from | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:g82l:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Unif 82 | GLE_AToTRrImBPOINTER(no4rmfa_ l, ATTRIB_gNlOURMAL, GL_TRnUEi, 3, GL_FLOAT, ) | ^ fshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' orm4f | ^ 69/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | static inline void enable##name() { prepare; g:l2937:13Enabl:e Venote: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUnrtexAttriibAfrorramy4_f ((iGnLdienxt) ;l ocation, GLf}lo a\t v| 0 ^, shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVe rtexAttribArray_ glEnableVerGtexALfloat v1, GttribArray | ^ Lflo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:t2917 :v132:, note: G'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnLableVertexAttribArray (GLuint infdleoat v3) OPENGL_DEPRECATED(10.0, 1x) OPENGL_DEPRECATED(10.0, 10.14); | ^ 0.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3,In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G L_FLOA T394 | case GL_INT: glUniform1i_(b->loc, int(x)); ,b r)e a k| ; ^ | ^ shared/glemu.h:70:shared/glexts.h46::143 :note: 22expanded from macro 'GLE_ATTRIBPOINTER': note: expanded from macro 'glUniform1i_' 70143 | | # d e f i n e sgtlaUtniicform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint liocation, GLnline void disable##name() { glDiint v0) OPENGsablLe_DEPRECATED(10.0, 10.14); Ver | ^ texAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/blob.cpp:1 157 | #define glDisableVer: texAIn file included from ttengine/engine.h:92ribA: rrengine/texture.ha:y395:_33 :g lwarning: D'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i s ableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern 395v | o i d g l D i s a b leVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); bre 10.14); | ^ ak; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/blob.cpp:1: 82 | In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396GLE_ | A TcaTRIBPOINTER(normal, ATTRIB_NORMAL, GLs_Te RGUE, 3, GLL_FLOAT, ) | ^_INT_VEC3: glUniform3i_(b->loc, shared/glemu.hint(x), int(y), int(z)); br:73:13eak; | ^ shared/glexts.h:145:22: note: : note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUnifo rm3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | ext ern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ glVertexAttribIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: Pointer_(indexwarning: , size, type, normalized,'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] s tride, dat a397 | ) case GL_INT_VEC4: ; \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttglUniform4i_(b->lorcib,Po int(x), iint(y), int(z), int(w)); break; | ^ shared/glexts.h:146nter (GLuint index, GLint size, GLenum type, GLboolea:22: note: n normalizedexpanded from macro 'glUniform4i_', 146 | #define glUnifoGrLsizm4i_ glUniformei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 4i | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GL: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | int location, GLi GLE_ATTRnt v0, GLint v1, GLintIBPO v2, GINTER(tangent,Lint v3) OPENGL_DEPRECATED(10.0 ATTRIB_TANGENT, GL_TRUE, 4, GL_FL, 10.14); | ^ OAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i404 | n l void setv(consine void enable##nt float *f, int n = ame() { prepare; glEna1ble)V e{ ShaderParamBindinrgt exAttribArray_(index); } *b = res\ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_'olve(); if(b) glUn iform1fv_ (156b | -#define glEnableVertexAttribArray_ glEnableVertexAttr>iblAorrcay | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:, n, f);note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_ } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' D 139 | #define glUniform1fv_ glEUnPiRECAform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:TED(10.0, 10.14); | ^ 2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLinIn file included from tengine/client.cpp :l3o: cIn file included from aengine/engine.ht:i5o: nIn file included from ,shared/cube.h :G72L: sshared/glemu.hi:z83e:i5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | cGoLuEn_tA,T TcRoInBsPtO IGNLTfElRo(attangent, ATTRIB_TANGENT, GL_ TRUE*,v a4l,u eG)L_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static OPENGL_DEPRECATED(i1n0.0, 10.1l4in); | ^ e void disable##name() { glDisableVertexAttribArraIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83:y _warning: ('glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i ndex); } 405 | vo\ | i ^ shared/glexts.h:d157 :37: setv(const vec *v, note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define iglDnt n = 1) i{ sShaderParamBinding *b = resolve(); if(b) glUniableVertexAfttorrimb3Afrvr_a(yb_- >loc,gl n, vD->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #idseableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918fine gl:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here Uniform3fv 2918 | extern void glDisableVertexAttribArr_ glay (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ Uniform3fv | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2944G:L13E:_ Anote: T'glUniform3fv' has been explicitly marked deprecated hereT RIBPOIN TER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_2944 | extern void gFLOAT, ) | ^ shared/glemu.hl:73U:n13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:i186form3fv (GLint location, GLsizei coun:32: note: t, const Gexpanded from macro 'glVertexAttribPointer_'Lfloat *value 186 | #define glV) OPENGL_eDEPRECrAteTED(10.0,x A1ttribPointer_ glVertexAttri0bPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:. 14); | ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint indexIn file included from engine/blob.cpp,:1 : GIn file included from Lengine/engine.hi:n92t: engine/texture.hs:i406z:e84,: Gwarning: L'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e num typ 406 | void se, GLboolean neormalized, GLstv(const vec2 *v, int n = 1) { ShaderPizei stride, const GLvoid *paoirnatmeBri)n dOiPnEgN G*Lb_ D=E PrReEsCoAlTED(10.0, 10.14); | ^ ve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOei count, const GLfloat *value) OPENGL_DIEPRECATED(10.0, 10.14); | ^ NTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ In file included from engine/blob.cppshared/glemu.h:1:: In file included from 69engine/engine.h::5492:: engine/texture.hnote: :expanded from macro 'GLE_ATTRIBPOINTER'407 :84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 69 | 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve( static inline void enable##name() { prep); if(bare; gl) glUEnableVeniform4fv_(b->loc, n, v->v); r} t| e ^x Attrishared/glexts.hb:A142rray_(index); } \ | ^ :23:shared/glexts.h :note: 156expanded from macro 'glUniform4fv_': 36 142 | : note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glUniform4fv_ g#ldUenfiifnoe glEnableVertexAttrirbm4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniforArray_ glEnableVemrtexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: 4fv (GLinnote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here t location, GLsize2917i | countextern v,oid glEnableVertexAttribArray (G Luint index)c OPENGLo_nst GLfloat *Dvalue) OPENGL_DEPRECATED(1E0P.R0E,C A1T0E.D1(41)0;. 0 ,| ^ 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5v: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPoOINTiER(boneweight, ATTRIB_BONEWEIGdHT, G Lsetv(const plane *p, int n = 1) { ShaderParamBindin_g *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); T} R U| E ^, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #deshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70fine | static inline void disable #g#lUniform4fv_ glUnifnorm4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern vaome() { glDisableid glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OVertexAttribArraPyE_(indeNx); } \ G | ^ Lshared/glexts.h_D:157:37E:P note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glRDEisablCeAVerTtED(10.0, 10.e1xA4); | ^ ttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | In file included from engine/blob.cpp : 1 : GIn file included from Lengine/engine.hE:_92A: Tengine/texture.hT:R409I:B87P:O Iwarning: N'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T ER(bonewei g409h | t , A TvToRiIdB _sBeOtNvE(WcEoInGsHtT ,m aGtLr_iTxR2U E*,m ,4 ,i nGtL _nU N=S I1G)N E{D _SBhYaTdEe,r P)a r a| m ^B indinshared/glemu.hg: 73*:b13 := note: rexpanded from macro 'GLE_ATTRIBPOINTER'e solv e73( | ) ; i f ( b ) g l U ngilfVoerrmtMexAttribPointeratrix2fv_(b-_(index, size>, tyloc, n, GL_FALSE, m->a.vpe, nor)m;a l}i z e| d ^ , sshared/glexts.htride, data:)151;:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformM \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #daeftirniex 2gflvV e r| t ^e xAttri/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern voibd glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ Pointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVerteIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87:xAttribPoin warning: t'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] er (GLuint index, GLint size, GLenum type, 410 | void sGLboolean normalized, etv(const matrix3 *m, int n G= 1Ls)i { Szheia sderPtride, const GaramBinding *b = resLvoid *pointerolve(); if(b) glUn)i fOoPrEmNMGaLt_rDiExP3RfECAv_(b->loc, n,TED(10. GL_FAL0SE, m->a.v); } | ^ shared/glexts.h:152:29:, 10 .note: expanded from macro 'glUniformMatrix3fv_'14); | 152 | #define glUniformMatrix3f ^ v_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLbooleaIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: nIn file included from tshared/cube.hr:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] anspose, con 85 | GLE_ATTRIBPOINTER(bonest iGLnfdloex, ATTRaIB_BONEINDtEX , GL_FALSE, 4, *GL_UNSIGNED_vBalueY)TE OPEN,GL_DEPRECATED(10 ) | ^ .0, 10.14); | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ In file included from engine/blob.cppshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define gl:1: In file included from engine/engine.h:92: engine/texture.h:411:EnableVertex87Attr: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411ibArray_ g | void setv(const matrix4 lEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAt*m, int n = 1) {tri ShaderParamBinding *b = resoblve()Array (GL; if(b) glUnifuorinmMatrixt4fv_(b i-ndex>loc, n,) GOLP_EFNAGLLS_ED,E Pm->a.v); } | ^ shared/glexts.h:153:29:R note: expanded from macro 'glUniformMatrix4fv_'E C A153T | E#D(10.0, 10.14); | ^ define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952In file included from | engine/client.cpp:3: In file included from engine/engine.h:5: extern void glUniformMatrix4fv (GLint locatiIn file included from on, Gshared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLLsizei count, GLboolean transpose, const GLfloat E*v_aAlTuTeR) OPENGL_DEPRECATED(10.0, 10.14)IBPOINTER(b; | ^ oneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = res:o37l: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttrviebArr()ay_ glDisa; if(b) glUnifbleVorm1ertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918i | extve_r(nb -v>oliodc glDisableVertexAttribArray (GLuin,t i n, nidex)); } | ^ OPENGL_DEPshared/glexts.h:147:23:R note: expanded from macro 'glUniform1iv_' 147 | #define glUECATED(10.0, 10.14); | ^ niform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, In file included from 10.14); | ^ engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GIn file included from Lengine/blob.cpp_:U1N: SIn file included from Iengine/engine.hGNED_BYTE, :)92 : engine/texture.h| : ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 441 : 84 : warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(co nst ivec *v, gintl n = 1) { ShaderParamBinding *b = resolve(); if(b) glUnifVertexAttribPointoer_(rimn3dex, size, type, normiv_(b->loc, n, v->alized, stride,v); } | ^ data); \ | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_'shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVe rte149 | #define glUnxAitform3iv_ glUniform3ivt | ^ r/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:i2948:13: note: 'glUniform3iv' has been explicitly marked deprecated hereb Pointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttr 2948 | extern void glUniform3iv (GLint location, iGLsizei count, const GLint *value) OPENGbPoL_DEPRECATED(10.0, 10.14); | ^ inter (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const iveic2 zei stri*v, int n = 1) { ShaderParamBinding *bde, const GL v= resolve(); if(boid *point) glUniform2iv_(b->locer) OPENGL_DEPRECATED(10.0, 10.14); | ^ , n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUnifoIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: rshared/glemu.hm:2iv_ glUniform2iv | ^ 87/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947::1357: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo): note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUnifo { disable(); glBindBuffer_(GL_ELEMErNm2iv T_ARRA(GLint location, GLsizei counY_BUFFER, ebo); } | ^ shared/glexts.h:105:t23: note: expanded from macro 'glBindBuffer_', const 105G | L#idnetf i*nvea lgue) OPENGL_DEPRECAlBindBuTED(10.0, 10.14); | ^ ffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenuIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] m 443 | voi d setv(const ivec4 *v,target, GL int n = 1) { Shaderuint bPuffear) OPENGL_DEPRECATED(10.0, 10.14); | ^ ramBinding *b = resolve(); if(b) glUniform4iv_(b->In file included from engine/client.cpploc, n, v-:>v); }3 | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' : 150In file included from | #define glUengine/engine.hn:5: In file included from shared/cube.h:if72orm4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :2949:13:shared/glemu.h :note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glU88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | stniform4iv (GLaitnitc lionclationine void clearebo() { glBin,dB uGfLfseirzei cou_(GL_ELEMENT_ARnt, cRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' on s105t | #GdLeifnitn e* vgallBuien)d BOuPfEfNeGrL__ DEPRECATED(10.0, 10.14);g l | ^ BindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:80:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | if(ebo) { glDeleteBuffers_(1, &ebo); ebo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:81:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGengine/blob.cpp:496:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] L _496D | E P R E CATED(10.0, 10.14 ) glDepthMa;s k| ^ (GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (Gwarning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | L cabse GL_oolINT_VEC3: glUniform3iv_e(aln oc, siflag) ze, param->ival); break; | ^ OPENGL_DEshared/glexts.hP:R149E:C23A:T Enote: Dexpanded from macro 'glUniform3iv_'( 149 | #define glUniform3iv_ glUniform3iv 1 | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 0'glUniform3iv' has been explicitly marked deprecated here .0, 10 2948. | ex1t4e)r;n v| o ^i d glUniform3iv (GLint location, GLsengine/blob.cpp:497:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 497 | izei count, const GLi nt * v a l ugel)B lOePnEdNFGuLn_cD(EGPLR_ESCRACT_EADLPHA, GL_ONE_MINUS_SRC(1_0.0, 10.14)A; | ^ LPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactIn file included from engine/client.cpp:3: oIn file included from engine/engine.h:92r: )engine/texture.h :O52P:E33N:G Lwarning: _'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]D EPRECAT E52D(10.0, 10.14); | ^ | case GL_INT_VEC4: glUniform4iv_(loc, size, param->engine/blob.cppi:v498a:l22: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 498 | if(!dbgblob) glEnable(G); break; L | ^ _BLEND); | ^ shared/glexts.h:150:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEna23: note: expanded from macro 'glUniform4iv_' 150 | #define glUnifobrle (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ m4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: engine/blob.cpp:514:note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void g9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l 514 | U ni form4iv (GLint location, glDepthMask(GL_T GLRsiUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here zei count, const GLint *value) 2460 | extern void glDe OpPthMasENGL_DEPRECATED(10.0, 10.14); | ^ k (GLboolean flag) OPENIn file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:G53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_DEPRELCATED(10.0, 10.14); | ^ _FLOATengine/blob.cpp:515:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 515 | glDisable(GL_BLEND); | ^ _/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here M2462 | AT2: glUniforextern void glDisablmMatrix2fv_(loc, 1, GL_FALeS E, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUni(GLenum cap) OPEfNGLo_DEPRECATED(10.0, 10.14); rm | ^ Matrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:561:55: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 561 | if(!lastrender || lastrender->tex != tex) glBindTextIn file included from engine/client.cpp:3: In file included from engine/engine.h:ure(GL_TEXTURE_2D92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | , case GL_FLOAT_MAT4: glUniformMatrix4 tex->id); fv_(loc, 1, GL_FALSE, param->fval); break ; | ^| ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatr/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | iex4fv_ glxUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint tern void glBilocation, ndTextGLsizei count, GLboolean transpose, const GLfuloraet *va(GLenum lue) OPtaENGL_DEPRECATED(10.0, 10.14); | ^ rget, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:592:21: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 592 | glDrawRangeElements_(GL_TRIANGLES, b->startvert, b->endvert-1, b->endindex - b->startindex, GL_UNSIGNED_SHORT, &indexes[b->startindex]); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:613:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 613 | if(!ebo) glGenBuffers_(1, &ebo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:614:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 614 | if(!vbo) glGenBuffers_(1In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | , case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) O &vbo); | ^ Pshared/glexts.h:E104:NGL_DEPRECATED(10.0, 1023.:14); | note: ^expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ In file included from engine/client.cpp/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | 2869 : 13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | exte case GL_FLOAT_VEC2: glUniform2rn void glGenBufffe_r(sb -(>GlLsizei n, GLuint *buffeoc, x, y); brs) OrPENGeak; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glLUn_iDform2f_ glEPRECATED(10.0, 10.14); | ^ Uniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern vengine/blob.cpp:617:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oid glUni 617f | glBoufferrData_(GL_ELEMENT_mARRAY_BUFFER, maxindexes*sizeof(usho2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATEDrt), NULL, GL_STREAM_DRA(10.0, 10.14); | ^W); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ In file included from engine/client.cpp:3/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :In file included from 2871engine/engine.h:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void g:92: engine/texture.h:391:33: lwarning: BufferData (GLenum targ'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] et 391 | case GL_FLOAT_VEC, GL3: glUniforsizeiptr smiz3ef,_ (b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #defince ognst GLvolid *Udnaitfao, GLenum usage) OPrENGm3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:L_DEPR13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern voiECATED(10.0,d glUniform3f (GLin t10 location, GLfloat .14); | ^ v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case 619GL_FLOAT_VEC4: glUniform4f_(b->:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 619 | glBuffelrDoact,a _(GL_ARRAY_BUFFER, max, y, z, w); break; | xverts*size ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glof(blobvert), NULL, GL_SUTnRiEAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glform4f_ glUniformB4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hu:f2937f:e13r:D anote: t'glUniform4f' has been explicitly marked deprecated herea _ glBu f2937f | eerxDtaetran | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glB void glUniform4f (GLint location, GLfloat v0, GLfloaufferData (GLenum target, GLsizeiptr size, const tGL vvo1i,d *data, GLenum usage) OPENGL_DEPRECGLfloat v2, GATED(10Lfloat v3) OPENGL_DEPRECATED(10..0, 100.14); , 10.14); | ^ | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; engine/blob.cpp:636:28: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 636 | | ^ if(estart) glUnmshared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1ia_pB glUniformu1ffer_(GL_ELEMEiNT _ A| R ^R AY_BUFFE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint vR0)) ;O P E| N ^G L_DEPRECATED(10.0, 10.14); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUIn file included from nengine/client.cppmapBuffer_ glUnmapB:3uffer: In file included from engine/engine.h:92: engine/texture.h | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuf:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | fer (GLen case GL_INum target) OPENGL_DEPRT_VEC2: glUnifoECArTm2ED(10i_(b->loc, int(x), int(y)); b.reak; 0, 10.14); | ^ | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #dengine/blob.cppe:637:28: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 637 | if(vstart) glUnmapBuffer_(fine glUniform2i_ glGL_ARRAYUniform2i | _BUFFER); | ^ ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 107 2939 | extern void gl | U#ndieffoirnme2 ig l(UGnLmianptB ulfocation, GLint v0fer_ glUnmapBuffer | , ^ GLint v1) OPEN /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875GL_DEPRECATED(10.0, 10.14); | ^: 18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glIn file included from Uengine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n 396 | m case GL_aINpTB_uVfEfC3: glUniform3er i_(b->loc, int((x),GLenum target) int(y), int(z)); break; | ^ shared/glexts.hOPENGL_DEPRECATED(10.0, 10.14);: | ^145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cppIn file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4:: glUnifo664:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 664 | glBufferSubData_(rm4i_(b->loc, int(x), GL_ELEMENT_ARRAiYnt(y), int(z), int(w)); break; | ^ _BUFFEshared/glexts.h:146R, 0, numedata*sizeof(ushort), estart:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ gl)U; niform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUnifo| r ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_'m4i (GL int locati 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern voiod ng,l BGufferSubData (GLenum targeLint v0, GLint v1, GLit, GLintptr offset, Gnt vL2s, GLint v3i)zeiptr size, const GLvoid *data ) OPOPENGL_DEPRENGL_DEPRECECATED(10.ATED(10.0, 10.14); | 0, 10.14); | ^ ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | voengine/blob.cpp:665:13:i warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d setv(con 665 | glBufferSubDasta_(GtL _ARRAY_BUFFER, 0, numvdfatloat *f, int n = 1a) *{s iSzheaodfe(rbPlaorbavert), vstart); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_'mBindi ng *b = r es109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated hereo lv e2872 | ext(); if(b) glUniform1fv_(b->loc, n, f); } ern void glBuffer SubD| ^ shared/glexts.h:139:23: ata (GLenunote: m texpanded from macro 'glUniform1fv_'a rget, GLi n139t | p#tdre foifnfes egtl,Un iGfLsizorm1fveiptr size, const_ glUniform1fv | ^ G/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:Lvoid *data) OPENGL_DEPREC2942A:T13:E D(10.0, 1note: 0'glUniform1fv' has been explicitly marked deprecated here .14); | ^ 2942 | extern voidengine/blob.cpp:669:13: warning: glUniform1fv (GLint locatio'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 669 | n, GLsizei count, const GLf loat *va glUnmapBuffer_(GL_ELEMENT_ARRAlue) OPENGL_DEPRECATED(10.0, 10.14); | ^ Y_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUIn file included from nmapBuffer_ glUnengine/client.cpp:3: In file included from engine/engine.h:92: mapBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | engine/texture.he:405x:tern GLb83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { Soolean glUnmaphaderPaBramuBffiendinrg *b = r (eGLsenouml ve(); if(b) tglaUrgnet) OPENGL_DEPRECATEDi(fo1r0m.30f,v _1(0b.-1>4l)o;c , | n ^, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13:engine/blob.cpp:670:13: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 670 | glUnmapBuffer_(GL_ARRAY_BU Fnote: F'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.E0,R )1;0 . 1| 4 ^) ; | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUIn file included from nengine/client.cppm:a3p: BIn file included from uengine/engine.hf:f92e: rengine/texture.h : 406| : ^84 : warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 406 | void setv(const vec2 *v, 2875 | extern GLboolean glUnimnatp Buffer (GLenum target) OPENGL_DEPRECn = 1) { ShaderParamATED(10.0, 10.14); | ^ Binding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ engine/blob.cpp:678:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h: 678140:23: note: expanded from macro 'glUniform2fv_' 140 | | #d e fine glUn glBindTexturiform2fv_ glUniform2fv | ^ e/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(GL_TEXTURE:_2D2943,: 13t:e xnote: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUn->id); | ^ iform/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBifv (GLint location, GLsizei count, ndconst GLfloat *value) OPENGL_DEPRECATED(10Te.0, 1x0tur.14); | ^ e (GLenum tarIn file included from get, GLuint engine/client.cppt:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = exture) OPENGL_DEPRECATED(10.0, 10.14); | ^ 1) { ShaderParamBinding *b = resolve(); if(b) glUnifengine/blob.cpporm4fv_(b->loc, n, v->v:); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | 680#:define glUniform94:fv_ warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 680 | glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here glDrawRangeElements_(GL_TR 2945 | extern vIANGLEoid S, 0, numvdata-1, numedataglUniform4fv (GL,i nGtL _lUoNcSaItGiNoEnD,_ SGHLOsRiTz,e i( ucsohuonrtt, *c)o0n); | ^ shared/glexts.h:71:30:st GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13::408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glDrawRangeElements' has been explicitly marked deprecated here 408 | void se tv(const plane *p 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GL, int n = 1) {uint end, GLsize Shi count, GLenum type, const aGLvodiedr P*airnadmiBciending *sb ) OPENGL_DEPRECATED(1= re0.0, 10.14)s;o | ^ lve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/console.o engine/console.cpp 130 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/decal.o engine/decal.cpp In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/command.cpp:1206:45: warning: variable 'numargs' set but not used [-Wunused-but-set-variable] 1206 | int comtype = CODE_COM, numargs = 0; | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline vIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: oid tangwarning: ent('glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] c o422 | n st v ec4 &v) { glVertexA ttrib4f v _(ATT R IB_TANGENT, cv.v); a} se GL_F LO| A ^ Tshared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' :172 | # d e f ignleU ngilfVoerrmt1ef_(b->loc, x); xbAreak; | ^ ttrib4fv_ glVertexAttrshared/glexts.hib:4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | exter135:22n void g:l VertexAttrib4fv (GLuint index, note: expanded from macro 'glUniform1f_' 135 | #definec golnUsnti fGoLrfml1ofa_t g*lvU)n iOfPoErNmGL_DEPRECATED(10.10f, 10.14); | ^ | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0In file included from , int y =engine/decal.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); gl0E,n ableVertexAttribArray_int z = 0,(index); } | ^ shared/glexts.h:156 in:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint indet w = 0) {x) OPENGL_DEPRECATED(10.0, 10.14); | ^ sett(x, y, z, w); } | ^ engine/decal.cpp:1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2934In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | ex 77 | static intlienren vvooid glUniform1f (GiLd disabileattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:n37t: note: lexpanded from macro 'glDisableVertexAttribArray_'o catio 157 | #define glDisableVne,rtexAttribArray_ glDisableVertexAttribAr ray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GGLfloat v0) OPENGL_DEPRECATELuint index) OPENGD(10.0, 10.14); | ^L_D EPRECATED(10.0, 10.14In file included from engine/console.cpp:); | ^ 3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUnifIn file included from engine/decal.cpp:orm2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern voi1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78d glUniform | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE2, 3, GLf (G_FLLint locatiOonA,T ,G disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | Lfloat v0, G Lfloat static inline void enable##name() { prep v1) OPENaGLr_eD;E glEnabPlReEVCeArTtEeDxAttribArray_(in(de1x0).; } \ | ^ 0shared/glexts.h,: 1561:036: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVerte.14)x;A t | ^ tribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 78engine/console.cpp | GLE_ATTRIBPOINTER(vertex:, AT3T: RIB_VERTEX, GL_FALSE, 3, GL_FLOAT, diIn file included from sabengine/engine.hl:e92(: )engine/texture.h): 424 :| 33 ^: warning: shared/glemu.h'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 424 | 70 | case GL_FLOAT_ V E static inline void disable##Cn3:ame() { g lglUnDisabliefVertexAttribArrayorm3_(indf_(be-x)>; loc, x, y,} \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define z); br glDisableVertexAttribArreay_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisablaeVertexAttribArray (GLuint index) OPENGL_DEk; | ^ PRECATshared/glexts.h:137ED(10.0, 10.14); | ^ :22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936In file included from | engine/decal.cppe:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBxtern void POINTER(vergtexl,U nAiTfToRrImB3_fVERTEX, GL_FALSE, 3, GL_FLOAT, dis ab(lGeL(i)n)t location, | G ^L flshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | o glVertexAttribPointer_(indexat v0, GLf, size, type, nloat v1, oGLfloat v2) OPrENGL_DEPRECATmalized, stride, data); \ | ^ shared/glexts.h:186:E32:D(10. note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertex0,A 10t.tr14); ibPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:| 2916 ^: 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index,In file included from GLengine/console.cppi:n3t size: In file included from engine/engine.h:, GLenum 92type, GLboolean normal: izengine/texture.he:d425,: 33G:L swarning: i'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]z e 425 | case GL_Fi stride, coLOAT_VEC4: glUnnst GLvoid *ipfooirnmt4efr_) OPENGL_D(EPb->loc, x, yRECATED(10.0, 10.14); | ^ , In file included from z, w); bengine/decal.cppreak:;1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79: 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UN| SIGNED_BYT ^E , ) | ^ shared/glexts.hshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | : 138 : 22 : note: expanded from macro 'glUniform4f_' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156: 13836: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ | #defin glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917e g:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribAlUniform4f_ glUrray (GLuintn index) OPENGL_iDEPRfEoCrAmT4f | ^ ED(10.0, 10.14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/decal.cpp:1: In file included from engine/engine.h::29375:: 13In file included from :shared/cube.h :note: 72'glUniform4f' has been explicitly marked deprecated here: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 2937 | extern void gl | Un iform4f (G L iGnLtE location, GLfloat v0, GL_flAoTaTtRIBPOINTER(color, ATT v1, GLfloatRIB_COLOR, G v2, GL_TRUE, 4, GL_UNSIGNED_BYTE, Lfloat v3) | ^ ) OPENGLshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static in_liDnEeP RvEoCiAdT EdDi(s1a0b.l0e##name,( ) { glDis1a0b.l1e4VertexAttr); | ^ ibArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: glDisableVertexAttribA'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ray | ^ 427 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2918 :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED ca(10.0, 10.14); | ^ se GLIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h_INT: glU:nifo72r: m1i_(b->lshared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ oshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, sizce, type, norma, x); blized, stride, data)r;e a\k ; | | ^ ^ shared/glexts.h:shared/glexts.h143::22: note: expanded from macro 'glUniform1i_' 143 | #d186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPeoifnitneer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLinglUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938t size, GLenum ty:pe, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.1413: note: ); 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (G| ^ Lint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | In file included from engine/console.cpp : static inline void enable##name() { p3: repare; glEnableVertexAttribArray_In file included from engine/engine.h(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' :92: engine/texture.h:429 156 | #define glEnableVertexAttribArray_ glE:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] na bleVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 4292917 | extern void glEnableVertexAttribArray (GLuint inde | x) OPENGL_DEPRECA TED(10.0, 10.14); | ^ case GL_INT_VEC2: glUnIn file included from iengine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_AfTTRIBPOINTER(texcooord0,r mA2TiT_R(IbB-_>TlEoXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70c, x, y);: 46:break ;note: expanded from macro 'GLE_ATTRIBPOINTER' | ^ 70 | static inline void disable##name() { glDisa bshared/glexts.h:144l:e22V:e rnote: texpanded from macro 'glUniform2i_'e xAttr ibArray_(inde144 | #define glUnx); } \ | ^ shared/glexts.h:i157f:o37r:m 2note: iexpanded from macro 'glDisableVertexAttribArray_'_ glUn i157 | #define glDisableVertexAttribArray_ glDiform2sableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exteri | ^ n void glDisableVertexAttribArray (GLuint index) /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: OPENGL_note: 'glUniform2i' has been explicitly marked deprecated here DE 2939P | RECATED(10.0,e 1xtern vo0.14); | ^ iIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, AdT TgRlIUBn_iTEXCOORD0, GL_FALSE, f2, GL_FLormOAT, ) | ^ shared/glemu.h2:73i: 13(:G Lnote: iexpanded from macro 'GLE_ATTRIBPOINTER'n t loc a73t | i o n , glVertexAttribPoGLintinter_(index v,0, GLint v1) OPENGL_DEPRECA size, type,TED(10.0, 10.14); | ^ normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stIn file included from rengine/console.cpp:3: In file included from engine/engine.h:ide, const GLvoid *92p: oengine/texture.hinter) OPEN:GL431_:D33E:P Rwarning: E'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]C ATED( 14310 | . 0 , 1 0 . 1 4 ) ; c| a ^s e GL_INT_VEC3: In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glUniform3i GLE_ATTRIBPOINTER(texcoord1, _(ATTRIB_TEXCOObRD1, G-L>loc,_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline voidx, y, ezn)a; breakb;le ## na| m ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' e() { prepare; glEnableVertexAttribArray_ (index);145 } \ | ^ | #shared/glexts.h:156:36:d note: expanded from macro 'glEnableVertexAttribArray_' efine glU 156 | #defininform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here e glEnableVertexA ttri2940bArray_ glEnableVertexAttribArray | exte r| n ^ void gl/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hU:n2917i:f13o:r mnote: 3'glEnableVertexAttribArray' has been explicitly marked deprecated herei (GL 2917 | extern voint ilod glEnablecVaetritoenx,A tGtLriinbtA rvr0a,y G(LGint v1,L uGint index) OPENGL_DEPRECATED(10.0, 10.L14); | ^ iIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_nFLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inlinet vv2) OPENGL_DEPRECAToid disable##name() E{ glDDi(s10.0,ableVertexAttribArray 10.14_)(index);; | ^ } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extIn file included from engine/console.cpp:ern vo3id glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ : In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | casIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5e: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GL_INT_VE81C | GLE_ATTRIBP4OINTER(t: glUniform4i_(b->loc, x,excoord1, AT y, zT,R IwB)_TEXCOORD1, GL_;FA break; | L ^ SE, 2, GL_FLOAT, ) | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #defshared/glemu.hine :g73l:U13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | n i f o r mg4lVertexAttribPoi_ glUniform4i | inter_(index, size, type, ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here n 2941 | extern voiod rgmalized, stride,l data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' Un 186 | ifor#define glVertexAttmribPointer_ g4li V(eGrLtienxtA tltocatioribPointner | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void, GLint v0, GLint v1, GLginlt v2, GLVienrtt evx3A)t tOribPointer (GLuint index, PENGGLiL_nDt Esize, GLenum type, GLboolean normalized, GLPsizeRi ECATEstride, Dc(o1n0s.t0 ,G L1v0o.i1d4 )*;pointer) O | ^ PENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:87:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:222:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 222 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:223:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 223 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:238:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:239:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 239 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:250:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 250 | glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:255:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 255 | if(flags&DF_INVMOD) { glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); zerofogcolor(); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:256:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 256 | else if(flags&DF_ADD) { glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR); zerofogcolor(); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:257:18: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 257 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:263:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 263 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:265:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 265 | if(!vbo) { glGenBuffers_(1, &vbo); dirty = true; } | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:271:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | glBufferData_(GL_ARRAY_BUFFER, maxverts*sizeof(decalvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:272:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 272 | glBufferSubData_(GL_ARRAY_BUFFER, 0, count*sizeof(decalvert), &verts[startvert]); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:275:17: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 275 | glBufferSubData_(GL_ARRAY_BUFFER, count*sizeof(decalvert), endvert*sizeof(decalvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:287:9: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 287 | glDrawArrays(GL_TRIANGLES, 0, count); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 124 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/dynlight.o engine/dynlight.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/glare.o engine/glare.cpp 110 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/grass.o engine/grass.cpp In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | In file included from engine/dynlight.cpp : 1G: LIn file included from Eengine/engine.h_:I5N: IIn file included from Tshared/cube.hA:T72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] TRIBF( v55e | r t e x, ATTRIB_VERTEX) | ^ GLE_INITshared/glemu.h:47A:9:T Tnote: Rexpanded from macro 'GLE_INITATTRIBF'I BF(ve 47 | GLE_INrtex, ITATTRIB(naAme, inTdTRIB_VERTEX) e| x, f, float) \ ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index,shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inf, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' line 42 | voi static inline void named name##suffix(##suffix(type x) { glVertexAttype x) { gltrib1##suffix##_(inVedrtexAttrib1##suffix##_ex, x); }(index, \ | ^ :161:x1):; note: }expanded from here \ | ^ 161 | glVertexAt:t161r:i1b:1 fnote: expanded from here 161 | glVertexAttrib1f__ | ^ shared/glexts.h:159 | ^ :27: note: expanded from macro 'glVertexAttrib1f_' shared/glexts.h: 159 | #define glVertexAttrib1f_ glV159erte:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrxAttrib1f | ^ ib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | exte rn void glVertexAttrib1f (GLuint in2882dex, | extern void glV GLfloat x) OPENGL_DEPRECertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10A.TED(10.0, 10.140),; | ^ 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX)In file included from | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | engine/dynlight.cpp :1 GLE_INI: TIn file included from Aengine/engine.hT:T5R: IIn file included from Bshared/cube.h(:na72: shared/glemu.h:55me, index, f, f:lo5a:t )warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB\ | ^ shared/glemu.h:43:59:_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | note: expanded from macro 'GLE_INITATTRIB' G 43 | static inlinLe voEi_dI NnIaTmAeT#T#RsIuB(namef, indefxi,x (type x, type y) f{ gl,V efrtexAttrib2##suffix##_(index, x, y); loat) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | } \ | ^ : 164 :s1t:a tnote: iexpanded from herec inline void name##suffix( ty164 | glpe x, type yVertexAttrib2f_ | ^ shared/glexts.h:163:27: )note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttr { glVertexAttriib2fb2##suffix##_(index, x, y); } \ | ^ :164 :| 1: note: expanded from here 164 | glVe ^rt /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here exAt trib2f_ | ^ shared/glexts.h:163:27: 2888note: expanded from macro 'glVertexAttrib2f_' | exter 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here n void glVertexAttrib2f (GL2888 | extern voiud ignltV indeertexx, Attrib2f (GLuinGtL findex, GLfloat x,l GoLaft x, GLfloat y) OPENGL_DEPRECATED(10.l0, 10.14)oa; | ^ t y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5:In file included from engine/glare.cppwarning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRI 55 | B _VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(nam GLE_INITATTRIBF(vertex, e, index, f, float)A \ | T ^T RIB_Vshared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | staEtiRcT EiXn)l i n| e ^ void shared/glemu.hn:a47m:e9#:# snote: uexpanded from macro 'GLE_INITATTRIBF'f fix( t47 | GLE_INITATTRIB(ype x, type y, type name, index, f, fz) { glVertexAttrib3#loat) \ | ^#suffix##_ (index,shared/glemu.h :x44,: 67y:, note: zexpanded from macro 'GLE_INITATTRIB') ; } \ | ^ :167:1:44 | static inline void name note: expanded from here 167 | g##suffix(type x, type y, type zl) {V glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ er:t167e:x1A:t tnote: rexpanded from herei b3f_ | ^ shared/glexts.h:167:27 167 | glVertexAttrib3f:_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_'note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ gl 167 | #deVertexAttrib3f | fine glVertexAttrib3f_ glVertexAt ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here trib3f 2894 | extern void glVertexAttrib3f (GLu | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894i:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | externnt index, GLf loavoid glVertexAttrib3f (GLuint index,t x, GLGLfloat x, GLfloat fy,loat y, GLfloat GLfloat z) OPENGL_DEPRECATED(10.0, 10.z14);) O| P ^E NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cppIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 551 | : In file included from engine/engine.h : 5G: LIn file included from E_INshared/cube.hI:T72A: TTRIBF(vertex, ATshared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | TRIB_VERTEX) | ^ shared/glemu.h:47GLE_INITATTRIBF(:v9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIertex, ATBTRIB(_nVaEmReT,E Xi)n dex, f, float) \ | ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, ishared/glemu.hn:45:75: note: expanded from macro 'GLE_INITATTRIB'dex, f, float) \ | ^ 45 | shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##su static inline void namfe##suffix(type x, type y, ftypiex(type z, type xw) ,{ tgylpVee ryt,e xtAytpter izb,4 #t#sype w) { glVuffix##_(indeex, x,rtexAtt y, z, w); } r | ^ :170i:b4##suffix##_(index, 1x:, note: expanded from here 170 | glVertexAttrib4f_ y, z, w| ); } ^ | ^shared/glexts.h: 171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAt:trib4f_ glVertexAttrib4f | ^ 170:1:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :note: expanded from here 170 | glVertexAttri2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defind glVertexAttrib4f (GLuine glVertexAttrib4f_ gtlVe rtexAttrib4f | ^ ind/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13e:x, note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloaGt x, GLfloat y, GLfLfloat x, GLfloat y, GLfloaloat z, t z, GLfloat w) OPENGL_DEPRECATEGLflD(10.0, 10.o14); at w) | ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertexIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , ATTR 55 | GLE_IINB_IVERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | TATTRIBF static i(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49:n note: expanded from macro 'GLE_INITATTRIBF' 48l | in est avtoiicd inlinname(e void name(concsonst vec &v) { glVertext vec Attrib&v3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAt) { glVertexAttritb3rfivb_3(fivn_de glVex,rtexAt v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ gltrib3VertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void fv glVertexAttrib3fv (GLu i| ^nt index, const /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here GLf 2895 | externl ovaoid glVertexAttrib3tf v (GLuint in*dex, cvonst ) OPENGL_DEPRECGATEDL(f10.0, 10.14); loat *v) OPENGL_D EPRECATED(10.0, 1| ^ 0.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5In file included from :engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 : shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 55'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITA | TGLE_INITTRIABF(vertex, ATTRIB_VETRTTRIBF(vertex, ATTRIB_VERTEX) EX) | ^ | shared/glemu.h ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF':49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void 49 | n static iamnline void e(const vname(conestc &v, float wv)e c{ gl VertexAttrib4f_(index, v.x, v&v, float w) { glVert.ey, v.z, w); } \ x| ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #deAfitnter igbl4Vfe_r(tienxdAetx, v.x, v.y, v.z, wtrib4f_ glVertexAtt)ri; } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' b4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 171'glVertexAttrib4f' has been explicitly marked deprecated here | #define g l2908V | eerxtteexrAnttrib void glVertexAttrib4f (GLuint index, GLfl4oat x, GLfloat y, GLflof_ glVertaextA tz, GLfloat w) OPENGL_DEPREtrib4f | ^ CATED(10.0/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 29081:013.:1 4note: ); | ^ 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuiIn file included from nengine/glare.cppt: 1i: nIn file included from dengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTeRIBF(vertex, ATTRIB_VERTEX) | x, GLfloa ^t x, GLfloat y, GLfloat z, shared/glemu.h:50GLfloa:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inlt w) OPENGL_DEPiRECAne void name(constTED(10.0 vec2 &v) { glVer, 1t0e.14); | x ^ Attrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72g: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] lVe rt55e | GLE_INxAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here I TATTRIBF2889( | evxetrtexern void glVerte, ATTRIB_VERTEX) | ^ xAttrib2fv shared/glemu.h(:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | GLuint ind static inlinex, ce void name(const vec2 &v) { glVertexAttriob2fv_(indenxs,t vG.Lvf)l;o a}t \*v) OPENGL_DEP | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2RECATfv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:E2889D(10.0, 10.14); | ^ :13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVeIn file included from engine/glare.cpp:1: In file included from engine/engine.hrte:xAt5t: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 55 | i b 2 fGLE_INITAv (GLuint inTdTRIBF(verteex, ATTRIB_VERTEX) x ,| ^ cshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inonst GLfloat *v) OPENGL_DEPRECline voAidTE nameD((10.0, 10.14); | ^ const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:VertexAttrib4fv | 5 ^ : In file included from shared/cube.h:72: shared/glemu.h:55:5: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extwarning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] er55n | v o i dG LgElVertexAttr_ib4fIv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ NITATTRIBF(verIn file included from tengine/glare.cpp:e1x, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | Gexpanded from macro 'GLE_INITATTRIBF'LE_INI TATTRIBF (c51o | l or, ATTRIB_COLOR) | ^ static inshared/glemu.hl:i47:n9:e voi note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITd nameA(TcToRnIB(name, index, f, float) \ | ^s t vshared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inlec4 &v) { ine void nameg#lVertexAtt#suffix(type x) { rib4fv_(index, v.v); } glVertexA ttrib1##suffix##_| (index, x); ^} shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define gl \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^Ve rtexshared/glexts.hA:t159:27: note: expanded from macro 'glVertexAttrib1f_'trib 4 159fv_ glVertex | Attr#idefine glVertexAttrb4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here ib 12909f | _e xgtleVrenrtexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h void glVertexAttrib4fv (GLuint i:ndex, co2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (nGLuint index, st GLfloat *v) OPGELNfGlLo_aDtE x) OPENGL_DEPRECATEDPRECATED(10.(0,10.0 1, 100..14); | ^ 14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, indexIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5,: fIn file included from shared/cube.h:72: shared/glemu.h:56:5: ,warning: f'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56l | o GLEa_INITATTRIBF(color, At) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | staTTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLtE_iIcN IiTnAlTiTnReI Bvo(name, iindex, f, fd name##suffix(typel oxa)t ){ \g l V| e ^r texAttshared/glemu.hr:i43b:159#:# snote: uexpanded from macro 'GLE_INITATTRIB'f f 43 | six##_(index, xt);atic inline void name } \# | ^ #suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :173:1: note: expanded from here 173 | glVert:176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:exAttrib1f_ | ^ shared/glexts.h:159:27: note: 163expanded from macro 'glVertexAttrib1f_' : 159 | #define glVertexAtt27: note: expanded from macro 'glVertexAttrib2f_' rib1 163 | #define glVertexAttrib2f_ glVef_ glVerrtetexAttrixb1f | ^ Attrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here :2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2888 | extern void 2882 | extern vogildV glVeretrtexAttrib2fexAttrib1f (GL uint index, GL(flGoLaut x) OPENGL_DiEntPRECATE index, GLfloat x,D GLfloat y) OPENGL_DE(10.0, 10.14); | ^ PRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h43 | : 72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | x ^, type shared/glemu.hy:)47 { glVe:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | r t e x GALE_ItNtrITAiTb2TRIB(#n#suffix##_(index, ame, index, f, xfl,o ayt)); \} \ | ^ :176:1: note: expanded from here 176 | glVe| ^ rtshared/glemu.h:44exAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_':67: note: expanded from macro 'GLE_INITATTRIB' 163 | #defi n44e | g l V e rtexAttrib2f_ glVertexAttrib2f | ^ static i/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here n line void name##suffix(2888t | externype x, t ype y, type z) { glVertexAttrib3##suvofifix##_(index, x, y, z); } \d glVertexAttrib2f (GLuint index, GLfloat x, GLfloa | ^ t:179:1 :y) OPENGL_DEPR ECATnote: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167E:27: Dnote: (expanded from macro 'glVertexAttrib3f_'10.0, 10.14); | ^ 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAtIn file included from trib3f (GLuengine/dynlight.cppi:1n: tIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_index,CO GLfloat xL, GLfloat y, GLfloat z) OOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATPENGL_DEPRTRIB(name, index, f, fEloCaAtT)ED(10.0, 1 \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 0. 1444 | ) ; | ^ static inline void name#In file included from #sengine/glare.cppuf:f1ix: (In file included from type x, type y, type z)engine/engine.h { g:l5V: eIn file included from rtexAttrib3##suffix##_shared/cube.h:72: shared/glemu.h:56:5: (warning: index, x, y, z); } \ 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRI| ^ :179:1: note: expanded from here B F179( | cgollVoerr,t eAxTTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | Att GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45r:75:ib3f_ | ^ shared/glexts.h:167:27 note: expanded from macro 'GLE_INITATTRIB' : 45 | note: expanded from macro 'glVertexAttrib3f_' 167 | #definest glVertexAttrib3f_ aglVertexAttic inline voitrd name##suffix(type x, type yi, type z, type b3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:w)2894 :{13 :g lnote: V'glVertexAttrib3f' has been explicitly marked deprecated heree rtexAttrib4 #2894# | extern void glVertexAttribsuffix##_(index, x, y3,f (GLu z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAitnt indextri, GLfloat x, GLfloat by4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVerte,xA GLfloat z) tOPtErNGL_DEPREiCATb4f_ gED(10.0, 10l.V1e4r)t;e x A| t ^t rib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from 2908engine/dynlight.cpp | :1: eIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x56tern void glVertexAttrib4f | (GLuint index, GLfloat x GLE_I, GLfloat y, GLfloatNITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:z47, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ :9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(naIn file included from me, inengine/glare.cppde:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:x, f, float) \5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static56 | i n l ine void name##suffi xG(LtEy_pIeN IxT,A TtTyRpIeB Fy(,c otlyopre, zA,T type w)TRIB_COLOR) | ^ {shared/glemu.h :g48lVertexAttrib4##suf:fi49x:# #note: _expanded from macro 'GLE_INITATTRIBF'( index, 48 | stat x, yic inline void name(const ,v z, w)e;c } &v)| { glVertexAttrib3fv_(ind ^ :182:1ex, v.v); } \ | : note: expanded from here 182 ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #def | gilVertexAttrib4f_ | ^ ne glVshared/glexts.h:171:27: note: eexpanded from macro 'glVertexAttrib4f_'r texAttrib3fv_ gl 171 | #define gVlVertexAttrib4f_ glVeertexAttrib4f | ^ r/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:texAttrib3fv note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | e | ^x tern void /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:l2895Ver:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here tex2895A | extern void glVertttrib4f e(GLuint index, GLfloat x, GLfloat y,xAttri Gb3fv (GLuinLfloat z, GLfloat t windex) OP, const GLfloat *v) OPENENGL_GLDEPRECAT_EDDE(PRECATED(10.0, 10.141); 0 .0, 10.14); | ^ | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from : engine/dynlight.cppshared/glemu.h::156: :In file included from 5engine/engine.h:: 5warning: : 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATT 56 | GLE_INITATTRIBF(RcIoBl_oCrO,L OART)T RIB_COLOR) | ^ shared/glemu.h| ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | :49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | statstatic inline voiic inline void dna mneame(const vec &v) { glV(ertexAttrib3fv_(indexc, vo.vn)s;t }v e\c | ^ shared/glexts.h:168:28: &v, float w) { glVertexAttribnote: 4fexpanded from macro 'glVertexAttrib3fv_'_ (inde x168, | #vd.exf,i nve. yg,l v.zV, w); }ertexAttrib3fv_ gl \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hine gl:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here V 2895 | extern void gertexAttrib4f_ glVertexAttrlVib4f e| ^rtexAttrib3fv (GLuint inde /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: xnote: 'glVertexAttrib4f' has been explicitly marked deprecated here , const 2908 | extern void glVertexAttrib4f (GLuint index, GLfloGLfloaat x, GLflot *v) OPEat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 1NGL_DEPRECATED(10.0,0. 10.14); | ^ 14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: shared/cube.h'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB56_ | COLOR ) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inliGLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ ne void name(const vec &v, floatshared/glemu.h w) { glV:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static einlirntee xvAotitdr inba4mfe_((const vec2 &v) { ignldVeexr,t exAttribv.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defin2e glfVve_r(tienxdAex, v.v); } \ | ttrib4f_ glVe ^ rtexAttrib4f | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2908164: | 13#define gl: note: 'glVertexAttrib4f' has been explicitly marked deprecated here V 2908 | extern void glVertexAttrib4f (ertexAttribG2fv_ Lguint index, GLfloat x, GLfloat y, GLflloat zV,e rtexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | eGLfloat w) OPxtern void glVertexAttrib2fv (GLuint index, ENGL_DEPREconstCATED(10.0, 10.14); | ^ GLfloat *v) OPENGL_DEPRECATED(10.0In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:, 10.14)56; | : ^5 : warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_IIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLNIE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: Texpanded from macro 'GLE_INITATTRIBF'ATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #defin 51 | static inline voe glVertexAttrib2fv_ idgl name(const vec4 &v) { glVertexAtVertextrib4fv_(indexA, ttrib2vfv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv .(GLuv); } int index, const GLfloat *v) OPENGL_DEPREC | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' ATED(10.0, 10.14)172; | ^ | #define glVertexAttrib4fv_ glVertexAttrib4fvIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h: 5 : In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909 56 | GLE_INIT:ATTR13IBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttr i bstatic inline vo4fv (GLuint index, const GLfloat *v) OPENGL_DiEPRdECATED(10.0, 10.14); | ^ name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); }In file included from | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #defengine/glare.cppi:n1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | e glVertexAttriGLE_INITATTRIBN(b4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: | expanded from macro 'GLE_INITATTRIBN' extern vo i53d glVertexAttr | staib4fv (GLtic uinti innldienxe, vcooinst GLfloat *v)d O PnEaNmGeL#_#DsEuPfRfEiCxAT(ED(10.0, 10.type x14); | ^ , type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4NIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:ub (GLuint index, GLubyte x, GLubyte y, GLubyte z,57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, AT GLubyte w) OPENTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:GL_DEPRE53CATED(10.0, 10.1:4); | 86: note: expanded from macro 'GLE_INITATTRIBN' ^ 53 | static inline In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void vcoid name##suffix(tolor(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ype x, type y, type z, typ| ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define gel wV e=r texAttrib4Nub_ glVertexAttrdiebf4aNuulbt w )| ^{ glVer/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVerttexexAttAttririb4N##suffixb4Nub (GLuint inde#x, GLubyte x, GLu#b_y(tien dex, x, y, z, w); y}, GLuby | ^ te z, GLubyte w) OPENGL:_DEPRE3C:A1: note: expanded from here TED(10.0, 10.14); 3 | | gl ^ VertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertIn file included from exAttrib4Nubengine/glare.cpp_ glVertexAttri:b14Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here : In file included from engine/engine.h2901 | extern v:o5: In file included from shared/cube.h:72: shared/glemu.h:59id glVertexAttrib4:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Nub (GLu59 | int index, GLubyte x, GLubyte y, GL ubyte zs, tGaLtuibyte w) cO inline void Pcolor(const bvec4 &v) { gElNVGertexAttrib4NubL_DEPRECAv_(ATTRTED(10.0, 10.14); | ^ IB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttIn file included from rengine/dynlight.cppib4Nubv_: 1: gIn file included from engine/engine.h:5: In file included from shared/cube.hlVertexAttrib:72: shared/glemu.h:58:66: 4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | exwarning: tern void'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATE 58 | Dsta(t1i0c. 0i,n l1i0n.e void color(14); const bvec &v | ^ , uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:z, alpha); }60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | | ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) shared/glexts.h:182:| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 2947 | : note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexA ttrib4Nu GLbE_INI_ glVTerATTRIB(natme, index, f, float) \ | ^exAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffi2901 | extex(type x) { glVerrntexAttrib1##suff ixv##_(indexoid, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAtt rigbl1Vfe_r t e| xAttrib4Nub (GLuint index^ , shared/glexts.hG:159L:u27b:y tnote: eexpanded from macro 'glVertexAttrib1f_' x, GLu b159y | t#define glVertexAttrib1f_ gleV eyr,t eGxLAutbtyrtieb 1zf, G| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint indexLubyte w,) GLfloat x) OPENGL_ OPENGL_DEPRECATDEPRED(10.0, 10.14); | ^ ECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVerteIn file included from xAttriengine/glare.cppb4Nubv:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60| | ^ GLE_I/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void NITATTRIglBVertexAttrF(texcoord0, AibTTRIB_TEXCOORD0) | ^ 4Nubshared/glemu.hv (GL:u47i:n9t: inote: nexpanded from macro 'GLE_INITATTRIBF'd ex, co n47st GLub | y GLE_INITATTRte *v) OPENGL_DEIPBR(EnCaAmTeE,D (i1n0d.e0x, 10.14); | ^ , In file included from engine/dynlight.cpp:1: In file included from engine/engine.hf, float) \ : | ^ 5shared/glemu.h: :43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 43 | 60 | GLEs_INITATTRIBF(texcootrad0, AtTTRiIcB inline_ vToEiXCOORD0) d name##suffix( typ| e ^ x, type shared/glemu.hy:)47 :9: note: expanded from macro 'GLE_INITATTRIBF' 47 | { GLE glVertexAttrib2##suffix##_(in_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | staticd iex, x, y); } \ n| ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: line void nexpanded from macro 'glVertexAttrib2f_' 163 | #deafmine glVere##sutexAttrib2f_ glVffix(etype x) { rglVertexAttextAtrib1##sutffix##_(index, x); r} \ | ^ :6:1: note: expanded from here ib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h6:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | | glVerextern void glVertexAttrib2f texA(tGLutrib1f_ | ^int index, GLfloat x, GLfloat y) OPENGL_ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' D 159EPRECATED(10.0, 10 | .14); | ^ #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | :5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GL E60 | _INITATTRIBF(texcoord0 GLE_INITATTRI, ATTRIB_TEXCBOFO(tRexDcoord0, ATT0RIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLEshared/glemu.h:44:67: _INITATTRInote: expanded from macro 'GLE_INITATTRIB' B(name, inde x44, | f stati, c inline void name##sufloat) \ | ^f fix(tyshared/glemu.hpe x, type y, type z) { glVertexAttrib3##suffix##_(index,: x, y, z); } 43\: 59 :| ^note: expanded from macro 'GLE_INITATTRIB':12:1: note: expanded from here 43 | static inline void na 12 | glVmeer#t#esxuAftfixtrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' ( 167type | #xd,e ftine glVertexAttrib3f_ ype y) { glglVertexAttrib2##suVertexAfttrib3f fix##_(index, x, y)| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | exte; } \ r n | ^ :9:1:v oid glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloatnote: zexpanded from here ) OPENGL_DEPRECATED(10.0, 1 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #de0f.i1ne 4); | ^ glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void gIn file included from lVertexengine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(tAexcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47ttrib2f (GL:uint9 index, GLfloat x, GLfloat y) OPENGL_DE:PRECATED(10.0, 10.14); | ^ note: expanded from macro 'GLE_INITATTRIBF' 47 | GIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5LE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x,: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | ty GLE_INIpe y, type z, type w) { glVertexAttrib4##suffix#T#ATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9:_ (index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INI TATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertetype x, type y, type z) { glxVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ Attrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertex:12:1: note: expanded from here A ttrib4f (GLuin12t | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #defindex, GLfinloat e glVertexAttrib3f_ glVertexAttrib3f | ^ x/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h, GLfloat y, GLfloat z, GLflo:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttriab3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ t w) OPENGL_DEPRECIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: Ashared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | statTiED(10.0, 10.14); | ^c inline void name##suffix(type x, type y, type z, type w) { glVertexAttriIn file included from engine/glare.cpp:b1: 4In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h##suffix##_(:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBindex, x, y, z, w); } F(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVe | rtexAttri ^b3fv_(index, v. v); :}15: 1\: | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | note: expanded from here #define glVertexAttrib3fv_ glV 15 | glVertexAttrib4f_ | ^e shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' r texAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern v171oi | d# glVertexAttrib3fv (GLuint indedefine glVertexAttrx,i bc4onst GLfloat *v) OPENGL_DEPRECATf_ glVertexAttriEb4f | ^ D(10.0, 10.14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORDIn file included from 0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inlinshared/cube.h:72: shared/glemu.h:60:5:e void name(const vec &v) { warning: g'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GlLE_INITATTRIBF(texcoordVertexAttrib3f0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(v_(indconst vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ex, v.v); 2908 | } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | extern void glVertexAttrib4#define glVertexAttrib3fv_f (GLuint index, GLfloat x, GLglVefloartexAttrib3fv t y, GLfloat z, GLflo| a ^t w) OPENG/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:_2895D:E13P:R Enote: C'glVertexAttrib3fv' has been explicitly marked deprecated hereA TED(10.0 ,2895 | 1e0x.t1e4r)n; v o| i ^d glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0,In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 : shared/glemu.h:601:05.:1 warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, A4); | ^ TTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static iIn file included from nline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuiengine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] nt ind e60x | , c o nGsLtE _GILNfIlToAaTtT R*IvB)F (OtPeExNcGoLo_rDdE0P,R EACTATTREIDB(_1T0E.X0C,O O1R0D.01)4 ) ;| ^ | ^ shared/glemu.h:49:58:In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: 72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITnote: ATTRexpanded from macro 'GLE_INITATTRIBF'IBF(texcoord0, ATTRIB _TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | ext 49 | staticern void inline void name(co glVenst vertexAttrib4fv (GLuintc index, const GLfloat *v) O &v, float w) { glVertexAttrib4f_(indePEx,N GL_DEPRECATED(10.0, 10.14); | ^v .x, v.y, v.In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #def ine glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAt tGLE_INITATTRrib4f (GILBu(innatm ei,n dienxd,e xG,L ffl,o aftl oxa,t) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | G L static inline void name##suffix(typfel oxa) { glVertexAtttr ib1##sy, GLfloat z, GLfloat w) OPENuffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14)GL_DEPRECATED(10.0,; 10.14); | ^ | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(te:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLExc_oIoNrIdT1A,T TARTITBRFI(Bt_eTxEcXoCoOrOdR0D,1 )A T T| R ^I B_TEXCOORshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' D0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | s47t | a tic in GLE_INITATTRIline voidB(name, index, nfam, float) \ | ^ eshared/glemu.h(:c43o:nst vec2 &59: note: expanded from macro 'GLE_INITATTRIB' v) { glVertexAttrib2fv_(index, v 43 | static inline void name##su.v); } \ | ^ ffishared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' x 164( | t#ydpeef ixn, type y)e glVertexAttrib2fv_ { glV glVertexAttrib2fv ertexAttrib2##suffix##_(in| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void dex, x, glVertexAttrib2fv (GLuint index, consty GLfloat *v) OPENGL_DEPRECATED(); } \ | ^ 10.:21:1: note: expanded from here 0, 10.14); | ^ 21 | glVertexAttrib2f_ | ^ In file included from engine/dynlight.cppshared/glexts.h:163:27: note: :expanded from macro 'glVertexAttrib2f_'1: In file included from engine/engine.h:5: In file included from shared/cube.h: 163 | #d72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] efine glVert 60 | GLE_INITATTRIBF(texeAttrxcoord0, ATTRIB_TEXCOORD0) | i ^ shared/glemu.h:51:50: b2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline : note: 'glVertexAttrib2f' has been explicitly marked deprecated here v 2888 | extern voioid name(consd glt vec4 &v) { glVertexVeAttrib4fv_(irtexAttrib2nfd e(xGLuint in,d vex, GLfloat x, GLflo.at y) OPENGv); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVerL_DEPtexAttRECATED(10.0, 10.1rib4fv_ glVer4texAttri); | ^ b4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | G:LE_2909I:NITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB13(n: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extame, index, f, float) \ e rn void glVertexAttrib4fv (GLuint index, cons| ^ shared/glemu.h:44:67:t GLfloat *v) note: expanded from macro 'GLE_INITATTRIB' OPENGL_DEPRECATED(10.0, 10.1 4); | ^ 44 | In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5 static : iIn file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] nl61 | i ne void n GLE_Iame##suffix(tyNpe ITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void nax, typeme##suffix(type x, ty pe yy,) t{y pgelVe z) { glVertexAttrib3##suffix##_(inrtexAttdreixb,2 #x#,s uyf,f izx)#;# _}( i\n d e| x ^, x, y); :}24 :\1 : | note: ^expanded from here :21:1: note: expanded from here 24 | glVertexAttrib3 f21_ | g l| V^e rtexshared/glexts.hA:t167t:r27i:b 2note: fexpanded from macro 'glVertexAttrib3f_'_ | ^ 167shared/glexts.h | :#163:d27: note: expanded from macro 'glVertexAttrib2f_' 163 | #defiefine glVertexAttrib3f_ glVene glVertexAttrib2f_ glrtexAttrib3fVe r| ^ t/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:e2894x:A13t:t note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern vroiidb 2gfl V | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVeertexAttrritbe3f (GxLAuint inttrib2f (GLuint index, GLfloatdex, GLfloat x, GLfl oat y, GLfxloat z) OPE,N GGLL_fDlEoPRECATED(10.0, 10.14); | ^ at y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITAT61TRIBF(te | xcoord 1 , GALTET_RIINITATTRIBF(texcBoo_TEXrd1, ATTRIB_CTEXCOOORORD1) | ^ Dshared/glemu.h:1)47 | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | :9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(n ame, in GLE_INITATTRIBd(enamex, f, float) \ | ^ , index, fshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline v,o fid nloat) a\ m| e ^# #suffix(typeshared/glemu.h :x44,:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inlin e void name##suffix(type x, type typye y, type z, typ, type z) { glVertexAttrib3##seu w) { glVertexAttrfib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ fshared/glexts.hi:x171#:#27_:( inote: nexpanded from macro 'glVertexAttrib4f_'d ex, x, y, z); } \ | ^ 171 | #define glVertexAttrib4f_ glVertex:24:1: note: expanded from here Attrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f ( 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVeGLuint irndtex, GLfleoxaAtttr ibx, GLfloat y, GLfloa3tf z, GLfloat w) OPENGL_DEPRECATED(10.0, _ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern 1void 0.14); | ^ glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, 5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ATTRIB_TEXC OORD161 | GLE_INITATTRIBF(texcoor)d1, | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | ATTR IBG_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' LE_IN I48 | static inline void name(conTATTRIB(name, index, f, float) \ | ^ sshared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inlinte vveocid name##suffix(type x, type &v ) y,{ type z, type w) glVertexAttrib3fv_(i ndex, v.v);{ glVertexAttr} \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAib4##suffix##_(index, x, y, z, w);ttri } | ^ b3fv (GLuint index, const GLfloat *v) OPENG:L_D27EPRECATED(10.0, 1:0.14); | ^ 1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:A5ttrib4f (GLuint index, GLfloat x, GLfl: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oa t61 | y, GLfloat z, GLf GLE_lINIoTaATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58:t w) OP note: expanded from macro 'GLE_INITATTRIBF' ENGL_DEP REC49A | T ED static inl(1ine void name(const vec &v, float w) { 0glV.0, 10.14);e | rtexAttrib4f_(index, v.x, v.y, v.z, w); } ^ \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint inIn file included from dexengine/dynlight.cpp,: GLfloat x, GL1fl: oIn file included from aengine/engine.ht: 5y: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTR,I GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ BF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | stIn file included from engine/glare.cpp:1a: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: tic inline void name(const vec &v) { glVertexAttrib3fv_(indwarning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e 61x, v | GLE_INI.TvATTRIBF(texcoord1, ATTR); }IB_TE \ | XCOORD1) | ^ shared/glemu.h:50:50: ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' note: expanded from macro 'GLE_INITATTRIBF' 50 | 168 | s#tdaetfiicn einline void name(const vec2 &v) {glVe glVertexAttrib2fv_(index, v.vr); t}e x\A t t| rib3fv_ glVe ^rtexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voi shared/glexts.h:d164:28: gnote: lVertexAtexpanded from macro 'glVertexAttrib2fv_' 164 | #define gtrib3fv (GlVertexAttLuirint index, const GLfloat *v) OPENGL_DEPRECb2fv_A gTlED(10.0, 10.14); VertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | ex| tern void gl ^ VertexAttrib2fv (GLuint index, const GLfloat *In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v) 61O | P E N G LG_LDEE_PIRNEICTAATTETDR(10.I0, 10.14); | ^ BF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:In file included from 58engine/glare.cpp:: 1note: : expanded from macro 'GLE_INITATTRIBF'In file included from engine/engine.h:5: In file included from shared/cube.h:72: 49 | shared/glemu.h sta:t61i:c5 :i nwarning: l'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i ne voi d61 | name(const vec &v, float w) {GLE_INITATTRIBF(tex coorgdl1V,e rAtTeTxRAItBt_rTiEbX4CfO_O(RiDn1d)e x ,| ^v .x, shared/glemu.hv:.51y:,50 v.z, w); } \ | ^ shared/glexts.h::171:27 note: expanded from macro 'GLE_INITATTRIBF' : note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f51 | stat| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glic inline void name(VertexAttrib4fc (GLuint index, GLfloat x, GLfonst vec4 &v) { lgloat y, GLfloat Vezr,t eGxAttrib4fv_(iLfnldeoxa,t v.v); w) OPENGL_DEPRECATED(10.0,} 1| 0 ^ .shared/glexts.h14); | ^ :172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVerteIn file included from xengine/dynlight.cppAttri:b41f: vIn file included from _engine/engine.h: glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29095:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | exter: In file included from n void glVertexAttrishared/cube.hb4fv (GLuint inde:x, const GLfloat72 *: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v61 | ) GLE_INITATTRIBF(texco OPENGL_Dord1, ATTRIB_TEXCEPRECATED(10.0, 10.14); OORD | ^ 1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static iIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from nline void name(const vec2 &v) { glVertexAtshared/cube.htri:b722: fshared/glemu.hv:_62(:i60n:d ex, warning: v.v'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline ); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' v 164o | i#dd enfoirmal(float x, float y, floane glVertexAttrib2fv_ glVertexAt z) { glVerttexAttribtrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28894:f13_: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exte(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'rn voi 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd:2908 :g13l:V enote: r'glVertexAttrib4f' has been explicitly marked deprecated heret exAttri b29082 | fevx t(eGrLnu ivnoti di ngdleVxe,r tceoxnAsttt rGiLbf4lfo a(tG L*uvi)n tO PiEnNdGeLx_,D EPRECATED(10.0, 10.14); GLfloat x, GLfloat y, GLfloa | ^ t z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47:VertexAttrib4fv_(index, v.v); } warning: | 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h: 17263: | 28 : note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexA tt r istbat4ifcv _i nglVertexAttrib4fvl i n| e void normal(const vec ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here &v) 2909{ | egxltVeerrnt evxoAitdt rgilbV4ertexAf_(ATTRIB_NORtMAtLr,i bv4.xfv (GLuint index, const, GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27:In file included from engine/dynlight.cpp note: expanded from macro 'glVertexAttrib4f_' 171 | #:define glVertexAttrib4f_ glVertexAttrib4f 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline vo | ^i d /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here normal(float x, float y, float z) { glVert 2908 | extern void glVertexAttrib4f (GLuint indeex, xGALtftlroiabt4 fx_,( AGLfTTRIB_NORMAL, x, y, z, 0lo.0f); at y, GLf} | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'l 171 | #define glVertexAtoat z, GLfloat w) OPtErib4f_ glVertexAttrib4f NGL_D| EP ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern RECATED(10.0, 10.14); void glVertexAttrib4f (GLuint index| ^ , GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1In file included from engine/dynlight.cpp:1: : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tan:ge63n:t47(:f lwarning: o'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | at x, float y, float static inline voidz , fnormal(const vec &vloat w = 1.0f) ) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define{ glVertexAtt rgliVb4f_(ATTeRrIB_TANGENT, xt,ex Atytr, z, wi)b;4 f} | ^ _ glVertexshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttriAbtt4rf_ glVeritexAtbt4rib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extfe r | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here n voi d2908 | gelxVteerrtne xvAotitdr igbl4VertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLflof (GLuint index, GLafloatt z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ x, GLfloat y, GLfloat z, GLfloIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | at w) OPEN GL _ DsEtPaRtEicC inlinAe void tangent(float x, TED(10.0, 10.1float y, float z, float4 ); w = 1.0f ) { glV| ^ ertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAtIn file included from engine/glare.cpp:1: In file included from engine/engine.h:trib45f : In file included from | ^ shared/cube.h:72: shared/glemu.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here :65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2908 | extern void glVertexAttr 65 | static inliib4ne void tangent(const vec &v, float w = 1.0f) { glVertexf (GLuint index, Attrib4f_(ATTRIB_TANGENT, v.x, v.GyLf,lo v.z, w); } a| t ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #xd,e GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECAfTED(1i0ne.0, glVertexAttrib4f_ glV 10.14); | ^ ertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangenIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t(const vec &v, flo a66t | w = s1t.a0tfi)c {i nglliVneer tveoxiAdt ttrainbg4efn_t((AcToTnRsItB _vTeAcN4GENT, v.x, v.y, v.z, w); } & | ^v shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defin) { glVertexAttrib4fv_(ATTRIB_TANeGE NgTl,V evr.tve)x;A t}t r i| b ^4 f_ glVershared/glexts.ht:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVeexAttrib4f | ^ rtex/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2908t:r13i:b 4note: f'glVertexAttrib4f' has been explicitly marked deprecated herev _ glVertex A2908t | terxitbe4rfnv v o| i ^d glVertexAt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2909i:b134:f note: ('glVertexAttrib4fv' has been explicitly marked deprecated hereG 2909 | extern void glLuint index, VGeLrftleoxAttrib4fv (GLuinat x, GLfloat yt inde, GLfloat z, GLfloat w) OPENGL_DEPRx, const GLfloat *Ev) OPENGL_DEPRECATED(10.0, 10.14); CATED(10.0, 10.14); | ^ | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_'In file included from engine/glare.cpp:1: In file included from engine/engine.h172: | 5#: dIn file included from eshared/cube.hf:i72n: eshared/glemu.h :g76l:V61e:r twarning: e'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x Attri 76 | static inline void enableattrib(int index) { disable(); gb4fv_ glVerltEnableVerteexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_'x Attri 156 | #define glEnableVertexAttribArrab4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern y_ glEnableVertexAttribArrvoid glVertexAttrib4fv (aGLuiyn t | i ^n /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here dex, const GLfloat *v) OPENGL_DEPRECATED(10.0, 102917. | 14e)x;t e r| n ^ void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cppIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | :s1t: In file included from aengine/engine.ht:5: In file included from ishared/cube.h:72: shared/glemu.h:77:51c inline void enableattr: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int indexib(int index) { ) { glDisableVertexAttribArray_(inddex)i;s able(); glEnableVer} | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertetexxAttribArray_(index); } | ^ shared/glexts.h:156:36: Anote: expanded from macro 'glEnableVertexAttribArray_'ttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exte156r | n void g#define glEnableVertexAttribArrlDisableVertexAttribArray (GLuint index) OPENGL_DEPRECay_ glEnaAbTleVertexAttrEibArray | D( ^ 10.0, 10.14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | In file included from engine/glare.cpp:1: In file included from engine/engine.h:5 ^: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) In file included from engine/dynlight.cpp:1: | ^ shared/glemu.h:69:54In file included from :engine/engine.h :note: 5expanded from macro 'GLE_ATTRIBPOINTER': In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | s t69a | t i c i n static inline void enable##nline vame() { prepare; glEnoid disableattrib(int indableVerex) { glDisableVertexAtttribArray_(index); } | ^ shared/glexts.h:157:37: note: exAttribArray_(index); } \ | ^ expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' A 156 | #defirner agyl_E ngalbDliesableVertexAttriVertexAtbArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here tribArray_ glEnab2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10leVertexAttribA.rray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL14); | _ ^DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/glare.cppengine/dynlight.cpp:1: In file included from :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ AT78T | R I B P OINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##naGmLeE_ATTRIBPOINTER(vertex,() { prepare; glEnableVertexAttri ATTRIB_VEbArray_(index);RTEX, G } \ | ^ L_shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_'FALSE, 3, 156GL_FLOAT, disable()) | ^ shared/glemu.h:70:46 | : note: expanded from macro 'GLE_ATTRIBPOINTER'# define 70g | l E n a b l e V esrtexAttribAtraray_ glEnableVertexAttribArrtic aiy | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here nl ine void d2917i | seaxbtlern void e##name(g) { glDisableVlEnablerteeVertexAttribxAttribArray_(index)Array (GLuin; } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' t 157 | # idnedefine glDisableVertexAttribArray_ glDixsab)l eOVPeErNtGeLx_ADtEtPrRiEbCAArTrEaDy( 1 0| . ^0 , 10/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h.:129184:)13;: note: | 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTE14); | ^ X, GL_FALSE, 3, GL_FLOAT, disable()) | ^In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 78 | 70 | static inline void d GLE_ATTRIBPOINisable##name() { glDisTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOaAT, disable()) | ^ bleVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #deshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPfoine glDisableVertexAttrinter_(index, size, type, niormalbAized, stride, datarray_ glDisableVertexAttri); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribbArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extePointer_ glVertexAttribPrn voointer | ^i d glD/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:s2916a:b13l:e Vnote: e'glVertexAttribPointer' has been explicitly marked deprecated herer texAttribArray (GLuint index) OPENGL_DEPRECATED( 102916 | extern void.0, 10.14); | ^ glVertexAttribPointer (GLuint index, GLint size, GLenum In file included from tengine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ype, GLboolean normalized, GLsizei s tride, const GLvoid *po i78n | t e r ) GOLPEE_NAGTLT_RDIEBPPOREICNATTEERD((v10.0, 10.14); | erte ^x, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(iIn file included from ndengine/glare.cpp:1: eIn file included from x, size, type, normalized, stride, dengine/engine.hat:a5); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here : 2916 | externIn file included from shared/cube.h:72: shared/glemu.h: 79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v 79 | GLE_ATTRIBPOINToEidR (colorglVertexAttribP,oi Anter (GLuiTTRIB_COLOR, GL_TRUE,nt ind 4, GL_UNSeIx, GLint size, GLenum type, GLboolean nGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' ormalized, GLs 69 | statiic inlizneei void enable##namstride, const GLvoid *pointer) OPENGL_DEe() { prepare; glEnaPbleVRECertexAttriATEbArray_(index);D(10.0, 10 } \ .| ^ shared/glexts.h14); | ^ :156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5): In file included from ;shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | | ^ GLE_ATTRIn file included from IBPOINTER(color, ATTRIB_COLORengine/glare.cpp, GL:_1TR: UIn file included from Eengine/engine.h,: 54: ,In file included from shared/cube.hGL_UNSIGNED_BYT:72: shared/glemu.h:79E:5, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' : 69 | st warning: a'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t ic inline voi d enable##name() { prepare; glEnab79leVertexAttribArray | _ ( i n dGeLxE)_;A T}T R\I | ^ shared/glexts.hBPOINTER(color, ATTRIB_COLOR, GL_:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glTRUE, 4, GL_UNSIGNED_BYTE, ) | ^ EnableVertexAttribArray_ glEnableVertexAttrshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' ib A70r | r a y | ^ static inline vo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:d disable##name() { glDisableVertexAttribArray_(inde2917:x)13: note: ; }'glEnableVertexAttribArray' has been explicitly marked deprecated here \ | ^ 2917 | exshared/glexts.h:157tern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ :37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from 157 | #define glDisableVertexAttribAengine/dynlight.cpprray_ glDisableVertexAttribArray | ^ :/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDis1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIBableVertexAttribAr_raCOLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ y shared/glemu.h:70:(GL46uint in:d note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline voied dx) OPENGLisable##name() { glDisableVer_DEPRtECexAATED(1ttribArray_(index0.0, 10.14); | ^ ); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTEtR(color, ATTRIB_CtribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDiOLOR, GL_sableVeTRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexArtexAttribPointer_(index, sittzrieb,A rtryapye ,( GnLourimnatl iizneddex, stride, data); \ ) OPENGL_DEPRECAT E| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVerD(10.0, 10.14); | ^ texAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: In file included from note: engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint in dex, GLint siz e79, | GLenum type, GLbo GLE_ATTRIBPOINTERo(colorlean normalized, GLsize, i stride, const GLvoid *pointATTRIB_COLOR, GL_TRUE, 4, GL_er) OPENGL_DUNSIGNED_BYTE, ) | ^ Eshared/glemu.h:P73REC:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAtAtriTbPointer_(ED(10.0, 10.14); | ^ index, size, type, normalized, In file included from engine/glare.cpp:1: stride, datIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, Ga); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVL_FALSE, 2, GL_FLOAT, ) | ^ ertexAtshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | statribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: tnote: 'glVertexAttribPointer' has been explicitly marked deprecated here ic inlin e2916 | void enable##name() { prepare; glEextern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLbonoleaabnl enVoerrmtaelxiAztetdr,i bGALrsriazye_i (sitnrdiedxe); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnable, const GVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here Lvo 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECAiTED(1d0.0, *pointer) OPENGL_DEPRECA 10.1TED(10.0, 10.14); | ^ 4); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ In file included from shared/glemu.hengine/glare.cpp::691:: 54In file included from :engine/engine.h :note: 5expanded from macro 'GLE_ATTRIBPOINTER': In file included from shared/cube.h:72: shared/glemu.h :6980 | : 5 : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] stat i80c | i n l iGnLeE _vAoTiTdR IeBnPaObIlNeT#E#Rn(atmeex(c)o o{r dp0r,e pAaTrTeR;I Bg_lTEEnXaCbOlOeRVDe0r,t eGxLA_tFtArLiSbEA,r r2a,y _G(Li_nFdLeOxA)T;, }) \ | | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^ 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | 70 | static inline void disab static inline void disalbele##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' # 157# | n#admeef(i)n e{ glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertex glDisableVertexAttribArray_ glDisableVertexAttriAttrbArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereibArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | ext 2918 | extern void glDisableVertexAttriern void glDisableVertexAttribArray bArr(GLuint index) OPENGLay _(GLuiDnEPtRE indCAeTED(10.0, 10.14); | ^ x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, AIn file included from Tengine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, )I BPOINTER(te| ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttxricoorbPointer_(index, size, type, normaldized0,, ATTRIB_TEXCOORD0, GL_ FAsLtSrE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_i(inddeex,, dsaitzae, type, normalized, stride, data); \ ); | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' \186 | #| d ^e fine shared/glexts.hg:l186V:e32r:t enote: xexpanded from macro 'glVertexAttribPointer_'A ttri 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint indbex, GLint size, GLenum Pointer_ glVertexAttribPointer | t ^ ype, GL/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extbeoronl evaoni dn ogrlmVaelritexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei szed, GLsizei stride, const GLvoid *pointer) OPtride, const GLvoid *pointENGL_DEPRECATED(1e0.0r) OPENGL_D, 10.14); | ^ EPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_AOINTER(texcoord1, ATTRIB_TTEXTCOORD1, GL_FALSE, 2, GL_FLOAT, )RIBPOINTER(texc | ^ shared/glemu.h:69:54oord1, ATTRIB_TEXCOORD1,: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inlin e void GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:e54: nable##name() { prepare; glEnablenote: expanded from macro 'GLE_ATTRIBPOINTER' VertexAttribArra 69 | staticy _inline void e(nabilned#e#xn)a;m e}( )\ { | p ^r eparshared/glexts.he:;156 :g36lEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnab:l enote: VertexAttribArray_ glEnableVertexAttribArray | expanded from macro 'glEnableVertexAttribArray_' ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:156 | #define glEnable13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVeVrtertexAttribArray_ glEnableexAttribArrayVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h (G:L2917uin:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here t index) 2917 | extern void gOPENGL_DEPRECATED(10.0, lEnableVer1texAttrib0Array .14); | ^ (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTEtexcoord1, ATTRR(texcoord1, ATTRIB_TEXCOORIDB1_,T EGXLC_OFORD1, GL_FALSE, 2, GL_FLOATA, L)S E ,| ^2 , GL_Fshared/glemu.hL:O70A:T46,: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexA)t | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable#tribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVerte#name() { glDisableVerxAttribArray (GLuint index) texAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: OPENGL_DEPRECATED(10.0, 10.14); | ^ expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL:_FA2918L:S13E:, note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVer 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13:t exAttribArray (GLuint index) OPnote: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, ENGLdata); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribP_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenu:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBm type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:POINTER(texco72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3ord1, ATTRIB_TEXCOORD1, GL_FALSE, 2,, GL_FLOAT, GL_FLOAT, ) | ^ ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | static inline v glVertexAttoid enable##namer() { prepibPointer_(index, size, tyape, normalized, restride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPoint;er_ glEnab glVleVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' e 156 | r#tdeexAttribPointer | ^ fine g/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | elEnableVertexAttribxtern void glVertexAttribPoinAterr r(aGyLuint index, _ glEnabGLint size, GLenum type, GLbooleanl neoVremrtexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:a13: lnote: i'glEnableVertexAttribArray' has been explicitly marked deprecated herez ed, 2917G | Lesxitzeerin stride, const GLvoid *poin ter)v oOiPdE glEnableVertexAttribArray (NGLuinGL_DEPRECAt indeTED(1x) OPENGL_DEPRECATED(10.0, 100.0, 10.14); | ^ .14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] E_ A82T | T R GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | I B P O I static inline void enNTERable##name() { prepare; glEnableVertexAttribArra(normal, ATTRIB_NORMAL, GL_Ty_(index); } \ | RUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' _( 156 | #define glEnableVertexAttribArray_i glEndex); n}a \ | ^ bleVertexAttrishared/glexts.h:157:37bArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here : note: expanded from macro 'glDisableVertexAttribArray_' 2917 | e x157 | #define gtern voilDd glEnableiVsearbleVertexteAxAttribAttribArray_rray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRI)BP;O I | ^ NTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5 static inline void disable##name() :{ glDisableVertexAttribA rrwarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | ay_(index GLE_ATTRIBPOINTER(normal, ATTRIB_NORMA); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' L, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: 157 | #note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPodefine glDisableVinter_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVerteexrAttetxrAitbtProiibnAtrerra y(_G LguliDnitsableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisab leVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ index, GLint sIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i 82 | GLE_ATTRIBze, GLePnuOIm type, GLbooleNan normaliTEzRe(d, GLsizei stride, cnormal, ATTRIB_NORMALonst GL, GL_TRvUoid *pointerE) OP,E N3G,L _GDLE_PFRLEOCAATT,E D)( 1 0| . ^0 , 10.1shared/glemu.h4); | ^ :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | 73 | G L E _ A T T R IBPOI glVNertexAttribPointer_(indTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | e x, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAtt static ribPointer | ^i nline void /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.henable##name() { prepare; glEnableVertex:A2916:ttribArray_(i13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ndex); } 2916 | extern void glVertex AttribPointer (GLuint inde\x, G | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' Lint size, GLen156 | #define glEnableVertexAttribArray_ glEnableVerutem type, GLboolean noxAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here rm a2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPlREiCzATED(10.0, 10.14); | ^ ed, GLsizeiIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] stride, const GLvoid *pointer) OPENGL_DEPRECATED(1 83 | GLE_ATTRIBPO0.0, INTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4,1 G0L._1F4L)O;A T ,| ^) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArIn file included from raengine/glare.cppy:_1(: iIn file included from nengine/engine.hd:e5x: )In file included from ; } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVeshared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r te83 | GLE_ATTRIxBPOINTER(tAattnrgent, ATTRIiB_TANGENT, GL_TbRUE, 4, GL_AFLrrOay_ glDisableVertAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' exAttribArray 69 | static inline void enab| le## ^n ame() { prepa/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:e2918;: 13g:l Enote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern vnoid agblleVertexAttrDisableVertexAttribArray (GLuint index) OPENGL_DEPREibArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glECATED(10.0, 10.14); | ^ nableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ECAT E83 | GLD(1E0.0, 10.14); | ^ _ATTRIBPOINTER(tangent, ATTRIB_TIn file included from Aengine/glare.cpp:N1GENT, GL_: TRUE, 4, GIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83L_F | L OAT, ) | ^ shared/glemu.h :73:13: Gnote: LEexpanded from macro 'GLE_ATTRIBPOINTER'_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h 73: | 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static i n lgilnVee rvtoexAttribid dPointer_(index,isable## nsaizme() { glDisableVerte, type, nexAttribArroay_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' r 157 | #definme glDisableVertalized, stride, data); \ | ^ exAttrshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define ibArray_ glDisaglVertbleVertexAttribArexAttribPointer_ glVertexrAay | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:ttribPointer 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | ext | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:ern void gl DisableVertexAttribArrnote: a'glVertexAttribPointer' has been explicitly marked deprecated here y (GL 2916 | extern void glVertexAttribuint index) OPointer (GLuint index, PENGLGLint size, GLenum type, GLb_DEPRECATED(10.0, 10.o14o)l;e | ^ an normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72.14); | ^ : shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent,In file included from Aengine/dynlight.cppTTRIB_TANGENT, :1: In file included from engine/engine.h:5: In file included from shared/cube.h:GL_T72RU: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(bE, 4, GL_FLOAT, ) | onewei ^ shared/glemu.h:73:ght, ATTRIB_B13:O Nnote: Eexpanded from macro 'GLE_ATTRIBPOINTER'W EIGHT, GL _TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ 73 | shared/glemu.h : 69 : 54 : note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inliglVene void enable##name() { prepare; glEnableVertexAttribArray_(index); rtexAttribPointer_(index, size, typ} \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' e,156 | #normalized, stride,d data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | efine glEnableVert#exdeAttfine glVertexAttribPointer_ glVertexAttribPointeribArray_ glEnrableVertexAttribArra y | ^| /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: ^note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2917 | e x2916t | eerxnt evroni dv ogid glVertexAttrilbEnableVePointer (GLuint index, GLrtexAttribArray (GLuiintn size, GLenum type, GLboolean normalized, GLsizeit sitnrdiedx) OPEeNGL_DEPRECA, consTt GLvoED(10.0, 10.14); | ^ id *pointer) OPENGL_DEPRECATED(10.0, 10.14); | In file included from ^engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATT RIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from engine/glare.cpps:1t: atic inline In file included from voiengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d di s84 | GLE_ATTRIBPOINTER(bable##name() { glDisableVertexAttribArray_(index); } onew\e ight| , ^ ATTRIshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexB_BOAttribArray_ glDisableVertexAttNEWEIGHT, GL_TRUE, 4, ribArray | ^ GL_UN/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereS IGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 2918 69 | | extern void glDisableVertexAttrib statArray (GLuint indeic inline void enable##name() { prepxare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnab)leVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: O'glEnableVertexAttribArray' has been explicitly marked deprecated hereP ENGL_DE PRE2917CA | extern TvEoD(10.0, 10.14); | ^ id glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECIn file included from engine/dynlight.cpp:1: In file included from engine/engine.hATED(10:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE.0, 10._ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TR14); | ^ UE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointIn file included from engine/glare.cpp:1: In file included from engine/engine.h:e5r: In file included from shared/cube.h:72: shared/glemu.h:84:5:_ (iwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ndex, si 84 | GLEze, type, normalized, stride, d_ATTRIBatPOINTER(bonea); \ | ^ weighshared/glexts.ht:,186 :A32T:T Rnote: Iexpanded from macro 'glVertexAttribPointer_'B _BONEW E186I | G#HdTe,fi ne glVertexAttribPointer_ glVertexAttribPGL_TRUE, ointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 4, GL_UNSIG N2916E | De_xBYTE, tern void glVertexAttr)i b P| o ^i nter shared/glemu.h(:G70L:u46i:n tnote: expanded from macro 'GLE_ATTRIBPOINTER'i ndex, 70G | L i n t s i z es,t aGtLiecn uimn ltiynpee ,v oGiLdb odoilseaabnl en#o#rnmaamlei(z)e d{, glDisableVertexAttribArraGy_(Lsizei stride, indexc)o;ns t} \ | ^ shared/glexts.h:157: GLvoid *pointer) OPENGL_D37E: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttPriRbEArraCATED(10.0, 10.14)y; | ^ _ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from AttribArray (GLuint indexshared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4OPENGL_DEPR, GL_UNSIGNED_BYTE, ) | ECATED(10.0, 10.14); | ^ ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline voIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5:i dwarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e nable##name() { prepare; glEnableVertexAttrib 84 | GLE_ATTRIABrPOINTER(boneweigrhayt_(,in dex); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' A T156T | R#IdBe_fBiOnNeE WEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTEglEnableVertexAttribAr, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ra glVertexAyttribPointer_ glEnable_(index,VertexAttribArray | ^ size, type, nor/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern malized, stride, datav);oid glEnableVer te\x A t| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | t#dreibArray (GLfuiinnt index) e glVertexAttribPointer_ glVertexAttribPointeOrP | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereENGL_DEPRECATED( 10.0, 10.14); 2916| | ^e xtern void glVertexAttribPoiIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]nter (GLui nt ind ex, GLint 85 | GLE_ATTRIBPOINTER(bsizoneeindex, ATTRIB_BONEINDEX, , GLenum tGL_FyALpSeE,, G4L,b oGoL_UNSIGNEDlean normalized, GLsizei s_tBrYiTde, constE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttri bGArray_(index); } \ | ^ shared/glexts.hLvoid *pointer) OPENGL_DEPRECATED(1:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 0.0, 1 0157. | 1#4); | ^ define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttriIn file included from engine/glare.cpp:1: In file included from engine/engine.h:5bArray (GLuint index): In file included from Oshared/cube.hPENGL_DEPR:72: shared/glemu.hE:85CATE:D5: warning: (10.0, 10.14); | ^ 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX,In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GL_FALSE, 4, G L_UNSIGNED_BYTE, ) G L| E ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' _ATTR I69B | P O I N T E R ( bsotnaeindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, tic inline void enab) | le##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 156 | 73 | #define glEnableVertexA tt rib glVertexAttribAPointer_(index, size,rray_ glE nableVertteyxAttribArraype, | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extneorrn void glEnmaalbleVertexAttribArray i(GLuint zed, stride, data); i\n d | ^ shared/glexts.h:e186x:)32 OPE: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAtNtGL_DEPRECATED(ribPointer 1| ^ 0.0, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:0.14); | ^ 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from index, GLint size, GLenum type, GLbshared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oolean 85 | GLE_ATTRIBPOINTER(bo normalized, GLsizei stride, neindex, ATTRIB_BONEINDEX, GL_FALSE, 4, const GGL_UNSILvoid *pointer) OPENGL_DEPRECATED(1GNED_0BY.0T, E1, ) | ^ shared/glemu.h:70:046.14); | ^ : note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | staIn file included from tic inline void disable##name() { glDisableVertexAtengine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] tribArray_( i87ndex); } \ | | ^ shared/glexts.h:157:37: note: stexpanded from macro 'glDisableVertexAttribArray_' 157a | t#define glDisableVertexAttribiAcr irnline void binay_ dgelDisabbo(GLuint ebo) {l deVisabele(); glBirntdexBuffeAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: r_(GL_ELEME'glDisableVertexAttribArray' has been explicitly marked deprecated hereNT_ ARRAY_BUFF E2918R | ,e xetbeor)n; v}o i d| ^g lDisablshared/glexts.he:V105e:r23t:e xnote: Aexpanded from macro 'glBindBuffer_'t tribAr r105a | y# d(eGfLiunien tg index) OPElBindBuffer_ glBindBuffeNGL_DEPRECATED(10.0r, 1| 0 ^. 14); | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGLIn file included from _engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ADEPRECATED(10.0, 10.14); | ^ TTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hU:N72S: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static IGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, istnrliidnee, vdoaitda )c;l e\a r e| b ^o () {shared/glexts.h :g186l:B32i:n dnote: Bexpanded from macro 'glVertexAttribPointer_'u ffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } 186 | #def i ne glVertexAttribPointer| _ gl ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBiVndBuffer_ glBindertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | externBuffer | ^ void g/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:V2867e:r13t:e xnote: A'glBindBuffer' has been explicitly marked deprecated heret tribPo i2867n | teexrt e(rGnL uvionitd ignldBeixn,d BGuLfifnetr s(iGzLee,n uGmL etnaurget, GLum type, GLboolint bueffer) OPENGL_DEPRECATED(10a.n 0,normali zed, GLsizei stride, cons10.14t GLv); oid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | staIn file included from tengine/dynlight.cppi:c1 : iIn file included from nengine/engine.hl:i5n: eIn file included from shared/cube.hv:o72i: dshared/glemu.h :b89i:n57d:e bwarning: o'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( GLuint 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBufefebo) { disable()r; _(GL_gARlBiRAY_BUFFER, vbo); } | ndBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); ^ } | ^ shared/glexts.h:105shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #defin:23: note: expanded from macro 'glBindBuffer_' 105 | #de glBindBuffer_ glBindBuefine glBindBuffer_ glBindBuffer | ^ ffer | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:, GLuint buffer) OPENGL_DEP2867RECATED(10.0, 10.14); | ^ :13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buIn file included from fengine/dynlight.cppf:e1r: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) 90 | O P E NsGtLa_tDiEcP REiCnAlTiEnDe( 1v0o.i0d, clearvbo10.14); | ^ () { glBindBuffer_(GL_ARRAY_BUFFER, 0)In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72; : } shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #def 88 | static inline vioidn ec lgelaBrienbdoB(u)f f{e rg_l glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: B'glBindBuffer' has been explicitly marked deprecated here in d2867 | extern void glBindBuffer_(GBLu_fEfer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0,LEMENT_ ARRAY_BUFF1E0.R14); | ^ , 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48In file included from engine/glare.cpp:1:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | : In file included from engine/engine.h:92: engine/texture.h:42:33c: asewarning: GL_FLOAT_VEC4:'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUniform4fv_(loc, 42 | case size, param->fval)GL_FLOAT: glUniform1fv_(loc, siz;e, pbarreaamk-;> f v| a ^l ); breashared/glexts.hk:;142 : 23| : ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 139 | # d2945e | feixntee rn void glUniform4glUniform1fv_f glUv (GLint locantionif,o rGmL1sfivz e i| ^c ount, con/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:t2942 :G13L:f lnote: oat *value) OPENGL_DE'glUniform1fv' has been explicitly marked deprecated here PRECATED(10. 2942 | extern void g0l, 10.14); | ^ Uniform1fv (GLint location, GLIn file included from sizei cengine/dynlight.cppo:1u: nt, const GLfloatIn file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | *value) OPENGL_DEPRECATED(1 case GL_IN0T:. 0 , g10.14); | ^ lUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern voIn file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLid glUniform1iv (GLint locaOtionA,T _GVLEsCi2z:e i count, const GLint *value) OPENGL_DEPREglUnifCorm2fv_(loc, size, param->fval); break; | A ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' T E140D | (#10d.efine glUnifo0, 10.14); | ^ rm2fv_ glUniIn file included from fengine/dynlight.cpporm2:1f: vIn file included from engine/engine.h:92: engine/texture.h:50:33 | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here : warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 294350 | | e x t ern void glUniform2fv (GLint location, GLsizei count, c case GL_INT_VEC2: onst GLfloat *value) OPENGL_DglUniEPRECATED(10.0, 10.14form2iv_(loc, size, pa);ra | ^m- >ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniforIn file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] m2 i46v | ( G L i n t l o c a tciaosne, GL_FLOGATLsizei count, co_VEC3: glUniform3fv_(nsloc, st GLint *vaize, param->fval); brleak; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' u e) OPENGL_DEP141 | #define glUniform3fv_RECATED(10 .0gl, 10.14); | ^ Uniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fvIn file included from (engine/dynlight.cppG:L1i: nIn file included from tengine/engine.h :location, GL92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s izei coun 51 | t, const GLfloat *value) OPE case GL_INT_VEC3: gNGL_lDUnEPRECATED(10.i0fo, 10.r1m34iv)_; | ^ (loc, sizeIn file included from engine/glare.cpp:1: In file included from ,engine/engine.h p:aram->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ 92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | g case lUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLintGL_FLO AlTo_VEC4: glUniform4fv_(loc, cation, GLsizei count,s cize, ponst aGLintr a*mv-a>lfuvea)l )OPENGL_DEPREC; break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' A 142T | E#Dd(e1f0i.n0e, g1l0U.n1i4f)o;r m 4| f ^v _ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4In file included from engine/dynlight.cpp:fv 1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | (GLint location, GLsizei c case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); breaount, const GLfloat *value) OPENGL_DEPRECATED(10.k; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 0, 10.1501 | 4); | ^ #define glUniform4iv_ glUniform4ivIn file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ case GL_INT: glUniform1ivIn file included from engine/dynlight.cpp_:(1l: oIn file included from cengine/engine.h,: 92s: iengine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ze, 53 | p ar am-> i v a l ) ; b r ecaaks;e G| L ^_ FLOAT_MAshared/glexts.hT:2147:: 23g:l UniformMatrix2fv_(loc, 1, GL_FALSE, paranote: expanded from macro 'glUniform1iv_' 147 | #define glUniform1ivm_ g->fvallUniform1iv); break; | ^ shared/glexts.h: | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern 151void :g29l:U nnote: iexpanded from macro 'glUniformMatrix2fv_'f orm 1151i | v# d(eGfLiinnet glloUcnaitfioornm,M aGLsizei count, const Gtrix2fv_ glUniformMatrix2Lint *valufe) vO P E| N ^G L_DEPRE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hC:A2950T:E13D:( 1note: 0'glUniformMatrix2fv' has been explicitly marked deprecated here. 0, 10.14); | ^ 2950 | extIn file included from engine/glare.cpp:1e: rIn file included from n void glUniformMatrix2fv (Gengine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GLint location, GL_INT_VEC2: glUniform2iv_(locLsizei count, GL, size, param->ival); break; boolean| ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #d efitnransposee glUniform2iv,_ cognst GLfloat *valuleUniform2iv | ) ^ OPENGL_DEPRECATED(1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUn0i.0form2iv (,G 10.14); | ^ Lint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14In file included from engine/dynlight.cpp:1: In file included from ); | ^ engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51: 54 | 33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | ca s case GLe GL_FLOAT_MAT3: glUniformM_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.ha:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13:t note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | externr ivxo3ifdv _glUniform3iv (GLi(locn, 1, tG Llocation, GLsizei count, const GLint_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: *value) OPENnote: GL_DEPRECATED(1expanded from macro 'glUniformMatrix3fv_' 0.0, 10.14); | ^ 152 | #define glUniformMatrix3fv_ glUIn file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ivanifolrm)M;a tbrriexa3kf;v | | ^ ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUn/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | iforme4iv_x tegrlUniform4inv | ^ v/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13:o inote: d glUnifor'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUnimMatrix3fv (GLint locatioform4iv (n,G LGLsizei ciountnt, GLboolean tra nloscpose, const GLfation, lGoLasti z*evia lcuoeu)n OPENGL_DEPRECAtTE, D(10.const GLint *value) OPEN0, 1G0L._1D4E)P;R E C| A ^T ED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 53engine/dynlight.cpp:1: In file included from engine/engine.h: | case GL_92F: engine/texture.hL:O55A:T33_:M Awarning: T'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOA2T_M: glUniformMaAtTr4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param-ix2fv_(l>fval); boc, 1, GLr_FeAak; | ^ Lshared/glexts.hS:E, p153:29: note: expanded from macro 'glUniformMatrix4fv_' a 153 | #define glUniforrmMatramix4fv_ ->fval); break; | ^g lUshared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' n 151 | #define glUiformMatniformMatrix2frix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13:v_ note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952glUn | extern void glUniformMatrix4fv ifor(GLinmt Matrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:location, GLsizei co13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here unt 2950 | extern void glUnifor,m Matrix2fGLboolean trav (GLint nsplocation, oGse, const GLLsizei count, GLboolean tranfloat *vaslupe) OPENGL_ose, const DEPRECATED(1GLfloat *valu0e.)0 ,O P1E0N.G1L4_)D;E P R| E ^C ATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2fIn file included from engine/glare.cpp:1_ glUniform2f : In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h387 | case GL_FLOAT: glUnif:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | externor void glUniform2fm1f_(b->loc, (GLint location, GLflo at v0, GLfloat vx); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glU1) OPENGL_DEPRECATED(10.niform1f0_ , 1g0lU.14); | ^ niform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here In file included from engine/dynlight.cpp:1: In file included from 2934 | extern void glUniform1f (GLint locatioengine/engine.hn, GLf:l92o: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GLat v0) OPENGL__FLOAT_DEPRECATED(10.0, 10.14); | ^ VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1,In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | GLfl caoat v2) OPENGL_DEPRECATED(10.0, 10.14); se GL_FLOAT_VEC2: g| l ^ Uniform2f_(b->loc, x, y); break; In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | cas| ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' e GL_F L136O | A#Td_eVfEiCne glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUnif4: glUniform4f_(b->loorm2f (GLint location, GLfloat v0, GLfloac,t v1) OPENGx, y, z, w); breakL_DEPRECATED(1;0. 0 ,| ^1 0.14);shared/glexts.h : 138| : ^22 : note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | exteIn file included from rengine/glare.cppn void glUniform4f (GLi:nt1: In file included from engine/engine.h: 92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] location, GLfl 391 | case GL_FLOAT_oVatE v0, GLfloat Cv1, G3: glLUnfloat v2, GLfloat v3) OPENGL_DEPiform3f_(bRECATED(10.0, 10.14); | ^ ->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniformIn file included from 3f_ glengine/dynlight.cppUn:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | iform3f cas e G L| _ ^I NT: glUniform1i_(/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb->l:o2936c:,13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glU niiform3f (GLint location, GLfnltoa(tx ))v0, GLfloat v1, GL; break; | ^ float v2) OPshared/glexts.hE:143NGL_DEPRECATED(10.0, 10.14); : 22| ^ : note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUnIn file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i 393 | f o r m 1 i ( G L i n tc alsoec aGtLi_oFnL,O AGTLint v0) OPENGL_DEP_RVEC4: glUECATniform4f_ED(10.0, 10.14); | ^ (b->loc, x, y, z, w); break; | ^ shared/glexts.h:138In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h::22395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | : note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2937:13 :c anote: s'glUniform4f' has been explicitly marked deprecated heree GL_INT _2937V | EeCx2t:e r n glUniform2i_(b->loc, int(x), int(y)); void glUni fobrrme4afk; | ^ shared/glexts.h:144:22(GLint :l note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | oecaxttion, eGrnL vfoild glUniform2i (GLint locaoat v0, GLfloat v1t, ion, GLint v0, GLinGLfloat vt v1) OPENGL_DEPR2EC,A TGELD(10.0, 10.14); | ^ float v3) OPENGL_DEPRECAIn file included from Tengine/dynlight.cpp:1: EIn file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | D(10.0, 10. 14 ) ; | ^ case GL_INT_VEC3: glUniform3i_(b-In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394>:33:l owarning: c'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], int(x), int(y), int(z)); break 394 | ; case | G ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #dL_INT: e glUniform1i_(fb->loc, int(x)); break; ine glUniform3i_ glUn | ^ shared/glexts.h:143:22:iform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | ex note: expanded from macro 'glUniform1i_'tern void glUniform3i (GLint lo 143 | #define glUniform1i_ glUniform1ic a tion, GLint v0, GLint| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:1, GLint v2) OPENGL_DEPRECATED(12938:130.0, 10.14: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint locati); | ^ on, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.hIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397::33395:: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_I33N: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | cT_VEC4: glUnifoarm4i_(sb->loc, e GL_INT_VEC2: glUniforint(x), int(y), intm2i_(b->loc, int(z), i(nt(w)); bxre),ak; i| ^ nt(y)); brshared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' eak; | ^ 146 | #define glshared/glexts.h:Uniform4i_ gl144U:22n: inote: expanded from macro 'glUniform2i_'f or 144 | #define glUniform2i_ glUm4i | ^ n/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:i2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4iform2i | ^ (GLint location, GLint v0, GLint v1, GLint v2, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hGLi:n2939t: 13v:3 )note: 'glUniform2i' has been explicitly marked deprecated hereO PENGL _2939D | EePxRtEeCrAnT EvDo(i1d0 .0, 10.14); | ^ glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_'In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b)145 | #define glUni glUniform1fv_(b->loform3i_ glUniform3i | ^ c, n, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940f | ); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #defiextern void glUniform3i (ne glUniform1fv_ GLint logcation,lUnifor GLim1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here nt v2942 | extern void0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14) g;lU | ^ niform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), intIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (y )405, | void setv(const vec *v,int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' int n146 | =# d1e)f i{n eS hgaldUenriPfaorramm4Bi_ glUnifoirnmd4iin g | * ^b =/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :r2941esolve(); if(b) glUni:13: note: 'glUniform4i' has been explicitly marked deprecated here form3 f2941v | _e(xbt-e>rlno cv,oi dn glUniform4i (GLint loc,ation, v-GLi>v); n}t v0, G | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' Lint 141 | #defv1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.i1ne glUniform3fv_ glU4niform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:); | ^ 2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.In file included from 1engine/glare.cpp4:)1;: In file included from engine/engine.h| : ^92 : engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f,In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | vint n = 1) { ShaderParamBinding *b =oid setv(const vec reso4 *v, lve(); if(b) int nglU n= 1) { ShaderParamBinding *b = resoilfvoerm(1); fv_(b->loc, n,if( f); } | ^ shared/glexts.h:139:23:b note: expanded from macro 'glUniform1fv_' ) glUni139f | #oderfimne4 fv_(bglUni-f>olorcm, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #1define glUniform4fvf_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:v_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: 13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extnote: 'glUniform1fv' has been explicitly marked deprecated here er 2942 | extern nvoid glUniform1fv void( GgLliUniform4nfv (GLint location, GLsizei cotunt, locconst GLfloat *value) OaPENtGiLon, GLsizei count, _DEPRECATED(10.0, 10.14); | ^const GLfloat *value) OPENGL_DEPRECA TED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, inIn file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:t83 :n warning: ='glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1) { Sha d405e | r P a r avmoBiidn dsientgv (*cbo n=s tr evseocl v*ev(,); iinft( bn) =g l1Unifor) { Sham4fv_(b->loc, nderParamBinding *b ,= r p->v); }esolve(); if(b) glUniform3 fv_( | ^ shared/glexts.h:142b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' : 14123: note: expanded from macro 'glUniform4fv_' | #define 142 | glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | e#define glUniform4fv_ glUnxifortern void glUniform3fm4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: v (GLint location, GLsizenote: 'glUniform4fv' has been explicitly marked deprecated here 2945 | ei count, const GLfloat x*vatern void glUniforlm4fv (GuLe)i nOt locatioPnE, GLsizei count, const GLNfGloat *L_DEPRvalue) OPENGL_DEPRECATED(10.0, 10.14)ECATED(10.0, ;1 0 .| 1 ^4 ); | ^ In file included from In file included from engine/glare.cppengine/dynlight.cpp::11: : In file included from In file included from engine/engine.hengine/engine.h:92: engine/texture.h:406:84: :warning: 92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | 409 | vvooid setvi(dc onst matrisetv(xc2 *m, int n = 1) {onst vec2 *v, int n = 1) { ShaderParamBin ShaderParamBinding *db = resolve(in);g if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^* shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ gbl U=n irfeosrmMatrix2fvolve(); if(b) g | ^ l/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hU:2950:nifo13r:m2fv_(b-> lnote: oc'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern v, n, v->void glUniformM); } | ^ shared/glexts.h:140atrix2fv :(23GLint location, GLsizei co: note: expanded from macro 'glUniform2fv_' 140 | #define glUnifount, GLbooleanrm t2fv_ glUniform2fv | ^ ranspose, const /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943GLfloat *value) :O13P: Enote: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void gNGL_DElUniform2fv (GLint locatioPRECATED(10.0n,, 10.14); | ^ GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b* b == rresolve(); if(b) glUneisform4fv_(b->loc, n, v->v); } olve(); if( | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #definb) glUniformMae glUniform4fv_ glUniform4fv t rix3fv_(b->loc, n, GL_FALS| E, m->a.v); } | ^ shared/glexts.h ^ :152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here #2945d | extern evfoinied glUngilfUniforormMatrix3fv_ glUniform4fv (GLint location, GLsizei count, cmMatrixonst GLfloat *v3fv | ^alue) OPENGL_DEPRECATED(10.0, 1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:0.2951:14); | ^ 13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here In file included from 2951 | exterengine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n408 | v o ivoidd setglUniformMatrix3fv (GLint location, GLsizei cov(const unt, GLboolepan tranlane *p, int n = s1)p o{s eS,h acdoenrsPta rGaLmfBlionadti n*gv a*lbu e=) rOesolve();PENGL if(b) glUnifor_DEPRECATED(10.0, 10.14);m4fv_(b->loc, n, p->v); } | | ^ ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , GL_FALSE, m->a 411 | . v );void setv(const matri x} | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | 4 *m, int n = 1) { ShaderParamBindin#define glUniformMatrix2fv_ glUniformMatrix2fvg *b | ^ =/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :r2950e:s13o:l vnote: e'glUniformMatrix2fv' has been explicitly marked deprecated here( ); if(b) glU 2950 | extern void glUniformMatrix4fvn_(b->ifloorcm,M atrix2fv (GLint location, GLsizei count, GLbon, GL_FALSE, m->a.v);o l}e a n| ^t ranspose, const GLfloat *value) shared/glexts.hO:P153E:N29G:L _note: Dexpanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformEPRECATED(10.0, 10.1Matrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 4 2952) | ;e x t| e ^rn vo id glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #deIn file included from fine gengine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | voidlUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformM setv(coantrix3fv (GLint location, GLsizei count, GLbooleast int *i, int n = 1) { Shn transpaodesre, constP aramBinding *b = resolve();GLfloat *value) OPENG if(b) glUnL_DEiPfRECATEDo(1r0m.10, 10.14); | ^ iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, G| ^ L_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #defineIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) gl { SUniformhMadatrix4fv_ gelUrniformMatPrariax4fv | ^ m/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hBinding *b = resolve(); if(b):2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952g | leUxntiefronr mvoid glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *val3iv_(b->loc, n, v->v); } ue | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | e) OPENGL_DEPRECATED(10.0, 10.14x); tern void glUniform3iv (GLint locati on| ^ , GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | vIn file included from oengine/glare.cppi:d1 : In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(csetv(const ivec2 *v, int n =onst int *i, int n = 1) { Shad 1) { ShaderPaerParamBramBindininding *b g *b = r= resolve(); if(b) glUneifosolve(); if(b) glUniform2iv_(rm1ivb->loc,_ n,( bv-->>lvo); } | ^ c, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' shared/glexts.h: 148:147 | #de23f: inote: expanded from macro 'glUniform2iv_'n e g 148lUniform1iv_ glUniform1iv | ^ | #defin/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: e glUnnote: 'glUniform1iv' has been explicitly marked deprecated here if orm2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern2946 void glU | extern void glUnniform2iv (GLiint folrom1iv (GLicnatti olno,c aGtLisoinz,e iG Lcsoiuzneti, ccoounnstt, GcLoinnstt *value )G LOiPnEtN GL*_vDaElPuReE)C AOTPEEDN(G1L0_.D0E,P R1E0C.A1T4E)D;( 1 0| . ^0 , 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShadIn file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] erParamBin 441 | voding *b = resolve(); if(bid setv(const ivec *v, int n) glUn i= 1) { ShaderParamBinform4iv_(b->loc, n, v->v); d} | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #defiing *b n=e resolveg();lU niform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here if 2949 | extern vo(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define gid glUniforml4iUv (GLinniform3itv_ lglUniform3iv | ^ o/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc:2948a:t13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsiizoeni, GLs izei count, councto,n scto nGsLti nGtL i*nvta l*uvea)l uOeP)E NOGPLE_NDGELP_RDEECPATED(10.0, 10.14); | ^ RECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | if(!blurtex) glGenTextures(1, &blurtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | if(!rendertex) glGenTextures(1, &rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | glDrawBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glReadBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | glScissor(x, y, w, h); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 247 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUnIn file included from iform3f (GLint locengine/glare.cpp:2: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ation, GLfloat v0, GLfl 350 | glViewporto(0,a t0 ,v 1v,ieww, viewh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPEN GL_DEPRECATED(10.0, 10.14); | ^ GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 358engine/dynlight.cpp | : glSci1s: sIn file included from oengine/engine.hr:(92s: xengine/texture.h,: 425s:y33,: sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern vwarning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oi 425 | d g l S c i s sor (GLint case GL_FLOAT_VEC4: glUniform4x, GLint y, GLfsizei width, GLsizei height)_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ O/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f PENGL(_DGLEPRECATED(1i0n.0, 10.14)t; | ^ location, GLfloat v0,In file included from engine/glare.cpp:2: engine/rendertarget.h:359 GLfloat v1, :13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 359 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: :'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: 2472 : 13 : glUniform1i_(b->loc, x); break; | ^ note: 'glEnable' has been explicitly marked deprecated here shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_'2472 | ex 143 | #defintern void glEnable (eGL egnlum cap) OPENGL_DEPRECATED(Uniform1i1_0 .g0l,U n1i0f.o1r4m)1;i | ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1In file included from engine/glare.cpp:2: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | SAi (GLinVt location, GLint vEC0) OPEONGLORMASKL _DEPREC| ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask,A sTiEzDe(o1f0(.o0l,d c1olormask))) glColorMask(COLORMASK, GL_TRUE);0.14); | | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ :2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLbooIn file included from lengine/dynlight.cppea:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n b 429 | l u case e, GLbooleaGnL alpha) OPENGL_DEPRE_INT_VEC2: glUniform2iCATED(_(b->loc, x, y); br10.0, 10.14); | ^ eak; | ^ shared/glexts.h:In file included from engine/glare.cpp:2: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]144:22: note: expanded from macro 'glUniform2i_' 144 | #def i ne glUni370f | o r m2i_ glUniform2i | ^ if(!dep/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extterhn vtest()) glDiosable(GL_Did glUniform2i (GLint locationE, PTGLint v0, GLint v1) OPENGL_DEPREHC_ATTEESDT()1;0 . 0| , ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | e 10.14); | xtern void glDisable (GLe ^ num cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | In file included from engine/glare.cpp:2: engine/rendertarget.h:374: case GL26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _374I | N T _ V E C 3 : i f (g!ldUenpitfhotest()) glEnable(GL_DEPTH_TEST); | ^ r/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:m3i13: note: 'glEnable' has been explicitly marked deprecated here 2472 | _ex(tern void glEnable (GLeb->loc, x, y, z); breanum kcap) OPENGL_DEPRECATED(10.;0, | ^ 10.14); | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #defineIn file included from engine/glare.cppg:l2U: nengine/rendertarget.hi:f376o:r24m:3 iwarning: _'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glU 376 | niform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint loc iation, GLint v0, GLint v1, GLint vf(scissori2) nOgPENGL_DEPRECATED(10.0, 10.14); | ^ ) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | cacseap) OPENGL_DEPRECATED(10.0 GL_INT_VEC4: , 10.14); | ^ glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' In file included from 146 | #defineengine/glare.cpp:2: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUnif 385 | o r m RESTORECOL4i_ glUnORMASK | ^ engine/engine.hi:f238:9: note: expanded from macro 'RESTORECOLORMASK' or 238 | m 4 glCio | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here lorMask(C2941O | LORMASexternK, void glU nGL_iTfRUE)orm4i (GLint location, GLint v0, GLint; \ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask v1, GLint v2, GLint v3) OPE (GLboolean red, GLboolean greeNGL_DEnP,R EGCLAbToEoDl(e1a0n. 0b,l u1e0,. 14)G;L b o| o ^l ean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | glBindTexture(GL_TEXTURE_2D, rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:47:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:48:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:52:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | glBindTexture(GL_TEXTURE_2D, glaretex.rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:58:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. 137 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/irc.o engine/irc.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/lightmap.o engine/lightmap.cpp In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:286:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 286 | if(!grassvbo) glGenBuffers_(1, &grassvbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:290:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 290 | glBufferData_(GL_ARRAY_BUFFER, grassvbosize, size == grassvbosize ? grassverts.getbuf() : NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:291:30: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 291 | if(size != grassvbosize) glBufferSubData_(GL_ARRAY_BUFFER, 0, size, grassverts.getbuf()); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:299:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 299 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:300:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 300 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:301:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 301 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:302:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 302 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:332:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glBindTexture(GL_TEXTURE_2D, g.tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:337:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:338:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 338 | glBindTexture(GL_TEXTURE_2D, g.lmtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:339:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:355:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 355 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:356:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 356 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:357:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 357 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:362:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 362 | if(grassvbo) { glDeleteBuffers_(1, &grassvbo); grassvbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 124 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/main.o engine/main.cpp In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint indeIn file included from xengine/irc.cpp,:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 GLubyte x, GLubyte y, GLubyte z, GLubyte: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_IN ITwA)TTRIBF(vertex, ATTRIB_VERT EX) O P| E ^N GL_DEPREshared/glemu.hC:A47T:E9D:( 1note: 0expanded from macro 'GLE_INITATTRIBF'. 0, 1 047. | 1 4 ) ; | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suIn file included from fengine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inlinefix(t yvopide x) { gl color(const bvec4 &v) { glVeVrertexAttrib1##suffix##_(indtexAttribex, x); } \ | ^ 4Nubv_(ATTRIB_COLOR, v.v); :161:1: note: expanded from here 161 | glVert} | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' exAtt r183i | b#d1eff_i n e| ^g lVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ 2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :c2882o:n13s:t note: G'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extLeurbny tveo i*d glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DvE) PRECATED(10.0, 10.14OPENGL_DE); P | ^ RECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55In file included from | engine/lightmap.cpp : 1 : In file included from Gengine/engine.hL:E5_: IIn file included from Nshared/cube.hI:T72A: Tshared/glemu.hT:R60I:B5F:(vertex, ATTRIB_V warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE 60 | GLE_INITATTRIBF(texcoord_INITATTRI0, ATTRIB_TEXCOORDB(name, i0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRndIex, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' B(name, index 43 | stat, f, fic inlloat) \ | ^ shared/glemu.h:42:51i:n enote: expanded from macro 'GLE_INITATTRIB' v 42 | static inoildine void nname##suffix(type x, type y) { glame##suffix(typeV x) { egrltVeexrtAttrib2##suffix##_(index,ex Attrib1##sux, fyfix##_(index, x); } \ | ^ );:6 :1: note: expanded from here 6 | glV} e\ | ^rtexAttrib1f_ | ^ :164:1: note: expanded from here 164 | shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' glVertex 159 | #define glVertexAttrib1f_ glVAttrib2f_ | ^ ertshared/glexts.he:x163A:t27t:r inote: bexpanded from macro 'glVertexAttrib2f_'1 f | ^ 163 | #defin/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he: 2882g:l13V:e note: 'glVertexAttrib1f' has been explicitly marked deprecated herer 2882 | extern vtexAttrib2f_ glVertexAttrib2f | ^oid glVerte xAttrib1f (GL/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hu:i2888n:t13 index, :GLf lnote: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | exotaetr nx )v oOiPdE NgGlLV_eDEPRECATED(10.0, 10.14); | ^r texAttrib2f (GLuint indeIn file included from xengine/lightmap.cpp:, GLfl1o: aIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIBt_TE XCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | x , GLf l o aGLt y) OPENE_INITATTRIB(name, indeGxL_DEPRECATE,D f(,1 f0.0l,oat) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline 10 void name##suffix(type x, type y) { glVer.14); | ^ texAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATT: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | eRxtern void glVertIB_VERexAttrib2f (GTLEuinX) t | in ^ shared/glemu.hd:ex47,:9: note: GLfloat x, GLfloat y) OPENGL_DEPRECAexpanded from macro 'GLE_INITATTRIBF' T E47D(10.0, 10.14); | GLE | _INITATTRIB(name, index, f, float) \ | ^ ^shared/glemu.h :44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); }In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h :\60 : 5| : ^ warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | : ^ shared/glemu.h167::47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(n1ame, inde:x, note: f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB'expanded from here 167 | glVertexAt trib 44 | 3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' static inline void name##suffix(type x, 167 | #de ftiypne ye, type z) { glVertexAttriglVertebxAttrib3f_ glVertexAttr3i##suffix##_(index, xb3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: ,'glVertexAttrib3f' has been explicitly marked deprecated here y, z); } \ | ^ :12:1: note: expanded from here 2894 | e 12 | glVxtern void glVertexAtertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' t 167 | #define glVertexAttrib3f_ glVrib3f (GLuint index, GLfelrotaetx Axt,t rGiLbf3lfo a t| ^y , GLfloat z/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | ex) OPENGL_DEPtern void gRlVertexAtEtrib3f (GLuint index, GLCATED(10.0, 10.14); | ^ float x, GLfloat y, GLfloat zIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72): shared/glemu.hO:P55E:N5G:L _warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] DEPRECATED 55 | GLE_INI(10TATTRIBF.0, 10.14); | ^( vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | In file included from engine/lightmap.cpp:1: In file included from engine/engine.h : 5 : In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITAstatic inline void nameTTRIBF(t#excoord0, AT#TRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' s u47 | ffix(type x, type y, type z, type w) { gl V er t GLE_eINITATTRIB(name,x index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(typAttrib4##suffix##_(index, x, y, z, w); } | e x ^, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here :170:1 15 | glVertexAttrib4f_ | :^ note: shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define expanded from here 170 | glVertexglAtVterritbe4xfA_t t r| i^b 4f_ glVertshared/glexts.he:x171A:t27t:r inote: bexpanded from macro 'glVertexAttrib4f_'4 f | ^ 171 | #defi/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:2908e: 13g:l Vnote: e'glVertexAttrib4f' has been explicitly marked deprecated herer texAt 2908 | extern void glVertexAttrib4f (GLuint index, GLflotrib4f_ glVerteat x, GLfloat y, GLfloatxAttrib4f | ^ z, GL/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:loa2908t w) OPENGL_DEPRECATED(10.0, 10.14); | ^ :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat In file included from y, GLfloat z, GLfloatengine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h :60w:)5 :O Pwarning: E'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0,NGL_DEPRECATED(10.0 ,A T10.14);TRIB_TEXCOORD0) | ^ shared/glemu.h | ^ :48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3In file included from fv engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 55 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2895 :13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here GLE_INITATTRIBF(verte2895x | ,extern void glVertexAttri ATTRIB_VERTb3fv (GLEuXi)n t | i ^n dex, const Gshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | Lfloat *v) OPENGL_DEPRECATED(10. 0, 10.14); | ^ static inline void name(const vec &v) { glVertexAttrib3fv_(index,In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INI v.v); } \ | ^TATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #de statfine glVertexAttrib3fv_ glVertexAttrib3fv | ^ ic i/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:l2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voidi glVneer tveoxiAdt tname(const vec &v, float w)rib3fv { g(lVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^G Luint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITA 2908 | extern void glVertexAttrib4f (GLuint TTRIBF(vertex, ATinTRdexIB_VE,R GLfloat x, GLfloat Ty, GLfloaEX) t z, GLfloat w) OPENGL_DEPRECATED(10.0| , 10.14); | ^ ^ shared/glemu.h:49:58: note: In file included from expanded from macro 'GLE_INITATTRIBF' engine/lightmap.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITA49 | static TinTRIBlF(texcoord0, ATTRIB_TEXCOORD0) i | ^ shared/glemu.hn:50:50:e void name(cnote: oexpanded from macro 'GLE_INITATTRIBF' n 50 | static inline void sname(const vtec2 &v) vec &v, float w) { glVert{ egxlAttrib4f_(index, v.x, v.y, v.zVertexAttr, w); } \ | ^i shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' b2 171 | #define glVertefxAttrib4f_ glVertexAttrib4f | ^ v_(/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | eixntdeex, v.v); } \ | ^ shared/glexts.h:164:28: rnote: expanded from macro 'glVertexAttrib2fv_' n 164 | #define glvoid glVertexAttrib4f (GLuiVertexnt index, AGttLrfilbo2aftv _x ,g lGVLefrltoeaxtAttrib2fv | ^ y,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttGLfloat z, GLfloat w) OPENGL_DErib2fv (GLuint index, const GLflPRECATEDoat *v) OPENGL_DEPRECATED(10.0, 10.14); (10.0, 10.14); | ^ | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: In file included from engine/irc.cpp:shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1 : 60In file included from | GLEengine/engine.h_:5INITAT: In file included from shared/cube.hTRI:72: BF(shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] texco 55 | o GLE_INITATTRIBF(verd0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | rtex, ATTRIB_VERTEX )static inline void | ^ name(const vec4 &v) { glVerteshared/glemu.hx:A50t:t50r:i note: expanded from macro 'GLE_INITATTRIBF' 50 | static bi4nflvi_n(ei nvdoeixd, nva.mve)(;c o}n s t| ^v ec2 &v) shared/glexts.h{: 172g:l28V:e rnote: texpanded from macro 'glVertexAttrib4fv_'e xAt 172 | #define glVertetxArtitbr2ifbv4_f(vi_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:ndex, v.v); } \ | ^note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfl oat *v)shared/glexts.h :O164P:E28N:G Lnote: _expanded from macro 'glVertexAttrib2fv_' D 164 | #Edefine glPVRertexAttrib2fv_ glEVCeArTtexED(10.0, 10.14); | ^Attrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPIn file included from Eengine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: N'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G L_DEPRECA T61E | D ( 1 0 .G0L,E _1I0N.I1T4A)T; | ^ TRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 55 :547 | : warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex G,L E_INITATTRIB(AnamTeT, indRIB_VEeRx, f, TfloatE)X \ | ^ shared/glemu.h) | ^ :42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | stati static incl iinne void name(const vleinc4 &e vvoid) { gl name##suVertffixe(xtAytpter ixb)4 f{v _g(liVnedex, v.v); } | ^ rshared/glexts.htex:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glAVettrib1##suffix##_(indrtexAttrib4fv_ ex, x); } \ | ^ :18:1: note: gexpanded from here lVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: :note: expanded from macro 'glVertexAttrib1f_'13 : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here159 2909 | extern void glVe | rtexA#tdterfiine glVeb4fv (GrLuintexAtttr iinb1f_ gdex, lcVoertexAnst GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ ttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuinIn file included from engine/irc.cppt: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(coloir,n dAeTxT,R IGLB_COLORf)loat x) OPENGL_DEPRE CATED(10.0, 10.1 | ^ shared/glemu.h:47:9: note: 4); | ^ expanded from macro 'GLE_INITATTRIBF' 47 | GLE_In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: INITATTRIB(naIn file included from shared/cube.h:72: shared/glemu.hme, index, f, float) \: 61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTR IB_| ^ shared/glemu.h:42TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | :51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix( GLE_INITATTRIB(name, index, f, float) \ type x) { glVe | ^r texAttrib1##suffix##_(indeshared/glemu.hx:43:59: note: expanded from macro 'GLE_INITATTRIB' , x); } \ | ^ 43 | static :173:1: note: expanded from herei 173 | glVertenxAtline void name##suffix(typetrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' x ,159 | t#ype y) { glVertexAttrib2#d#suffeifxi#n#e_ (ignlVertedex, x, y); } \ | xAttrib ^1 f_ glVer:21:1: note: expanded from here t21 | egxlAVertexAttrib2f_ | ^ttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' | 163 | #define gelxtVeern void glrVertextexAttrib2f_ glVAttrib1f (GLuint inedrtexAttribe2f | ^ x,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h G:2888:Lfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ 13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint indexIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , GLfloat x, GLfloat y) OPENGL_DEPRECATE56D(10.0, 10 | . 1 GLE_INITATTRIBF(4c); o | ^ lor, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTIn file included from engine/lightmap.cppR:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61I:B(5na: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] m 61 | GLE_INITe, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' AT T43 | static inlinRe vIoBiFd( texcoord1, ATTRIB_nTEXCOORD1) | ^ ame#shared/glemu.h#:s47u:f9f:i xnote: (expanded from macro 'GLE_INITATTRIBF't ype x ,47 | t y p e GLE_INITATTRIB(nay) { glmVertexAttrib2##suffix##_(index, x, y); } \ | e, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | sta ^ti c:176:1: note: expanded from here 176 | gl VertexAttrib2f_ | inline void name##suffix(type x, ^type y, type z)shared/glexts.h: 163:{ glVe27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2rf_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here texAttrib3##suffix##_(index2888, | xe,x tye,r nz )v;o i}d \g l V| e ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ r | ^texAttrib2f (GLuint in shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #ddex, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10e.0f,i n1e0 .glVertexAttrib3f_ gl1VertexAttrib3f | 4 ^) ; | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | In file included from engine/lightmap.cpp: GLE_INITAT1TR: IBFIn file included from (engine/engine.hc:o5l: oIn file included from rshared/cube.h,: 72A: Tshared/glemu.hT:RIB_COLOR) | ^ 61:shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITA5:TTRIB(name warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITA,T TiRnIdBeFx(,t efx,c ofloat) \ | ^ shared/glemu.h:44:67: onote: expanded from macro 'GLE_INITATTRIB' rd1 ,44 | static inline void name##suffix(type x, type y, type z) ATTRIB_TEXCOORD1){ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITAglVertexAttrTTRIB(name, index, ib3##suf, fffix##_(index, x, y, z); }loat) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static in l\ine void name## | ^ s:179:1: unote: fexpanded from here fi x(type x, type y, t179ype z, type w) | g{ glVertelxAttrib4##suffix##_(index, x, y,V ez, w); } r| ^ :27:1: texAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' note: expanded from here167 | #define glVertexAttrib3f_ glV 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defiertexAtnter iglVertexAttrib4f_ b3fglVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908| ^:13 /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here : note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voi 2894 | extern vod glVertid glexAttrib4f (GLuint index, GLfloat Vx, eGrLfloat ytexAttrib3f (GL, GLfluoiantt zi,n dGeLxf,l oGaLtf lw) OPENGL_DEPRECATEDoat x(10., GLfloat y, GL0f,loat z) OPEN 10.14); | ^ GL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATT RI BGFL(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | E_INITATTRIBF(color, ATTRIB_C static inline void name(OLOR) | c ^o nst vec &v) {shared/glemu.h:47:9: note: glexpanded from macro 'GLE_INITATTRIBF' 47 | V e rtexAttrib3fv_(index, v.v); } \ GLE_INITATTRIB(name, | ^ ishared/glexts.hn:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168dex, f, float) \ | ^ | shared/glemu.h:45#:d75e:f inote: nexpanded from macro 'GLE_INITATTRIB'e glVertex A45t | t r i b static inline void n3fv_ame# #sglVertexAtturfib3fv fix(type x, type y, type z, type w) { gl| ^V /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here er 2895 | extern void glVertexAttrib3fv (GLtexAttrib4#uint index, const#suffix##_(index, x, y, z, w )GL; } | ^ f:l182o:a1t: *note: vexpanded from here) OPENGL_D EPRE 182CATED | (g10.0, 10lVer.14texAttrib4f_ | ^ shared/glexts.h:171:27); | ^ : note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLf:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l 61 | GoLE_INITAaTTt Ry,IBF(texcoord 1G, ATTRILB_TEXCOORD1f)lo at z, GLfloat w) OPENGL | ^ shared/glemu.h:_49D:E58P:R Enote: Cexpanded from macro 'GLE_INITATTRIBF'A T 49 | static inED(10.0, 10.14); | ^ line void name(const vec &In file included from engine/irc.cppv, float:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRI w) {B gl_VertexAttrib4f_(inCdex, v.xO, LOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' v.y ,48 | v .z, w); } \ static i| n ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define gline voliVertexAttrib4f_ glVertexd name(const vec &v) { glVertexAttrib3fv_Attrib4(index, v.v); } \ | ^ shared/glexts.h:f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #defi 2908 | externn e glvVoid glVertexAttrib4f (GLuinter index, texAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | eGxteLfloat x, GLfloatrn void y, GLfloat z, GLfloat w) OPENG glVertexAttL_DEPRECATED(10.0, 10.14); rib3fv (GLuint index, const GLfloat| ^ *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_I 50 | NITATTRIBF(color, ATT static inline void name(coRnsIB_COLOR) | t vec2 &v) ^{ shared/glemu.h:49:glVerte58xAtt: note: expanded from macro 'GLE_INITATTRIBF' r 49 | staib2fv_(index, v.v); } tic inline void name(const ve\c | ^ &shared/glexts.hv:164:28: ,note: fexpanded from macro 'glVertexAttrib2fv_'lo 164 | #defaint e glVertewx) Attrib2f{v_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void gl VgertexAtltrib2fVertexAttrib4f_(indev (GLuintx ,i v.nx,d ex, covnst GLfloat *v) OPENGL_DEPRECATED(1.0.y0,, 10.14); | ^ v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttIn file included from rengine/lightmap.cppi:b4f (GLuint index, GLfloat x1,: In file included from Gengine/engine.hL:f5l: oIn file included from ashared/cube.ht: y, GLfloat z, GLfloat w) OP72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITAETNTGRLI_BDFE(PtReExcoord1, ATTRIB_TEXCOORD1) | ^C ATEshared/glemu.hD:(511:050.:0 ,note: expanded from macro 'GLE_INITATTRIBF'1 0.14); 51 | | ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | In file included from ^ engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INIshared/glexts.hTA:172:TTRIBF(color, ATTRIB_COLO28: note: expanded from macro 'glVertexAttrib4fv_' R 172 | #def) | ^ ineshared/glemu.h :g50l:V50e:rtexAttrib4fv_ g note: expanded from macro 'GLE_INITATTRIBF' lVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 50 | :2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated herestatic inline void name(const ve c2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | # 2909 | edefine glVertexAttrxtern void glVertexAib2tfvt_r igbl4Vfevr t(eGxLAutitnrti bi2nfdv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:ex, const GLfloat *v) OP13: ENGL_DEPRECATED(10.0, 10.14); note: 'glVertexAttrib2fv' has been explicitly marked deprecated here | ^ 2889 | extern void glVertexAttribIn file included from 2fv (GLuint engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] index, const GL flo62a | t static inline void nor ma*v) OPlE(NfGlLo_aDtE Px, float y, float z) {RECATED(10.0, glVertex 10.14); | ^ Attrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAtIn file included from tengine/irc.cppr:i1b: 4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void gIn file included from lVertexAtengine/engine.h:5t: rib4f (GLuint index, GLfIn file included from shared/cube.h:72loat x,: shared/glemu.h:56:5: GLf loat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] BF(col 63 | static inline void onormal(const vec &v) { glVertexAttribr, ATTRIB_COLOR) | ^ 4f_(shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | ATTRIB_NORMAL, v.x, v.y, v .z, 0.0 statif); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' c in 171 | #define glVertexAttrib4f_ glVertexlAttriinbe4 fv o i| d ^ name(cons/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: 2908v:ec4 &v) { glVertexAttrib4f13v_:( inote: n'glVertexAttrib4f' has been explicitly marked deprecated hered ex, v.v) ;2908 | }e x t| e ^r n voshared/glexts.hid:172:28: note: expanded from macro 'glVertexAttrib4fv_' glVertexAt 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint indextrib4f (GLuint index,, cGoLfloat x, GLfloat nsy, GLflt GLfloat *v) OPENGLoat z,_DEPRECATED(1 GLfloa0t. 0w,) 1OPENGL_DEPRECATED(10.0, 100..14); | ^ 14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, AIn file included from TTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64::86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inl77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ine voi 64d | name##suffix(type x, type y, type z, t styapte w = defaultw) { glVertexiAttrib4N##scu ffix##_(index, x, y, z, w); } | ^ :3:1inline v:oid tangent(float x,note: expanded from heref loat y, float z, f 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:l29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexoAattt rib4Nub_ glVertexAttrib4Nub | ^w = 1. 0f) { glVe/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexArtttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubytexAttrib4f_(ATeT RzIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171, GLubyte w) | OPENGL_DE#Pdefine glVertexAttrib4f_RECATED(10.0, 10.14); | ^ gIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58l | static inline void color(const bvec &v, uchaVr alpha ertexAttrib4=f | ^ 255) { glVertexAttr/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:i note: 'glVertexAttrib4f' has been explicitly marked deprecated here b4Nub_(AT 2908 | exterTn vRIB_COLOR, v.xoid glVert, v.y, ve.xzA,t tarib4f (GLuint indelpha); } | ^ x, Gshared/glexts.hL:f182loat x, GLfloat y, GLfloat z, GLfloat w:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define g) OPENGL_DEPRECATED(10.0, 10.14);lVertexAttrib4Nub_ glVert | ^ exAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:ib4Nub (GLuint index,5 GL: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | u sbyte x, GLubytatic inline void tangent(const vec &v, float te y, GLubytew z ,= G1.0Lubyte w) OPENGL_DEPRECfAT)E D{( 1g0l.V0e,r t1e0x.A1t4t)r;i b 4| f ^_ (ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline vo2908i:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);d color(const bvec4 &v) | ^ { glVertexAttrib4Nubv_(ATTRIB_COLORIn file included from ,engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAt v.v)tr;i } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVerteb4fv_(ATTRIB_TANGENT, xAttrib4Nuv.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #defbine glVertv_ glVertexexAttrib4fv_ glVertexAAtttrib4Nubv | ^ trib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extevoid glVertexAttrib4fv (GLuint indrex, con vonist GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); d glVertexAttrib4Nubv (GLuin t| ind ^ ex, const GLubyte *v) OPENGL_DEPRIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61:E warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrCATED(10.0, 10.14); | ^ ib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVIn file included from erengine/irc.cpp:1t: In file included from engine/engine.h:5: exAttIn file included from rishared/cube.hb:72A: rray_ glEnableVertexshared/glemu.hA:t60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATtribArTRIBF(texcoorrday | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here0, ATTRIB _TEXCOO 2917 | extern void gRD0l) E| n ^a bleVershared/glemu.ht:e47x:A9ttribArray (GLuint index) OP:ENGL_DEPRECATED(1 0.0,note: expanded from macro 'GLE_INITATTRIBF'1 0.14); 47 | | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.hIn file included from engine/lightmap.cpp::1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inlin42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void en ame##suffix(type x) { vgoid disableattrib(int lVertexAttrib1index) { glDis#ableVertexAtt#suffix##_(index, x); } r\ibArray_(index); } | ^ shared/glexts.h: 157| : ^37 : note: expanded from macro 'glDisableVertexAttribArray_' :6:1: note: expanded from here 157 | #define glDisableVertex 6 | glVertexAttrAttribArray_ glDisabilb1f_eVertexAttribAr ray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exter| ^ shared/glexts.h:159:27: n void glDnote: isableVertexAttribexpanded from macro 'glVertexAttrib1f_'A rray (G 159 | #define glLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ VertexAttrib1f_ glVertexAttrib1In file included from engine/lightmap.cppf: 1 : | In file included from ^engine/engine.h :5: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated hereIn file included from shared/cube.h:72: shared/glemu.h2882: | 78e:x5tern void: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | glVertexAttr ib 1Gf LE_ATTRIBPOINT(ER(verteGLuint index, GLfxloat , ATTRIB_VERTEX, GL_FALSE, 3, x) GL_FLOOAPETNGL_DEPRECATED(10.0, 10.14); | ^ ,In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ disashared/glemu.hb:l47e:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, in()) | ^ dshared/glemu.hex:, 69f:,54: note: float) expanded from macro 'GLE_ATTRIBPOINTER' \69 | | ^ statshared/glemu.hi:c43:59: note: expanded from macro 'GLE_INITATTRIB' in 43 | line void e statnable##name() { preparic inline void name#e; glEnableVertexAttrib#suffix(tyArray_(index)pe x,; type y) { glVertexAtt } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnarib2##suffix##_(index, x, y);b } \l e | ^ :9:1: note: VertexAttribArrayexpanded from here_ glEn 9 | glVaebrtexAttleVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13rib2f_ | ^ shared/glexts.h::163:27: note: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extevoid glVertexAttrib2f (GLuint irndnex, GLfloat x, Gvoid glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ Lfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTIn file included from ERengine/irc.cpp(:v1e: In file included from engine/engine.h:5: In file included from shared/cube.h:rtex, ATTRIB72_VE: Rshared/glemu.hT:E60X:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | , GL_FALSE, 3, GL_FLOAT, disable()) | ^ GLE_INITATTRIBF(shared/glemu.htexcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##nINITATTRIame() { glDisableVertexAttribArray_(index); B(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | } \ | ^ shared/glexts.h:static inline void nam157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribAre##suffix(type x, type y, type z) { gray_ glDisableVertexAtlVertexAttrib3##suffix##_tr(index, x, y, z); } \ | ^ :12:1: note: expanded from here ibArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDi 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: sableVertexAttribnote: 'glVertexAttrib3f' has been explicitly marked deprecated here Array (GL u2894i | netx tienrn voiddex) OPENGL_DEPRECATED(10.0, 10.14); glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLf | ^ loat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cppIn file included from :1: engine/lightmap.cppIn file included from :1: In file included from engine/engine.h:5: engine/engine.hIn file included from :5shared/cube.h: In file included from :72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/cube.h 78 | GLE_ATTRIBPOIN:T72: ER(vershared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t60ex, | ATTRIB_VERTE GLE_INITATTRIBF(tX, GL_FALSE, 3, GL_FLOAT, disable()) excoord0, ATTRIB_TEXCOOR | ^ shared/glemu.hD0) | ^ :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h 73 | :47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_IN ITATTRIB(name, index, f, glVe float) \ | ^ rshared/glemu.h:t45exAttribPointer_(index, s:i75ze, ty:pe, normalinote: expanded from macro 'GLE_INITATTRIB' zed , stride, d45ata); \ | static inline void n| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexame##suffAttribPoiix(type x, type y, tynter_ glVertexApttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exetern void glVe rzt,e xtAytpter iwb)P o{ glVertexAittnrtier (GLuint indexb, GLint size4##s, GLenum type, GLboolean normaulizffix##_(ied, GLsizei stridendex, x, y, z, const GLvoid , w); } | ^ :15:1: note: expanded from here *pointer )15 | OgPlVertexAttrib4f_ | ENGL_DEPR^ shared/glexts.h:171:E27: note: expanded from macro 'glVertexAttrib4f_' 171CATED(10.0, 10.14); | ^ | #define glVertexAttrib4f_ glVertexAtIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_CtOLOR, GL_TRUE, 4,r iGL_UNSIGNED_BYTE, ) | ^ bshared/glemu.h:469:54: f | ^ note: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnindex, GLfloaableVertte xAttribArrayx, GLfloat y, GLfloat z, G_(index); } \L | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' float w) OPENGL_DEPR 156 | #dECATeEfine glEnableVertexAtD(10.0, 1tribArray_ glEnableVert0.14); | ^ exAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern In file included from void glEnabengine/irc.cppl:e1V: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ertexA t60 | t ribArra y G(LGEL_uIiNnItT AiTnTdReIxB)F (OtPeExNcGoLo_rDdE0P,R EACTATTRED(10.0, 10.1I4);B _ T| E ^X COORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | stIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLEatic inline void name(const ve_c &v) { glVerATTRIBPOINtexAttribTER(color, ATTRIB_COLOR, GL_3TRfv_(index,UE, 4, GL_UN v.v); } \ SIGNED_BYTE, ) | | ^ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' shared/glemu.h168 | #define glVertexAttrib3fv_ :70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inglVerline void tdexAttrib3fv | ^ isable##name(/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: )'glVertexAttrib3fv' has been explicitly marked deprecated here { glDisableVertexAttribArray_( index); } \ 2895 | extern | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVervoid glVetexAttribArray_ glDritseaxbleVertexAttribArray | ^ Attrib3fv (GLui/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here nt 2918 | index, const Gextern void glDisableVeLrtfexAttribArray (GLuint index) OPENGL_DEPRECloat ATED(10.0, 10.14);* v) OP | E ^ NGL_DEPRECATED(10.0, 10.14)In file included from ;engine/lightmap.cpp: | ^ 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72expanded from macro 'GLE_ATTRIBPOINTER': shared/glemu.h :60: 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 73 | 60 | GLE_INITATTRIBF ( texc glVertexAttribPointer_(indeoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:x, s58i: note: expanded from macro 'GLE_INITATTRIBF' ze, 49 | static intype, normalized, stride, datal);ine \ | ^ shared/glexts.h void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x,:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define g v.y, lVertexAttribPoinvte.rz_, glVertexAttribPoin wter | ^ ); } \ | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vshared/glexts.hoid glVert:e171:27xAttribPointer (GLuint: note: expanded from macro 'glVertexAttrib4f_' ind171 | #define glVeex,rtexAttrib4f_ glVertexAttrib4f | ^ GLint size, GLenum type/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2908G:L13b:o onote: l'glVertexAttrib4f' has been explicitly marked deprecated heree an norm a2908l | extern void gized, GLslVerteizxAttrib4f (eGi Luint stride, const GLvoid *pointer) OPENGL_DiEPRECATEDndex, GLfloat x, GLfloat y, GLfloat z,(10.0, 10.14); | ^ GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, In file included from engine/irc.cpp:1: In file included from engine/engine.h:ATTRIB_TEXCOORD0, GL_FALSE, 25: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, A, GL_FLOAT, ) | ^ shared/glemu.hT:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inliTRIBne void enable##name() { prepare; glEn_aTbElXeCVOertexAttribArray_(index); } \ | ^ORD0) | ^ shared/glemu.hshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexA:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | ttribArray_ glEnableVertexAttribA static inlrray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917i:13: nnote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here e 2917void name(const vec2 &v | extern void )glEnableVerte x{A tgtlVertexAttrib2fv_(inribArray (GLuint indedex, x) vO.PvE)N;G L}_ D\E P | ^RECATED(10.0, 10.14); | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fvIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h :72 | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: : shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttrib2fv' has been explicitly marked deprecated here 80 | 2889 | extern void glVertexAttrib2fv (GLuint index, GLE_ATTRconst GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ IBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from sengine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: tatic inline void disshared/glemu.habl:e60#:#name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #d5ef:i ne glDiwarning: s'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ableVertexAtt r 60ibArray_ glDisableVertexAt | tribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GL E2918_ | IeNxtern void glIDisTaAbTlTeRIBF(texcoord0, ATTRVertexAttribArray (GLuiIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' nt 51i | ndex) OPENGL_DEPRECATE D st(10.atic inline void n0a, 10m.14)e(cons; | ^ t vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttIn file included from rib4fv (Gengine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] L80 | GLE_ATTRIBPuint index, const GLOfloat *v) OPENGL_DEPRECATED(10I.NTER(texcoord0, ATTRIB_0, 10.14); T EXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | | ^ glVertexAttribPointer_(index, sizIn file included from engine/irc.cpp:1: In file included from eengine/engine.h,:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLEtype,_INI normaliTATTRIBF(texcoozerd1, d, stride, data); \A | ^ TTRshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glIB_TEXCOOVRDerte1xAttribPo) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' in 47 | GLtE_IeNITATTRIBr_ glVertexAttr(name, index, f, float) \ | ^ shared/glemu.h:42:51i:b Pnote: oexpanded from macro 'GLE_INITATTRIB'i nter | ^42 | static inlin e void /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern voname##suid glVertexAtftrfiibxP(otiynptee rx )( G{ glVertexAttribL1uint index, GLint size, GL##suffix##_(indenum type, GLboolean normaex, x); } \ | ^ :18:1: note: expanded from here lized, 18 | glVertexAttrib1f_ | ^ GLsizei stride, coshared/glexts.hnst GLvo:id *poin159t:e27:r ) OPENGLnote: _DEPRECATEexpanded from macro 'glVertexAttrib1f_'D (10.0, 10.14); | 159 | #define glVertexAtt ^r ib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttriIn file included from bengine/lightmap.cpp1f:1 : (In file included from engine/engine.h:5G: LIn file included from uint shared/cube.hi:72ndex,: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLO GLfloat x) OPENGL_DEAT, ) P| R ^EC Ashared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' TED(10.0, 69 | s10t.a1tic 4)inlin;e void | e ^ nable##name() In file included from engine/irc.cpp:1: { prepareIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:; g5lEn:ableVerte warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GxAttribArray_(index); } \ L| ^E shared/glexts.h:156:36: _note: expanded from macro 'glEnableVertexAttribArray_'INITATT 156 | RIBF(texco#ordd1e,f iAnTeT RgIlBE_nableVertexAttribArrayT_EX glECOnableVerORDt1) e| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | x A t t r i b AGrLrEa_yI N I| T ^A TTRIB(/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:a2917m:e13,: inote: n'glEnableVertexAttribArray' has been explicitly marked deprecated hered e 2917 | extern void glxEnableVe, f, float) rt\ | ^ shared/glemu.h:43:59exAttribArray (: note: expanded from macro 'GLE_INITATTRIB' G 43 | Luint i standex) OPENGtic inline void nLame_#D#EsPRECATuEfDf(i10.x0(type x, type ,y 10.)1 4{) ;g l V| ^ ertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glIn file included from Vengine/lightmap.cppe:rtexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 1631: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81 | :#de5f: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIine glVertBePxOAItNtTErR(tiebx2f_ glVercoord1, ATTRItB_TEXCOORD1, GL_FALSE, 2, exAttrib2fG | ^ L_FLO/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:T2888,: 13): | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | stati c inline void dinote: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | esxtern voable##id glVertexAttrib2fn a(mGeL(u)i n{t gilnDdisableVeertexAxt,t rGiLbfArray_(index); } \ | ^ lshared/glexts.h:157oat x, GLfloat y) OPENGL_DEPREC:ATED(10.0, 10.14); | ^ 37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:ableVertexAttribArray | ^ 5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GL/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE_INIT:ATTRIBF(texcoord1, ATTRIB_TEXCOORD1)2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | e | ^ xshared/glemu.hte:r47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | nG voLE_INITATTid glDisableVertexAttRIB(name, index, f, float) \ ribArra| y ^ (GLuint index) OPENGL_Dshared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inElPine void name##suffix(type x, type y, type z)RE { glVertexAttribC3A#TE#suffix##_(iDn(dex1,0. 0x,, 10.y14); | ^ , z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GIn file included from engine/lightmap.cpp:1: In file included from engine/engine.hL:uint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRE5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] CA 81 | GLE_ATTTED(10.0, 10.14); | ^ RIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOIn file included from AT, ) | ^ engine/irc.cppshared/glemu.h:73::131: note: expanded from macro 'GLE_ATTRIBPOINTER' : 73 | In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_ I glVertNITATTRIBF(texcoord1e,xA tAtribTPoinTRIB_TEXCOORD1) t| er ^ shared/glemu.h:47_:(i9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATnTdexR, size, type, normalized, stIB(name, index, f,r ide,float) \ | ^ shared/glemu.h:45 d:a75t: note: expanded from macro 'GLE_INITATTRIB' a) 45 | static i; \ | ^ shared/glexts.h:186n:line void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffi32x#:# _note: (iexpanded from macro 'glVertexAttribPointer_'n dex, x, y ,186 | z#,d ewf)i;n e} g l| V ^e rtexAt:t27r:i1b:P onote: iexpanded from heren ter_ glVertexAttribPoint 27 | glVertexAtetrir b | ^ 4f_ | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define :2916g:l13V:e rnote: t'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuiexAttrib4f_ glVertent index, GLxAttrib4f | int size, GLenu ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here m type, 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y,G LGbLofolloeaatn zn,o rGmLaflliozaetd ,w )G LOsPiEzNeGiL _sDtErPiRdEeC,A TcEoDn(st GLvoid 10.0, 10.14); | ^ *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ In file included from engine/lightmap.cppshared/glemu.h::148: :In file included from 49engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 82 | note: expanded from macro 'GLE_INITATTRIBF' GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL 48 | static inline void name(co_nTsRtU Ev,e c3 ,& vG)L _{F LgOlAVTe,r t)e x A| t ^t rib3fshared/glemu.hv:_69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stati(c indeinline void enable##name() { prepare; glEnableVertexAttrixbA, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fvrray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here | #define gl2895En | extern void glVertexAttrib3fv (GLuint index, const GLfloaableVertexAttrt *v) OPEiNbArray_ gGlL_EDEPRECATED(10.0, 10.14); | ^ nableVertexAttribAIn file included from engine/irc.cpp:1: rrIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.ha:y61 : 5| ^ : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hX:2917:13C:OORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | s note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void gtatic inlinlEnableVertexAttribArray (GLuie void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ nshared/glexts.h:171t index:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ g)l VOePrEtNeGxLA_DEPRECATtEtD(10.0, 10.1rib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: 4); | ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5 : OPIn file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ENGL_DEPRECATED(10.0, 10.14 );82 | GLE_ATTRIBP | OINTER(normal, ATTRIB_NOR ^MAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disablIn file included from engine/irc.cppe##name() { glDisable:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:V5ertexAttribArray_(index); :} \ | ^ shared/glexts.h :157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVerwarning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBFtexAttribArray_ gl(texcoord1, DisableVertexAttribArray | ^ ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2918 :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void g static inlilnDei svaobilde Vnearmtee(xcAonttribArsray t(GLuint index) vec2 &v) { glVertexAOPENGL_DEPRECATED(10.tt0, 10.14); rib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: | ^ note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/lightmap.cpp:28891:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | ext: eIn file included from rengine/engine.h:n void g5l: VIn file included from shared/cube.hertexAtt:rib2fv (GLui72n: tshared/glemu.h: 82i:5ndex, const G:Lfloat *v) Owarning: P'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E NGL _82D | GLE_ATTRIEPRECATED(10.0,B PO1I0.1NTE4); | ^ R(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, sizIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from eshared/cube.h, :72: shared/glemu.htype, normalized, stride, data); \ | ^ :61shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' :5 :186 | warning: #define g'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]lV ertexA 61 | GLE_INITttATTrRIiBbFP(otienxter_ glVertexAttribPointer | ^ c/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here oord1 ,2916 | AeTxtern void glVertexAttribPointer (GLuint index, GLint sizTRIB_TEXCOORD1) | ^ eshared/glemu.h,:51 GLenum :50: note: expanded from macro 'GLE_INITATTRIBF' type, GLbo o51lean normali | z e d , static in GLsizei stridelin,e void name(const vecc4 &v) { onst GLvoid *pointer) OglVertexAttrib4fv_(iPndEeNxG,L _vD.EPv); } | ^ shared/glexts.hRECATED:172:28: note: expanded from macro 'glVertexAttrib4fv_' (1 172 | #def0.0, 10.14); | ^ ine glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void gIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: lshared/glemu.h:83V:e5r: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t 83 | GexAttrib4fv (GLLE_ATTRuint index,IB PconOINTER(st GLfloat *v) OPENGL_tDEPangent, ATTRIB_TANRECATEDG(1E0.NT, GL_TRU0E, 4, GL, 10.1_4)F;L O A| T ^, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { preparIn file included from e; glEnableVertexAttribArray_engine/irc.cpp(i:n1dex: ); } \ In file included from engine/engine.h:5: In file included from shared/cube.h: | ^ 72: shared/glemu.h:62:shared/glexts.h:156:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #defin e62 | g l E n asbtlaetViecr texAttribArray_i glEnanblileVenret vexAttriobiAdrray normal(| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:l2917o:a13t: xnote: ,'glEnableVertexAttribArray' has been explicitly marked deprecated here float y, 2917f | leoxatte rzn) v{o igdl VglEnableVertexAterttexAttrib4f_(ATTRIB_NORMALr, x, ibArray (GLuint indexy, ) OPENGL_DEPRECATz,ED(10.0, 10.1 40.0f); } ) ;| ^ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1 : 2908In file included from | engine/engine.he:x5t: eIn file included from rshared/cube.hn: 72v: oshared/glemu.hi:d83 :g5l:V ewarning: r'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t exAtt 83 | GLE_ArTiTbR4IfB P(OGILNuTiEnRt( tianndgeent, ATTRIB_TANGENxT,, GLfl GL_TRUE, 4, GL_FLOAT, ) | ^ oshared/glemu.h:70:46: note: aexpanded from macro 'GLE_ATTRIBPOINTER't x, GLf l70o | a t y, GLfloat z, GLfloat w) O staPtic inlineENGL_DEPRECATED (v1o0i.d0 ,d i1s0a.b1l4e)#;# n ame() { glDisableVe| ^ rtexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribAIn file included from engine/irc.cppr:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inliray_ glDisabnleVertexAttribArrae yvo | ^ id/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here normal(cons t2918 | externvec &v) { glVertexAttri vb4f_(ATTRIB_NORMoid glDisableVertexAttriALb, v.x, v.y, v.z, 0.0f); } | ^ Arshared/glexts.hr:a171y:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defin (GLuint index)e glVertexAt OPENGL_DEPRECATED(1trib4f_ g0.0, 10.14); | ^ lVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:2908 | extern void glV72e: shared/glemu.hrtexAttrib4f (GLuint index, GL:f83:loat x, 5G:L warning: f'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBloat y, GLfloat z, POGLfIloaNTER(t twangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_F)LOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index OPENGL_DEPRECATED(1, size, typ0e, norma.0, 10.14lized, s); | ^ tride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64s:iz77e,: G Lewarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] num ty 64 | p e, static in lGLine voboolean normalized, GLsizei sid tangenttr(float x, float y, floide, conat z, float w = 1.s0tf )GLvoid *pointer) OPENGL_DE { glVerPteRxAttrib4f_(ATTERCIBATED(10.0, _10.14);T A | ^ NGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5 : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 84: | 2908G:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereLE_ATTRIBPOINTE 2908 | extern void glVertexR(boneweight, ATTRIB_BONEWEIAGtHtTr,ib4f ( GL_TRUE, 4,GLu GL_UNSIGNED_BYTE, ) | ^ intshared/glemu.h :i69n:d54e:x ,note: expanded from macro 'GLE_ATTRIBPOINTER'G Lfloat x69, | static inline void enable#GLfloat y#name() { prepare; glEnable, GVLflertexAttribArroata z, GLfloat w) OPENGLy__D(EiPndex); } \ | ^ RECATshared/glexts.hE:D(10.0, 10.14); | ^ 156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65(GLuint index) :OPENGL_DEPR64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ECATE D65 | static inl(10.0, 10.14);i | ^ ne void tangeIn file included from nengine/lightmap.cppt:(1c: oIn file included from nengine/engine.hs:t5 : vIn file included from eshared/cube.hc:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | &v, float w = GLE_ATTRIBPOINTER1.0f) { glVertex(bonewAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27eight, ATTRIB_B: note: expanded from macro 'glVertexAttrib4f_' ONEWEIGHT 171 | #define ,g GLlVertexAttrib4f_ glVertexAttrib4f | ^ _TRUE, 4, G/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here L_UNSIGNED_BYTE, ) | ^ 2908 | shared/glemu.h:e70x:t46e:r nnote: expanded from macro 'GLE_ATTRIBPOINTER'v oid glVe r70t | e x A t t r i b 4sft a(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloatic inline void dti sw) able##name() { glDisableVertexAttribArray_(index)OPENGL_DE;PRECATED(10.0, 10.14); | ^ } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ In file included from engine/irc.cpp:1: gIn file included from lengine/engine.hDi:s5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a 66 | b l eVsertexAttribArray | ^ tatic inline void/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | ex tangent(const vec4 &v) { glVterern voitexAttrib4fv_(ATd glDisableVertexAttribTRIB_TANGENATr,ra v.v); } | ^y (GLuint index) OPEN shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fvGL__ glVertDEPRECATED(e10.0, 10.14); | ^ xAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1: In file included from engine/engine.h: 2909 | extern v5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GoLE_ATTRIiBPOINTER(boneweight, AdTT RgIlBV_eBrOtNeEWEIGHT, GL_TRxAttrib4fv (UGE, 4L,u Gint index, constL GLf_UNSIGNED_BYTE, ) | ^ shared/glemu.h:l73oat *v) OPENGL_DEPRECATED:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73(10.0, 10. | glVertexAttri14);b Pointer_(index, size, type , normalized, stride,| d ^a ta); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVerIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrtib(eixnAtt tirnidbePxo)i n{t edri s a| b ^l e();/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttr ibPoiglEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: nter (GLuint inexpanded from macro 'glEnableVertexAttribArray_'de x, GL i156n | t# dseifzien,e GgLleEnnuamb lteyVpeer,t eGxLAbtotorliebaAnr rnormalizead, yG_L sgilzEenia bslterViedret, econst GLvxoid *pointer) OPENGL_ADEtPRECATED(10.0, 10.14); | ^ tribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hi:85n:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLtE_ATTRIBPOINTER(bone inidnedxe,x )A TOTPREINBG_LB_ODNEEPIRNEDCEAXT,E DG(L1_0F.A0L,S E1,0 .41,4 )G;L _ U| N ^S IGNED_BYTE, ) | ^ In file included from engine/irc.cpp:1: shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h 69 | : 77 :51 : static warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i n77line void enable##name | ( ) { pre p sare; tatglEnableVertic inline void disableattribexAttribArray_(index); }(int inde x\ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #def)ine g { glDislaEnbleVertexAtatbribArray_(inleVertexAttribArray_ glEdnableeVertexx); } | ^ Ashared/glexts.h:t157t:r37i:bArray | ^ note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVer/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here texAttrib 2917 | extern void glEnableVertAexAttribArray (GLuint inderrx) OPENGL_DEPay | ^ RECATED(10.0/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here, 10.14); | ^ 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/irc.cpp:1 : 85In file included from | engine/engine.h : 5 : In file included from Gshared/cube.hL:E72_: Ashared/glemu.hT:T78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT,R disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69IBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: | static inline void enable##name() { prepare; glEnabl note: expanded from macro 'GLE_ATTRIBPOINTER' eVertexAt tribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 70 | 156 | #define glEnableVertexAttribAr static inline voray_ glEnableVertexiAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:d disab13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exle##name() { glDisabltern void gleVertexAttribArrEnableay_(index); V} \e | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' r 157 | #define glDisableVertexAttexAttribArray (GLtribArrauyi_ glDinsableVetr texAttribArrindex) OPENGL_DEPRECATED(10.0, 10.14); | ^ ay | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern vIn file included from oengine/irc.cppi:d1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glD i78s | a b l e VGeLrteE_ATTxAttribArray RIBPOINTER(vertex, ATTRIB_VERTEX, GL(GLuin_FAt index) OPENGL_DEPRECATELSE, 3, GL_FLOAT, disD(10.0,able()) | ^ 10.14); | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { In file included from engine/lightmap.cpp:1: glDisablIn file included from eVertengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:exAttribArr85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTEay_(index); } \ R | ^(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDi 73 | glVertexAttsableVertexAttribArray_ glDisableribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum typVe, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGertexAttribArray | ^L_DEPRECATED(10.0, 10.14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(1In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0 87. | 0 static , 10.14); | ^ inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OIn file included from Pengine/irc.cppENGL_DEPRECATED(10.0, 10.14); | ^ :In file included from engine/lightmap.cpp1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | stat:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VEic inline void cleareRTEX, GL_FALSEbo() { glBindBuf,f e3, Gr_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:L23: note: expanded from macro 'glBindBuffer_' 105 | #d_eFLOAT, disable()) | ^ shared/glemu.h:73:13: fine glBindBuffer_ glnote: Bindexpanded from macro 'GLE_ATTRIBPOINTER'B 73 | uffer | ^ glVertexAttribPointer_(index, si/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hze, type, normalized, st:r2867i:de, data); \ | ^ 13shared/glexts.h:: 186note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBind:Bu32ffer (GLenum target, GLuint buffer) OPENGL_:DEPRECAT note: expanded from macro 'glVertexAttribPointer_' 186 | #deEfineD (g1l0V.e0r,t exAttribPointer10.14); | ^ _ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/lightmap.cpp 2916 | extern void glVe:1r: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] texAtt r89i | b P o i nstter (GLuint index, GLint sizeatic i, GLenline void binndvbo(GLuint vbo) { dumi type, GLsbaobolleean normalized, GLsizei stride, (c)o;n sgtl BGiLnvoid *pointer) OPdBuffer_(GL_ARRAY_BUFFER, Evbo); } | ^ shared/glexts.hNGL_DEPRECATED(10.0, 10.14); :105:23: note: expanded from macro 'glBindBuffer_' 105 | # defi| n ^e glBindB uffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: ern void glBindBuffeIn file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 79( | G Lenum target, GLuint buffer) OPENG L_DE GLE_ATTRIBPOINTER(coPRECATED(10.0, 10.14); | ^ lIn file included from oengine/lightmap.cppr:,1 : AIn file included from Tengine/engine.hT:R5I: BIn file included from _shared/cube.hC:O72L: Oshared/glemu.hR:,90 :G37L:_ Twarning: R'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]U E, 4, 90 | static inline void clea rvGL_UNSIGNED_BYTE, ) | ^bo() { glBindBuffer_(GL _ARRAY_shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##BnamUeF(F)E R{, p0r)e;p a}r e ;| ^g lEnabshared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ leVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] s42t | a t i c i n l i n e cvaoid disable##name() { glDisableVertexAttse GL_FLOAT: gribArray_(index); } \ | ^ lUnishared/glexts.hf:157:37o: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAtrtmr1ifbvA_rra(y | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918l:13o:c ,note: 'glDisableVertexAttribArray' has been explicitly marked deprecated heres ize, 2918 | extern pvoairda mg-l>DfivsableVertaelx)A;t tribbArreraaky (GLuint ind; | ^ shared/glexts.h:ex) OP139:23: note: expanded from macro 'glUniform1fv_' E 139 | NGL_DEPRECAT#ED(10.0, 10.14); | ^ define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942In file included from :engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOIN13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glTER(tangent,U niATTRIB_TfANGENT, GL_oTrm1Rfv UE, 4, GL_FLOAT(,GL ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' int lo 73 | cglVerattiexAttriobnP,ointer GLsizei count, con_(index, size, type, normalized, stride, data); \ | ^ sshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_'t GLfloat *value) OPENGL_DEPRECATED(1 186 | #define glVertex0AttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:.29160:,13 : note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | e10.14); | ^ xtern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stIn file included from engine/lightmap.cpp:r1: In file included from engine/engine.h:92: ide, const engine/texture.hGLvoid *pointer) OPENGL_DEPREC:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] AT E44D | ( 1 0 . 0 , 1 0 case GL_FLOAT_VEC2: gl.Un14); | ^ iform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:fv_ glUnif72orm2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUnifo: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rm2fv (G 84 | GLE_LAinTTRIBPOINt location, GLsizei count, const GLTER(bofloat *value) OPENGL_DEPRECATED(10.0, 1neweight,0.14 ); | ^ ATTRIB_BONEWEIGHT, GL_TRUE, 4,In file included from engine/lightmap.cppG:L_UNSI1GNED_BYTE,: In file included from engine/engine.h:92: engine/texture.h :)46 | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69: | 33 : warning: static inline void enable##'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46name() { prepare; glEnableVer | te x AttribArray_(index); } \ | case GL_FLOAT_VEC3: g ^lUniform3fv _(loc,shared/glexts.h :s156ize, param->fval); break; | ^ shared/glexts.h:141:36: note: expanded from macro 'glEnableVertexAttribArray_' : 23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUnifor156m3 | f#vdefine glEnableVertexAttribArray_ gl En | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern :2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extvoid glEnableVertexAttribArray (eGLuint irn void glUniform3fv n(dGex)Lint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATOPENGL_DEPERDECATED(10.0, 10.14); | ^ (10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: GLE_ATTRIBPOINTER(bonwarning: e'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | we case GL_FLOAT_VEC4: glUniform4fv_(loicght, ATTRIB_BONEWEIGHT, GL_TRUE, , size4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' , 70 | param->fval ) ; brea k; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' static inline 142 | # void disadefine glUnifoble##name() { glDisarmbleVertexAttribAr4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13:r ay_(inote: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ ndex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisabIn file included from leVertexAttribArray_ glDisaengine/lightmap.cppbleVe:1: In file included from engine/engine.hr:t92: engine/texture.h:e49xAttribArray :| ^ 33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2918 :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisabl e VertexAttribArray ( case GL_INT: GL glUnifuint index) OPENGoL_DrEPm1iRv_(lEoCc, size, pAaTEram->ival)D;(10.0, 10.1 break; | ^ shared/glexts.h4); | ^ :147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUnIn file included from iengine/irc.cpp:1: fIn file included from oengine/engine.hr:m51: iIn file included from vshared/cube.h_: 72g: lshared/glemu.hU:n84i:f5o:r mwarning: 1'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIBv | ^ _B/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13ONEWEIGHT, : note: 'glUniform1iv' has been explicitly marked deprecated hereG L_TRUE, 4, GL_UNSIGNED_BYTE, ) 2946 | extern void | ^ shared/glemu.h:73:13:glUniform1 inote: expanded from macro 'GLE_ATTRIBPOINTER'v (GLint lo 73 | glVertexAcation, GLsizeittribPointe r_(index, size, type, ncoorumnt, coalized, nstridset GLint *,value) OPE NdGaLt_aD)E;P RE\CATED(10.0, | ^ shared/glexts.h:1186:32:0 .note: 1expanded from macro 'glVertexAttribPointer_'4 ); | ^ 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGIn file included from L_DEPengine/lightmap.cppR:E1C: AIn file included from engine/engine.h:92TED(10.0,: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10.14); | ^ 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ivalIn file included from engine/irc.cpp);:1: In file included from engine/engine.h:break5;: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: | ^ 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:148:23 85 | GLE_ATTRIBPOI:NT Enote: Rexpanded from macro 'glUniform2iv_'( boneindex, ATTRIB_BONEINDEX, GL_F 148 | #defineA glUniform2iv_ LglUnSE, 4, GL_UNSIGNiform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hED_BYTE,: 2947) | ^ :13: note: 'glUniform2iv' has been explicitly marked deprecated here shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 294769 | | ex static inlitne void enaebrn le##namev() { prepare; glEnaobliedV egrltUeniform2iv (GLint locationx,A GLsizeti count, const GLint *valtue) OPENGLr_iDEPREbCATED(10.A0rr, 10.14); | ^ ay_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVerteIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: xengine/texture.hA:tt51r:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i 51 | b A rr cay_ glEnableVerase GL_INT_VEC3: glUtniformexAttribAr3riva_(yloc, size, param->ival); | ^ break; /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #defi2917ne g | leUxntiern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATEDfo(10.r0m3iv_ glUniform3iv | ^ ,/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13 :1 0note: .'glUniform3iv' has been explicitly marked deprecated here1 2948 | extern void4 g)l; | ^ Uniform3iv (GLint location, GLsizei count, conIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_Ast GLint *value) OPENGLTTRIBP_DEPRECATED(10.0, 10OINTE.R(boneindex, ATTRIB_B14); | ONEINDEX, GL_FALSE, 4, GL_UNSIGNE ^ D_BYIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] TE, 52) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void d | is able##name() { glDisabl case GL_INT_VEC4: glUnifeoVertexAttribArrrm4iv_(loc, size, paramay_-(index); >} \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUnifo 157rm | #define glD4iv_ glUnifisableVertexAttribArrayor_ glDisma4bilve Ve | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949rtexAttr:13i: bArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exnote: t'glUniform4iv' has been explicitly marked deprecated here 2949 | extern voidern vo glUnifiord glDisabml4eVertexAttribArray (GLuinit vi n(dex) OPENGL_DEPRECATED(10.GLint0, 10.14); | location, GLs ^ izei count, In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] c 85 | GLE_ATTRIBPOINTER(boneionst GLint *value) OPENGL_DEPRECATED(10.0,ndex, ATTRIB_BONEINDEX, GL_ FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 1 0 gl.VertexA1ttribP4); | ^ ointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define gIn file included from lengine/lightmap.cppV:e1r: tIn file included from eengine/engine.hx:A92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t53 | t r case GL_FLOAT_iMAT2: glUniformMatribPointer_ glVertx2fv_(loc, 1, GL_FALSE, pareaxAmttrib-Pointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here >fval); b r2916 | extern void eak; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151glVertexAttribPointer (GLuint i | #define glUniforndex, GmMLatint sizrei, GLenuxm2 type, GLbofv_ glUniformMatrix2fv | ^ olean normalized, GLs/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: inote: 'glUniformMatrix2fv' has been explicitly marked deprecated herez ei stride, 2950const G | Lvoeixtern void glUniformd *poiMnteartrix2fv () GLinOtP ElNGocatiLo_DEPRECATED(10.0, 10.14);n, | ^ GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 87engine/lightmap.cpp: | static inline1 void bin: debo(GLuint ebo) { In file included from dengine/engine.h:isable(); g92l: engine/texture.hBindBuffer_(GL_E:L54:EMEN33T_ARRAY_: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | caseB GL_UFFLFOAT_MAT3: glUniformMatrix3fv_(loc, 1, ER, ebo); } | ^ GL_FALSE, parashared/glexts.hm:-105>:f23v:a lnote: );expanded from macro 'glBindBuffer_' break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatri x3f 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here _ glUniformM atr2867 | extern void glBiixndBuffer (3GfLenum targevt , GLuint buff| er) OPENGL ^ _DEPRE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here C 2951 | extern void gATlUnEiDf(1orm0M.0a, trix3fv10.14); | ^ (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.In file included from 1engine/irc.cpp4:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:); | ^ 37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | icndBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ase GL_FLOAT_MAT shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define g4: glUnilfoBindBuffer_ glBindBrmMuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GaLutint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ rix4fv_(loc, In file included from 1engine/irc.cpp,: 1G: LIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: _FALSE, param->fval); break; | 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 89 | stashared/glexts.ht:i153c: 29i:n lnote: iexpanded from macro 'glUniformMatrix4fv_'ne void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define g 153 | #define glUniformMatrilBindBufxf4efrv__ ggllBUinnidfBourfmfMeart r i| ^x 4fv /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here | ^ 2867 | extern /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:o2952i:d13 :g lnote: B'glUniformMatrix4fv' has been explicitly marked deprecated herei ndBuff 2952 | extern void glUniformeMatrr i(xG4Lfevn u(mG Ltint locaation, GLsizei count, GLboolean tranrgsetp,o sGeL,ui cnt buffer) OPENGLo_nst GLDfloat *value) OPENGL_DEPRECATED(10.0E, P1R0E.C1A4T)E;D ( 1| 0 ^. 0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRIn file included from Eengine/irc.cppCATED(10.0, 10.14); | ^ :1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | In file included from engine/lightmap.cpp :1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | vcoid setv(asconst ematrix4 *m ,GL_ Fint n = 1)L { ShaderPOAaT:r amBinding *b = re s olve ( )glU;n iif(b) glUniformMfaortm1rix4fv_(b->loc, n, GL_FALSfv_(loc, size, paramE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUnifo-r>mfMvaatlr)i;x 4bfrve_a kg;l U n| i ^ shared/glexts.h:f139:23: note: expanded from macro 'glUniform1fv_' 139 | #defoirnmMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here e gl U2952 | nextern void glUniformMatrix4fv (GLint location, GLsizeii form1fv_count, GLboolea glUniforn transposm1fve ,| ^c onst GLflo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:t2942 :*13v:a lnote: u'glUniform1fv' has been explicitly marked deprecated heree ) OPEN 2942 | exterGnL _vDoEiPdR EgClAUTnEiDf(o1r0m.10f,v 1(0G.L1i4n)t location, GLsizei count, c; | ^ onst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h: 140 | #define glUniform2fv_ glUni440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, inform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here t n = 1) { ShaderParamBinding *b = resolve(); if(b)2943 g | leUxntiefronr mv1oiivd_ (gbl-U>nliofco, rn, i); } | ^ shared/glexts.h:147m:223f:v note: (expanded from macro 'glUniform1iv_'G Lint 147l | o#cdaetfine glUniform1iv_ ion, GLglUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | exsizei coutern void glUniform1iv (GLint nt, clocatioon, nst GLfloat *value) OPENGL_DEPRECATEGLsizeiD c(o1u0n.t0,, c1o0n.s14t GLint *value) OPENGL_DEP)R; ECATED(10.0, | ^ 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | In file included from engine/lightmap.cpp : 1 : In file included from engine/engine.h : 92 : engine/texture.hc:a441s:e84 :GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441| | ^ void setv(constshared/glexts.h:141:23: inote: expanded from macro 'glUniform3fv_' vec *v, 141 | #define glUniform3fv_ glUn int n = 1) { ShaderParamBindingiform3fv | *b = resolve(); if(b ^) glUn/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here iform3iv_( 2944 | extern void glUniform3fv (GLint lob->loc, n, v->v); } cation, GLsizei count, const GLfloat *value) OPENGL_DEPRE| ^ CATEshared/glexts.h:149:23: Dnote: (1expanded from macro 'glUniform3iv_'0. 0, 10.14149) | ;#d efine glU| ni ^f orm3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, In file included from engine/irc.cpp:1: In file included from engine/engine.h:92G: Lengine/texture.hs:i48z:e33i: count, const Gwarning: L'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nt *valu e48) | O P E N G L _ D E P R ECATED(10.0,c 10.14); | ^ ase GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142In file included from | engine/lightmap.cpp:#1de: fIn file included from iengine/engine.hn:e92 : glengine/texture.hUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, G:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442L | s i z e iv ociodu nste,t vc(ocnosnts tG Lifvleoca2t **vv,a liune) Ot n =P 1ENGL_DEPREC) { ShaderParamBinding *b = resolve(); if(b) glUniforATEDm2iv_(b->loc, n, v->v); }(10.0, 10 | ^ .14); shared/glexts.h| :148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ ^ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2In file included from iengine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | v (GLint location, GLsizei coun t, case GL_INT: con glUniform1iv_(loc, sizst GeLin,t *value) OPENGL_DEPRECATED(1param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 0147. | 0#,d e1f0i.n1e4 )g;l U n| i ^f orm1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern voIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:id glUniform1iv (GLint location, GLsizei count, 443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBconst GLint *value) OPENGL_DEPinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLinRt ElCoAcTaEtDi(o1n0,. 0G,L s1i0z.e1i4 )c;o u n| t ^, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:221:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 221 | glGenTextures(1, &lmprogtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenIn file included from Teengine/irc.cppx:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: t'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ur 391 | case GL_Fes (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ LOAT_VEC3: glengine/lightmap.cppUniform3f_(b->:232:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 232 | loc, x, y, z)glBindTe; break; | ^ shared/glexts.h:137:22xture(GL_TEX: note: expanded from macro 'glUniform3f_' 137 | #defineT gURE_2D, lmprogtex)l; U| n ^i form3f/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | ex_tern void glBi glUniformndTextur3ef | ^ (/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hGLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | e)x; | ^ tern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)engine/lightmap.cpp OPE:N233G:L9_:D Ewarning: P'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]R ECATED(10.0, 10.14); | ^ 233 | glPixelStorei(GL_UNPACK_ALIIn file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: Gwarning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | cNMENT, texalign(data, LM_PACKW, bpp)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECAase GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ Tshared/glexts.hE:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4Df(10.0, 10.14); | ^ engine/lightmap.cpp :234:9 :| ^warning: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2937 | extern v oid glUnifo234 | r gml4Tfe x(SGuLbiInmta gleo2cation, GLfloat v0, GLfloat D(GL_TEXTURv1, GLfloat v2, GLfloat v3) OPENGL_DEPE_2D, 0, 0, 0, LM_PACKW, LM_PACKH, bpp > 3 ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYRTE, data); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here 2726 | extern void glTexSEubCIAmTaEgDe(21D0 .(0G,L e1n0u.m1 4t)a;r g e| t ^, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixIn file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] els )394 | O P E N G L _ D E P case GL_INT: glUniform1i_(b->loc, int(Rx))ECATED; break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ (10.0, 10.14); | ^ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGLengine/lightmap.cpp_:449:DE9PRECATED(1:0 warning: .'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 449 | gl0, 10.14); | ^ GenTextures(1, &tex.id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_engine/lightmap.cpp(:b462-:>13l:o cwarning: ,'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define g 462 | glGenlUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here T 2945 | extern void glUniform4fv (GLint location, GLsizei count, ceoxtures(1, &tnst GLfloat *valuee)x2. id); | ^ OPENGL_DE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hPR:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here EC 2498 | exteArTEn voDi(d glGe1nTextures (G0L.0, 10.14); | ^ sizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const engine/lightmap.cppplane *p, int n:467:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 467 | glPixelStorei(G L_=U N1P)A C{K _SAhLaIdGeNrParamBinding *b = resolveMENT,(); if(b) gl 1);U | ^ nif/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610orm4fv_(b->loc, n, :13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extp->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUnifoerrm4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ n void glPixelStorei (GLenum pIn file included from nengine/irc.cppa:m1e: ,In file included from engine/engine.hG:L92i: nengine/texture.ht: 409p:a87r:a mwarning: )'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OPENGL_D E409P | R E C A TvEoDi(d1 0s.e0t,v (1c0o.n1s4); | ^ t matrix2 *mengine/lightmap.cpp:468:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , 468 | iglPixelStorei(nt n = 1) { ShaderParamBinding *b =GL_UNPACK_ROW_LENGTH, LM_PACKW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here resolve(); if(b) glUniformM2610 | extern void glatrix2fv_(bP-ixelStorei (GLenum pname,>loc, n, GL_FALSE, m->a.v GLint param)); } | ^ OPshared/glexts.h:151:29ENGL_DEPRECATED(10.0, 10.: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniform14); | ^ Matrix2fv_ glUniformMatrix2fengine/lightmap.cpp:470:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :4702950 | : 13 :gl note: 'glUniformMatrix2fv' has been explicitly marked deprecated here BindText 2950 | extern void urglUnifoer(mGLM_TEXTURE_2D, lightmaptexs[lm.tex].id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here a2386 | terxtern void glBiix2fv (GLint location, GLsizei count, GLboolean transponsed,T ecxotnusrte G(LGfLleonautm *tvaarlgueet), OGPLEuNiGnLt_ tDexture) OPENGL_DEPRECATED(10.0, 10.14)EPRECATED(;10. 0, 10.14); | ^ | ^ engine/lightmap.cpp:471:5: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 471 | glTexSubImage2D(GL_TEXTURE_2D, 0, lm.offsetx + surface.x, lm.offsety + surface.yIn file included from , suengine/irc.cppr:f1ace.w, surface.h, lm.type&LM_ALPHA ? GL_RGBA : GL_RGB, GL_: UIn file included from NSIGNengine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | voEiDd setv(const matrix3 *m, _BiYTE,nt n& l=m.data[( 1) { ShaderParamBinding *b = resoslve(u)rface.y*LM_PACKW + s; if(b) glUniformuMatrix3fvr_f(acb->loc, n, GL_FALSeE.x,) m->a.v*)l; } | ^ shared/glexts.h:152:29m:. note: expanded from macro 'glUniformMatrix3fv_' 152 | #dbpp]efine glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here ) 2951 | ;e x t| e ^r n void glUniformMatr/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: inote: 'glTexSubImage2D' has been explicitly marked deprecated herex 3fv (GLint l ocation, GLsizei count2726 | extern void glTexSubImage2D ,(GLe nGuLmb otoalregaent ,t rGaLnspose, const Gint level, GLint xoffsetLfloat, GLint yo *valuef)f seOt, GLsizei width, GLsPiEzNeGiL _DEPRECATED(10height, G.0, 10.1Len4u)m format, GLe;n um type, | const G ^Lvoid *pixels) OPENGL_DEPRE CATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUnifoengine/lightmap.cpp:rmMatrix4fv_ glU475:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n i 475 | glBindTexture(GL_TEXTURE_2D, ligformMatrixh4tmfv | aptexs[lm2.tex].id ^); /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | ext:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint loercationn v,o GiLds gizei count, GLboolean transpolBindTexture (GLenuse,m tcarget,o GnLsuti nGtL ftleoxattu r*ev)a lOuPeE)N GOLP_EDNEGPLR_EDCATED(10.0, 10.14); EPRECATED(10.0, 10.14); | ^ | ^ engine/lightmap.cpp:476:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 476 | glTexSubImage2D(GL_TEXTURE_2D, 0, lm2.offsetx + surface.x, lm2.offsety + surface.y, surface.w, surface.h, GL_RGB, GL_UNSIGNED_BYTE, &lm2.data[(surface.y*LM_PACKW + surface.x)*3]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here 2726 | extern void glTexSubImage2D (GIn file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Le 440 | num target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei void setv(const int *hi, int n =eight, GLenum format, 1 GLenum type, const GLvoid *pixels) OPENGL_DEPR)E C{A TSEhDa(d1e0r.P0a,r a1m0B.i1n4d)i; | ^ ng *b = resolve(); if(b) glUnifengine/lightmap.cppo:r479m:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 479 | glPixelStor1iv_(bei(GL_UNPACK_ROW_LEN->loc, n,G TiH,); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 0); | 147 | #define g ^lUniform /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GL2610 | extern void glPixelStoreint location, GLsizei i (GLenum pname, GcoLuint param) OPENGL_DEPRECAnt, cToEDn(1st GL0i.0n,t 10.14); | ^ *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/irc.cpp:360:73: warning: address of array 'n->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 360 | if(!s || !*s) { ircprintf(n, 4, NULL, "current password is: %s", n->passkey && *n->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:366:77: warning: address of array 'n->authcommand' will always evaluate to 'true' [-Wpointer-bool-conversion] 366 | if(!s || !*s) { ircprintf(n, 4, NULL, "current auth command is: %s", n->authcommand && *n->authcommand ? "" : ""); return; } | ~~~^~~~~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:372:109: warning: address of array 'n->authpass' will always evaluate to 'true' [-Wpointer-bool-conversion] 372 | if(!s || !*s || !t || !*t) { ircprintf(n, 4, NULL, "current auth details are: %s (%s)", n->authname, n->authpass && *n->authpass ? "" : ""); return; } | ~~~^~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:465:93: warning: address of array 'c->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 465 | if(!s || !*s) { ircprintf(n, 4, NULL, "channel %s current password is:engine/lightmap.cpp:1984:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1984 | %s", c->na mloopv(lightmaptexs) glDeleteTextures(1,e ,& lightcmaptexs[i].i-d); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h>passkey && *c->passkey ? "note: " 'glDeleteTextures' has been explicitly marked deprecated here: ""); return; } | ~~~^~~~~~~ ~~ 2458 | extern void glDeshared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name,l nargs, protoeteTextures (GLsizei n, const GLuint , b) ICOMMANDN(flags, name, ICOMMANDNAM*teE(name)xtures) O,PEN GnLa_rDgEsP,RECATED(10.0, 10.1 4); | ^ proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7:engine/lightmap.cpp:1986:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1986 | note: expanded from macro 'ICOMMANDNS' i371f(lmprogtex) { glDeleteTextures( | 1 { b; } | ^ , &lmprogtex); lmprogtex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2187:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2187 | if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2247:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2247 | if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2413:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2413 | glGenTextures(1, &tex.id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2532:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2532 | glGenTextures(1, &tex.id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33:.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #def_(b->loc, x); break; | ^ shared/glexts.hine glUniform3i_ glUnifor:m3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i135:22 (GLint l:o note: expanded from macro 'glUniform1f_' 135 | #decfine glUniform1f_ation, GLint v0, GLint v1, GLint v2) OPENGL_D glEUPRniform1f | ^ ECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:engine/texture.h:433436::3361:: warning: note: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | cain instantiation of function template specialization 'LocalShaderParam::sett' requested heres e GL_INT _436V | E void seti(int x = 0, int yC4: = 0, gilUniform4nit z = 0, int w = 0) { settlont>(x,c, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUnifor ym,4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941: z13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint, v2, GLint v3) OPENGL_DEPRECAT w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:E13: note: D'glUniform1f' has been explicitly marked deprecated here( 10.0, 2934 | extern v10.14); | ^ oid glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 113 warnings generated. In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/master.o engine/master.cpp In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:207:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 207 | glPixelStorei(GL_PACK_ALIGNMENT, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:208:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 208 | glReadPixels(0, 0, screenw, screenh, GL_RGB, GL_UNSIGNED_BYTE, image.data); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:1164:21: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1164 | glReadPixels(screenw/2, screenh/2, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel.v[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 112 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/material.o engine/material.cpp In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :162:1: note: expanded from here 162 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :165:1: note: expanded from here 165 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :168:1: note: expanded from here 168 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :171:1: note: expanded from here 171 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :174:1: note: expanded from here 174 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :177:1: note: expanded from here 177 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :180:1: note: expanded from here 180 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :5:1: note: expanded from here 5 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :14:1: note: expanded from here 14 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 128 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/menus.o engine/menus.cpp In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint lclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/movie.o engine/movie.cpp ocation, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:541:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 541 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:570:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 570 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:635:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 635 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:656:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 656 | glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:657:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 657 | glEnable(GL_BLEND); blended = true; | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:704:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 704 | glBindTexture(GL_TEXTURE_2D, mslot->sts[1].t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:722:43: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 722 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:723:42: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 723 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:728:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 728 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:731:44: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 731 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:732:41: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:742:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 742 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:743:46: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 743 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:748:33: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 748 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:751:52: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 751 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:752:49: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 752 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:756:51: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 756 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:757:50: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 757 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:767:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 767 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:768:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 768 | glBindTexture(GL_TEXTURE_2D, mslot->sts.inrange(4) ? mslot->sts[4].t->id : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:769:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 769 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:770:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 770 | glBindTexture(GL_TEXTURE_2D, mslot->sts.inrange(5) ? mslot->sts[5].t->id : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:773:37: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 773 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:774:37: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 774 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(*mslot)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:778:37: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 778 | glActiveTexture_(GL_TEXTURE4); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:782:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 782 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:799:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 799 | glBindTexture(GL_TEXTURE_2D, mslot->sts[subslot].t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:813:38: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 813 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:814:39: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 814 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:832:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 832 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(m.envmap)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:837:40: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 837 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:838:37: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 838 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:842:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 842 | glBlendFunc(GL_ONE, GL_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:848:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 848 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:887:16: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 887 | if(!depth) glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:888:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 888 | if(blended) glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:897:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 897 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 146 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/normal.o engine/normal.cpp In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:951:42: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 951 | if(scaletex[0] || scaletex[1]) { glDeleteTextures(2, scaletex); memset(scaletex, 0, sizeof(scaletex)); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1000:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1000 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w, 4)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1010:38: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1010 | if(!scaletex[i]) glGenTextures(1, &scaletex[i]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1038:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1038 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1039:17: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1039 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1050:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1050 | glViewport(0, 0, dw, dh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1051:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1051 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1063:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1063 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1065:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1065 | glViewport(0, 0, m.w/4, m.h); SETSHADER(moviey); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1066:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1066 | glViewport(m.w/4, 0, m.w/8, m.h/2); SETSHADER(movieu); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1067:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1067 | glViewport(m.w/4, m.h/2, m.w/8, m.h/2); SETSHADER(moviev); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1069:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1069 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w/4, 4)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1070:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1070 | glReadPixels(0, 0, m.w/4, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1071:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1071 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize], m.w/8, 4)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1072:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1072 | glReadPixels(m.w/4, 0, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1073:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1073 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize + planesize/4], m.w/8, 4)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1074:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1074 | glReadPixels(m.w/4, m.h/2, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize + planesize/4]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1080:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1080 | glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1083:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1083 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1086:14: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1086 | else glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1125:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1125 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1135:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1135 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octa.o engine/octa.cpp 131 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octaedit.o engine/octaedit.cpp In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octarender.o engine/octarender.cpp In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:465:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 465 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:466:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 466 | glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:537:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 537 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1196:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1196 | if(ebo) { glDeleteBuffers_(1, &ebo); ebo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1197:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1197 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1348:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1348 | if(!p.vbo) glGenBuffers_(1, &p.vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1350:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1350 | glBufferData_(GL_ARRAY_BUFFER, verts.length()*sizeof(vertex), verts.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1354:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1354 | if(!p.ebo) glGenBuffers_(1, &p.ebo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1356:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1356 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, tris.length()*sizeof(ushort), tris.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1474:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1474 | glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1476:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1476 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1483:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1483 | glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1486:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1486 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (Gengine/octaedit.cpp:3008:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Luint i nd3008e | x , const GLfloat *v glBindTe) OPENGL_DEPRECxtuATrED(10.e0(GL_TE,XT 10.U1R4); | ^ E_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGLIn file included from _engine/octarender.cppD:E3P: RIn file included from Eengine/engine.hC:A5T: In file included from shared/cube.h:72: shared/glemu.h:76E:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76D(10.0, 10.14) | ; s | ^ tatic inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3015:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/octarender.cpp:3: In file included from engine/engine.h 3015 | : 5: In file included from shared/cube.h: 72: shared/glemu.h glBindTexture(GL_T:77:51: warning: E'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]X TURE_2D , glowt77ex | ->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | e xter static inline void disn void glBindTexture (GLenum target, GLuint textableattrib(uint indexre) )O {PENGL_D EglDisableVertexAPRECATED(10.0, 10.14); | ttribArray_( ^ index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVeengine/octaedit.cpp:3016:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3016 | rtexAttri bA rray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void gl Disa b glBlendFunc(GL_SRC_AleVLePHrA, texAttribGL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hArray (GLuint index) OPENG:L2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391_DEPRECATED(10.0, 10.14); | ^ | extern void glBlendFunc (In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72GLenum sfactor, GLenum dfactor): shared/glemu.h :78:5O: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] P 78ENGL_DEPRECATED(10. | GLE_ATTR0, 10.14); | ^ IBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here engine/octaedit.cpp:3030 :291725 | extern v:o warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] id g 3030 | lEnableVe r t e xAt trib glBinArrdaTye x(GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ture(GL_TEXTURE_2D, layertex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint tIn file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:exture) OPENGL_D78E:P5R:E Cwarning: A'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T ED(10. 078, | 10.14); | ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_engine/octaedit.cpp:3044:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3044 | glDi else isablefV(ejr t=e=xAttribArray 2) glBlendFunc(| ^G L_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2391::2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 291813 | :extern void glD inote: s'glBlendFunc' has been explicitly marked deprecated herea bleVerte x2391A | tetxrtiebrAnr rvaoyi d( GgLluBilnetn diFnudnec (GLexn)u mO PsEfNGL_DEPRECATED(10.a0,c t1o0r.,1 4G)L;e n u| ^m dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribIn file included from engine/octaedit.cpp:1: PointerIn file included from _(indexengine/engine.h,: 92size: ,engine/texture.h type,: 422nor:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | m a l i z ecda,s es tride, daGtLa_)F;L O\A T :| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | # d egfliUnnei fgolrVme1rft_e(xbA-t>tlroicb,P oxi)n;t ebrreak; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | _#define glUniform1f_ glUniform1f | glVe ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here r texAttrib436 | void seti(int xPointer | ^ = 0, int y /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | ex= 0, tern void glVertexiAttrinbtP ozi n=t e0r, (iGnLt uint index, GLint swize, G=L 0) { settenu (GxL,b oyo,l eza,n wn)o;r m}a l i| z ^e d, GLsizei stride, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc:o2934nst GLvoid *pointer) OPEN:G13:L _note: DE'glUniform1f' has been explicitly marked deprecated hereP RECATED(10 .29340 | ,e x1t0e.r1n4 )v;o i d| ^g lUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.In file included from 14); | ^ engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:shared/glemu.h92:: 69engine/texture.h::54423:: 33note: :expanded from macro 'GLE_ATTRIBPOINTER' warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT _VEC2: g69l | U n i f o r m 2 fs_t(abt-i>cl oicn, x, y); brealine void enable##name() {k; p| r ^e pare; glEnableVertexAttribArrashared/glexts.h:y136_:(22i:n dnote: eexpanded from macro 'glUniform2f_' 136 | #define glxU)n;i f}o r\m 2 f| ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #defin_e glEnableVertexAttribArr ay_ glEnabglelUVertenxAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extiern void glEnableform2f | ^ VertexAttribA/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:rray (GLuint index13) OPENGL_DEPRECATED(10.0, 10.14); | : ^note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOIIn file included from Nengine/octaedit.cppT:E1R: (In file included from nengine/engine.ho:r92m: aengine/texture.hl:,424 :A33T:T Rwarning: I'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]B _NORMA L424, | G L_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.hc:a70s:e46 :G Lnote: _expanded from macro 'GLE_ATTRIBPOINTER'F LOAT_VEC 370: | g l U n i f o rsmt3aft_i(cb -i>nlloicn,e xv,o iyd, dzi)s;a break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' ble##name137 | #define glUni() { glDisableVertexAttribArrayform3f_ glU_(index); n}i f\o r m| 3 ^f | ^ shared/glexts.h:157:37:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :note: 2936expanded from macro 'glDisableVertexAttribArray_': 13: note: 'glUniform3f' has been explicitly marked deprecated here 157 | # 2936 | extern definvoid glUneiform3f (GLint locatio n, gGLflloat v0, GLfloat v1, GLfDisableVertexAttribArraloat v2) Oy_ glDisableVertexPENGL_DEPRECATED(10.0, 10Attr.ibAr14); | ^ ray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | externIn file included from engine/octaedit.cppv:o1i: dIn file included from engine/engine.hg:l92D: iengine/texture.hs:a425b:l33e:V ewarning: r'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t exAttr i425b | A r r a y ( G L u i n tc aisned eGxL)_ FOLPOEANTGL_DEPRECATED(10.0,_ V1E0C.41:4 )g;l U n| i ^f orm4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: In file included from note: expanded from macro 'glUniform4f_'engine/octarender.cpp :3: 138 | #define glUniforIn file included from m4fengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: _ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extewarning: rn v'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLEoi_dA glUniTformT4f (GLint lRoIcBatioPOINTER(normal,n, ATTRIB_NORMAGLfloat v0, GLflL, oGLat v1, GLfloat v2, GLfloa_TRUE, 3, GL_FLOAT, ) | ^ tshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | v3) OPENgGlVL_DEPRECATEeDrte(10.0, xAtt1r0.14); | ^ ibPointer_(index, size, type, In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n o427rmalized, stride, data); \ | ^ | shared/glexts.h: 186 : 32 : note: expanded from macro 'glVertexAttribPointer_' c 186 | #define glVertexAttribPoase GL_inter_ glVertexAtINTt: ri glUnifbPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereorm1 2916 | extern void glVertexAttribPointeri_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ gl (GLuiUnnt inifordm1i e x| , ^ GLint s/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hize, GLe:num type, GLboolean norma2938li:z13e:d ,note: 'glUniform1i' has been explicitly marked deprecated hereG Lsizei s2938t | reixdtee,rn void g lUnciofnosrtm 1GiL v(oid *pointer) OPENGL_DEPRECATED(10.0, G10.14); | ^Lint locat ion, GLint v0) OPENGL_DEPRECATED(10In file included from engine/octarender.cpp:.30, 10: In file included from engine/engine.h:5.: 14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void In file included from enengine/octaedit.cpp:a1: In file included from engine/engine.hble##name() { prep:92: engine/texture.h:429a:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] re; glEnableVertexAttrib Ar429r | a y c_ase G(indeL_INT_VEC2: glUnix); } \ | ^ foshared/glexts.hrm:2156i_(b-:>36loc, x, y); break; | : ^ note: expanded from macro 'glEnableVertexAttribArray_'shared/glexts.h :144:22: note: expanded from macro 'glUniform2i_' 156 | #de f144i | n#ed egfliEnnableVertexAttribArraey _ glEnableVergtelUnxiforAmt2tir_i bgAlrUrnaiyf o r| m ^2 i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :'glEnableVertexAttribArray' has been explicitly marked deprecated here2939 :13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENG2917 | exteL_DEPRECATErD(10.0n ,v 10.1o4);i d | ^ glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(1In file included from 0.0,engine/octaedit.cpp :110: .In file included from 1engine/engine.h4:)92;: engine/texture.h :| 431 ^: 33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); In file included from bengine/octarender.cppr:e3a: kIn file included from ;engine/engine.h : 5| : ^In file included from shared/cube.h:72: shared/glemu.h:83:5shared/glexts.h:: 145warning: :'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]22 : note: expanded from macro 'glUniform3i_' 83 | 145 | # dGeLfEi_nAeT TgRlIUBnPiOfIoNrTmE3Ri(_t agnlgUennt, ATTRIB_TANiGENfTo,r m3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | eGxL_TtReUrEn, v4o,i dG Lg_lFULnOiAfTo,r m)3 i | ( ^G Linshared/glemu.ht: 70l:o46c:a tnote: iexpanded from macro 'GLE_ATTRIBPOINTER'o n, GL i70n | t v 0 , G L isntta tvi1c, iGnLliinnte vv2o)i dO PdEiNsGaLb_lDeE#P#RnEaCmAeT(E)D ({1 0g.l0D,i s1a0b.l1e4V)e;r t e| x ^A ttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisaIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92bleVertexAtt: ribArray | ^engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 433 | 2918 | e x t e r nc avsoei dG Lg_lIDNiTs_aVbElCe4V:e r t egxlAUtntirfiobrAmr4ria_y( b(-G>Lluoicn,t xi,n dye,x )z ,O PwE)N;G Lb_rDeEaPk; R | E ^C ATED(shared/glexts.h1:0146.:022,: 1note: 0expanded from macro 'glUniform4i_'. 14) ;146 | #| d ^e fine glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLinIn file included from tengine/octarender.cpp :v31: ,In file included from engine/engine.hG:L5i: nIn file included from tshared/cube.h :v722: ,shared/glemu.h :G83L:i5n:t warning: v'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]3 ) OPENGL_DEPRECATED(10 83 | GL.0, 10.14E)_;A T T| R ^I BPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static i109 warnings generated. nline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/physics.o engine/physics.cpp In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:36:9: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 36 | glDeleteBuffers_(1, &vbo); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:46:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:48:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | glBindBuffer_(target, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:49:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | glBufferData_(target, len, buf, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:50:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | glBindBuffer_(target, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:83:5: warning: 'glGetBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | glGetBufferSubData_(GL_ELEMENT_ARRAY_BUFFER, (size_t)va->edata, 3*va->tris*sizeof(ushort), edata); | ^ shared/glexts.h:111:29: note: expanded from macro 'glGetBufferSubData_' 111 | #define glGetBufferSubData_ glGetBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2873:13: note: 'glGetBufferSubData' has been explicitly marked deprecated here 2873 | extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:87:5: warning: 'glGetBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | glGetBufferSubData_(GL_ARRAY_BUFFER, va->voffset*sizeof(vertex), va->verts*sizeof(vertex), vdata); | ^ shared/glexts.h:111:29: note: expanded from macro 'glGetBufferSubData_' 111 | #define glGetBufferSubData_ glGetBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2873:13: note: 'glGetBufferSubData' has been explicitly marked deprecated here 2873 | extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 116 warnings generated. In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECAclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/pvs.o engine/pvs.cpp TED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 127 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendergl.o engine/rendergl.cpp In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendermodel.o engine/rendermodel.cpp shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:196:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glGetIntegerv(GL_NUM_EXTENSIONS, &numexts); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:205:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 205 | const char *exts = (const char *)glGetString(GL_EXTENSIONS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:228:40: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 228 | setsvar("gfxvendor", (const char *)glGetString(GL_VENDOR)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:229:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 229 | setsvar("gfxrenderer", (const char *)glGetString(GL_RENDERER)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:230:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | setsvar("gfxversion", (const char *)glGetString(GL_VERSION)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:379:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 379 | const char *glslstr = (const char *)glGetString(GL_SHADING_LANGUAGE_VERSION); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:388:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &val); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:390:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 390 | glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &val); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:569:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 569 | glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &val); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:596:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:601:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 601 | glClearColor(0, 0, 0, 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:602:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 602 | glClearDepth(1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:603:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 603 | glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:604:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 604 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:606:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 606 | glEnable(GL_LINE_SMOOTH); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:609:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 609 | glFrontFace(GL_CW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:610:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 610 | glCullFace(GL_BACK); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:611:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 611 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:802:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 802 | glPolygonOffset(polygonoffsetfactor, polygonoffsetunits); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here 2616 | extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:803:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 803 | glEnable(type); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:818:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 818 | glDisable(type); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:878:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 878 | glGetIntegerv(GL_VIEWPORT, viewport); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:885:8: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 885 | if(glIsEnabled(GL_SCISSOR_TEST)) | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here 2557 | extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:887:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 887 | glGetIntegerv(GL_SCISSOR_BOX, oldscissor); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:899:5: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 899 | glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:900:23: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 900 | if(scissoring<=1) glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:907:22: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 907 | if(scissoring>1) glScissor(oldscissor[0], oldscissor[1], oldscissor[2], oldscissor[3]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:908:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 908 | else if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:918:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 918 | glGenBuffers_(1, &screenquadvbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:921:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 921 | glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:928:25: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 928 | if(screenquadvbo) { glDeleteBuffers_(1, &screenquadvbo); screenquadvbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:937:5: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 937 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1128:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1128 | glClearColor(curfogcolor.r, curfogcolor.g, curfogcolor.b, 1.0f); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1167:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1167 | if(motiontex) { glDeleteTextures(1, &motiontex); motiontex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1182:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1182 | if(!motiontex) glGenTextures(1, &motiontex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1196:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1196 | glBindTexture(GL_TEXTURE_2D, motiontex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1198:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1198 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1199:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1199 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1206:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1206 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1212:9: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1212 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1254:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1254 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1255:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1255 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1263:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1263 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1303:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1303 | glClearColor(0, 0, 0, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1305:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1305 | glClear((skyboxglare && (skyglare || skybgglare) ? 0 : GL_COLOR_BUFFER_BIT) | GL_DEPTH_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1367:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1367 | glFrontFace(GL_CCW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1397:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1409:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1409 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1411:21: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1411 | else if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1425:16: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1425 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1433:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1433 | glFrontFace(GL_CW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1495:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1495 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1496:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1496 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1502:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1502 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1526:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1526 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1527:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1527 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1550:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1550 | glViewport(x, y, w, h); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1551:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1551 | glScissor(x, y, w, h); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1552:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1552 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1576:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1576 | glClearColor(0, 0, 0, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1578:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1578 | glClear((background ? GL_COLOR_BUFFER_BIT : 0) | GL_DEPTH_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1583:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1583 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1584:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1584 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1589:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1589 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1590:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1590 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1594:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1594 | glClearColor(curfogcolor.r, curfogcolor.g, curfogcolor.b, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1604:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1604 | glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1605:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1605 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1621:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1621 | if(minimaptex) { glDeleteTextures(1, &minimaptex); minimaptex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1635:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1635 | glBindTexture(GL_TEXTURE_2D, minimaptex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1660:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1660 | if(!minimaptex) glGenTextures(1, &minimaptex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1706:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1706 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1708:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1708 | glViewport(0, 0, size, size); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1710:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1710 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1711:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1711 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1713:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1713 | glFrontFace(GL_CCW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1725:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1725 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1736:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1736 | glFrontFace(GL_CW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1738:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1738 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1739:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1739 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1741:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1741 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1746:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1746 | glBindTexture(GL_TEXTURE_2D, minimaptex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1747:5: warning: 'glCopyTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1747 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5, 0, 0, size, size, 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2452:13: note: 'glCopyTexImage2D' has been explicitly marked deprecated here 2452 | extern void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1749:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1749 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1750:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1750 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1752:5: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1752 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here 2722 | extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1753:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1753 | glBindTexture(GL_TEXTURE_2D, 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1870:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1870 | glDeleteTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1877:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1877 | glGenTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1888:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1888 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1889:9: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1889 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1895:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1895 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1993:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1993 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2006:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2006 | glClearColor(0.f, 0.f, 0.f, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2007:39: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2007 | if(clearview(viewtype, targtype)) glClear(GL_COLOR_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2020:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2020 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2043:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2043 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2062:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2062 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2063:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2063 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2064:45: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2064 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2066:45: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2066 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2067:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2067 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2072:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2072 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2073:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2073 | glBlendFunc(GL_ONE, GL_CONSTANT_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2074:13: warning: 'glBlendColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2074 | glBlendColor_(0.f, 0.5f, 1.f, 1.f); | ^ shared/glexts.h:57:23: note: expanded from macro 'glBlendColor_' 57 | #define glBlendColor_ glBlendColor | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2388:13: note: 'glBlendColor' has been explicitly marked deprecated here 2388 | extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2077:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2077 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2101:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2101 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2105:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2105 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2106:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2106 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2112:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2112 | glClearColor(0, 0, 0, 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2113:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2113 | glClear(GL_DEPTH_BUFFER_BIT | (wireframe && editmode && clearview(viewtype, targtype) ? GL_COLOR_BUFFER_BIT : 0)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2115:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2115 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2133:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2133 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2139:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2139 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2147:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2147 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2151:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2151 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2155:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2155 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2157:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2157 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2158:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2158 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2170:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2170 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2171:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2171 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2176:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2176 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2177:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2177 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2228:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2228 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2283:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2283 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2302:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2302 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2303:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2303 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2304:49: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2304 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2306:49: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2306 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2307:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2307 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2312:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2312 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2313:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2313 | glBlendFunc(GL_ONE, GL_CONSTANT_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2314:17: warning: 'glBlendColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2314 | glBlendColor_(0.f, 0.5f, 1.f, 1.f); | ^ shared/glexts.h:57:23: note: expanded from macro 'glBlendColor_' 57 | #define glBlendColor_ glBlendColor | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2388:13: note: 'glBlendColor' has been explicitly marked deprecated here 2388 | extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2317:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2317 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2357:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2357 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/renderparticles.o engine/renderparticles.cpp 244 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendersky.o engine/rendersky.cpp In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:222:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 222 | if(!cullface && enablecullface) { glDisable(GL_CULL_FACE); enablecullface = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:223:52: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 223 | else if(cullface && !enablecullface) { glEnable(GL_CULL_FACE); enablecullface = true; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:227:40: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 227 | if(enablealphablend) { glDisable(GL_BLEND); enablealphablend = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:238:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:243:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 243 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:245:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | glBindTexture(GL_TEXTURE_2D, normalmap->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:250:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 250 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:251:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 251 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:260:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 260 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:261:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 261 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:265:57: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 265 | else if(enablealphablend && trans>=1) { glDisable(GL_BLEND); enablealphablend = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:267:53: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 267 | else if(enablealphablend && trans>=1) { glDisable(GL_BLEND); enablealphablend = false; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:270:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 270 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:272:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 272 | glBindTexture(GL_TEXTURE_2D, masks->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:280:21: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 280 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:282:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 282 | glBindTexture(GL_TEXTURE_CUBE_MAP, emtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:286:32: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 286 | if(activetmu != 0) glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1119:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1119 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1121:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1121 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, fading ? GL_FALSE : GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1123:17: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1123 | glDepthFunc(GL_LEQUAL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1129:41: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1129 | if(transparent<1 && alphadepth) glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1396:30: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1396 | if(enablealphablend) glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1397:29: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | if(!enablecullface) glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:196:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((vertmeshgroup *)group)->edata[eoffset]); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:233:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 233 | if(ebuf) glDeleteBuffers_(1, &ebuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:236:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 236 | if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:276:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 276 | if(!vc.vbuf) glGenBuffers_(1, &vc.vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:312:30: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 312 | if(tangents) GENVBO(vvertbump); | ^ engine/vertmodel.h:304:21: note: expanded from macro 'GENVBO' 304 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:313:22: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 313 | else GENVBO(vvertn); | ^ engine/vertmodel.h:304:21: note: expanded from macro 'GENVBO' 304 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:319:13: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 319 | glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:321:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 321 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:360:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 360 | if(c.vbuf) { glDeleteBuffers_(1, &c.vbuf); c.vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:363:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 363 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:409:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:393:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((skelmeshgroup *)group)->edata[eoffset]); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1068:26: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1068 | offset = glGetUniformLocation_(Shader::lastshader->program, offsetname); | ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' 134 | #define glGetUniformLocation_ glGetUniformLocation | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1076:13: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1076 | glUniform4fv_(u.loc, 2*numgpubones, sc.bdata[0].real.v); | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1080:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1080 | if(offset >= 0) glUniform4fv_(offset, 2*count, bc.bdata[0].real.v); | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1131:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1131 | if(ebuf) glDeleteBuffers_(1, &ebuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1138:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1138 | if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1176:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1176 | if(!vc.vbuf) glGenBuffers_(1, &vc.vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1236:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1236 | if(tangents) GENVBOANIM(vvertbumpw); | ^ engine/skelmodel.h:1232:42: note: expanded from macro 'GENVBOANIM' 1232 | #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) | ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1237:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1237 | else GENVBOANIM(vvertnw); | ^ engine/skelmodel.h:1232:42: note: expanded from macro 'GENVBOANIM' 1232 | #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) | ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1247:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1247 | if(tangents) GENVBOSTAT(vvertbump); | ^ engine/skelmodel.h:1233:42: note: expanded from macro 'GENVBOSTAT' 1233 | #define GENVBOSTAT(type) GENVBO(type, (idxs, vlen, vverts, htdata, htlen)) | ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1248:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1248 | else GENVBOSTAT(vvertn); | ^ engine/skelmodel.h:1233:42: note: expanded from macro 'GENVBOSTAT' 1233 | #define GENVBOSTAT(type) GENVBO(type, (idxs, vlen, vverts, htdata, htlen)) | ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1257:13: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1257 | glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1259:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1259 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1388:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1388 | if(c.vbuf) { glDeleteBuffers_(1, &c.vbuf); c.vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1391:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1391 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1488:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1488 | glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:891:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 891 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:892:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 892 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:893:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 893 | glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:928:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 928 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:929:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 929 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUnifIn file included from orengine/renderparticles.cpp:3: In file included from m1i_ glUniformengine/engine.h1i :5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, A| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938T:13T: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | Rextern voidIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | glUniform1i (GLint GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | lstatic inline voiocation, GLint v0) OPENGL_dD name##suffix(type x) { glVerteEPRECATED(10.0, 10.14)x; | ^ Attrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertIn file included from engine/rendermodel.cpp:1: In file included from eengine/engine.h:92: engine/texture.h:x429:At33t: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 429 | ib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define g lV er t e xcAtatrsib1f_ glVeertexAtt GL_INT_VEC2: glUniforrm2i_(bi-b1>f | ^ loc, x, y); break; | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882shared/glexts.h:144:22 | extern voi: note: expanded from macro 'glUniform2i_' d144 g | #define glUniform2i_ glUniformlVe2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939rtexAttrib1f (GLuint in:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUnifodex, GLfloatrm2i (GLint x) OPENGL_DEPRECA locTEation, GD(L10.0, 10.14); | ^ int v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^In file included from engine/renderparticles.cpp :3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/rendermodel.cpp:1 : In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | 55 | ca se GL_INT_V GEC3: glUniform3iLE_INITATTRIBF_(b->loc,(vertex, ATTRIB_VE RTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | x , GLE_INITATTRIB(name, index, f, float) \ y ,| ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static i z);nline void name##suffix(typ break; | ^ e x,shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUnifo rm3itype y) { glVertex A | ^ ttr/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here b2## s2940u | fefxtern void glUniform3i (GLint location, GLiix##_(index, x,nt y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2fv0, GLint v1, GLint (GLuint index, GLfloat x, GLfloat y) O v2)PE NGLOPENGL_DEPR_ECDAETPERD(10.0,EC ATED(10.0, 10.14)10.14); ; | ^ | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ In file included from engine/renderparticles.cpp/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | : GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, 2941i:13ndex, f, flo:at) \ | ^ shared/glemu.h:44:67 note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1,: GLint v2, GLint v3) OPENGL_DEPRECATED(10.0 note: expanded from macro 'GLE_INITATTRIB' 44 | stat, 10.14); | ^ ic inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | if(!blurtex) glGenTextures(1, &blurtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | if(!rendertex) glGenTextures(1, &rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | glDrawBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glReadBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | glScissor(x, y, w, h); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 247 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, viewh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | SAVECOLORMASK | ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | if(!depthtest()) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | if(!depthtest()) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | RESTORECOLORMASK | ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' 238 | glColorMask(COLORMASK, GL_TRUE); \ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | glBindTexture(GL_TEXTURE_2D, rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:81:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glClearColor(1, 1, 1, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:82:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:141:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 141 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:142:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 142 | glBindTexture(GL_TEXTURE_2D, depthfxtex.rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:143:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 143 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:172:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 172 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:174:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 174 | if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:234:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 234 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:275:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 275 | if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:55:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | if(!vbuf) glGenBuffers_(1, &vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:57:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:60:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | if(!ebuf) glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:62:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindices*sizeof(GLushort), indices, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:81:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:97:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 97 | if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:98:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 98 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:236:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 236 | if(i) glDepthFunc(GL_GEQUAL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:238:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | if(i) glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:307: engine/lightning.h:106:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 106 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:307: engine/lightning.h:114:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 114 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:367:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 367 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:377:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 377 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:438:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 438 | glBindTexture(GL_TEXTURE_2D, p->tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:740:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 740 | if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:811:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 811 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:820:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 820 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:825:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 825 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:859:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 859 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:868:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 868 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:873:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 873 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:919:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 919 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:925:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 925 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:930:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 930 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:983:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 983 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:989:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 989 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:994:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 994 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1147:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1147 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1154:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1154 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1186:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1186 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1187:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1187 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1188:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1188 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1204:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1204 | if(flags&PT_LERP) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1205:39: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1205 | else if(flags&PT_MOD) glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1206:22: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1206 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1224:36: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1224 | if(flags&PT_ONTOP) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1225:22: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1225 | else glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1234:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1234 | if(lastflags&(PT_LERP|PT_MOD)) glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1236:32: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1236 | if(lastflags&PT_ONTOP) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1237:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1237 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1238:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1238 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:730:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 730 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ engine/renderparticles.cpp:584:5: note: in instantiation of member function 'varenderer<1>::update' requested here 584 | varenderer(const char *texname, int type, int texclamp = 3) | ^ engine/renderparticles.cpp:1038:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here 1038 | new taperenderer("particles/sflare", PT_TAPE|PT_GLARE|PT_LERP), | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:732:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:733:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 733 | glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:596:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ engine/renderparticles.cpp:584:5: note: in instantiation of member function 'varenderer<1>::cleanup' requested here 584 | varenderer(const char *texname, int type, int texclamp = 3) | ^ engine/renderparticles.cpp:1038:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here 1038 | new taperenderer("particles/sflare", PT_TAPE|PT_GLARE|PT_LERP), | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:730:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 730 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ engine/renderparticles.cpp:768:5: note: in instantiation of member function 'varenderer<0>::update' requested here 768 | softquadrenderer(const char *texname, int type) | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:732:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:733:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 733 | glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:596:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ engine/renderparticles.cpp:768:5: note: in instantiation of member function 'varenderer<0>::cleanup' requested here 768 | softquadrenderer(const char *texname, int type) | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:537:13: warning: unused function 'genpos<2>' [-Wunused-function] 537 | inline void genpos(const vec &o, const vec &d, float size, int ts, int grav, partvert *vs) | ^~~~~~~~~~~~~~~~ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:94:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glBindTexture(GL_TEXTURE_2D, (tex ? tex : notexture)->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:182:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 182 | glBindTexture(GL_TEXTURE_2D, overlay ? overlay->id : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:333:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 333 | if(!vbuf) glGenBuffers_(1, &vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:335:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 335 | glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:338:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 338 | if(!ebuf) glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:340:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 340 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, (numindices + capindices)*sizeof(GLushort), indices, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:347:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 347 | if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:348:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 348 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:373:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 373 | glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices + fogdomecap*capindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:398:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 398 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:400:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:409:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:414:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 414 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:420:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:423:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:434:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 434 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:435:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 435 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:445:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 445 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:505:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 505 | if(explicitonly) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:506:14: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 506 | else glDepthFunc(GL_GEQUAL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:508:10: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 508 | else glDepthFunc(GL_LEQUAL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:510:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 510 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:512:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 512 | if(clampsky) glDepthRange(1, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:536:24: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 536 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:537:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 537 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:538:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 538 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:550:22: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 550 | if(blendsky) glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:555:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 555 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:562:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 562 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:564:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 564 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:565:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 565 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:576:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 576 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:581:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 581 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:583:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 583 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:585:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 585 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:586:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 586 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:596:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:598:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 598 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:603:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 603 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:605:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 605 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:607:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 607 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:608:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 608 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:618:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 618 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:620:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 620 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:625:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 625 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:629:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 629 | if(clampsky) glDepthRange(0, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:631:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 631 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:635:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 635 | if(explicitonly) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:636:14: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 636 | else glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:639:10: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 639 | else glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 159 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendertext.o engine/rendertext.cpp 192 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/renderva.o engine/renderva.cpp In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:201:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 201 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:311:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 311 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:751:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 751 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:767:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 767 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:814:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 814 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:816:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 816 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:848:30: warning: passing an object that undergoes default argument promotion to 'va_start' has undefined behavior [-Wvarargs] 848 | defvformatbigstring(str, linespace, fstr); | ^ engine/rendertext.cpp:845:144: note: parameter of type 'float' is declared here 845 | int draw_textf(const char *fstr, int left, int top, int xpad, int ypad, int r, int g, int b, int a, int flags, int cursor, int maxwidth, float linespace, ...) | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:7:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 7 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, numindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:241:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 241 | glGenQueries_(1, &queries[max++].id); | ^ shared/glexts.h:113:23: note: expanded from macro 'glGenQueries_' 113 | #define glGenQueries_ glGenQueries | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here 2858 | extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:255:13: warning: 'glDeleteQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 255 | glDeleteQueries_(1, &queries[i].id); | ^ shared/glexts.h:114:26: note: expanded from macro 'glDeleteQueries_' 114 | #define glDeleteQueries_ glDeleteQueries | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859:13: note: 'glDeleteQueries' has been explicitly marked deprecated here 2859 | extern void glDeleteQueries (GLsizei n, const GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:296:5: warning: 'glBeginQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 296 | glBeginQuery_(GL_SAMPLES_PASSED, query->id); | ^ shared/glexts.h:115:23: note: expanded from macro 'glBeginQuery_' 115 | #define glBeginQuery_ glBeginQuery | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861:13: note: 'glBeginQuery' has been explicitly marked deprecated here 2861 | extern void glBeginQuery (GLenum target, GLuint id) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:301:5: warning: 'glEndQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 301 | glEndQuery_(GL_SAMPLES_PASSED); | ^ shared/glexts.h:116:21: note: expanded from macro 'glEndQuery_' 116 | #define glEndQuery_ glEndQuery | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862:13: note: 'glEndQuery' has been explicitly marked deprecated here 2862 | extern void glEndQuery (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:313:13: warning: 'glGetQueryObjectiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 313 | glGetQueryObjectiv_(query->id, GL_QUERY_RESULT_AVAILABLE, &avail); | ^ shared/glexts.h:118:29: note: expanded from macro 'glGetQueryObjectiv_' 118 | #define glGetQueryObjectiv_ glGetQueryObjectiv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864:13: note: 'glGetQueryObjectiv' has been explicitly marked deprecated here 2864 | extern void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:316:9: warning: 'glGetQueryObjectuiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 316 | glGetQueryObjectuiv_(query->id, GL_QUERY_RESULT, &fragments); | ^ shared/glexts.h:119:30: note: expanded from macro 'glGetQueryObjectuiv_' 119 | #define glGetQueryObjectuiv_ glGetQueryObjectuiv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2865:13: note: 'glGetQueryObjectuiv' has been explicitly marked deprecated here 2865 | extern void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:328:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 328 | glGenBuffers_(1, &bbvbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:332:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:337:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | glGenBuffers_(1, &bbebo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:353:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 353 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, sizeof(tris), tris, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:360:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 360 | if(bbvbo) { glDeleteBuffers_(1, &bbvbo); bbvbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:361:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 361 | if(bbebo) { glDeleteBuffers_(1, &bbebo); bbebo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:374:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:375:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 375 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:386:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:387:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:395:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | glDrawRangeElements_(GL_TRIANGLES, 0, 8-1, 3*2*6, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:654:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 654 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:659:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 659 | if(!dtoutline) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:689:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 689 | if(!dtoutline) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:693:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 693 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:708:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 708 | glDepthFunc(GL_LEQUAL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:710:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 710 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:711:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 711 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:713:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 713 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:739:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 739 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:741:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 741 | glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:754:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 754 | glCullFace(GL_FRONT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:755:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 755 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:756:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 756 | glDepthFunc(GL_GREATER); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:759:25: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 759 | if(!ati_minmax_bug) glColorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:761:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 761 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:762:5: warning: 'glBlendEquation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 762 | glBlendEquation_(GL_MAX); | ^ shared/glexts.h:56:26: note: expanded from macro 'glBlendEquation_' 56 | #define glBlendEquation_ glBlendEquation | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2389:13: note: 'glBlendEquation' has been explicitly marked deprecated here 2389 | extern void glBlendEquation (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:763:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 763 | glBlendFunc(GL_ONE, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:784:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 784 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:785:5: warning: 'glBlendEquation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 785 | glBlendEquation_(GL_FUNC_ADD); | ^ shared/glexts.h:56:26: note: expanded from macro 'glBlendEquation_' 56 | #define glBlendEquation_ glBlendEquation | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2389:13: note: 'glBlendEquation' has been explicitly marked deprecated here 2389 | extern void glBlendEquation (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:787:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 787 | glCullFace(GL_BACK); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:788:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 788 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:789:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 789 | glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:791:25: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 791 | if(!ati_minmax_bug) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:894:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 894 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:895:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 895 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1093:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1093 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1094:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1094 | glBindTexture(GL_TEXTURE_2D, cur.textures[1] = lightmaptexs[lmid].id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1102:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1102 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1103:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1103 | glBindTexture(GL_TEXTURE_2D, cur.textures[tmu] = lightmaptexs[lmid+1].id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1113:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1113 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1114:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1114 | glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[tmu] = emtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1118:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1118 | if(changed) glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1139:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1139 | glBindTexture(GL_TEXTURE_2D, cur.textures[0] = diffusetex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1171:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1171 | glActiveTexture_(GL_TEXTURE0+envmaptmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1172:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1172 | glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[envmaptmu] = t.t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1179:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1179 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1180:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1180 | glBindTexture(GL_TEXTURE_2D, cur.textures[tmu] = t.t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1185:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1185 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1302:56: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1302 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1304:57: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1304 | else if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1305:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1305 | if(!cur.colormask) { cur.colormask = true; glColorMask(COLORMASK, cur.alphaing ? GL_FALSE : GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1340:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1340 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1341:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1341 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1342:9: warning: variable 'firsttex' set but not used [-Wunused-but-set-variable] 1342 | int firsttex = 0, numtris = va->tris; | ^ engine/renderva.cpp:1496:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1496 | glActiveTexture_(GL_TEXTURE0+i); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1497:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1497 | glBindTexture(GL_TEXTURE_2D, caustictex[(tex+i)%NUMCAUSTICS]->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1499:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1499 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1514:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1514 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1631:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1631 | if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1632:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1632 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1638:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1638 | glFlush(); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1644:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1644 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1679:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1679 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1680:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1680 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1681:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1681 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1682:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1682 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1683:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1683 | glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1707:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1707 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1708:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1708 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1709:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1709 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1720:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1720 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1721:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1721 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1722:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1722 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1725:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1725 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1726:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1726 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1728:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1728 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1730:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1730 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1731:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1731 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1734:22: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1734 | if(multipassing) glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1776:20: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1776 | if(!front) glCullFace(GL_FRONT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1779:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1779 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1781:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1781 | glColorMask(COLORMASK, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1788:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1788 | glDepthFunc(GL_LEQUAL); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1789:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1789 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1790:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1790 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1800:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1800 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1801:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1801 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1802:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1802 | glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1803:20: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1803 | if(!front) glCullFace(GL_BACK); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1806:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1806 | glColorMask(COLORMASK, fading ? GL_FALSE : GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 116 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/server.o engine/server.cpp 207 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/serverbrowser.o engine/serverbrowser.cpp 164 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/shader.o engine/shader.cpp In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/server.cpp:150:12: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 150 | str += sprintf(str, "[%s] ", ipinfotypes[clamp(info.type, 0, int(ipinfo::MAXTYPES)-1)]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ engine/server.cpp:155:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 155 | str += sprintf(str, "%d", ip.b[i]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:422:In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); b warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] reak; 56 | | ^ G shared/glexts.h:LE_INITATTRIBF(color, ATTRIB_COLOR135:22: note: expanded from macro 'glUniform1f_' ) 135 | # defi | ^ ne gshared/glemu.hl:U48n:i49f:o rnote: mexpanded from macro 'GLE_INITATTRIBF'1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | voi d seti(int x = 0, int y = 0, in48 | t z = 0, int w = 0) { sett( x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :s2934tatic inline v:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | oid name(const vec &v) { glVeextern voidrtexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168 :28: gnote: lexpanded from macro 'glVertexAttrib3fv_'U nifor m1f (GLint location168, GLfloat v0) OPE | #deNGL_DEPRECATED(10.0, 10.14);f | ^i ne glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttIn file included from rib3fv (GLuint index, const GLfloat *v) OPENengine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | GL_DEPRECATED(10.0, 10.14 ) ; | ^ case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2fIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5:_ glUniform2f warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(colo r, A| T ^T RIB_COLOR)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2935| : ^13 : note: 'glUniform2f' has been explicitly marked deprecated hereshared/glemu.h :49:58: note: expanded from macro 'GLE_INITATTRIBF' 492935 | extern void glUniform2f (G | Lint l o c a t i osnt,a tGiLcf lionalti nve0 ,v oGiLdf lnoaamte (vc1o)n sOtP EvNeGcL _&DvE,P RfElCoAaTtE Dw(10.0,) 10.14); | ^ In file included from engine/server.cpp{ glVe:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 424 | case GL_FLOAT_VEC3: glUniftoremx3Aft_t(rbi-b>4lfo_c(,i nxd,e xy,, vz.); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3x, v.y, v.z, w); }f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: \note: 'glUniform3f' has been explicitly marked deprecated here | ^ shared/glexts.h2936: | 171e:x27t:e rnote: nexpanded from macro 'glVertexAttrib4f_' void 171g | l#Udneiffionrem 3gfl V(eGrLtienxtA tlocation, trib4GLfloat v0, GLfloat v1, GLfloat v2)f OPE_NGL_DEPREC glVertexAttrATED(ib4f | ^ 10/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h.:29080, 10.14):;13 | ^ : note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATIn file included from engine/server.cpp:ED(10.0, 10.14: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | 4 )case GL_FLOAT_VEC4: glUnif;orm4 f _(| b->loc, x, y, z, w); break; | ^ shared/glexts.h:138: ^ 22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloIn file included from aengine/serverbrowser.cppt: 3v: 0In file included from ,engine/engine.h GLfloat v1, GLfloat v2, GLfloat v3) O:5: PENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(co nst 427v | ec case GL_2 &v) { glVeINT: glUnifortexAttribr2fv_(m1i_(b->loc, x); break; | ^ ishared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glndex, v.v); }Uniform1i \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: | #define note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void gglVertexAttrlUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ib2f | ^ v_ glVIn file included from ertexAengine/server.cpptt:ri4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | b case 2fv | ^ GL_INT_VEC2/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2889 g:lUniform2i_(b->loc, x,13: y)note: ;'glVertexAttrib2fv' has been explicitly marked deprecated here break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 2889144 | #define glUniform2i_ glUnifor | m2eix t e| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here rn v o2939i | de xgtleVrenr void glUtneixfAotrtmr2i (GLint ib2fv (GLuilnocation, GLint v0,t index, GLint v1) OPENGL_DEPRECATEDc(o1n0s.t0 ,GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | In file included from engine/server.cpp : 4 : In file included from engine/engine.h :s92t: aengine/texture.ht:i431c: 33i:n lwarning: i'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n e 431 | case GL_vINoTi_dV EnCa3m:e ( c ognlsUtn ivfeocrm3i_(b->lo4 c&,v x, y, z)) { glVertexAttrib4fv_(index, v.v); ; break; | ^ shared/glexts.h:145:}22: | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | # note: expanded from macro 'glUniform3i_' 145 | #defindefien gel glVerteUnxAttrib4iffovrm3i_ glUniform3i | ^ _ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:g2940:l13Verte: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUnifoxAttribrm34fv | ^ i (GLint location, GLint v0, GLint v1, G/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:L2909:i13n:t note: v'glVertexAttrib4fv' has been explicitly marked deprecated here2 ) OPE 2909 | externN GvLo_iDdE PgRlEVCeArTtEeDx(A1t0t.r0i,b 41f0v. 14); | ^ (GLuint iIn file included from ndex, cengine/server.cppo:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n 433 | case st GGLfloLat *v) OP_IENT_VEC4: glUniform4i_(Nb-G>Ll_oDcE,P RxE,C AyT,E Dz(,1 0w.)0;, b1r0e.a1k4;) ; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' | ^ 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLinIn file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:t5 location, GLint v0, GLint v: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INIT1, GLint AvTT2RI,B GNLint v(3) OPENGcolor, ATTRIB_COLOR, ub, uL_DEPRECATED(10.0, 10.14); | ^ char, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ 111 warnings generated. In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/shadowmap.o engine/shadowmap.cpp glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, G109 warnings generated. Lint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/sound.o engine/sound.cpp prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:72:14: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 72 | if(type) glGetShaderiv_(obj, GL_INFO_LOG_LENGTH, &length); | ^ shared/glexts.h:128:24: note: expanded from macro 'glGetShaderiv_' 128 | #define glGetShaderiv_ glGetShaderiv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here 2955 | extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:73:10: warning: 'glGetProgramiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 73 | else glGetProgramiv_(obj, GL_INFO_LOG_LENGTH, &length); | ^ shared/glexts.h:129:25: note: expanded from macro 'glGetProgramiv_' 129 | #define glGetProgramiv_ glGetProgramiv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2956:13: note: 'glGetProgramiv' has been explicitly marked deprecated here 2956 | extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:81:22: warning: 'glGetShaderInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | if(type) glGetShaderInfoLog_(obj, length, &length, log); | ^ shared/glexts.h:132:29: note: expanded from macro 'glGetShaderInfoLog_' 132 | #define glGetShaderInfoLog_ glGetShaderInfoLog | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2958:13: note: 'glGetShaderInfoLog' has been explicitly marked deprecated here 2958 | extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:82:18: warning: 'glGetProgramInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | else glGetProgramInfoLog_(obj, length, &length, log); | ^ shared/glexts.h:131:30: note: expanded from macro 'glGetProgramInfoLog_' 131 | #define glGetProgramInfoLog_ glGetProgramInfoLog | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2959:13: note: 'glGetProgramInfoLog' has been explicitly marked deprecated here 2959 | extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:143:11: warning: 'glCreateShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 143 | obj = glCreateShader_(type); | ^ shared/glexts.h:124:25: note: expanded from macro 'glCreateShader_' 124 | #define glCreateShader_ glCreateShader | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2925:15: note: 'glCreateShader' has been explicitly marked deprecated here 2925 | extern GLuint glCreateShader (GLenum type) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:144:5: warning: 'glShaderSource' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 144 | glShaderSource_(obj, numparts, (const GLchar **)parts, NULL); | ^ shared/glexts.h:126:25: note: expanded from macro 'glShaderSource_' 126 | #define glShaderSource_ glShaderSource | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2926:13: note: 'glShaderSource' has been explicitly marked deprecated here 2926 | extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:145:5: warning: 'glCompileShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 145 | glCompileShader_(obj); | ^ shared/glexts.h:127:26: note: expanded from macro 'glCompileShader_' 127 | #define glCompileShader_ glCompileShader | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2927:13: note: 'glCompileShader' has been explicitly marked deprecated here 2927 | extern void glCompileShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:147:5: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 147 | glGetShaderiv_(obj, GL_COMPILE_STATUS, &success); | ^ shared/glexts.h:128:24: note: expanded from macro 'glGetShaderiv_' 128 | #define glGetShaderiv_ glGetShaderiv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here 2955 | extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:151:9: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 151 | glDeleteShader_(obj); | ^ shared/glexts.h:125:25: note: expanded from macro 'glDeleteShader_' 125 | #define glDeleteShader_ glDeleteShader | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here 2923 | extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:161:13: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 161 | u.loc = glGetUniformLocation_(s.program, u.name); | ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' 134 | #define glGetUniformLocation_ glGetUniformLocation | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:186:38: warning: 'glCreateProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 186 | s.program = s.vsobj && s.psobj ? glCreateProgram_() : 0; | ^ shared/glexts.h:121:26: note: expanded from macro 'glCreateProgram_' 121 | #define glCreateProgram_ glCreateProgram | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2928:15: note: 'glCreateProgram' has been explicitly marked deprecated here 2928 | extern GLuint glCreateProgram (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:190:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 190 | glAttachShader_(s.program, s.vsobj); | ^ shared/glexts.h:130:25: note: expanded from macro 'glAttachShader_' 130 | #define glAttachShader_ glAttachShader | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here 2929 | extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:191:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 191 | glAttachShader_(s.program, s.psobj); | ^ shared/glexts.h:130:25: note: expanded from macro 'glAttachShader_' 130 | #define glAttachShader_ glAttachShader | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here 2929 | extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:196:13: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glBindAttribLocation_(s.program, a.loc, a.name); | ^ shared/glexts.h:154:31: note: expanded from macro 'glBindAttribLocation_' 154 | #define glBindAttribLocation_ glBindAttribLocation | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2965:13: note: 'glBindAttribLocation' has been explicitly marked deprecated here 2965 | extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:199:54: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 199 | loopi(gle::MAXATTRIBS) if(!(attribs&(1<loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:434:22: warning: unused function 'findslotparam' [-Wunused-function] 434 | static inline float *findslotparam(VSlot &s, const char *name, float *noval) | ^~~~~~~~~~~~~ 185 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/texture.o engine/texture.cpp In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:shared/glexts.h:167:27: 5: In file included from shared/cube.h:72: shared/glemu.h:55:5:note: expanded from macro 'glVertexAttrib3f_'warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 167 | # 55 | GLE_define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here INITATTRI B2894 | exF(vetertexr,n vATTRIoidB _gVlVertexAttrib3f (GLuiEnt RiTnEdXe)x , | G ^L float x, GLfloashared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static intline void name##suffix(type x) y, GLfloat z) OPENG{L_DEPRECATED(10.0, 10.14); | ^ glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ In file included from | engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVert55 | GLE_INeITxAATtTtRrIiBbF1(fv_e rgtleVxe,r tAeTxTARtItBr_iVbE1RfT E X| ) ^ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2882 : 13 : note: 'glVertexAttrib1f' has been explicitly marked deprecated heres tatic inline 2882 | extern void glVertexvoid name##suAttrib1f (GLuffix(tyipnte index, GLfloat x) OPENGL_DEPRECATED (10.0, 10.x1, type y,4 );type z, type w) { glVert| ^ exAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defiIn file included from ne glVengine/sound.cpp:1: In file included from engine/engine.h:5: ertexAIn file included from shared/cube.h:72: shared/glemu.h:55:5:t warning: t'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ib 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) 4f _ | g ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' lVertexAttrib4 f 47 | | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voi GLE_INITATTRIdB (glVertexAttrib4f (GLuint index, GLfloat x,n GLfloat y, GLfloame, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | at z, GLfloats w) OPENtatic inline void nameGL##suffix(type x, t_ypDeE PyR)EC A{T glVertexAEttrib2#D(10.0, 10.14); | ^ #suffix##_(index, x, y); } \ | ^In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:164:1: note: expanded from here :72: 164 | glVertexAtshared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INtrib2f_ | ^ ITATTRIBF(vertex, ATTRIB_shared/glexts.hVER:T163E:X27): note: | expanded from macro 'glVertexAttrib2f_' ^ shared/glemu.h: 48163: | 49#: note: expanded from macro 'GLE_INITATTRIBF' 48 | static idefine glVertexAttrib2f_ glVertexAttrib2f | ^ nline v/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:oid nam2888:e13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here (co2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLnflost vat y) ecOPENGL_DEPRECATED(10. 0&,v) { glVertexAttrib3fv_(i 10.14); | ^ ndex, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertIn file included from eengine/sound.cppxAttrib3fv | ^ :1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :In file included from 2895engine/engine.h::135: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here : In file included from shared/cube.h2895: | 72e: xshared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITAtTern void TgRlIVBeFr(tveexrAttetxrib3fv (GLuint index, const GLf,lo at *v) OPENGAL_DTTRIB_VERTEX) | EPRECATED(10.0, 10.14) ^ shared/glemu.h:47:9; | ^ : note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ In file included from engine/shadowmap.cpp:shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] inline void name# #suffix(t y55p | e x , GtLyEp_eI NyI,T AtTyTpReI BzF)( v{e rgtleVxe,r tAeTxTARtItBr_iVbE3R#T#EX) | ^ suffix##_(ishared/glemu.hn:d49e:x58,: xnote: ,expanded from macro 'GLE_INITATTRIBF' y, z); } 49 | stat\ | ^ i:c167 :inline void name(const vec &v, float w) { glVertexA1: note: expanded from here 167 | glVerttetrib4f_(index, xv.xAttrib3f_, v .| ^ shared/glexts.hy:,167 :27:v .znote: , w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib3f_' expanded from macro 'glVertexAttrib4f_' 171 | # 167 | d#define gleVfertexAttrib3if_ne gglVertexAttrib3f lVertexAttri b| 4 ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloglVertexAttriab4f (GLuintt index, GLfloayt x,, GLfloa t z) GLflOPEoat y, GLfloat zNGL,_DEPREC GLfloat w) OPENGLA_DTEEPDR(E1CAT0.0, 10.14); | ^ED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GL55 | GLE_INITATTRIBF(vertex, ATTRIE_INITATTRIBB_F(vertex, AVETTRIB_VERRTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' TEX) | ^ 47 | shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | GLE_INITATTR I B (name , s itnadex, f,t ic inline void name(cofloat) \n | ^st vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' | ^ 45 | shared/glexts.h :164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib static inli2fv_ glVertexAttrib2fv n | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern voie void nadm eg#lVertexAttrib2fv (G#suffiLx(type x, tyuint index, const GLfloat *v) OPEpe y, NGL_DEPRECATED(1t0.0, ype z, type w) 1{ 0g.l14); | ^ VertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVeIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | r GLtE_INITexAttrib4AfTTRIBF(_vertex, | ^A TTRIshared/glexts.hB_VERTEX) | ^ :171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define gshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | l VertexAttrib4f static inline void nam_ glVertexeAt(tcroib4f | ^ nst vec4 &v) { glVertexAtt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13r:i note: 'glVertexAttrib4f' has been explicitly marked deprecated here b4fv_(index, v 2908 | ex.tvern void glVertexAtt); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' ri b1724f (GLuin | t #index, GLfloat x, GLdeffloat y, GLfloat ine glVerz, GLfloatt exAttrib4fv_ glVertexAw) OtPtENGL_DrEiPRECATED(10.0, 10.14b)4; | ^ fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]engine/shadowmap.cpp 55 | GLE_I:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] NITATTRIBF(vertex, ATTRIB_VERTEX) | ^ 56 | GLE_INITATTRIBF(color, Ashared/glemu.hT:T48R:I49B:_ Cnote: Oexpanded from macro 'GLE_INITATTRIBF'L OR) | ^ 48 | shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | G L E _ IsNtIaTtAiTTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:c51 :i nnote: lexpanded from macro 'GLE_INITATTRIB'ine void n ame(const v 42 | e cstatic inline void name## &v) { glVsuffix(type x) { glVeretrexAttrib1##suffixtexAttrib3fv_(in#d#ex, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' _ (168 | #define glVertexAttribindex, x); } \ | ^ :173:1: note: expanded from here 3 173fv_ glVertexAttrib3fv | ^ | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:g2895l:V13e:r tnote: e'glVertexAttrib3fv' has been explicitly marked deprecated herexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 2895 | ex t159ern void glVerte | x#Adefine ttrib3fv (GLuintglVertexAtt index, conrst iGbL1f_ glVertexAttrifbl1ofa t | * ^v ) OPENGL_D/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:P2882R:E13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | externC void glVertexAttrib1f (GLuint indeAx, GTLEfDl(o1a0t. 0x,) OPENGL_DEPRECATED(10.0, 10.14); | ^ 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/sound.cpp :471 | : In file included from engine/engine.h : 5 : GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name#In file included from shared/cube.h:72: shared/glemu.h:55:5: #warning: s'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | u ffGiLxE(_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' t49 | static inliney vopide x, type y) { gname(const vlVertexAttrib2#ec &v,# sfloat wuf) { glVferixt#exAt#t_rib4(fin_d(index, ve.xx, v.y, v.z, , x, y); w}) ; } \\ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define g lVer| t ^e xAttrib4f_ :g176l:V1e:r tnote: eexpanded from herex 176 | glVAettrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:r13:t note: 'glVertexAttrib4f' has been explicitly marked deprecated here e 2908 | extern void glVertexAttrxiAb4f (GLtuitnt irib2f_ | ^ shared/glexts.h:163:27:n note: dexpanded from macro 'glVertexAttrib2f_' 163 | ex, GLfloat x, GLfloat y#define glVerte, GLfloxat z, GLflAotat w) tOrPENGL_DEPRECATEDi(b2f_ g1lV0.e0, 10.1r4)t; e x| A ^t trib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECIn file included from engine/sound.cpp:1: In file included from engine/engine.h:ATED(10.0, 10.14); | ^ 5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void nameIn file included from (engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INcoInTst vec2 &v) { glVerteAxATTttrib2fv_(inRdIex,B(name, index, f, v.v); } \ f l| ^ oashared/glexts.h:164:28: tnote: )expanded from macro 'glVertexAttrib2fv_' 164 | #\ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' def 44 | i sneta tglVeirc intliexAttrib2fv_ glVnerte voeid xnAttrib2fv a m| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here e 2889 | extern vo#id# glVertexsAuttrifbfix(type x, type y, ty2pe zf)v {( GgLluVienrtt eixnAdtetxr,i bc3o#n#sstu fGfLifxl#o#a_t( i*nvd)e xO,P Ex, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f NGL_DEP RE| CATED ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894(:13: 1note: 0'glVertexAttrib3f' has been explicitly marked deprecated here.0, 10.14); 2894 | | ^ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_IIn file included from Nengine/shadowmap.cppITATTRIBF(verte:x1, ATTRIB_VERTEX): In file included from | ^ shared/glemu.h:51:engine/engine.h50::5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | note: expanded from macro 'GLE_INITATTRIBF' 51 | statiGLE_INITATTRIBF(color, ATTRIB_COLOR) | c ^ inline voidshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' name(const v e47c4 &v) { glV | ertexAttrib4fv_ ( i n GLE_INITATTRIdex, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' B 172 | (#ndaemfei,n ei ngdleVxe,r tfe,x Aftltoraitb)4 f\v _ | g ^l VertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void shared/glemu.h:45:75: note: gexpanded from macro 'GLE_INITATTRIB' lVertexAttrib4fv ( 45 | statiGcLu inline vint index, const GLfloat *v) oid name##suffix(tOypPeE x, NGL_DEPRECATED(10.0, 10.14t);y p e| y, ^ type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | } | G ^L E_INITATTRIB:F182(:c1o:l onote: rexpanded from here, A T182T | RgIlBV_eCrOtLeOxRA)t t rib4f_ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | | ^ shared/glexts.h: 171 :27: note: expanded from macro 'glVertexAttrib4f_' G 171 | #defLiEne_INITATTRIB(name, index, f g, lVertexAttrib4f_ glVfloat) \ | ^ shared/glemu.h:42:ertexAttrib451: f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereexpanded from macro 'GLE_INITATTRIB' 42 | 2908 | e xt e r n void g l sVertextAatic inline void name##stuftrib4f (fGLix(uintt ype x) { glVertexAttriindex, GLfloat x, GLfloat y, GLbf1##suflfoiax##_t z, GLfloat w) OPENG(index, x); } \ L| _ ^ :173:1D:E note: expanded from hereP RECATE 173 | glVD(10e.0r, 10.14)texAttrib1f_ | ^ shared/glexts.h:159;:27 : | note: ^ expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13:In file included from engine/shadowmap.cppnote: :'glVertexAttrib1f' has been explicitly marked deprecated here1 : In file included from engine/engine.h:5: In file included from shared/cube.h2882: | 72e: xshared/glemu.ht:e56r:n5 :v owarning: i'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d glV e56r | GLE_INITATTRItBF(color, ATTRIB_CeOxALttrib1f (GLuint indeOxR, GLfloat x) O) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF'PENGL_DEP RECATE 48 | static inline void namDe(co(n1s0t. 0v,e c1 0&.v1)4 ){; g l| ^ VertIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] exAttrib3fv_(index, v.v); } \ | ^56 shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern v | GLE_INITATTRIoid glVertexAttrib3fv (GLuint index, BF(color, ATTRconsIt GLflBo_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTaRtI B*(vn)a mOeP,E Nindex, f, floaGt)L_ D\ | ^ shared/glemu.h:43:E59: note: expanded from macro 'GLE_INITATTRIB' PRECATED(10.0, 10.14); | ^43 | static inline voi d name##suffix(type x, type y) { glVertexAttrib2##sufIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.hf:ix5##: _In file included from (shared/cube.hi:n72d: eshared/glemu.hx:,56 :x5,: ywarning: )'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color; } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define gl,Vert ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inlinexAttribe void name(const vec &2v, flfoat w) { glVertexAttrib4f__( ignldVeexr,t evx.Axt,t rvi.by2,f | ^ v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:134f_ g:lV ertenote: xA'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern ttrib4f | ^v oid gl/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, rib2f (GLuGint Lfloat z, GLfloat w) OPENGL_iDnEdPeRxECATED(, GLfloat x,1 0.G0Lfloat y) OPE, 10.14); | ^ NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTIn file included from Rengine/sound.cppI:B1_: CIn file included from OLOR) | ^ shared/glemu.h:50:50:engine/engine.h note: expanded from macro 'GLE_INITATTRIBF': 5: In file included from shared/cube.h50:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_I | static inline void name(cNonst vec2 &v) { glVertexAtITATTRIBFtrib2fv_(in(dex,c v.v); } olor, ATTRIB_COLOR\ | ^ shared/glexts.h:164):28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAt trib2fv_ glVe rtexAttrib2| fv ^ | shared/glemu.h ^:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889f | , float) \ | ^extern void glVer texAttshared/glemu.hr:i44b:267f:v note: (expanded from macro 'GLE_INITATTRIB'G Luint inde x44, | c o n s t G Lsftlaotaitc *ivn)l iOPENGL_DEPRECATED(10.0, 10.1n4)e; | ^ void name##suffixIn file included from engine/shadowmap.cpp(type x, type y, type z:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h) { glVertexAttrib3##suffix##_(index, x, y, z); } \:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h: | ^ 51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(co:179:1:nst vec4 &v) { glVertexAt note: expanded from here 179 | glVertexAtttrib4fv_(index, v.v); }rib3f_ | ^ shared/glexts.h:167:27 | ^ : note: expanded from macro 'glVertexAttrib3f_' shared/glexts.h: 172:28: note: 167expanded from macro 'glVertexAttrib4fv_' | #define gl V172 | #define glerteVxAtterritbe3xfA_t tgrlib4fv_ glVerteVxerAttrtiexAtb4fv | ^ trib3f | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2909:13/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint innote: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | externd voide glVertexAttrib4fv (GLuint index, const GLfloat *v)x OPEN,G LG_LDfElPoRaEtC AxT,E DG(L1f0l.o0a, 10.14); | t ^ y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56 53: | 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(col o r , ATT sRtIaB_COLOR) | ^ shared/glemu.h:47:9: note: tic inline expanded from macro 'GLE_INITATTRIBF'voi 47 | GLE_INITd nameATTRIB(##suffix(type x, type y, type z, type w =n daeme, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' faultw 45 | static inlin) { glVertexAttrib4Ne# #void name##suffix(type x,s typue y, tffyipex##_(in z, type w) { glVertexAttrib4##suffix##_(dex, xi,nd y, z, w); } | ^ :3ex, x, y, z, :1: note: expanded from here w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:273: | glVertenote: expanded from macro 'glVertexAttrib4f_' 171 | #define glVexrteAttrxAttib4Nub_ | ^ rshared/glexts.h:182i:b294:f _note: expanded from macro 'glVertexAttrib4Nub_'g lVertexA 182 | #define glVertexAttrib4Nub_ glVerttexAttrtirbi4bN4ufb | | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ 2908 | extern /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | exvoid glVertexAtern void gtltVreirbt4efxAttrib4 N(GLuinub (GLuint tindex, GLfloat x, GLfloat y, G index, GLubyte x, GLubyteL y, GLubyte z, GLubyte w) OPENGL_DEPRECATEDf(10l.o0a,t 1z0.14); | ^ , GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:156: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66:: 5warning: :'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5658 | | GsLtEa_tIiNcI TiAnTlTiRne void color(cIoBnFs(tc oblvoerc, &AvT,T RuIcBh_aCrO LaOlRp)h a | = ^ 255shared/glemu.h): 48{: 49g:l VertexAttrib4Nub_(ATTRIBnote: _COLexpanded from macro 'GLE_INITATTRIBF'OR, v.x, v. y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #defin48e glVertexAt | static trib4Nubinline void name(cons_ glVertexAttrib4Nt vec &vu) { glVertexAttb | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here r 2901 | extern void glVertiexAtb3fv_(index, v.v); trib4N} \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #defiub (GLuinnte glVertexAttrib3fv_ index, GLubyte x, GLubglVeyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ rtexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ttrib3f v (G L59u | static inline void color(const int index, cbovnesct4 G&Lvf) { glVertexAttrib4Nubv_(ATTRloat *v) OPENGL_DIB_COLOR, v.v); } | ^ shared/glexts.h:183:30EPRECATE:D (note: 1expanded from macro 'glVertexAttrib4Nubv_'0 .0, 10 .1831 | 4#)d;e f i| n ^e glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: 13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | In file included from extshared/cube.he:r72n: shared/glemu.hv:o56i:d5 :g lwarning: V'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e rtexAt t56r | i b 4 N uGbLvE _(IGNLIuTiAnTtT RiInBdFe(xc,o lcoorn,s tA TGTLRuIbBy_tCeO L*OvR)) O P| E ^N GL_Dshared/glemu.hE:P49R:E58C:A Tnote: Eexpanded from macro 'GLE_INITATTRIBF'D (10.0, 1 049. | 1 4 ) ; | ^ static inline void name(const vec &v, float w) { glVertexAIn file included from tengine/shadowmap.cpp:1t: rIn file included from iengine/engine.hb:45: In file included from shared/cube.h:72: shared/glemu.hf_(index, v.x, v.y, v.z, w); } \: 60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INI | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4TATTRIBF(texcoford0_, glVertexAttrib4f AT TRIB_TEXCOORD0) | ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: shared/glemu.h:'glVertexAttrib4f' has been explicitly marked deprecated here47: 2908 | e9xt:ern void glVer tnote: exAttrib4f expanded from macro 'GLE_INITATTRIBF'(G Lu int index, 47G | GLE_INITATTRIB(name, indLfloat ex, f, fx,lo at) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | GLfloat y, GLfloat z,s GLftlaotait wc) iOnPlEiNnGeL _vDoEiPdRECATED(10.0, 10.14); n| a ^m e##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: 726: | shared/glemu.hg:l56V:e5r:t ewarning: x'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A ttrib 156f | _ | ^G LE_shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' INITATTRIBF(color 159 | #de, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void namfine glVerteex(cAontstrib1f_ glVertexAttt vercib2 &v) 1{f glVertexAttrib2fv_(in d| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882ex, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVer | teexxtAetrtnr vioidb 2gflvV_e rgtleVxeArttterxiAttrib2fv | ^b1f (GLuint index, GLfloat x/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h): 2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here OPENGL_DEPRECATED(10.0, 10.14); 2889 | extern void glVerte | ^ xAttrib2fv (GLuint index, const GLfIn file included from lengine/shadowmap.cpp:1: oat *v)In file included from Oengine/engine.hPE:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] N 60 | G GLL_ED_IENITPARTETCRIBF(texcooArdT0E,D (A1T0TRIB_TEXCOORD0) | ^ .0shared/glemu.h, 10.14); | ^ :47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | : note: Gexpanded from macro 'GLE_INITATTRIB'L E_INITATTRIB F(color, ATTRIB_COL43OR | static inline v) | ^ oshared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' i 51d | sta tnaic inlinmee void na#m#e(const vescuffix(type x, type y) { gl4 VertexAttrib2##suffix##_(i&v) { glVertexAttrib4fv_(index, v.v); }n | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAtdex, x, trib4fvy); }_ \g l V| e ^r :9:1: note: expanded from here texAttrib4fv | ^9 | glVertexAt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2909i:b132:f _note: 'glVertexAttrib4fv' has been explicitly marked deprecated here | ^ shared/glexts.h: 1632909: | 27e:x tnote: eexpanded from macro 'glVertexAttrib2f_'r n vo i163d | #gdleVfeirntee xgAltVterritbe4xfAvt t(rGiLbu2ifn_t gilnVdeerxt,e xcAotntsrti bG2Lff l o| a ^t *v) /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttOrib2PfE N(GGLL_uDiEnPtR EiCATED(10.0, 10.14); | ^ ndex, GLfloat x, GLfloat y) OPENGL_DIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72EPRECATED(10.: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0, 10. 1574 | ); | GLE_INITATTRIBN(color, ATTRIB_ ^COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here In file included from 3 | glVertexAtengine/shadowmap.cpptr:i1b: 4In file included from Nengine/engine.hu:b_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib45: In file included from shared/cube.h:72: shared/glemu.h:60:Nub_ glVerte5xA:t twarning: ri'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b 4Nub | ^ 60 | GLE_/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here I NI2901 | extern voiTdAT TgRlVertexAttriIbB4Nub (GLuFin(t index, GLubyte x, GLubyte y, GLubytet ez, GLubytxe cwoord0), O PATTRIB_TEEXNCOORGL_DEPRECATED(10.0, 10.14D0)) | ^ shared/glemu.h:47:9: note: ; | expanded from macro 'GLE_INITATTRIBF' 47 | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58 :12:1: note: :66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from here 12 | glVe 58 | r texAttrib3f_ | ^ sshared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #detatic inline vofid cionleo rg(lcVoenrstt bveexcA t&tvr,i bu3cfh_a rg laVleprhtae x=A t2t5r5i)b 3{f g | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern voidlVertexAt trib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, aglpha); } lVertexAttrib3 f (| G ^L uint inshared/glexts.hd:e182x:,29 :G Lnote: float x, expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ gGLfloat y, GLflVertexAttrib4loat z) OPENGL_DNEPREub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: CATED(10.0, 10.14); | note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 ^ | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte In file included from y, engine/shadowmap.cpp:GLu1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60byte | GLE_INIz, GLubyte w) OPENTATTRIBFG(Ltexco_DEPRECAordT0ED,(1 0A.0TTRIB_TEXC, 10.14);OORD0 | ^ ) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from GLE_INITATTRIB(naengine/sound.cpp:me, in1dex, f, float) \ | ^ : shared/glemu.hIn file included from :45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inlengine/engine.h:5: ine voIn file included from idshared/cube.h :n72a: mshared/glemu.he:#59#:s48u:f fwarning: i'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x (type x, t 59 | static yipe y, type z, tnylpiene void c olor(const wb)vec4 &v) { glVe { glVertexAttrrtiexAttrb4Nubv_(ATTRIB_ib4##suffix##_(index, x, y, z, w);COLOR, v} | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^. vshared/glexts.h):;171 :}27 : | note: ^expanded from macro 'glVertexAttrib4f_' shared/glexts.h171: | 183#:d30e:f inote: nexpanded from macro 'glVertexAttrib4Nubv_'e glV 183 | #define glVertexAttrib4NeurbtvexAt_trib 4gf_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:l13:VertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13 : note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated herenote: 'glVertexAttrib4f' has been explicitly marked deprecated here 2902 | e x2908 | extern void gltern void glVerteVxAttrib4Nubv (GLuint eindretxe, const GLubxyte *vAttrib4f (GLuint index, GLfloat x, GLfloat) y, GOLPfElNoat z, GLfloat w) OGL_DEPRPEECNAGTLED(10.0,_ D1E0P.R1E4); | ^ CATED(10.0, 10.14); | ^ In file included from engine/sound.cppIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: :1: In file included from In file included from shared/cube.hengine/engine.h::725: : shared/glemu.hIn file included from :shared/cube.h60::725: :shared/glemu.h :warning: 60'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, A 60 | GLE_INITATTRIBTF(tTeRxIcBo_oTrEdX0C,O OARTDT0R)I B _| T ^E XCOORDshared/glemu.h0:)48 :49: note: expanded from macro 'GLE_INITATTRIBF' 48 | stat | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | i GLE_INITATc inlTine void name(const vecRIB(nam e&v) { glVertexAttrib3fv_(in, index, f, float) \ | d ^ ex,shared/glemu.h :v42.:v51):; note: }expanded from macro 'GLE_INITATTRIB' \ | ^ 42 | shared/glexts.h : 168 : 28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #defi ne glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: static inline void name##suffix(type x) { glVerte2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here x2895 | Aetxttreirbn1 #v#osiudf fgilxV#e#r_t(eixnAdtetxr,i bx3fv (GLuint index,); } \ | ^ const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14) ; | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define In file included from gengine/shadowmap.cppl:V1e: rIn file included from tengine/engine.he:x5A: tIn file included from tshared/cube.hr:i72b: 1shared/glemu.hf:_60 :g5l:V ewarning: r'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t exAt t60r | i b 1 f G L| E ^_ INIT/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | exterATTRIBF(texcoordn void glVertexAttrib1f (GL0, ATTRIB_TEuXCint index, GLfloat x) OPOORD0) | ENGL_D ^ shared/glemu.h:49:58: Enote: expanded from macro 'GLE_INITATTRIBF' 49 | sPtatic inline void name(const vRecEC &v, float w) { glVerteAxAttTrEiDb(41f0_.(index, v.x, 0v., y, v.z, 1w0.14); | ^ ); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | In file included from ^engine/sound.cpp :1: In file included from engine/engine.h:5: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from 2908 | shared/cube.h:extern voi72d: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | glVertexAttr GLE_INITATTRIBF(texcoord0,i AbT4TfR I(BG_LTuEiXnCtOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | index, GLfloat x, GLfloat y, GLfloat z , GLflo at w) OPE N G GLE_INITATTRIB(name, index, fL, f_lDoEaPRECATED(10.0, 10.14); | ^ t) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/shadowmap.cpp:1 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: 43 | shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h :50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name# static inline void n#ame(csonst vec2 &v) { glVertexAttrib2fv_(iuffix(type x, type ndeyx, v).v); } \ | ^ shared/glexts.h:164 :28: note: expanded from macro 'glVertexAttrib2fv_' { 164 | #define glVertexAttribglVertexA2fv_ glVertexAttrib2fvttrib2## suffix##_(index, x, y); } \| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here | ^ :9:1: note: expanded from here 2889 | extern vo 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #defiined ggllVVeerrtexAttrtiexAttrib2fv (GLuib2fn_ t gilVertndex, const GLfloat *exAttrib2f | ^v ) O/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hP:E2888N:G13L: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | _extern void glVertexAttrib2f (DGLuint iEPREndex, GLfloat x, GLfCloAaTED(10.0, 10.14); | ^ t y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:shared/cube.h:72: shared/glemu.h:60:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITAT5: warning: T'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]RI BF(texcoord0, ATTRI B_TEXCOORD0) | ^ 60 | shared/glemu.h:47: 9: note: expanded from macro 'GLE_INITATTRIBF' GLE_I N47I | TATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | GLE_INITATTRIB(name, index, staf,tic inline void float) \ | ^ shared/glemu.h:44:67: na mnote: expanded from macro 'GLE_INITATTRIB'e(const v ec 44 | static inlin4 &v) { glVertexAttrib4fv_(index,e v ovi.d name##sufvf); } | ^ix(ty shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172pe x, type y, | #define glVertex type z) { glVertexAtAttrib4fv_ glVertexAttrib4fv | ^ t/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:2909i:b3#13#:suffix##_(in dnote: ex, x, 'glVertexAttrib4fv' has been explicitly marked deprecated herey , z) ; } \ | ^ 2909 | :e12:1x:t note: expanded from here ern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATE 12 | glVertexAtDt(r10.0, 10.14); ib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAtt | ^ rib3f_ glVertexAttrib3f | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | :e xwarning: t'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ern void glVertexAttr ib613f | GLE_INITATTRIBF(texcoord1,( GLAuint inTdex,T GLfloat x, GLRfloat y, GLfloat z) IB_TEXCOORD1OPENGL_DEPRECATE) | ^ Dshared/glemu.h:47:(91:0 .note: 0expanded from macro 'GLE_INITATTRIBF', 10.1 447) | ; | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | gIn file included from lengine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Ver t60 | GLE_INITATTRIBF(texAttrib1f_e xc | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' o or159d0 | , ATTRIB_TEXCOORD0) #defin| ^ eshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_ glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hINITATTRIB(name, inde:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern voidx, f, float glVerte)x A\t t r| i ^b 1f (Gshared/glemu.hL:u45i:n75t: inote: nexpanded from macro 'GLE_INITATTRIB'd ex, GLflo a45t | x ) O P E N GsLt_aDtEiPcR EiCnline AvToEiDd( 1n0a.m0e,# #1s0u.f1f4i)x;( t y| p ^e x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | : note: expanded from here GLE_INITATTRIBF(texcoord1, ATT RI15 | glVertexAttribB4_f_ | ^ shared/glexts.h:T171:27: note: expanded from macro 'glVertexAttrib4f_' EXCOORD1) 171 | #defi n | e glVertexAttrib4 ^f_ glVer tshared/glemu.h:exAttri47b4:f 9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GL| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13E_INITATT: note: 'glVertexAttrib4f' has been explicitly marked deprecated here RIB(name, index, f2908, | efxltoeart) \ | ^ nshared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | voistatic inline void name##suffix(type x, type yd glVertexAtt)rib4f (GLuint index, GLfloat x, {G LgfllVoeartt eyx,A tGtLrfiloat z, Gb2Lflo#at w) OPENGL#_sDEuPRECATED(10.0, 1ffix##_(index, x, y); } \ | ^ 0:21.14); | ^ :1: note: expanded from here 21 | In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72glVertexAt: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] trib2 60 | GLE_If_N I TA| ^ shared/glexts.h:163:27T:T note: expanded from macro 'glVertexAttrib2f_' 163 | #RIBF(tdefine glVertexAttrib2f_ glVerextexAttrib2f | ^ c/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: onote: o'glVertexAttrib2f' has been explicitly marked deprecated hererd0, ATTRIB_TEX COORD0) 2888 | extern void glVertexAttri| b2f (GLuint index, GLfloat x, GLfloat y ^ ) shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | stOPENGL_DEPRaEtCATEiD(1c0.0, 10.14); | ^i nline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAIn file included from engine/shadowmap.cpp:1ttrib3fv (GLuint index: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61, const GLfloat *v): OPENGL_DEPRECATE5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] D( 10.0, 10.14); | ^ 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GIn file included from Lengine/sound.cppE:_1I: NIn file included from Iengine/engine.hT:A5T: TIn file included from Rshared/cube.hI:B72(: nshared/glemu.ha:m60e:, index, f, float) \ | ^ 5shared/glemu.h::44 warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_IN:67: note: expanded from macro 'GLE_INITATTRIB' 44 | I static inlinTe Avoid name##suffix(type x, type y, TtyTpe z) { glVertexAttrib3##suffix##_(inRdex, x, y, z); } \ IBF(t excoord0, ATTRIB_TEXCOO| RD0) ^ | ^ shared/glemu.h:24:1::49:58: note: expanded from macro 'GLE_INITATTRIBF' note: expanded from here 49 | 24 | g l VsetratteixcA tinline void name(const vec &v,trib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' f167l | o#adte fwi)n e{ glVertexAttrib4f_(index , vg.lxV,e rvte.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #dxAttriefine glVertexAttrib4f_ gb3fl_ VgelrVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: tnote: e'glVertexAttrib3f' has been explicitly marked deprecated herex Attrib4 f2894 | e| x ^t ern v/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here oid glVertexAttrib3f (GL 2908 | extern void glVertexAttribu4f (GLuintint index, index, GLfloat GLfloat x, GLfloat y, GLx, GLfloat y, GLfloat z, fGLlofaloat w) OPENGL_DEPRECATED(10.t z)0 ,OPENGL_ D10EPRE.1CAT4);ED(10.0, 1 | ^ 0.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5:B_TEXCOORD0) | ^ shared/glemu.h:50:50: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_Inote: NITAexpanded from macro 'GLE_INITATTRIBF'T TRIBF(te x50c | o o r d 1 , A TsTtRaItBi_cT EiXnClOiOnReD 1v)o i d| ^n shared/glemu.h:47:9:a note: expanded from macro 'GLE_INITATTRIBF' 47 | GLEm_eI(NcIoTnATTRIBs(tn avmeec2 &v) {, index, f, float) g\l VertexAttrib2fv | ^ _(index, v.v);shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' } \ | ^ shared/glexts.h:164:28: note: 45 | expanded from macro 'glVertexAttrib2fv_' static inline v oid name##suf fi164 | x#(dtype x, type y, type z, type w) ef{i ne glgVertexAltVtrib2fv_ gertlexAttribV4#e#rtesuffxAttrib2fv i | x ^##_(index, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exter x, y, z, w); } | ^ :27:1n void glVertexAt:t rnote: iexpanded from hereb 2fv 27 | (GLuint index, const GLfloat *v) glVertexAttriOPENGL_Db4f_ | ^E PRECshared/glexts.hA:T171E:D27(:1 0note: .expanded from macro 'glVertexAttrib4f_'0 , 10.1 4171) | ;# d e| ^ fine glVertexAttrib4f_ glVertexIn file included from engine/sound.cppA:1: tIn file included from engine/engine.ht:rib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_ note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voiId glVertexAttrib4f (GLuint index, GLfloNat xITATTRIBF(texc,o ord0, ATGLfloat y, GLfloat zTRIB_TEXCOORD0) | ^ ,shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF'GLfloat w) OPENGL_DEPRECATED 51 | ( 1 static inline 0vo.id name(co0n, st1 ve0.14); | ^ c4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909In file included from | engine/shadowmap.cppe:x1t: eIn file included from rengine/engine.hn: 5v: oIn file included from ishared/cube.hd: 72g: lshared/glemu.hV:e61r:t5e:x Awarning: t'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t rib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void In file included from name(engine/sound.cppc:o1n: sIn file included from tengine/engine.h :v5e: cIn file included from shared/cube.h&:v72): shared/glemu.h{: 61g:l5V:e rwarning: t'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xAttrib 361f | v _ ( i nGLEdex, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' _ I168 | #define glVeNITATTRIBF(texcoord1, ArtexAttribTTRIB_TEXCOORD1) | ^ shared/glemu.h3:fv47_ glVertexAttrib3fv :9| ^: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITA /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:TTRIB(name, inde2895x:13: , f, float) \ | ^ shared/glemu.h:42:51: note: note: expanded from macro 'GLE_INITATTRIB' 'glVertexAttrib3fv' has been explicitly marked deprecated here 42 | 2895 | e x tsetrant ic inline void namevoid glVertexAttrib3fv (GLuint ##suffix(tyindex, const GLfloapte *xv) ){ OgPlEVNeGrLt_eDxEAPtRtErCiAbT1E#D#(suffix##_(index, x); } \ 1 | ^ 0:.0, 10.1418:1: note: expanded from here ); | ^ 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVerIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | texAttrib1f (GLuin GLE_INIt index, GLfloat x)T OPAETNTGRLI_BDFE(PtReExCcAoToErDd(11,0 .A0T,T R1I0B._1T4E)XCOORD1) | ; | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61: 5| : ^ warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h :171:27 :61 | note: expanded from macro 'glVertexAttrib4f_' GLE _171I | N#IdTeAfTiTnReI BgFl(VteerxtceoxoArtdt1r,i bA4TfT_R IgBl_VTeErXtCeOxOARtDt1r)i b 4| f ^ | ^ shared/glemu.h:47:9: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :expanded from macro 'GLE_INITATTRIBF'2908 :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | e 47 | GLE_INITATTRIB(name, index, f, floxtern void glVertexAtat) t\r | ^ ib4f (GLshared/glemu.hu:43:59: note: expanded from macro 'GLE_INITATTRIB' int index, GLf 43 | loat x, GLfloat y, GLfloat z, GLflsotaatt iwc) iOnPlEiNnGeL _vDoEiPdR name##suffix(type x, type y) {ECA glVertexAttrib2##suffix##_(indexTED, x, y); }( \10.0, 1 0| . ^1 4); | ^ :21:1: note: expanded from here In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 21 | glVertexA'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t tri 61b | 2f_ | ^ shared/glexts.h :163 :27: note: expanded from macro 'glVertexAttrib2f_' 163 | GLE#_IdefNIinTeA glVertexAtTtrib2f_ glVertTexRAtItBrib2Ff | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here (t2888 | extern void glVertexAttrib2f (GLuint index, excoord1,G ATTRIB_TEXCOORD1L) | ^ shared/glemu.h:50f:50: note: expanded from macro 'GLE_INITATTRIBF' loat x, GLflo 50 | a t y) OP staENGL_DEPRECATED(10.0, 10.14); | ^ tic inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: In file included from expanded from macro 'glVertexAttrib2fv_' engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 164 | #defin 61 | GLE_INITATTRIBF(te glVertexAttrib2fv_ glVeretexxcAototrrdi1b,2 fAvT T | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttribRIB_TEXCOORD21f) | ^ v (shared/glemu.h:GLuint index,47 :const GLfloat *v) OPENGL_DEP9RECATED(10.0, 10.1: note: 4); expanded from macro 'GLE_INITATTRIBF' 47 | GLE_ | ^I NITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix#In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: #'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ (index, x, y, z); 61} | \ | G ^L E_INITAT:T24R:I1B:F( note: expanded from here texcoord1, ATTRIB_TEXCOORD 24 | glVerte1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | xAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 static inline void | n#defaime(const vec4 &v) n{ glVee rtexAttrib4fv_(index, v.glVve)rt; }exAttrib3f | ^_ shared/glexts.h:172:28: glnote: VertexAttexpanded from macro 'glVertexAttrib4fv_'r ib3f 172 | #defin | ^ e /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here l 2894 | externV evoidr tglVertexAttrib3f (exAttriGbLu4int index, GLfloat x, GLflofat vy_, gGlLVfelrotat z) exAtOPEtrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:N2909:13G:L _note: D'glVertexAttrib4fv' has been explicitly marked deprecated hereE PRECATE 2909 | exterDn( 1v0o.i0d g,l 10.14); | ^ VertexAttrib4fv (GLuint index, const GLfloat *v) OPENIn file included from Gengine/sound.cpp:L1_: DIn file included from Eengine/engine.hP:R5E: CIn file included from Ashared/cube.hT:E72D(10.0, 10.14); : shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 61 ^ | GLE_INITATTRIBFIn file included from (texcoord1, Aengine/shadowmap.cppTTR:I1: In file included from B_TEXCOORD1) | ^ engine/engine.h:5shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' : In file included from 47 | GLE_INshared/cube.h:72: ITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inshared/glemu.hli:n45e: 75v:o inote: dexpanded from macro 'GLE_INITATTRIB' normal(float x, float y, float z 45 | static inline void name) ##suffix(type x, type y{, t glVertexAttrype z, type w) { iglVertexAttrib4#b4f_(ATTRIB_NOR#suffix##_(indeMx, x, yAL, x, y, ,z z,, w); } | ^ :27:1: note: expanded from here 027. | 0gfl)V;e r}t e x| A ^t tribshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | 4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defi#ne gdleVfeirntee xgAltVterritbe4xfA_t tgrliVbe4rf_ glVertexAttrib4texAttrifb 4f | ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: 2908'glVertexAttrib4f' has been explicitly marked deprecated here :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void2908 | extern void glVertexAttrib4f (GLuint index, GLfgloatl x, GLfloVertexAttriat y, GLfloat z, GLfloat w) OPENGL_DEPRECATEbD(10.0, 10.14); | ^ 4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f In file included from engine/sound.cpp:1: In file included from engine/engine.h| :5 ^: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern 61 | GLE_INITATTRIBvoid glVertexAttrib4f (GLuint index,F G(Ltfelxocaoto rxd,1 ,G LAfTlToRaItB _yT,E XGCLOfOlRoDa1t) z ,| ^G Lfloat w) OPENGL_DEPRECATEDshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' (10.0 48 | , static inline void nam 10.14); e| ^( const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #defIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:ine glVertexAttrib3fv_64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib3fv 64 | | ^ static /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:n2895l:i13n:e note: v'glVertexAttrib3fv' has been explicitly marked deprecated hereo id ta n2895g | eenxtt(efrlno avto ixd, float gyl,V efrltoeaxtA tzt,r ifbl3ofavt (wG L=u i1n.t0 fi) { glVertnexdAetxt,r icbo4nst GLfloat *v) OPfENGL_DEPRECATED_(ATTRIB_TANGENT, x,( y, z, w); } | ^1 0.0, shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVer1t0e.x1A4t)t;r i b| 4 ^f _ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLflIn file included from oengine/sound.cppa:t1 : zIn file included from ,engine/engine.h :G5L: fIn file included from lshared/cube.ho:a72t: shared/glemu.hw:)61 :O5P:E Nwarning: G'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L _DEP R61E | C A T E DG(L1E0_.I0N,I T1A0.1T4TRIBF(texcoord1); | ^ , ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereIn file included from engine/shadowmap.cpp: 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) O1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65PENGL_DEPRECATED(10.0,: 10.14); | ^ 64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61v:o5i:d warning: t'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]angent(const vec &v, floa t w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | 61 ^ | GLshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #dEef_INITATTRIBiFn(et egxlcVoord1, ATTRIB_TEXCOeOrRD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void natexAttrib4f_ glVertexme(const vec2 &vAttrib4f ) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #d| efine g ^ lVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2908 | extern v2889o | iedxtern voi dglV ertexAttrib4f (GLuintglVert eixAttrnidbe2xf,v G(LGfLluoiantt xi,n dGeLxf,l ocaotn y, GLsft GLflolaoatt *v) OPENGL_DEP RECATED(10.0, 10.14z, GLfl)oat w) OPENGL_DEPR;E | ^ CATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | 61 | s t aGtLiEc_ IiNnIlTiAnTeT RvIBF(texcoooid tangent(const vec4 &v) { rgd1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:lVert51e:x50A:t tnote: rexpanded from macro 'GLE_INITATTRIBF'i b4fv_(ATTRIB_TANGENT, v. v)51; | } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVer te x A t tsrtiabt4ifcv _i nglliVneer tveoxiAd name(const vec4 t&vtrib) { glVertexA4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909t | etxrtiebr4nf void glVertexAttribv_(ind4fv (GLex, v.v); } | ^ shared/glexts.h:uin172t:28: note: expanded from macro 'glVertexAttrib4fv_' 172 ind | #ex, const GLfldoat *v) OPENGL_DEPRECATED(10.0, 10.1efine glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | 4)extern void glVertexAttrib4fv (GLu; | ^ int index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cppIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | : 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62s | tatic inline vo id enableattrib( sint itantdiecx )i n{l idnies avbole();i gld nEnabloerVermtaexAttril(fbloArat x, floray_(index); } at y, float z) { glVertex Attr| i ^b 4f_(ATTRshared/glexts.hI:B156_:N36O:R Mnote: Aexpanded from macro 'glEnableVertexAttribArray_'L , x, y, 156z | ,# d0e.fine glE0nabfleVertexAttribArray); } | _ ^ glEnashared/glexts.hb:l171e:V27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexertexAAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuittribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnabnt index, GLfloat x, GLfloat y, GLfloatleVertexAttribArray (GLuint index) OP z, GLfloat w) OPENGL_DEPENGL_REDCEAPTREEDC(A1T0E.D0(, 10.1410.0, 10.14);) | ^ ; | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | statiIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47c: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] inli n63e void disablea | statttirib(int index) { glDc inline void isableVertexAttrinormal(const vec &v) { glVertbexAtAtrrriay_(index); } b| ^4f_(ATTRIB_NORMAL, v.x, v.y, v.z , shared/glexts.h0.:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 0f) ; } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVer157 | #defintexAttrib4f_ glVertexeAttrib4f | ^ glD/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | iextseableVertexArtnt rviobiAdr ragyl_V egrltDeixsAatbtlreiVbe4rft exAttribArray | ^ (GLui/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:t2918 :i13n:d note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voex, GLfloat x, GLflioda tg lyD,i sableVertexAttribArray (GLuinGLfloatt z, GLifnldoeax)t Ow) OPENGPL_DEPRENGL_DEPRECATED(10.0, 10.14); | ^ ECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from eshared/cube.hx:,72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inl ATTine void tangRIB_VEReTEnXt(float x,, GL_FAL flSE, o3, aGtL _yF,L OfAlTo,a td izs,a bflleo(a)t) w | = ^ 1.0f) {shared/glemu.h :g69l:V54e:r tnote: eexpanded from macro 'GLE_ATTRIBPOINTER'x Attrib4f _69( | A T T R I B _ T AsNtGaEtNiTc, ixn,l iyn,e z, w); } | ^ vshared/glexts.h:oid e171n:able27#: #note: name()expanded from macro 'glVertexAttrib4f_' { p r171 | #define gelVertexAttrib4pare; glEnableVerf_ glVertexAtexAttribArray_(index); } \ | ^ tshared/glexts.h:156:trib4f | ^36: note: expanded from macro 'glEnableVertexAttribArray_' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h156: | 2908#:d13e:f inote: n'glVertexAttrib4f' has been explicitly marked deprecated heree glEnableVe r2908t | eexAttribArxtern void glVertexAttrirb4f a(yG_L ugilnEtn aibnldeeVxe,rtexAttribArray GLfloat x, GLfloat y| , ^ G/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hLfloat z:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ,2917 | GeLxftleorant vwo)i dO PgElNGL_DEEPnRaEbClAeTVEeDr(t1e0x.A0t,t r1i0b.A1r4); | ^ ray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, G:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | L _ FsAtLaSE, 3, GL_FLOAT, distablei(c)) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | inline void tange stnatt(icco nisntl ivneec v&ovi,d fdliosaatb lwe #=# n1a.m0ef()) {{ ggllVDeirstaebxlAettVertexAttrribiAbr4rfa_y(_A(TiTnRdIeBx_)T;A N}G E\NT, v.x, v.y, v.z, w); } | | ^ ^ shared/glexts.hshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_':157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define g171lD | i#sdaebflienVee glVertexrtexAttribArraAy_t glDisableVertexAttribtribArray | 4f_ ^ glVertexA/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ttri 2918 | ebxtern v4of id gl | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuDisableVeint inderx, GLfloat x, GLfltoat y,e GLfxloAttribArray (GLuati ntz , iGndex) OPENGL_DEPRECATED(10.0, 10.1Lfloa4t w) OP)EN; GL _DEPR| E ^ CATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, sIn file included from engine/sound.cpp:t1: In file included from engine/engine.hr:i5: In file included from shared/cube.h:72d: eshared/glemu.h:66:49,: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] data); \ | ^ 66shared/glexts.h: | 186 s:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttrtibPoianttiecr _i nglliVneer tveoxiAdt ttrainbgPeonitn(tceorn s t vec4 &v) { glVertexAttrib4fv_(ATTRIB| ^ _/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hTA:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here NGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define gl 2916 | extern voidVertexAttrib4fv_ glVe rgtleVxeArttexAttribPointer (GLuint indextrib4fv | ^ , GLint size, GLenum type, GLboolean normalized, GLsizei stride/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:,2909 c:o13: note: nst GLvoid *pointer) OPENGL_DEPRECATED(10.'glVertexAttrib4fv' has been explicitly marked deprecated here0, 10.14); 2909| | ^e xtern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GIn file included from L_TRUE, 4engine/sound.cpp, GL_UNSIGNED_BYT:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61:E , warning: )'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 76 | statishared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER'c inline 69v | o i d e n a b static inline void enablel##naeattrib(int mie() { prepare; glEnableVertexAttribArray_(inndedex) { dix); } \ | ^ shared/glexts.h:sable(); glEnableVertexA156:36ttribA:rray_(index) note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVert;exAttri bArray_ glEnableVertexAttribArray } | ^ shared/glexts.h| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here : 1562917: | 36e:x tnote: eexpanded from macro 'glEnableVertexAttribArray_' rn 156v | o#idde fgilnEenableVer tegxlAEtntarbilbeAVrerratye x(AGtLturiinbtA rirnadye_x )g lOEPnEaNbGlLe_VDeErPtReExCAAtTtErDi(b1A0r.r0a,y 1 0| . ^1 4); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnablIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:eVertexAttribArray5 : (In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G L79u | i n t iGLE_ATTRIBnPdOeIxN)T EORP(EcNoGlLo_rD,E PARTETCRAITBE_DC(O1L0O.R0,, G1L0_.T1R4U)E;, 4| , ^ GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline vIn file included from oengine/sound.cppi:d1 : dIn file included from iengine/engine.hs:a5b: lIn file included from eshared/cube.h#:#72n: ashared/glemu.hm:e77(:)51 :{ warning: g'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l Disabl e77V | e r t e xsAttattriicb Airnrlaiyn_e( ivnodiedx )d;i s}a b\l e a| t ^t rishared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define b(int index)glDisa { glDisabbleVertexAttribArraly_(index); }e V e| r ^t exAttshared/glexts.hr:i157b:A37r:r anote: yexpanded from macro 'glDisableVertexAttribArray_'_ glDi s157a | b#ldeeVfeirntee xgAltDtirsiabbAlrerVaeyr t e| x ^A ttribA/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:r2918a:y13_: gnote: l'glDisableVertexAttribArray' has been explicitly marked deprecated hereD isable 2918 | extern void glDiVsertexAttribAraray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:l2918e:V13e:r tnote: e'glDisableVertexAttribArray' has been explicitly marked deprecated herex Attr i2918b | Aerxrtaeyr n( GvLouiidn tg liDnidseaxb)l eOVPeErNtGeLx_ADtEtPrRiEbCAArTrEaDy( 1(0G.L0u,i n1t0 .i1n4d)e;x ) | O ^P ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color,In file included from engine/sound.cppA:T1T: RIn file included from Iengine/engine.hB:_5C: OIn file included from Lshared/cube.hO:R72,: shared/glemu.hG:L78_:T5R:U Ewarning: ,'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4, GL _78U | N S I G NGELDE__BAYTTTER,I B)P O I| N ^T ER(vertex, ATTRIB_VERTEXshared/glemu.h:, GL_FALS73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' E, 733 | , G L _ F L O A T , dgilsVaebrltee(x)A)t t r| i ^b Pointshared/glemu.he:r69_:(54i:n dnote: eexpanded from macro 'GLE_ATTRIBPOINTER'x , size ,69 | t y p e , n o rsmtaaltiizce d, inline svtoriidd ee,n adbaltea#)#;n a\m e (| ) ^ { preshared/glexts.h:186:32: note: pare; expanded from macro 'glVertexAttribPointer_'g lE 186 | #define glVertexAttrinabblPeoVienrtteerx_A tgltVreirbtAerxrAatyt_ribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | (exterindex); } \ | ^ n voshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' id glVertexAttribPointer (G156 | #defiLneu glEnableVertexAttribArray_ glEnableViertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: nt index,note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here G2917L | ienxtt esrinz ev,o iGdL egnluEmn atbylpeeV,e GLboolean normalized, GLsizei stride, const GLvrtexAttribAoid *pointer) OPENGL_Drray (GLuint index) OPENEGPLR_EDCEAPTRED(10.0, 10.14); | ^ ECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoorIn file included from d0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GLengine/sound.cpp:_FLOAT, ) | ^ shared/glemu.h1:: In file included from engine/engine.h:5: In file included from shared/cube.h:72: 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h:78:5 :69 | warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | stGatLiEc_ AiTnTlRiInBeP OvIoNiTdE Re(nvaebrlte##name() { ex, ATTRIB_VERTEX, GL_FALSE,p 3re,p aGrLe_;F LgOlAETn,a bdlieVertexAttribArrsay_a(bilne()) | ^dex); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_'shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inl 156 | #define glEnableiVener tveoxiAdt tdriisbaAbrlreay_ glEnableVertex##name() {AttribArray | ^ g/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:D2917i:s13a:b lnote: e'glEnableVertexAttribArray' has been explicitly marked deprecated hereV ertexAttribAr 2917 | rextaeyr_n( ivnodiedx )g;l E}n a\b l e| V ^e rtexAshared/glexts.ht:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defitribArray (GLune glDisabint index) OPENGL_DleVertexAtEPRECATED(10.0, 10.14); | ^ tribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h 78 | : 80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(vertex, A GLE_ATTRIBPOINTETTRIB_VERTEXR, (GtLe_xFcAoLoSrEd,0 ,3 ,A TTRIB_TGELX_CFOLOORAD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:T, di70sable():)46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static in | ^ shared/glemu.h:73line voi:13: note: expanded from macro 'GLE_ATTRIBPOINTER' d disa 73 | ble##name() { glDisableVertexAt glVertexAttribPointer_(index,t sizrei,b type, normalized, stride, data); \ | ^ shared/glexts.h:Array_(index); } \ 186 | : ^32 : note: expanded from macro 'glVertexAttribPointer_'shared/glexts.h :157:37: note: 186expanded from macro 'glDisableVertexAttribArray_' | #de 157 | #define glDisableVertexAttribArray_ glDisabfleVienretexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableV gleVerrtteexAttxrAitbtProiibnAtrerra_y g(lGVLeuritnetx Aitntdreixb)P oOiPnEtNeGrL _ D| E ^P RECATED(10.0, 10.14); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern voIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:i5d glVertexAttribPointer (GLuint index, GLint size, GLe: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] num t y80p | e , G LGLE_ATTRboolean normalized, GILsBiPzOeIiN TsEtRr(itdeex,c ocoornds0t, GALTvToRiIdB _*TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' p 73 | o i n glVeterr)t OPENeGxL_DEPRECAAtTtED(10.0,r i10.14); b P| o ^ inter_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14In file included from engine/sound.cpp:); | ^ 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ In file included from engine/shadowmap.cpp:1shared/glexts.h: :In file included from 156:36: note: expanded from macro 'glEnableVertexAttribArray_' engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: 156warning: | 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]# define g81l | E n a b lGeLVEe_rAtTTRIBPOINTexAttribArray_ glEnableVertexEAR(texcoord1, ATTRIB_tTEtXrCiObOARrDr1a,y G L| _ ^F ALSE, 2, GL_FLOAT/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h, :)2917 : 13| : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^2917 | extern vo shared/glemu.h:69:54: inote: expanded from macro 'GLE_ATTRIBPOINTER'd glEnab l69e | V e r t staexAttribArtraiyc (iGnLluiinnet vionidde xe)n aObPlEeN#G#Ln_aDmEeP(RECA)T E{D (p1r0e.p0a,r e1;0 .g1lEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:4);36 : | ^ note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here79 | GLE _2917A | TeTxRtIeBrPnO IvNoTiEdR (gcloElnoarb,l eAVTeTrRtIeBx_ACtOtLrOiRb,A rGLray (GLu_TRUE, 4, int index) OGPELN_GULN_SDIGENPREEDC_ABTYETDE(,1 0) | ^ shared/glemu.h:70:46.: 0note: , 10.14)expanded from macro 'GLE_ATTRIBPOINTER' ;70 | | ^ stati c inline void disable##name() { glDisableVertexAttIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ribA r81r | a y _ ( iGnLdEe_xA)T;T R}I B\P O I| N ^T ER(tshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribeArray_xc oorgdl1Di, sATTaRbleVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:IB_TEXC note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVOORDe1r, GL_tFeAxLAttribArray (GLuint index) OPENGL_DEPRECATESE, 2D, (10.0, 10.14); | ^ GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void dIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hisable##name:()72 : {shared/glemu.h :g79l:DisableVerte5xA: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_AtTTtRrIiBbPAOrIrNaTyE_R((icnodex); } \lor, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalize | ^ shared/glexts.h:157:37: dnote: expanded from macro 'glDisableVertexAttribArray_', strid 157 | #deef,i ndea tgal); \ | ^ Dishared/glexts.hs:a186b:l32e:V enote: rexpanded from macro 'glVertexAttribPointer_'t exAt t186r | i#bdAerfrianye_ ggllVDeisableVertexAttribArray | ^ r/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here te xAtt2918 | ribePoixternn vter_ glVertexoAid glDisableVertexAtttribPointer | ^ t/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exterirbArnr avyo i(dG LguliVnetr tienxdAetxt)r iObPPEoNiGnLt_eDr (GLuint iEPRECATED(nd1e0.0,x ,1 0.14); | ^ GLint size, GLenum type, GLboolean normalIn file included from iengine/shadowmap.cpp:1z: eIn file included from dengine/engine.h,: 5G: LIn file included from sshared/cube.hi:z72e: ishared/glemu.h :s81t:r5i:d ewarning: ,'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] const G81Lv | o iGdL E*pointer) OPENGL_DEPRE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORCD1A,T EGDL(_1F0A.L0S,E ,1 02.,1 4G)L;_ | ^ FLOAT, ) | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBshared/glemu.hPOI:N73TER(texcoord0, ATTRIB_TEXCOORD:13: 0, GL_FALSE, 2, GL_FLnote: expanded from macro 'GLE_ATTRIBPOINTER' OAT, ) | ^ shared/glemu.h: 73 | 69 :54 : note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | stati c glVertexAttribPo iinlinter_(inne void enable##name() { prepdare;e xg,l Esniazbel,e Vteyrptee,x AntotrrmiablAirzready,_ (sitnrdiedxe),; d}a t\a ) ;| ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttr156 | #defiibPnoe glEinter_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnableVer:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916texAttribArray_ glEnable | extern void gVlVeertexAttribArray | ^ rt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:e13x:A tnote: t'glEnableVertexAttribArray' has been explicitly marked deprecated herer ibPointer (GLuint index, G2917 | exterLinnt void glEn siableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 1ze, GL0.14); | ^ enum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOOIn file included from Rengine/shadowmap.cppD:01,: In file included from Gengine/engine.hL:_5F: AIn file included from Lshared/cube.hS:E72,: shared/glemu.h2:,82 :G5L:_ Fwarning: L'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]O AT, ) 82 | | ^ GLshared/glemu.hE:_70A:T46T:R Inote: Bexpanded from macro 'GLE_ATTRIBPOINTER'P OINT E70R | ( n o r m a l , sAtTaTtRIB_NiOcR MiAnLl,i nGeL _vToRiUdE ,d i3s,a bGlL_eF#L#OnAaTm,e ()) {| ^g lDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define shared/glemu.hg:lDisableVertexAttribArray_ glDisableVertexAttribArr69a:54y | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:: note: expanded from macro 'GLE_ATTRIBPOINTER' 1369 | : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here static inline2918 v | oeixtern void glDisableVd enable##nameer(t)e x{A tptrreipbaArrer;a yg l(EGnLaubilnetV eirntdeexxA)t tOrPiEbNAGrLr_DEPRECATED(10.0, 10.14); | ^ ay_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArraIn file included from y_ glEengine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoordnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:013: note: ,'glEnableVertexAttribArray' has been explicitly marked deprecated here ATTRIB 2917 | extern v_TEXCOORD0, GoL_FAiLdS Eg,l E2n,a bGlLeVertexAttribArray (GLuint_ iFLOAT, ) | ^ shared/glemu.h:73:13ndex) OPENGL_DEPRECA: note: expanded from macro 'GLE_ATTRIBPOINTER' TED (731 | 0 . 0 , 1 0 . 1 4 ) ; | ^g lVertexAttribPointIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e r82_ | ( GLE_ATTRIBPOINTER(normal, ATiTRnIdBe_xN,O RsMiAzeL, t,y pGeL,_ TnRoUrEm,a l3i,z eGdL,_ FsLtOrAiTd,e ,) d a| t ^a ); \ shared/glemu.h | ^ :70:46:shared/glexts.h :note: 186expanded from macro 'GLE_ATTRIBPOINTER': 32: 70 | note: sexpanded from macro 'glVertexAttribPointer_'t atic i 186 | #define glVnelritneex void AdtitsraibblPeo#i#nntame() { ger_ glVerlDisatexAttribPoinbleVertexAttribArray_(index); } \ | ^ter | shared/glexts.h ^ :157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916g:l13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here DisableVertexAttribArray_ glDisabl 2916 | exteerVnertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void vgloid glDVisableeVretretexAttribAxAttribPointer (GLuint index, GLint size, Grray (GLuinLt ienum typndex) Oe, GLboolean normalizePENGLd_, GLsizDEePi stridRe, const GLvoid *pointeECATED(10.0, 10.14); r) OPE| N ^G L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72186: | #deshared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLEfine glVer_ATTRIBPOINTER(tetxecxoAotrtdr1i,b PAoTiTnRtIeBr__T EgXlCVOeOrRtDe1x,A tGtLr_iFbAPLoSiEn,t e2r, | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern GL_FLOAT, v)o i | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' d g69l | V e r t e x A t tsrtiabtPioci nitnelri n(eG Lvuoiindt einnadbelxe,# #GnLaimnt size, GLenum type, GLboolean normalize() { preped, GLsizei stride, coanst GLrveo;i dg l*EpnoaibnlteeVre)r tOePxEAttNriGL_DEPRECATED(10.0, 10.14); | ^ bArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnablIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.he:72V: eshared/glemu.hr:t83e:x5A:t twarning: r'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i bArra 83 | GLE_ATy_ glEnableVerTRIBPOINTEtexAtR(tangent, ATTRIB_TANGENT, GL_TRtUEr,i b4A,r rGaLy_ F L| O ^A T, ) | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2917:shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 13 :69 | note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here s2917t | aetxitce rinn lvionied vgoliEdn aebnlaebVle##name() { pertexAttribArray (GLuint inrepare; glEdenabx) OPENGL_DleVerteExPRAttribArray_(EiCndex); }A TED(10\ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' .0, 10.1 4156 | )#d; | ^ eIn file included from engine/sound.cpp:1: fIn file included from ine glengine/engine.hE:nableVertexAttribArray_ glEnableV5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoeorrtde1, ATTRIB_TEXCOORD1, GL_FxAttrALSE, 2,ibArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here G2917L | _eFxLtOeAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | rn voi static inline void disable##nadme() {g lgElnDaisableVertexAttribleVertexAttribArrbArray_(ay (GLuiinntdex); } \ | ^ shared/glexts.hi:n157d:e37x:) note: OPENGL_DEPRECAexpanded from macro 'glDisableVertexAttribArray_' TED(1 0.1570 | ,# d1e0f.i1n4e) ;g l D| i ^s ableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAtIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: tribArray (GLuint index) OPENGL_DEPREwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] CATED(10.0, 10 .8314); | ^ | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANIn file included from Gengine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:ENT, GL_T5R:U warning: E'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], 4, G81 | L GLE_A_TFLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' TRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, 70 | stGL_FLOAT, )atic inline void d | ^ shared/glemu.h:73isable##name() { glD:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | isableV ertexAttr i glVertexAttribPointer_(index, size, type, nobArrraymalized, stride, data);_(index); } \ \ | ^ shared/glexts.h:186:32: | ^ shared/glexts.h:157:37 :note: expanded from macro 'glVertexAttribPointer_'note: expanded from macro 'glDisableVertexAttribArray_' 186 | #157d | #define glVertexAttribPoefine glDisableVertexAttribArray_ glDisableVierntexAttterribArray | ^ _ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:l2918V:e13r:t enote: x'glDisableVertexAttribArray' has been explicitly marked deprecated hereA ttrib 2918 | extern void glPointer | ^Disa bleVertexAt/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:r2916i:b13A:r rnote: a'glVertexAttribPointer' has been explicitly marked deprecated herey (GLuint i n2916d | eexx)t eOrPnE NvGL_DEPRECATED(10.0oid glVer, 10.14); | ^ texAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) In file included from Oengine/shadowmap.cppP:E1N: GIn file included from Lengine/engine.h_DEPRECATED(10.0, 10.14); | ^ :5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBIn file included from POengine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:INTE82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRRUE(,t a3n,g eGnLt_,F LAOTATTR,I B)_ T A| N ^G ENT, shared/glemu.hG:L69_:T54R:U Enote: ,expanded from macro 'GLE_ATTRIBPOINTER' 4, 69 | static inlin e vGL_FLOAT, ) | ^ oid shared/glemu.he:n73a:b13l:e #note: #expanded from macro 'GLE_ATTRIBPOINTER'n ame() { prepare; g l73E | n a b l e V e r t e x A tgtribArray_(ilnVertexAttribPointer_(index, size, type, normalized, sdex); } \ | ^ shared/glexts.h:156:36: tride, danote: expanded from macro 'glEnableVertexAttribArray_' ta) 156 | #define glEnableVertexAttribArray; \ | ^_ glEnableVertexAtt ribArray shared/glexts.h| : ^186 :32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribP/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917o:i13:n tenote: r_ 'glEnableVertexAttribArray' has been explicitly marked deprecated hereg lVertexA 2917 | extern voitdt rgilbEPnoaibnlteeVre r t| e ^x AttribA/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:r2916ay (GLuint index) OPENG:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exL_DEPREtCerAnTED(10.0, void glVertexAttribP 10.14); | ^ ointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGLIn file included from _DEPRECATED(10.0, 10.14engine/sound.cpp); :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46:In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | shared/glemu.h : 84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | s GLE_ATTRtIatic inline void disable##name() { glDisableVertexAttrBibArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define PglDisableVertexAttribArOrIaNyT_E Rg(lbDoinseawbeliegVhetr,t eAxTATtRtIrBi_bBONEWEIGHT, GL_TRUE, Array4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' | 69 ^ | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here static inline void ena 2918 | extern ble##namev(o)i d{ gplrDeipsaarbel;e VgelrEtnableVertexAttribArray_(eindex); } \ x A| t ^t ribArshared/glexts.h:156:36:ray (GLuint note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertex index) OPENGL_DEPRECATED(10.0, 10.14); | ^ AttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exteIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5r: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRn vIBPOINTER(normal, Aoid glEnaTbTlReVertexAttribArrayIB_NORMAL, GL_TRUE, 3, GL_FLO(AT, ) | GL ^u int index) OPENGL_DEPREshared/glemu.hCATED(10.0, 10.14); | ^ :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER'In file included from engine/shadowmap.cpp :1: In file included from engine/engine.h:5: 73 | glIn file included from Vshared/cube.he:r72t: eshared/glemu.hx:A84t:t5r:i bwarning: P'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o inter_( i84n | d e x , GsLiEz_e, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAATTRIBPOINTER(boneweight, ATTRIB_BONEWEIttribGPHTo,inter | ^ GL_T/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:R2916U:E13,: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exte 4, GL_UNSIGNED_BrYTE, ) | ^ n shared/glemu.h:v70oid gl:Ve46rtexAt:tribPoi ntenote: rexpanded from macro 'GLE_ATTRIBPOINTER' (GLuint i 70 | standex, tic iGLint size, GLenumn typlei,n eG Lvbooiodl edains anbormalized, GLsizle##nei stride, const GLvoamei() d{ glD *pointer)isableVertexA OPENGL_tDEPRECATED(10.t0, 10r.i1b4A)r;r a y| _ ^(ind ex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:Luint index) OP5E: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTERN(tangent, ATTRIB_TANGEGL_DEPRECATED(NT,1 GL0_.T0R, 10UE, 4, G.L14); | ^ _FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void eIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from nshared/cube.ha:b72l: eshared/glemu.h#:#84n:a5m:e (warning: )'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] { pr 84 | GLE_ATeTRIpBaPrOeI;N TgElRE(nbaobnleewVeeirgthetx,A tAtTrTiRbIABr_rBaOyN_E(WiEnIdGeHxT),; G}L _\T R U| E ^, 4, shared/glexts.hG:L_UNSIGNED_BYTE, ) | ^ shared/glemu.h156::7336::13 :note: expanded from macro 'glEnableVertexAttribArray_'note: expanded from macro 'GLE_ATTRIBPOINTER' 73156 | | # d e f i n e g l E ngalbVleerVteerxAttribPointer_(indetxexAttribArray_ glEna, size, bleVertexAttribArtype, normalized, strridea,y d a| t ^a ); \ | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern ^ voi d glshared/glexts.hE:n186a:b32l:e Vnote: eexpanded from macro 'glVertexAttribPointer_'r tex 186 | #define gAlVetrttreixbAAtrtrraiyb P(oGiLnutienrt_ ignldVeexr)t eOxPAEtNtGrLi_bDPEoPiRnEtCeArT E D| ( ^1 0.0/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 29161:013.:1 4note: )'glVertexAttribPointer' has been explicitly marked deprecated here; | ^ 2916 | extern void glVertexAttribPointer (GLuint index, GLinIn file included from tengine/sound.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] si z83 | GLE_ATTRIBPOINTER(tangent, Ae, GLenTum TtRyIpBe_,T AGNLGbEoNoTl,e aGnL _nToRrUmEa,l i4z,e dG,L _GFLLsOiAzT, ) | ^ei stride, const GL void shared/glemu.h*:p70o:i46n:t enote: rexpanded from macro 'GLE_ATTRIBPOINTER') OPENGL_DEPRECA TED(10. 070, | 1 0 . 1 4 ) ; s t| a ^t ic inline void disable##name() { glDisIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: ableVertwarning: exAttribArray_(i'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4,ndex); } \ | ^ shared/glexts.h: GL_U157:37N: SIGNED_BYnote: expanded from macro 'glDisableVertexAttribArray_' T E157 | #define glDisableVertex, ) | ^Attri bAshared/glemu.h:69:54:r rnote: aexpanded from macro 'GLE_ATTRIBPOINTER'y _ glD 69 | isableVertexAstatic inline void enable##name() { preparttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | eex; glEnableVertexAttribArtray_(ern void glDisiandex);b le}VertexAttribArray ( \ | ^GLuint index) OPENGL_DEPRECATED(10.0, 10.14); shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' | 156 | ^# define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnaIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72b: lshared/glemu.he:V83e:r5t:e xwarning: A'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t tribA r83r | a y ( GGLLuEi_nAtT Tindex) OPREINBGPLO_IDNETPERRE(CtAaTnEgDe(n1t0,. 0A,T T1R0I.B1_4T)A;N G E| N ^T , GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER'In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h: 5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 73 | 85 | G L E _ AgTlTVReIrBtPeOxIANtTtER(boneinderx, iAbTPToRiInBt_eBrO_N(EiInNdDeExX,, sGiLz_eF,A LtSyEp,e ,4 ,n oGrLm_aUlNiSzIeGdN,E Ds_tBrYiTdEe,, )d | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' at 70 | a ); \ | ^ shared/glexts.h : 186s:t32a:t inote: cexpanded from macro 'glVertexAttribPointer_' inline void disable##name() { gl 186D | i#sdaebleVertexAttribfine glVertexAttribPointeArray_(ri_ glndVex); e} \ | r ^texAttrib Pointshared/glexts.h:e157r:37 : | ^ note: expanded from macro 'glDisableVertexAttribArray_' 157 | #def/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hine glDisableVertexAttr:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ibArra y2916_ | egxltDeirsna bvloeiVde rgtleVxertexAttribPointer (GLuint index, GLint size, GLenum type,Attrib GLboolean normaliArrzayed, GL | sizei stride, ^ const G /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918Lv:o13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereid *po i2918n | ter) OPENGeLx_tDeErPnR EvCoAiTdE Dg(l1D0i.s0a, 10.14); | ^ bleVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 85engine/sound.cpp | : GLE_ATTRIBP1: OIn file included from engine/engine.h:5INTER(b: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSI84GNED_B | YT E ,GLE_A T)TRIBPOINT | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER'ER (bo 73n | ew e ight, ATTR glVertexAttribPoiIBnter_(index, size, type,_BONE normalized, stride, data); \ WEIGHT, GL_TRUE, 4, GL_UNS | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertIGNED_BYTE, ) e | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69x | AttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void static glVertexAttribPointer (GLuint index, GLinline void enable#i#nnatm es(i)z e{, pGrepare; glEnableVertexAtLenum tytribArray_(index); } \ pe, GLboolean nor| malized, GLsizei ^ shared/glexts.h: 156s:t36r:ide, const G Lvonote: id *pointer) OPexpanded from macro 'glEnableVertexAttribArray_' ENGL_DEPRECATED(10.0 ,156 | 1#define glEnableVertexAttribAr0ray_ glEnableVertexAttribArr.a14)y; | ^ | ^/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917: 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] V 87 | ertexAt static inline tribvAoirdray (GLuint ind exb)i nOdPENeGbLo_DEPR(GLEuCATED(10.0, 10.14);i nt | e ^b o) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuIn file included from fengine/sound.cppf:e1r: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h (GL:e84n:u5m: target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.1warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4); | ^ 84 | GLE_ATTRIBPOINTER(boneweight, ATIn file included from engine/shadowmap.cppTRIB_BONEWE:IGHT, GL1: In file included from engine/engine.h:5: In file included from shared/cube.h_TRUE, 4, :G72L_UNSIGNED_B: YTE, ) | ^shared/glemu.h :88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 88 | static inline void cle arebo70( | ) { g l B i nsdtBautfifce ri_n(lGiLn_eE LvEoMiEdN Td_iAsRaRbAlYe_#B#UnFaFmEeR(,) 0{) ;g l}D i s| a ^bl shared/glexts.h:105:23: enote: Vexpanded from macro 'glBindBuffer_' ertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisa105 | #define glBindBuffer_ gblBinledVBeurftexAttribArray_ glDisableVertexAttribfer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13A: note: r'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPraEyN | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13G:L _note: DEPRE'glDisableVertexAttribArray' has been explicitly marked deprecated hereC ATED(10.0, 10.14); 2918 | extern void gl| ^ DisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void In file included from biengine/sound.cpp:ndvbo(GLuint vbo) { di1sa: bIn file included from engine/engine.hl:e()5;: glBindIn file included from shared/cube.h:B72uffer_(GL_ARRA: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Y_BUFF84E | R, v bo GL); } | ^ shared/glexts.hE_ATTRIB:P105OINTER(boneweig:23:ht, ATT Rnote: IB_expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer B | ^ ONE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: W'glBindBuffer' has been explicitly marked deprecated hereE IGHT, 2867 | exte rGnL _vToRiUdE ,g l4BindBuffer (GLenum tar, GL_UNget, GLuint SbIGNED_BYTE, ) | ^ ufshared/glemu.hf:e73r:)13 :O Pnote: Eexpanded from macro 'GLE_ATTRIBPOINTER'N GL_DE P73R | E C A T E D ( 1 0 . 0 , g1l0V.e1r4t)e;x A t| t ^r ibPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90A:tt37ri:b warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] P 90oi | nter | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: static inline 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void void clearvbo() { ggllBVienrdtBeuxfAftetrr_i(bGPLo_iAnRRAY_BUFFER, 0); } | ^ shared/glexts.h:105:ter (GLuin23t :i nnote: dexpanded from macro 'glBindBuffer_'e x, GL i105nt size, G | L#edneufmi ntype, Ge glBindBuffer_ glBLinbdoBoulfefaenr n o| r ^m alize/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd:,2867 :G13L:s inote: z'glBindBuffer' has been explicitly marked deprecated heree i str 2867 | extern void ide, const gGLvoid *poliBindBuffer (GLnter) OPENGL_DEPRECATED(10.0, 10.14); | ^ enum target, GLuint buffer)In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85: 5O:P Ewarning: N'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G L_DEPR E85C | A T E D (G1L0E._0A,T T1R0I.B1P4O)I; | ^ NTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_INT: g case GL_FLOAT: glUniform1fv_l(Uniform1iv_(loc, sizloc, size, parame, param->ival); break; | ^ shared/glexts.h:147:23: note: ->fval); breaexpanded from macro 'glUniform1iv_'k ; | ^ 147 | #define glUniform1iv_ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv g lUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942: 132946: | enote: x'glUniform1fv' has been explicitly marked deprecated heret ern voi d2942 | gelxUtneiforrmn1 ivvo i(dG LgilnUtn ilfoocration, Gm1fLv (sGiLinzt loceait iocn, GLsiozuei count, connst GLtf, const GLint *value) OPENGL_DEPRECATED(10.0,l 10oat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ .14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: | ^ shared/glexts.h:148:23engine/texture.h:44::33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glUniform2iv_' 148 | #define glUnifor44 | m 2iv_ case GL_FgLOAlTU_nViEform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | exteC2:r n glUvnoid glUniform2iv (GLiniform2fv_t l(loc, size, poarcation, GLsizei count, coanst GLint m*-v>falue) OPEvNalGL_)D; EPRbEreCak; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUnAifTED(10.0, orm2fv_ glUni10.14); | ^ form2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated hereIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUnifo 2943 | extrm3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:e2948:13: rnote: n'glUniform3iv' has been explicitly marked deprecated here void glUniform2fv (GLint lo2948c | aetxitoenr,n GvLoid glUniform3iv (GLint location, sGLsizei count, conizei scountt, Gconst GLfloat *vLint *value) OPENGL_DEPRECalAue)T EOPENGD(10.0, 10.14L)_D;E P R| E ^ CATED(10.0, 10.14); | In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h ^ :92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, paraIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33m->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | : warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #def 46 | i n e glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here case 2949 | e Gxtern void glUnifoL_FLOAT_VEC3: glUniform3fv_r(ml4oicv, (sGiLzien,t plaorcaamt-i>ofnv,a lG)L;s ibzreei acko;u n t| , ^ consshared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13t: GLint *value) note: 'glUniform3fv' has been explicitly marked deprecated here OPENGL_DEPREC 2944 | extern void glATED(10Uniform3fv.0, 10.14); | ^ (GL int location, GLsizei count, const GLfloat *value) OPENGL_DEPRIn file included from ECATED(10.0engine/shadowmap.cpp, 10:.1: 14)In file included from ; | ^ engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 53engine/sound.cpp | : 1 : case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_In file included from FALSE, pengine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLaOAT_VEC4: glUniform4fv_(lorc, size, param->fval); barm->feak; | ^ shared/glexts.hv:151a:l29):; note: bexpanded from macro 'glUniformMatrix2fv_'r eak; | 151 ^ shared/glexts.h:142: | #define 23: note: expanded from macro 'glUniform4fv_' glUniformM a142t | r#idxe2ffivn_e ggllUUnniform4fv_ igfloUrnmiMfaotrrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | exterm4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here n 2945 | e void gxlteUrnifornm vMatrix2oidfv (gGlLiUnnt locatiiofon, GLsrm4fv (GLiizei conut nt,l oGLcatibooolne, GLsizei count, const an tGrLafloat *value) OPENGL_DEPRnspoEseC,A TcEoDn(10.0, 10.14); | ^ st GLfloat *value) OPEIn file included from NGL_DEengine/sound.cpp:1: In file included from Pengine/engine.h:RECATED(10.0, 1092.1: engine/texture.h:49:33: 4); | ^ warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shadowmap.cpp:1: In file included from 49engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 54 | c ase case GL_FLOAT_MAT3:GL_INT: glUniform glUnifo1rimMva_trix3(loc, size, param->ivfv_al); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' ( 147 | #ldoecfine glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern v,o id1, GL_ glUniFform1iv (GLint locationALSE, param-, >GfLsival);z ei break; | ^ shared/glexts.h:c152:29ount, con: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUnifosrmMatrix3fv_ glUniformt GLiMnatt r*ivxa3lfuve ) | O ^P E/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here NGL_DEPR2951E | extern void glUniformMatrix3fv (GLint locationCATED,( 10.0, G1L0.14); | sizei count, GLboolea ^ n transpose, const GIn file included from Lengine/sound.cppf:l1o: aIn file included from tengine/engine.h :*92v: aengine/texture.hl:u50e:)33 :OPE warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | NGL_DEPRECATED(10 . 0 ,c a1s0e GL_INT_VEC.14); 2: glUniform2iv_(loc, size, para| ^ m->ival); break; | ^ shared/glexts.h:148:23: In file included from note: expanded from macro 'glUniform2iv_' engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | 148 | #define glUniform2iv case GL_FLOAT_ g_lMUniforAmT2iv | ^ 4: glU/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:niformMatrix4fv_(loc, 1, GL_FALS13E, param->fval: )note: ;'glUniform2iv' has been explicitly marked deprecated here br e 2947a | extekrn voi; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_'d 153glUn | i#dfeofrim2iv ne gl(UnGiLint flocation, ormMatGrLsizei cix4fv_ glUniforount, const GLimMatrix4fvn t *| v ^ alue/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13) OPENGL_DEPRECATED(1:0. note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 0, 10.1 4)2952 | extern vo; | ^ id glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloIn file included from aengine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | t *value) OPENGL_DEPRECATED(10.0, 10.14 case GL_INT_VEC3):; glUnif| ^ orm3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0In file included from , engine/sound.cppG:L1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | i n tc avs1e GL_FLOAT: g,lUniform1f_(b->loc, x) GLin;t break; v2) OPENGL_ DE| ^PRECATED(10.0 , 10.1shared/glexts.h4:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUnifo); rm| 1f_ ^g lUniform1f In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | | ^ case GL_INT/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern voVEC4: glUniform4i_(b->loc,i intd glUn(ix), int(y), int(fzorm1f (GLint l)o, icnattion, GLfloat (v0) w)); break; | ^ OPEshared/glexts.hNG:L146_:D22E:P note: expanded from macro 'glUniform4i_' 146 | #define glRECATED(10.0,Uniform4i_ glUniform4 10.14); | ^ i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/sound.cpp:1 | ^ : In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, yIn file included from ); breaengine/shadowmap.cppk:1; | ^: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:136 404 | void setv(const float *f,: int n = 122: note: expanded from macro 'glUniform2f_' ) { S136h | a#ddeerfPianrea mgBliUnndiifnogr m*2bf _= grleUsnoilform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: ve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:note: 'glUniform2f' has been explicitly marked deprecated here 139:23: 2935 | exnote: texpanded from macro 'glUniform1fv_'ern void glUniform2f (GL int locat i139o | n#,d GLfloat v0, GLfloat v1efine g) OPENGL_DEPRECATED(10.0,lUnifor 10.14); | ^ m1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | casform1fv (GLint locae GL_FLOAT_tion, GLVEC3: glUsizei count, const nGLifflooram3f_t( b*-v>allouce,) xO,P EyN,G Lz_);DEPRECATE D(10.0, 10b.1r4e)a;k ; | ^| shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #d ^efine glUnifo rm3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint locatioIn file included from nengine/shadowmap.cpp,: 1G: LIn file included from fengine/engine.hl:o92a: tengine/texture.h :v4050:,83 :G Lwarning: f'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l o405a | t v 1 ,v oGiLd setv(const vefcl o*avt, vi2n)t OnP = 1) {ENGL_DEPRECATED(10.0, 10.14); Sha| ^ derParamBinIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33ding *b = :resolve(); if(b) glUnifo rmwarning: 3'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f v_(b->l o393c | case GL_FLOAT_VEC4: glUniform4f_(b->loc,, n, v->v); } | ^ x, y, z, w); break;shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUnifo141 | #rm4f_ glUndifeofrimn4ef g l| U ^n iform3/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:v2937_: 13g:l Unote: n'glUniform4f' has been explicitly marked deprecated herei form3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern v2937oid glUniform3f | extern void glUniform4f (GLint location, GLfloat v0, GLfloav (GLint lotc avt1i,o nG,L fGlLosaitz evi2 ,c oGuLnftl,o acto nvs3t) GOLPfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ ENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h | : 92 : engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vcaseec 2 *v, int GL_INT: glUniform1i_(b->loc, int(x))n = 1) { ShaderParamBinding *b = r; besolve(); if(b) glUniform2fv_(b->loc, nreak;, v| ->v); } | ^ ^ shared/glexts.h:140shared/glexts.h::23143:: 22note: :expanded from macro 'glUniform2fv_' note: expanded from macro 'glUniform1i_' 140 | 143 | #define g#lUdneiffionrem 1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern voidglUni fgolUrm2fniform1i (GLint location, GLint vv_ glUni0) OPENGL_fDEoPrRmE2CfAv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13T: Enote: D'glUniform2fv' has been explicitly marked deprecated here( 10.0, 1 2943 | ex0.14); | ^ tIn file included from engine/sound.cpp:1: ern void glIn file included from engine/engine.h:92: engine/texture.h:395:33: warning: Uniform2fv (GLin'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t l ocation ,395 | G L s i zei count , c o n s t GcLfloat *value) OPENGL_DEPRaseE CGL_INT_VEC2: glAUTnEiDform2i_(b-(>1l0.0, 10.14); | ^oc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407form2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: :note: 84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glUniform2i' has been explicitly marked deprecated here 2939 | exte 407 | rn void glUniform2i (GLint loca tviooind, GsLeitnvt( cvo0n,s tG Lvienct4 v*1v), OiPnEtNGL_DEPRECATED (n10. 0=, 11)0 .{1 4S)h;a d e| r ^P aramBinding *b = resolve(); if(b) glUniform4fv_(b->loc, In file included from engine/sound.cpp:1: In file included from engine/engine.h:92n: engine/texture.h,: 396v:-33>:v )warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | ; } | ^ shared/glexts.h:142: case GL_INT_VE23C3: :note: expanded from macro 'glUniform4fv_' glU n142i | f#odremfine glUniform4fv_ glUniform3i_(b4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:->loc2945,: int(x13):, int (note: y), 'glUniform4fv' has been explicitly marked deprecated hereint(z )); b2945reak; | e xtern void glUniform4fv (GLint location| , GL ^s izei shared/glexts.hc:o145u:n22t:, note: cexpanded from macro 'glUniform3i_'onst G Lflo a145t | #*dveafliunee) gOlPUEnNiGfL_DEPRECATED(10.0, 10.14); | ^ orm3i_ glUniform3i In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:(const pl2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glanUeniform3 *p,i i(nt n = 1)GLint location, GLint v0 ,{ Sha GLint v1, GderLParamBint v2) OPENGL_DEPRECATED(10.0, 10.14); | inding ^ *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^In file included from engine/sound.cpp shared/glexts.h:142:23: note: :expanded from macro 'glUniform4fv_'1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | 142 | #define case GL_INTg_VlEUCn4i:f o r mg4lfUvn_i fgolrUmn4iif_o(rbm-4>flvo c, int(x), int(y), int(z), i| n ^t (w));/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :b2945r:e13a:k ;note: 'glUniform4fv' has been explicitly marked deprecated here | ^ 2945 | eshared/glexts.hx:t146e:r22n: vnote: oexpanded from macro 'glUniform4i_'i d glUni for146m | 4#fdve f(iGnLei ngtl Ulnoicfaotrimo4i_ glUn, GLsizei count, cnifonst GLfoloramt4 i* v a| l ^u e) OPENGL_DEPRECA/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here TED( 129410 | .e0, 10.14);x | t ^e rn void glUniform4i (GLint location, GLint v0, GLint v1, GLinIn file included from engine/shadowmap.cpp:1t v2,: In file included from engine/engine.h:92: engine/texture.h:409:87: GLint v3) OPENGL_DEPRECATED(10 warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]. 0, 10.14); | ^ 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fIn file included from vengine/sound.cpp_:(1b: -In file included from >engine/engine.hl:o92c: ,engine/texture.h n, GL_FAL:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setvS(cE, m->a.v); }o | n ^s t floashared/glexts.ht: 151*:f29,: inote: nexpanded from macro 'glUniformMatrix2fv_'t n = 1511 | )# d{e fSihaderParamBindingn e* bg lUniformMat=r irxe2sfovl_v eg(l)U;n iiffo(rbm)M agtlriUnx2ifform1fv_(b->loc, n, f); } v | ^ | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950 | :#13d:e fnote: i'glUniformMatrix2fv' has been explicitly marked deprecated heren e glUniform1fv_ 2950g | elUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location,x GLstiezreni vcooiudn tg,l Ucnoinfsotr mGMLaftlroiaxt2 f*vvalue) OPENGL_DEPRECATED (10.0, 1(G0Li.n14); | ^ t location, GLsizeiIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: count,engine/texture.h :405GLboolea:n83 : warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(tconsrtanspose, c ovec *v, innst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ t n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPREIn file included from CAengine/shadowmap.cppTED(10.0, 10.14); | ^ :1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBindiIn file included from engine/sound.cpp:n1: gIn file included from engine/engine.h*:b92 : =engine/texture.h :r406e:s84o:l vwarning: e'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( ); if(b) glUniformMatrix3fv_(b->loc, n, GL_FAL S406E | , m ->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' voi d152 | s#edtevf(icnoen sgtl UvnifoermMatrix3fv_ glUniformMatrix3fv | ^c 2 *v, int n = 1)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | ex { ShadetrPearrna mvBoiindd ignlgU n*ibf o=r mrMeastorlivxe3(f)v; (iGfL(ibn)t glloUcniform2fv_(b->loc, n, v->v); } | ^ ashared/glexts.h:tion, GLs140izei c:o23u: nt, GLnote: bexpanded from macro 'glUniform2fv_' oo le140 | #define glUniform2an transposef,v_ glUniform2fv | ^ const/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :G2943L:f13l:o anote: t'glUniform2fv' has been explicitly marked deprecated here *value) OPENGL_DEPRECATED(10.0 , 10.14); | ^ 2943 | extern void glUniform2fv (GLint location, GLsizei count, consIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:t GLfloat 411:*87: vwarning: a'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l ue) 411 | void setvO(PcEoNnGsLt_ DmEaPtRrEiCxA4T E*Dm(,1 0i.n0t n = 1) { ShaderParam, B1i0n.d1i4n)g; * b| ^= resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.hshared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | :92: engine/texture.h:407:84#: dwarning: e'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void fsetivn(ec ognlsUtn ivfeocr4m M*avt,r iixn4tf vn_ =g l1U)n i{f oSrhmaMdaetrrPiaxr4afmvB i n| d ^i ng *b/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :=2952 :r13e:s onote: l'glUniformMatrix4fv' has been explicitly marked deprecated herev e(); if(b )2952 | gelxUtneirfno rvmo4ifdv _g(b->loc, n, v->v); } | ^ shared/glexts.h:142lUniformMatr:23: note: expanded from macro 'glUniform4fv_' 142 | #diexf4ifnve (gGlLUinnitf olromc4aftvi_o glUniform4fvn ,| ^G Lsizei coun/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:t2945,: 13G:Lboolean transpose, const GLfloat *vnote: a'glUniform4fv' has been explicitly marked deprecated herel ue) O 2945 | externP vEoNiGdL _gDlEUPnRiEfCoArTmE4Df(v1 0(.G0L,i n1t0 .l1o4c)a;tion, GLsizei c ou n| t ^, c onst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h: 440 | 409 : 87void se: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(contv(const int *i, int n = 1) { ShaderParamsBinditng *b = resolv matrix2 *m, int n e(); if(b) gl= 1) { ShadUnierParamBinding *b = resolve(); iff(ob) glUrnmi1fiovr_m(Mba-t>rlioxc2,f vn_,( bi-)>;loc, n, G L_FA}L S E, m->a.v); } | ^ shared/glexts.h:151:29:| ^ note: expanded from macro 'glUniformMatrix2fv_' shared/glexts.h: 151 | #define glUniformMatrix2fv_147:23: note: expanded from macro 'glUniform1iv_' glUniformM a147t | r#idxe2ffv | ^ i/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here ne gl Uniform1iv_2950 g | leUxntiefronr mv1oiivd g| l ^U niformMat/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extix2ern void glUniform1iv (GLint location, GLsizei count,fv (GLint location, GLsizei count, const GLint *value) OPENGL_GLbooDlean EPRECATED(10.0, 10.14); | ^ transpose, const GLfloat *value) OPIn file included from ENGL_DEPRECATED(10.0engine/shadowmap.cpp,: 10.14); | ^ 1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei couIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: nt, const GLint *value) OPengine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ENGL_DEPRECATED(10.0 410, | 1 0 . 1v4); | ^ oid setv(const matrix3 *m, int n = 1In file included from )engine/shadowmap.cpp :{1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 ShaderParamBinding *b = resolve(); | i f (b) glUni f void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformormMatr2iv_(b-i>loc, nx3fv_(b->loc, n, , v->v); } | GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: ^ shared/glexts.hnote: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUnif:ormM148a:23: note: expanded from macro 'glUniform2iv_'trix3 fv | ^ 148 | #/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:define glUn13i: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern voifdo rgml2Uiv_ niformMatrix3fglUniform2ivv | ( ^G Lint/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :l2947o:c13a:t inote: o'glUniform2iv' has been explicitly marked deprecated heren , GLsiz e2947i | ecxotuenrtn, vGoLibdo oglleUniform2iv (GLint locan transpose, const GLfloaation, tG *valuLe)s OPENGL_DEPRECATED(10.0, 10.14);izei count, | const GLint *value) ^ OPENGL_DEPRECATED(10.0, 10.14); | ^In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, In file included from engine/shadowmap.cpp:1: In file included from Gengine/engine.hL:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _FALSE, m->a. 443 | void setv(covn);st i vec4 *v, int n = }1) { ShaderParamBindin | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void gg *b = resolve()l; ifU(nbi)fo rglUniform4iv_(b-mMatrix4f>v (lGoLci,n n, tv -l>ovc)a;t i}o n ,| ^GLs shared/glexts.h:150:23: note: izei counexpanded from macro 'glUniform4iv_'t, GLbo o150l | e#adefine glUnn transpose, const GLfloat *viaforml4iuve_) OPENGL_D EgPRlUECATED(10.0, 10.14)niform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:;2949:13: note: | 'glUniform4iv' has been explicitly marked deprecated here ^ 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | if(!blurtex) glGenTextures(1, &blurtex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | if(!rendertex) glGenTextures(1, &rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | glDrawBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glReadBuffer(GL_NONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | glScissor(x, y, w, h); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 247 | glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, viewh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | SAVECOLORMASK | ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | if(!depthtest()) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | if(!depthtest()) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | RESTORECOLORMASK | ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' 238 | glColorMask(COLORMASK, GL_TRUE); \ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | glBindTexture(GL_TEXTURE_2D, rendertex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:120:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 120 | glClearColor(0, 0, 0, 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:121:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 121 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:169:28: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 169 | if(scissoring) glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:184:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 184 | glColorMask(GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:189:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 189 | glColorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:192:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 192 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_engine/shadowmap.cppI:N288T:_5V:E Cwarning: 2'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 288 | glActiveTexture_(GL_TEX glUniform2i_(b->loc, xT, y);U brRE7); | ^ eak; | shared/glexts.h ^: 54:26: note: shared/glexts.h:144expanded from macro 'glActiveTexture_':22 : note: expanded from macro 'glUniform2i_' 54 | #144d | e#define glUniform2i_ gflUine glActiveTexniform2i | ^ tur/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:_2939 :g13l:A cnote: t'glUniform2i' has been explicitly marked deprecated herei veTextu r2939e | e x| t ^e rn void /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here glUn 2772 | externiform2i (GLint location, GLint v0, GLint v1void glAct)iveTexture (GLenum texture ) OOPPEENNGGLL__DDEEPRECATED(10.0, 10.14); | ^ PRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:289:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 289 | glBindTexture(GL_TEXTURE_2D, In file included from sengine/sound.cpph:a1d: oIn file included from wengine/engine.hm:a92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] pte 431 | case xGL.rendertex); | ^ _/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hI:N2386T:_13V:E Cnote: 3'glBindTexture' has been explicitly marked deprecated here: glU n2386i | feoxrtme3rin_ (vbo-i>dl ogcl,B ixn,d Tye,x tzu)r;e b(rGeLaekn;u m | t ^a rget, Gshared/glexts.hL:u145i:n22t: tnote: eexpanded from macro 'glUniform3i_'x ture) 145 | #define glUniOforPmE3NiG_L _gDlEPRECATED(10.0, 10.1U4);n i f| o ^r m3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, engine/shadowmap.cpp:295:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] z ,295 | w ) ; bgrleAackt;i v e| T ^e xture_(GLshared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_TEXTURE0); | ^_ glUnishared/glexts.hf:o54r:m264:i note: expanded from macro 'glActiveTexture_'| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h54: | 2941#:d13e:f inote: n'glUniform4i' has been explicitly marked deprecated heree glActiv e2941T | eexxttuerren_ vgoliAdc tgilvUenTiefxotrumr4ei (| G ^L int/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :l2772o:c13a:t inote: o'glActiveTexture' has been explicitly marked deprecated heren , GL i2772n | te xvt0e,r nG Lvionitd vg1l,A cGtLiivnetT evx2t,u GLint v3) OPENGL_DEPRre (GLenumECATED(10.0, 10. texture) OPENG14); | ^ L_DEPRECATED(10.0, 10.14); | ^ engine/sound.cpp:774:19: warning: unused function 'mumblevec' [-Wunused-function] 774 | static inline vec mumblevec(const vec &v, bool pos = false) | ^~~~~~~~~ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 142 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/ui.o engine/ui.cpp 110 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/water.o engine/water.cpp In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:589:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 589 | glHint(GL_TEXTURE_COMPRESSION_HINT, hint); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here 2541 | extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:688:31: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 688 | if(align != srcalign) glPixelStorei(GL_UNPACK_ALIGNMENT, align = srcalign); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:689:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 689 | if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:690:35: warning: 'glTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 690 | if(target==GL_TEXTURE_1D) glTexImage1D(target, level, internal, tw, 0, format, type, src); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2718:13: note: 'glTexImage1D' has been explicitly marked deprecated here 2718 | extern void glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:691:14: warning: 'glTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 691 | else glTexImage2D(target, level, internal, tw, th, 0, format, type, src); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2719:13: note: 'glTexImage2D' has been explicitly marked deprecated here 2719 | extern void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:692:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 692 | if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row = 0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:713:42: warning: 'glCompressedTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 713 | if(subtarget==GL_TEXTURE_1D) glCompressedTexImage1D_(target, level, format, w, 0, size, data); | ^ shared/glexts.h:65:33: note: expanded from macro 'glCompressedTexImage1D_' 65 | #define glCompressedTexImage1D_ glCompressedTexImage1D | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2766:13: note: 'glCompressedTexImage1D' has been explicitly marked deprecated here 2766 | extern void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:714:18: warning: 'glCompressedTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 714 | else glCompressedTexImage2D_(subtarget, level, format, w, h, 0, size, data); | ^ shared/glexts.h:64:33: note: expanded from macro 'glCompressedTexImage2D_' 64 | #define glCompressedTexImage2D_ glCompressedTexImage2D | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2765:13: note: 'glCompressedTexImage2D' has been explicitly marked deprecated here 2765 | extern void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:784:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 784 | glBindTexture(target, tnum); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:785:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 785 | glTexParameteri(target, GL_TEXTURE_WRAP_S, clamp&1 ? GL_CLAMP_TO_EDGE : (clamp&0x100 ? GL_MIRRORED_REPEAT : GL_REPEAT)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:786:31: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 786 | if(target!=GL_TEXTURE_1D) glTexParameteri(target, GL_TEXTURE_WRAP_T, clamp&2 ? GL_CLAMP_TO_EDGE : (clamp&0x200 ? GL_MIRRORED_REPEAT : GL_REPEAT)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:787:94: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 787 | if(target==GL_TEXTURE_2D && hasAF && min(anisotropy, hwmaxanisotropy) > 0 && filter > 1) glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, min(anisotropy, hwmaxanisotropy)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:788:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 788 | glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter && bilinear ? GL_LINEAR : GL_NEAREST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:789:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 789 | glTexParameteri(target, GL_TEXTURE_MIN_FILTER, | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:798:18: warning: 'glTexParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 798 | if(mask) glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, mask); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2724:13: note: 'glTexParameteriv' has been explicitly marked deprecated here 2724 | extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1045:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1045 | glGenTextures(1, &t->frames[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1075:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1075 | glGenTextures(1, &t->frames[i]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1520:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1520 | glBindTexture(GL_TEXTURE_2D, textureload(name, clamp, true, false)->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2341:9: warning: variable 'texmask' set but not used [-Wunused-but-set-variable] 2341 | int texmask = 0; | ^ engine/texture.cpp:2560:24: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2560 | GLenum depthtest = glIsEnabled(GL_DEPTH_TEST), blend = glIsEnabled(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here 2557 | extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2560:60: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2560 | GLenum depthtest = glIsEnabled(GL_DEPTH_TEST), blend = glIsEnabled(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here 2557 | extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2561:19: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2561 | if(depthtest) glDisable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2562:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2562 | glBindTexture(GL_TEXTURE_CUBE_MAP, tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2563:16: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2563 | if(!blend) glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2564:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2564 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2576:16: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2576 | if(!blend) glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2577:19: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2577 | if(depthtest) glEnable(GL_DEPTH_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2676:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2676 | glGenTextures(1, &t->frames[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2737:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2737 | loopv(envmaps) glDeleteTextures(1, &envmaps[i].tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2751:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2751 | glGenTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2752:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2752 | glViewport(0, 0, rendersize, rendersize); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2755:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2755 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(pixels, rendersize, 3)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2774:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2774 | glFrontFace((side.flipx==side.flipy)!=side.swapxy ? GL_CW : GL_CCW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2777:9: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2777 | glReadPixels(0, 0, rendersize, rendersize, GL_RGB, GL_UNSIGNED_BYTE, src); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2790:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2790 | glFrontFace(GL_CW); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2792:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2792 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2887:13: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2887 | glDeleteTextures(1, &t->frames[k]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2948:43: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2948 | loopv(t->frames) if(t->frames[i]) glDeleteTextures(1, &t->frames[i]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3254:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3254 | glHint(GL_TEXTURE_COMPRESSION_HINT, GL_NICEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here 2541 | extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3263:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3263 | glBindTexture(GL_TEXTURE_2D, t->frames[0]); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3265:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3265 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &compressed); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3266:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3266 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3267:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3267 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3268:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3268 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3304:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3304 | glGetTexLevelParameteriv(GL_TEXTURE_2D, level++, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3327:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3327 | glGetTexLevelParameteriv(GL_TEXTURE_2D, d.dwMipMapCount, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3328:9: warning: 'glGetCompressedTexImage' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3328 | glGetCompressedTexImage_(GL_TEXTURE_2D, d.dwMipMapCount++, dst); | ^ shared/glexts.h:69:34: note: expanded from macro 'glGetCompressedTexImage_' 69 | #define glGetCompressedTexImage_ glGetCompressedTexImage | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2770:13: note: 'glGetCompressedTexImage' has been explicitly marked deprecated here 2770 | extern void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y)In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ; } \ | ^ :9:1: note: expanded from here 55 | G L9E | _gIlNVIeTrAtTeTxRAItBtFr(ivbe2rft_e x ,| ^A TTshared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVeRIB_VERTEX) r | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | t e x Astttartiibc2 fi_n lgilnVee rvtoeixdA tntarmieb#2#fs u f| f ^i x(type/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :x2888): 13{: gnote: l'glVertexAttrib2f' has been explicitly marked deprecated hereV ertexAt t2888r | iebx1t#e#rsnu fvfoiixd# #g_l(Vienrdteexx,A txt)r;i b}2 f\ ( G| L ^u int i:161:1: note: expanded from here 161 | glVertexAttrib1f_ n de| x, GLfloa^ shared/glexts.h:159:27:t note: expanded from macro 'glVertexAttrib1f_' x, GL f159l | o#adte fyi)n eO PgElNVGeLr_tDeExPARtEtCrAiTbE1f_ glVerteD(10.x0, A1t0t.r1i4b)1;f | ^ | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :G2882L:E13_:I Nnote: I'glVertexAttrib1f' has been explicitly marked deprecated hereT ATTRIB F2882( | teexxtceoronr dv0o,i dA TgTlRVIertexAttrib1f (GLuint index, GLfloat B_Tx) OPENGL_DEPRECATEDE(10.X0C, 10.14); | ^ OORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | staIn file included from tengine/ui.cppi:c1 : iIn file included from nengine/engine.hline void name##suffix(type x, type y:, type z) { glVertexA5ttr: iIn file included from bshared/cube.h3:#72#: sshared/glemu.hu:f55f:i5x:# #warning: _'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( index, x, y, z) 55 | GLE_IN; } \ | ^ ITATTRI:B12F:(1v:e rnote: texpanded from heree x, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 12 | 47g | l V e r t e x A tGtLrEi_bI3NfI_T A T| T^R IB(nshared/glexts.ha:m167e:,27 :i nnote: dexpanded from macro 'glVertexAttrib3f_'e x, f ,167 | f#ldoeafti)n e\ g l| V ^e rtshared/glemu.he:x43A:t59t:r inote: bexpanded from macro 'GLE_INITATTRIB'3 f_ glVer t43e | x Attrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | exte r n statvoid glVertexAttrib3f (GLuint index, GLfloat x, Gic inliLne void nafmel#o#astu fyf,i xG(Ltfylpoea tx ,z )t yOpPeE NyG)L { glVertexAttr_DEPRECATED(10.0, 10.14); | ^ ib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from rshared/cube.h:i72b: 2shared/glemu.hf:_60 : 5| :^ warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h: 16360: | 27 : note: expanded from macro 'glVertexAttrib2f_'G LE_I N163I | T#AdTeTfRiInBe glVertexAttrib2f_ glFVe(rtteexxcAotord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47tr:ib2f | ^ 9: note: expanded from macro 'GLE_INITATTRIBF' 47 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888: 13 : note: 'glVertexAttrib2f' has been explicitly marked deprecated here GLE_INITATTRIB(n 2888 | eame, index, f, float) \xtern void glV | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | er texAstatic inline void namet##suftfriixb(2tfy p(eG Lxu,i ntty pien dye, x, Gtype z, typLfloat x, GLfloat y) OPe Ew) { glVertexAttrib4##suffix#NGL_DE#_(index, x, y, z, w); } | ^ :15:1: PRECATED(10.0, 10.14); note: expanded from here| ^ 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECAIn file included from Tengine/ui.cppED(:110.0: , 10.14In file included from )engine/engine.h; | ^ :5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { gIn file included from engine/water.cpp:1: In file included from lengine/engine.hV:5: In file included from shared/cube.h:72: shared/glemu.h:60:5:e warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rte 60 | x AGLtEt_rib3##suffix##_(index, x, y, z)INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertex; A}t \ t| r ^ :167:1: note: expanded from herei 167 | bg3fv_(index, v.v); }lVer \ | ^ shared/glexts.h:168texAttrib3f_: | 28^: note: expanded from macro 'glVertexAttrib3fv_' shared/glexts.h:167:27: note: 168expanded from macro 'glVertexAttrib3f_' | #defi n167e | #gdefine glVertelVertexAttrib3fxAttrib3f_v g_l VgelrVteerxtAetxtArib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:t2894r:i13b:3 fnote: v'glVertexAttrib3f' has been explicitly marked deprecated here | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here2894 | exter 2895 | extern void glVern void glVertexAttexAttrib3fv trib3f (GLuint (inGLuint idndeexx,, GcLofnloat x, GLfloat y, sGLtf lGoLaftl oza)t O*PvE)N GOLP_EDEPRECATED(10.0, 10.14)NG;L _DE P| REC ^ATE D(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEIn file included from X)engine/water.cpp:1 : | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60I:T5A:T Twarning: R'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]I B(n 60 | GLEa_INITATTRIme, index, fBF(, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' texc o45o | r d 0 , A T T Rstatic inline voIiBd_ TnEaXmCeO#O#RsDu0f)f | ^ shared/glemu.h:49:58:ix(type x, type y, typ note: expanded from macro 'GLE_INITATTRIBF' e 49z | , t y p e w static inl)i n{e gvloViedr tneaxme(const vec &v, Attrib4##suffix##_(index, x, y, z, wfl)o; a}t w) { glVertexAttrib 4f_(index, v.x, v .y,| ^v.z :170:1,: note: expanded from here w); } 170\ | g l| V ^e rtexAttshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' r ib171 | #de4fifn_e | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVe glVretexAttrib4f_ glVertexAttrib4f | rtexAttrib4f ^ _ glVe/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hrtexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here2908 | extern void g 2908 | extern voilVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_d DEPRECATED(10glVertex.0, 10Attrib4f (.14); | ^ GLuint index, GLfloat x, In file included from GLfloat engine/water.cppy:1,: GIn file included from Lflengine/engine.hoa:5t z, G: LIn file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | Gfloat LE_INITATTwRI)B FO(PtEeNxGcLo_oDrEdP0R,E CAATTTERDI(B1_0T.E0X,C O1O0R.D104)) ; | ^| ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index,In file included from vengine/ui.cpp.:v1): ;In file included from engine/engine.h}: 5\: In file included from shared/cube.h| : ^72 : shared/glemu.h:shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d55 | efine glVertexA GLtEtrib2fv_ glVertexAttrib2fv | ^ _/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889I:N13I:T Anote: T'glVertexAttrib2fv' has been explicitly marked deprecated hereT RIBF(ve r2889t | eexx,t eArTnT RvIoBi_dV EgRlTVEeXr)t e x| A ^t trib2fshared/glemu.hv: 48(:G49L:u inote: nexpanded from macro 'GLE_INITATTRIBF't index, 48c | o n s t G L f lsotaatt i*cv )i nOPENGL_DEPRECATED(10.0, 10.14); | ^ line void name(const vec &v) { glVerIn file included from tengine/water.cppe:x1A: tIn file included from tengine/engine.hr:i5b: 3In file included from fshared/cube.hv:_72(: ishared/glemu.hn:d60e:x5,: vwarning: .'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v ); } 60\ | ^ shared/glexts.h: | 168: 28 : note: Gexpanded from macro 'glVertexAttrib3fv_'L E_IN 168 | #define glVertexAttrib3fv_ glVITAeTrTtexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here R IBF(2895t | eexcoorxdt0,e rAnTTR void glVertexAttrib3fv (GLuiIB_nt indexT, cEoXnCsOtO RGDL0f)l o a| t ^ *v) OPshared/glemu.hE:N51G:L50_:D Enote: Pexpanded from macro 'GLE_INITATTRIBF'R ECATED( 1510 | . 0, 10.14); | ^ static inline void name(const vec4 &v) { glVertexIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72A: shared/glemu.h:55:5:t trwarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ib4fv_(ind 55 | e xGLE_,I vNITAT.TvR); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAtItBF(rvib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint iertex, ATTRIB_VERTEX) | ^ nshared/glemu.hd:e49x:,58 :c onote: nexpanded from macro 'GLE_INITATTRIBF's t GLfloat 49* | v ) O P E N G Ls_tDaEtPiRcE CiAnTlEiDn(e1 0v.o0i,d name(const vec &v , f1l0o.a1t4 )w;) {| ^g lVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVerteIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:xAttrib4f_ glVertexAttr72ib: 4shared/glemu.hf: 61 :| 5 ^: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 61 | GLE_:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voIidN IgTlAVTeTrRtIeBxFA(ttterxicbo4ofr d(1G,L uAiTnTtR IiBn_dTeExX,C OGOLRfDl1o)a t | x ^, GLflshared/glemu.ho:a47t: 9y:, note: Gexpanded from macro 'GLE_INITATTRIBF'L floa t47 | z , G L f l o aGtL Ew_)I NOIPTEANTGTLR_IDBE(PnRaEmCeA,T EiDn(d1e0x.,0 ,f ,1 0f.l1o4a)t;) \| ^ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffiIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:x72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ##_(index, x); 55 | GLE _I}N I\T A T| T ^R IBF(ver:t18e:x1,: Anote: Texpanded from hereT R 18 | glVertexAttrib1f_ | IB^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVe_rtexVAEtRtTrEiXb)1 f | ^ shared/glemu.h:50:50: | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extenote: expanded from macro 'GLE_INITATTRIBF' rn void glVerte 50 | x A t t r sib1f (GLuint index, GLfloattat xic) inline void name(const vecOPENG2L &v) { _DEgPREClATED(V1e0.rtexAttrib2fv_(index, v.v0, 10); } \.14); | ^ shared/glexts.h: 164| : ^28 : note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: In file included from note: engine/water.cpp'glVertexAttrib2fv' has been explicitly marked deprecated here: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2889 | extern 61 | v GLE_INITATTRIBF(texcoord1, ATToid glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DREPIB_TEXCOORDR1ECATED(10.0, ) | ^ 10shared/glemu.h.:1474:)9;: note: | expanded from macro 'GLE_INITATTRIBF' ^ 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ In file included from engine/ui.cpp:1shared/glemu.h: :In file included from 43engine/engine.h::595:: In file included from note: shared/cube.hexpanded from macro 'GLE_INITATTRIB': 72: shared/glemu.h:55:5 43 | static inline v: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] o 55i | d n a mGeL#E#_sIuNfIfTiAxT(TtRyIpBeF (xv,e rttyepxe, yA)T T{R IgBl_VVeErRtTeExXA)t t r| ib2##suffix##_ ^(i shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' ndex, x, y ); } \ | ^ :5121: | 1 : note: expanded from here static inline void name(c o21n | sgtl Vveerct4e x&Avt)t r{i bg2lfV_e r t| e^x Atshared/glexts.ht:r163i:b274:f vnote: _expanded from macro 'glVertexAttrib2f_'( ind e163x | ,# dve.fvi)n;e }g l V| e ^r texAshared/glexts.ht:t172r:i28b:2 fnote: _expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4glVertexAtftv_r gilb2f V e| ^ rtexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28882909::13: note: 13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttri'glVertexAttrib2f' has been explicitly marked deprecated here b4 f2888v | e(xGtLeurinn tv index, consot GiLd glVertexfAloat *v) OPENGLt_DEPRECATEtDr(i1b02.f0 ,( G1L0u.i1n4t) ;i n d| e ^x , GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hO:61R:)5 : | warning: ^'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h :6147 | : 9 : note: Gexpanded from macro 'GLE_INITATTRIBF'L E_IN I47T | A T T R I B F ( tGeLxEc_oIoNrIdT1A,T TARTITBR(InBa_mTeE,X CiOnOdReDx1,) f ,| ^f loashared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | t) GL\ | ^ shared/glemu.h:42:51:E note: _INITATTRIBexpanded from macro 'GLE_INITATTRIB'( name, index, f, float) \ 42 | | static inli ^n e void nashared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | me##suffi x( t y p e x )s t{a tgilcV einlrteixAttrib1n#e voi#dsu name##sfuffifixx##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ (type x, type y| ,^ typshared/glexts.he: 159z:)27 :{ note: gexpanded from macro 'glVertexAttrib1f_'l Ver t159e | x#Adtetfriinbe3 #g#lsVuefrftiexx#A#t_t(riinbd1f_ glVertexAttex, x, y, z); } \ | ^ :24:r1:i bnote: 1expanded from heref | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | e24x | tgelrVne rvtoeixdA tgtlrViebr3tfe_x A t| t^r ib1shared/glexts.hf: 167(:G27L:u inote: nexpanded from macro 'glVertexAttrib3f_'t ind e167x | ,# dGeLffilnoea tg lxV)e rOtPeExNAGtLt_rDiEbP3RfE_C AgTlEVDe(r1t0e.x0A,t t1r0i.b134f) ; | ^| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint indexIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: ,In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLfloat x, G 56 | GLE_INILTfloat y, AGLfloat z) TTRIBF(color,O APENGL_DEPRECATED(10.0, 10.14); | ^ TTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(nIn file included from aengine/water.cppm:e1,: In file included from iengine/engine.hn:d5e: xIn file included from ,shared/cube.h :f72,: shared/glemu.hf:l61o:a5t:) warning: \'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 61shared/glemu.h | : 43 : 59 :G Lnote: Eexpanded from macro 'GLE_INITATTRIB'_ INITATT R43I | B F ( t e x c o osrtda1t,i c inlinAe TvToRiIdB _nTaEmXeC#O#OsRuDf1f)i x (| t ^y pe x, type y) { glshared/glemu.hVertexAttri:47:9: note: expanded from macro 'GLE_INITATTRIBF' b2## s47u | f f i x # # _ ( iGnLdEe_xI,N IxT,A TyT)R;I B}( n\a m e| , ^ index,: 176f:,1 :f lnote: oexpanded from herea t) \ 176 | | g ^l Veshared/glemu.hr:t45e:x75A:t tnote: rexpanded from macro 'GLE_INITATTRIB'i b2f_ | ^ 45 | st shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #daefitniec gilnVleirntee xvAotitdr inba2mfe_# #gsluVfefritxe(xtAytpter ixb,2 ft y p| e ^ y, ty/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hp:e2888 :z13,: tnote: y'glVertexAttrib2f' has been explicitly marked deprecated herep e w) { 2888g | leVxetretrenx Avtotirdi bg4l#V#esrutfefxiAxt#t#r_i(bi2nfd e(xG,L uxi,n ty ,i nzd,e xw,) ;G L}f l o| a ^t x, GLfloat y) O:27:1: note: expanded from here PENGL_DEPRECATED(10.0, 127 | glVertexAttrib4f_ | ^0 .14shared/glexts.h):;171 : 27| : ^ note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexIn file included from Aengine/ui.cppt:t1r: iIn file included from bengine/engine.h4:f5 : (In file included from Gshared/cube.hL:u72i: nshared/glemu.ht: 56i:n5d:e xwarning: ,'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLf l56o | a t x ,G LGEL_fIlNoIaTtA TyT,R IGBLFf(lcooalto rz,, AGTLTfRlIoBa_tC OwL)O RO)P E N| G ^L _DEPshared/glemu.hR:E47C:A9T:E Dnote: (expanded from macro 'GLE_INITATTRIBF'1 0.0, 471 | 0 . 1 4 ) ; | G ^L E_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 static: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | inline voidG nLaEm_eI#N#IsTuAfTfTiRxI(BtFy(ptee xxc,o otrydp1e, yA,T TtRyIpBe_ TzE)X C{O OgRlDV1e)r t e| x ^A ttrishared/glemu.hb:348#:#49s:u fnote: fexpanded from macro 'GLE_INITATTRIBF'i x##_( i48n | d e x , x , ys,t atic inline void name(const vec &v) z);{ } \ glV | ^ ertexAttrib3fv_(index,:179:1 :v. v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #definote: ne glexpanded from hereV ertexA t179t | rgilbV3efrvt_e xgAltVterritbe3xfA_t t r| i^b 3fv shared/glexts.h :| 167 ^: 27: note: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib3f_' 2895 | extern void glVertexAttrib3fv (GLuint index, const GL fl167o | a#define glVt *v) OPENGeL_rDtEePxRAEtCtArTiEbD3(f1_0 .g0l,V e1r0t.e1x4A)t;t r i| b ^3 f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertIn file included from eengine/water.cppx:A1t: tIn file included from rengine/engine.hi:b53: fIn file included from shared/cube.h(:G72L: ushared/glemu.hi:n61t: 5i:n dwarning: e'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x , GL f61l | o a t xG,L EG_LIfNlIoTaAtT TyR,I BGFL(ftleoxacto ozr)d 1O,P EANTGTLR_IDBE_PTREEXCCAOTOERDD(11)0 . 0| , ^ 10.shared/glemu.h1:449):;58 : | note: ^expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(conIn file included from sengine/ui.cppt: 1v: eIn file included from cengine/engine.h :&5v: ,In file included from shared/cube.hf:l72o: ashared/glemu.ht: 56w:)5 :{ warning: g'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l VertexAttrib4f_(index, v.x, v 56 | GLE_INITATTRIBF(color, ATTRIB.y, v.z, w_); } \ | ^ shared/glexts.h:C171:27O:L Onote: Rexpanded from macro 'glVertexAttrib4f_') | ^ 171 | #dshared/glemu.he:f47i:n9e: gnote: lexpanded from macro 'GLE_INITATTRIBF'V ertexAttrib4f_ g47l | V e r t e x A t tGrLiEb_4IfN I | ^ TATTRIB(name, index, f, float/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h) :\ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 45 | static in l2908 | ineextern v ovid ogid name##suffix(type x, type y, tlype z, type w) {V gelrVteerxtAetxtArtitbr4ifb 4(#G#Lsuuifnfti xi#n#d_e(xi,n dGeLxf,l oxa,t yx,, zG,L fwl)o;a t} y ,| ^G Lfloat z,: 182G:L1f:l onote: aexpanded from heret w) 182O | PgElNVGeLr_tDeExPARtEtCrAiTbE4Df(_1 0 .| 0^, 10shared/glexts.h.:11714:27: )note: expanded from macro 'glVertexAttrib4f_' ; | ^ 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern In file included from engine/water.cpp:1: In file included from engine/engine.h:5: void glVerteIn file included from xAttrib4fshared/cube.h (:G72L: ushared/glemu.hi:n61t: 5i:n dwarning: e'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x , GL f61l | o a t xG,L EG_LIfNlIoTaAtT TyR,I BGFL(ftleoxacto ozr,d 1G,L fAlToTaRtI Bw_)T EOXPCEONOGRLD_1D)E P R| E ^C ATED(10.shared/glemu.h:50:50: note: 0expanded from macro 'GLE_INITATTRIBF', 10.14); 50 | | ^ static inline void name(const vec2 &v) { glVertexAtIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5trib2fv_(in: deIn file included from xshared/cube.h,: 72v: .shared/glemu.hv:)56;: 5}: \warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 56 | shared/glexts.h : 164 :G28L:E _note: Iexpanded from macro 'glVertexAttrib2fv_'N ITA T164T | R#IdBeFf(icnoel ogrl,V eArTtTeRxIABt_tCrOiLbO2Rf)v _ | g ^l Veshared/glemu.hr:t48e:x49A:t tnote: rexpanded from macro 'GLE_INITATTRIBF'i b2f v48 | | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2889s:t13a:t inote: c'glVertexAttrib2fv' has been explicitly marked deprecated here inli n2889e | evxotiedr nn avmoei(dc ognlsVte rvteecx A&tvt)r i{b 2gflvV e(rGtLeuxiAnttt riinbd3efxv,_ (cionndsetx ,G Lvf.lvo)a;t }* v\) O| P ^E NGLshared/glexts.h_:D168E:P28R:E Cnote: Aexpanded from macro 'glVertexAttrib3fv_'T ED(1 0168. | 0#,d e1f0i.n1e4 )g;l V e| r ^t exAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.he:61:x5t:e rwarning: n'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void 61g | l V e r tGeLxEA_tItNrIiTbA3TfTvR I(BGFL(utienxtc oionrdde1x,, AcToTnRsItB _GTLEfXlCoOaOtR D*1v)) O| P ^E NGshared/glemu.hL:_51D:E50P:R Enote: Cexpanded from macro 'GLE_INITATTRIBF'A TED (511 | 0 . 0 , 1 0 . 1s4t)a;t i c| ^i nline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ In file included from shared/glexts.hengine/ui.cpp::1721:: 28In file included from :engine/engine.h :note: 5expanded from macro 'glVertexAttrib4fv_': In file included from shared/cube.h: 72172: | shared/glemu.h#:d56e:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATfine TgRlVertexAttrib4fv_ glVerIB_COLOR) t | ex ^ Attrib4fv shared/glemu.h :49| : ^ 58: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: 2909:expanded from macro 'GLE_INITATTRIBF' 13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 49 | 2909 | extern void glVertexAttrib4fv sta (GLuint indextic inline, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ void name(constIn file included from engine/water.cppv:1: ecIn file included from engine/engine.h &v,: 5f: loat w) { glVIn file included from eshared/cube.h:72: rtshared/glemu.he:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | sxAttatitrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171c inline void normal(fl | #defioat x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMnAL, x, y, z, 0.0f); } | ^ e glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (shared/glexts.h:171:27:G Lnote: uiexpanded from macro 'glVertexAttrib4f_'n t index 171 | ,# GLfloat x, GLfloat y,def iGnLef lgolaVte rzt,e xGALtftlroiabt4 fw_) gOlPVEeNrGtLe_xDAEtPtRrEiCbA4TfE D (| 1 ^0 .0, 10/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h.:129084:); | ^ 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extIn file included from ern voengine/ui.cppi:1d: In file included from glVerteengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(colorxAttrib4f (GLuin, ATTRIB_COLOR) | ^ t index, GLfloat x, GLfloat y, GLfshared/glemu.h:l50:50o: note: at z, GLfloat w) OPENGL_DEPRexpanded from macro 'GLE_INITATTRIBF'ECAT 50ED(10.0, 10.14); | ^ | static inline void name(const vec2 &v) { glIn file included from Vengine/water.cppe:r1t: eIn file included from xengine/engine.hA:t5t: rIn file included from ishared/cube.hb:272f: vshared/glemu.h_:(63i:n47d:ex , warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 63 | 164 | # dsetfaitniec gilnVleirntee xvAotitdr inbo2rfmv_ glVertexAttrib2fal(const vec &v) {v | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:g2889l:V13e:r tnote: e'glVertexAttrib2fv' has been explicitly marked deprecated herex Attrib 42889f | _e(xAtTeTrRnI Bv_oNiOdR MgAlLV,e rvt.exx,A v.y, v.z, ttrib2fv (GLuint in0d.e0xf,) ;c o}nst GLfl o a| t ^ *v) Oshared/glexts.hP:E171N:G27L:_ Dnote: Eexpanded from macro 'glVertexAttrib4f_'P RECA T171E | D#(d1e0f.i0n,e 10.14); | ^ glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:ern 56v:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_Ioid glVeNITATTRIBF(crotexAttrib4f (lor, ATTRIB_GLuint index,C GOLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | Lfloat x, GLfloat y, GLfloat z, Gstatic inlLinfeloat w) OvPoEiNdG name(const vec4 &v) { glVertexAttrib4fv_(iL_DEPRECATED(10.0,ndex, v.v); } | ^ shared/glexts.h:172:28: note: 1expanded from macro 'glVertexAttrib4fv_'0 .14) ;172 | #| d ^e fine glVertexAttrib4fv_ glVertexAttrib4fIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hv:72 : shared/glemu.h| : ^64 :77: warning: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2909 | exte r64n | v o i ds tgaltViecr tienxlAitnter ivbo4ifd tangent(float x, flvoa t( GyL, ufilnota ti nzd,e xf,l ocaotn swt =G L1f.l0ofa)t {* vg)l VOePrEtNeGxLA_tDtErPiRbE4CfA_T(EADT(T1R0I.B0_,T A1N0G.E1N4T),; x ,| ^y , z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exIn file included from tengine/ui.cppe:r1n: In file included from vengine/engine.ho:i5d: In file included from gshared/cube.hl:V72e: rshared/glemu.ht:e57x:A5ttrib4f (GLuint index, G:L warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | fGLlEo_aItN IxT,A TGTLRfIlBoNa(tc oyl,o rG,L fAlToTaRtI Bz_,C OGLLOfRl,o autb ,w )u cOhPaErN,G L2_5D5E)P R E| C ^A TEDshared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' (10.0, 1530 | . 1 4 ) ; | ^s tatic inline void name##suffix(type x, type y, type zIn file included from engine/water.cpp:1: In file included from engine/engine.h:5,: In file included from shared/cube.h:72: shared/glemu.h:65:64 :type w = defaultw )warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] {65 | g l V e rstteatic inlixnAet tvroiid tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, b4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertev.y, v.z, w); } | ^ xAtshared/glexts.ht:r171i:b274:N unote: bexpanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAtt_ | rib4f | ^ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 182: | 2908:13: note: #'glVertexAttrib4f' has been explicitly marked deprecated hered efine glVerte 2908 | xAttrib4Nub_ glVertexAttrib4Nub | ^extern void /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hglVer:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here texAtt r2901i | be4xft e(rGnL uvionitd ignldVeexr,t GLfloat x, GLfloaexAttrib4Nub (GLuint index, Gt y, GLfloat z, GLflLubytoae x, GLubyte y, GLubyte z, GLubyte w) OPENt w) OPENGL_DEGL_DEPPRECATED(10.0, 10.14); | ^RECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tIn file included from anengine/ui.cpp:1: In file included from engine/engine.hg:e5: In file included from shared/cube.h:72: shared/glemu.hn:t58:66: (const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENTwarning: , v.v'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) ; } | ^ 58shared/glexts.h | : 172 : 28 :s tnote: aexpanded from macro 'glVertexAttrib4fv_'t ic i 172 | #define glVertexAttrib4fv_ glVertexAttrinb4lfivn e | v ^o id col/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:r2909(:c13o:n snote: t'glVertexAttrib4fv' has been explicitly marked deprecated here bvec & 2909 | extern void glVertev, uchar alpha = 255) { gxAttrib4flVertexAttvrib4Nub_( (GLuinAtT TiRnIdBe_xC,O LcOoRn,s tv .GxL,f lvo.ayt, *vv.)z ,O PaElNpGhLa_)D;E P}R E C| A ^T ED(1shared/glexts.h0:.1820:,29 :1 0note: .expanded from macro 'glVertexAttrib4Nub_'1 4); | 182 ^ | #define glVertexAttrib4Nub_ glVer texAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v)In file included from {engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76 glVertexAttrib:4Nub61v:_ (warning: A'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T TRIB_COLOR ,76 | v . v ) ;s t}a t i| c ^ inlinshared/glexts.he: 183v:o30i:d note: eexpanded from macro 'glVertexAttrib4Nubv_'n ablea t183t | r#idbe(fiinnte ignldVeexr)t e{x Adtitsraibbl4eN(u)b;v _g lgElnVaebrlteeVxeArttterxiAbt4tNruibbvA r r| a ^y _(index); } | ^ shared/glexts.h:156/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here :36: note: expanded from macro 'glEnableVertexAttribArray_' 2902 | extern void g156l | V#edretfeixnAet tgrliEbn4aNbulbevV e(rGtLeuxiAnttt riinbdAerxr,a yc_o ngsltE nGaLbulbeyVteer t*evx)A tOtPrEiNbGALr_rDaEyP R E| C ^A TED(1/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:.29170:,13 :1 0note: .'glEnableVertexAttribArray' has been explicitly marked deprecated here1 4); | ^2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(tIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: e'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | x csotoartdi0c, iAnTlTiRnIeB _vToEiXdC OdOiRsDa0b)l e a| t ^t rib(shared/glemu.hi:n47t: 9i:n dnote: eexpanded from macro 'GLE_INITATTRIBF'x ) { g47l | D i s a b l e GLE_INITATTRIB(name, iVertexAttribArrnadex, f, float) \ y_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVert| ^ eshared/glemu.h:xAttribArray_ gl42:51: note: expanded from macro 'GLE_INITATTRIB' Disa b42l | e static inlineV evrotiedx Antatmrei#b#Asrurfafyi x (| t ^y pe x)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :{2918 :g13l:V enote: r'glDisableVertexAttribArray' has been explicitly marked deprecated heret exAtt r2918i | be1x#t#esrunf fvioxi#d# _g(liDnisableVertexAttribArray (GLdueixn,t xi)n;d e}x )\ O P| E ^N GL_DEP:R6E:C1A:T Enote: Dexpanded from here( 10.0, 10.14); | ^ 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAtIn file included from tengine/water.cppr:i1b: 1In file included from fengine/engine.h_: 5g: lIn file included from Vshared/cube.he:r72t: eshared/glemu.hx:A78t:t5r:i bwarning: 1'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f | ^ 78 | /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPE N G LG_LDEE_PARTETCRAITBEPDO(I1N0T.E0R,( v1e0r.t1e4x),; A T| T ^R IB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline voiIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:d enable##nam60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e() { pr60 | GLE_INITATTRIBF(texepare; glcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:EnableVe9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATrtexATRIB(name, itndetxr,i bfA,r rfalyo_a(ti)n d\e x )| ; ^ } \ shared/glemu.h:43:59 | ^ :shared/glexts.h :note: 156expanded from macro 'GLE_INITATTRIB': 36: note: expanded from macro 'glEnableVertexAttribArray_' 43 | 156 | # d e f i nset agtliEcn aibnlleiVneer tveoxiAdt tnraimbeA#r#rsauyf_f igxl(Etnyapbel exV,e rttyepxeA tyt)r i{b AgrlrVaeyr t e| x ^A ttri/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:22917#:#13s:u fnote: f'glEnableVertexAttribArray' has been explicitly marked deprecated herei x##_( i2917n | deexxt,e rxn, vyo)i;d }g l\E n a| b ^l eVert:e9x:A1t:t rnote: iexpanded from hereb Array (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ 9 | glVIn file included from engine/water.cppertex:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Attrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVer 78 | GLE_ATTRIBPOINtexATtERt(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable())rib2f | ^ shared/glemu.h :| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 70: 462888: | enote: xexpanded from macro 'GLE_ATTRIBPOINTER't ern voi d70 | g l V e r t e x Astttartiibc2 fi n(lGiLnuei nvto iidn ddeixs,a bGlLef#l#onaatm ex(,) G{L fglloDaits ayb)l eOVPeErNtGeLx_ADtEtPrRiEbCAArTrEaDy(_1(0i.n0d,e x1)0;. 1}4 )\; | | ^ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVeIn file included from rengine/ui.cppt:e1x: AIn file included from tengine/engine.ht:r5i: bIn file included from Ashared/cube.hr:r72a: yshared/glemu.h : 60| : ^5 : warning: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 2918:13: 60note: | 'glDisableVertexAttribArray' has been explicitly marked deprecated here GL E2918_ | IeNxItTeArTnT RvIoBiFd( tgelxDciosoarbdl0e,V eArTtTeRxAttribArray (GLuint index) OPENGL_IDBEP_TERXECCATED(10.0, 10.14); | ^ OORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | ^ Gshared/glemu.h:LE_ATTRIBPOINTER(vertex, AT44:67: note: expanded from macro 'GLE_INITATTRIB' TRIB_ 44 | static inlineV vEoRid name##TsuEfXf,i xG(Lt_yFpAeL Sx, type y, type z) { gE, 3, lGL_FLOAT, disaVertexAttrib3##suffix##_(ibndleex(,) )x , | y ^, z); shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | } \ | ^ glVerte:x12A:t1t:r inote: bexpanded from hereP ointer_(index, size, type, normalized, str i12d | eg,l Vdearttae)x;A t\t r i| b ^3 f_ shared/glexts.h :| 186^:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPoi nter_shared/glexts.h g:167:27l:Ve rtnote: exexpanded from macro 'glVertexAttrib3f_' AttribPo 167 | i#dnefinet ger | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stlVertexAttribr3ide, conf_ glVertexAttrisbt3 fG L v| o ^i d *poin/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:e2894r:)13 :O Pnote: E'glVertexAttrib3f' has been explicitly marked deprecated hereN GL_DEPR E2894C | AeTxED(10.0, 10.14); | ^ tern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: OIn file included from shared/cube.h:I72N: Tshared/glemu.hE:R60(:c5o:l owarning: r'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], AT T60R | I B _ C OGLLOER_,I NGILT_ATTRTUREI,B F4(,t eGxLc_oUoNrSdI0G,N EADT_TBRYITBE_,T E) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69XCOORD0) | static inline void enable##name() { pr | ^ shared/glemu.h:47:epare; glEn9ab:l enote: Vexpanded from macro 'GLE_INITATTRIBF'e rtexAttribArray_(index); } \ 47 | GLE_INITATTR I | ^ shared/glexts.h:156B(name, in:de36x:, note: fexpanded from macro 'glEnableVertexAttribArray_', floa t156) | #\d e f| ^ shared/glemu.h:45:ine glEnab75leVertexAttri:b note: expanded from macro 'GLE_INITATTRIB' Array_ glEnableV e45 | statirtexAttrci biAnrray | ^ line/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :v2917o:i13d: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here n2917a | mextern voide##suffix(type x, typ glEnableVerteexAttribArra yy ,( GtLyupien tz , type w) {i gnldVeexr)t eOxPAttENGL_DEPRECATED(10r.i0b,4 #1#suffix##_(i0nd.1ex, x, y4); | ^ , z, w); } | ^ :15:1: note: expanded from here In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: 7915: | 5g:l VertexAttrib4f_ | ^ warning: shared/glexts.h:'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]171 :27: 79 | GLE_ATTRIBPnote: OINexpanded from macro 'glVertexAttrib4f_'T ER(co 171 | #define glVleror, ATTRIBt_CeOxLAOtRt,r iGbL4_fT_R UgEl,V e4r,t eGxLA_tUtNrSiIbG4NfE D _| B ^Y TE, )/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2908| : ^13 : note: 'glVertexAttrib4f' has been explicitly marked deprecated hereshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | 2908 | e x t e rsnt avtoiicd ignllVienret evxoAitdt rdiibs4afb l(eG#L#unianmte (i)n d{e xg,l DGiLsfalbolaetV exr,t eGxLAftltoraitb Ayr,r aGyL_f(lionadte xz),; G}L f\l o a| t ^ w) shared/glexts.hO:P157E:N37G:L_DEPRECATED(10.0, 10.14); | ^ note: expanded from macro 'glDisableVertexAttribArray_' 157 | #definIn file included from e glDisableVerteengine/ui.cppx:1At: tribAIn file included from rengine/engine.h:ra5y: _ gIn file included from lshared/cube.hD:72: shared/glemu.his:60ab:le5V:er tewarning: x'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]Attr ibArray 60 | GLE_INITA T T| R ^I BF(texcoord0/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exter, ATTRIB_TEXCOn void gORD0) l| ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48D | isableVerte static inline void name(const vec &v) { glVertexAttrib3xfAvt_t(riinbdAerxr,a yv .(vG)L;u i}n t\ i n| d ^e x) Oshared/glexts.hP:168:E28: Nnote: expanded from macro 'glVertexAttrib3fv_' GL_DEPRECATE168 | D#(d1e0f.i0n,e 1g0l.V1e4r)t;e xAttrib3fv_ | ^ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVeIn file included from rengine/water.cppt:e1x: AIn file included from tengine/engine.ht:r5i: bIn file included from 3shared/cube.hf:v72 : (shared/glemu.hG:L79u:i5n:t warning: i'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n dex, 79c | o n s t GLfloat *v) GLE_ATTRIBPOOINTER(colorP,E NAGTLT_RDIEBP_RCEOCLAOTRE,D (G1L0_.T0RUE, 4, GL_UNSIG,N E1D0_.B14); | ^ YTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPoinIn file included from tengine/ui.cppe:r1_(index, si: zeIn file included from ,engine/engine.h :t5y: pIn file included from eshared/cube.h, normalize:d72: shared/glemu.h:60:5: warning: ,'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 stride, d | at a ) ; GL E\ | ^ shared/glexts.h:_186INITATTRIB:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #F(texcoordefine glVertexAttribPointer_ glVertexAdt0t,r iAbTPTRIB_TEXCoOOiRnDt0) | ^ shared/glemu.her | ^ :49:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h58::2916 :note: 13expanded from macro 'GLE_INITATTRIBF': note: 'glVertexAttribPointer' has been explicitly marked deprecated here 49 | 2916 | e x tsetrant ivco inline void glVeirdt enxame(const Avetct r&ivb,P ofilntoat w) {er (GLuin tg liVnedrtexAttrib4ef_x(,inde x, GvLint siz.x, v.y, v.z, w); } \ | ^ eshared/glexts.h:, GLenum t171ype, GLboo:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #deflean normaliized, GLsniez egil VsetrtexAttrib4fride, const G_ glVertexALvoid *pointer) OPENttrib4f | ^ GL_DEPRECATED(10/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: .'glVertexAttrib4f' has been explicitly marked deprecated here0 , 10.14 )2908; | e x| t ^e rn void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from lshared/cube.ho:a72t: shared/glemu.hz:,80 :G5Lfloat w) OPENGL_DEPRECATED(10.: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | 0 , G1L0E._1A4T)T;R I B| P ^O INTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT,In file included from engine/ui.cpp): 1 : | In file included from ^engine/engine.h :5: shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | In file included from shared/cube.h : 72 : shared/glemu.h : 60 : 5s:t awarning: t'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i c inl i60n | e v o iGdL Ee_nIaNbIlTeA#T#TnRaImBeF(()t e{x cporoerpda0r,e ;A TgTlREInBa_bTlEeXVCeOrOtReDx0A)t t r| i ^b Arrshared/glemu.ha:y50_:(50i:n dnote: eexpanded from macro 'GLE_INITATTRIBF'x ); } \ 50 | | ^ shared/glexts.h : 156 :s36t:a tnote: iexpanded from macro 'glEnableVertexAttribArray_'c in 156 | #define glEnline void nameableVertexAttr(ibArray_ glconst vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ E | ^ shared/glexts.h:164:28:nableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | e xtnote: eexpanded from macro 'glVertexAttrib2fv_'r n void 164g | l#EdneafbilneeV egrltVeexrAttetxrAitbtArrirba2yf v(_G LguliVnetr tienxdAetxt)r iObP2EfNvG L _| D ^E PRECA/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:E2889D:(131:0 .note: 0'glVertexAttrib2fv' has been explicitly marked deprecated here, 2889 | extern voi1d 0g.l1V4e)r;t e x| A ^t trib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATEDIn file included from (engine/water.cpp1:01.: 0In file included from ,engine/engine.h :150: .In file included from 1shared/cube.h4:)72;: shared/glemu.h :| 80 ^: 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h,: 72G: Lshared/glemu.h_:F60L:O5A:T ,warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) | ^ 60 | shared/glemu.h : 70 : 46G:L Enote: _expanded from macro 'GLE_ATTRIBPOINTER'I NITAT 70 | TRIBF(texco o static irnd0, ATTRIBline void_ disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' TEXCOORD0) | ^ shared/glemu.h157 | #define: glDisableVertexAttribArr51ay_ glDisableVertex:50: note: expanded from macro 'GLE_INITATTRIBF' AttribArray 51 | | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here t 2918a | teixct inline void name(const vec4 &v) { glern void glDisaVebrleVertetxexAAttritbtrArraib4fyv _((indeGxLuint index) O, v.v); } | PENGL_DEPRECATED ^ shared/glexts.h:172(10.0, 10.14);:28: note: expanded from macro 'glVertexAttrib4fv_' | 172 ^ | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: In file included from 'glVertexAttrib4fv' has been explicitly marked deprecated hereengine/water.cpp :1: In file included from engine/engine.h: 52909: | In file included from eshared/cube.hx:t72e: rshared/glemu.hn: 80v:o5i:d warning: g'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l Vertex A80t | trib4fv (GLuint index, const GLfloat GLE_ATTR*v) OPENGL_DEPRECAIBPOINTER(texcoord0, ATTTED(10.RIB_TEXCOORD0, GL_FALSE, 0, 21,0.14); | ^ GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointIn file included from eengine/ui.cppr:1 : | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPoIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61inter (GLuint index, GL:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]int size, GLenum type, GLboolean normalized, GL 61 | sizei stride, co n GLE_INsItT AGTLvoid *pointer) OPENGL_DEPRETRIBF(texcoordCA1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' T 47 | ED(10.0, 1 GLE_INITATTRIB(name, index, f,0 fl.o1a4t)); \ | ^| ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVerIn file included from tengine/water.cppe:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5xAttrib1f_ | ^ shared/glexts.h:159:: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 27 :81 | note: GLE_ATTRIBPOINTER(texcoord1,expanded from macro 'glVertexAttrib1f_' 159 | A#TdTefine glVRIB_TEXCOORD1, ertexAGL_FALSE, 2, GL_FLOAT, ) ttrib1f_ glVertexAttrib1f | | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 ^ | static /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:nline void enable##name() {2882 p:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here repare ;2882 glEnableVe | rtexAttextern void glVertexAttrriibArray_(index); }b1f (GLuint inde x, \G | ^ shared/glexts.h:156:36: Lflnote: expanded from macro 'glEnableVertexAttribArray_' o156at x) OPENGL_DEPRECATED(10.0, 10.14); | ^ | #define glEnableVertexAttribArray_ glEnableVerteIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61xAttr:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | i bArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: Gnote: L'glEnableVertexAttribArray' has been explicitly marked deprecated hereE _IN 2917 | extern void gITATTRIBF(texcoord1, lATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_IENInableVertexAttTribArray (GLuinATtTR indexIB(name,) OPE index, f,N fGloat) \ | ^ Lshared/glemu.h:_43D:E59P:R Enote: Cexpanded from macro 'GLE_INITATTRIB'A TED(10. 43 | 0 ,s t1a0t.i1c4); | ^ inline vIn file included from oengine/water.cppid :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLname##E_ATTRIBsPuffix(type x, type OINTER(texcoord1, ATTRIyB)_ T{E XgClOVOeRrDt1e,x AGtLt_rFiAbL2S#E#,s u2f,f iGxL#_#F_L(OiAnTd,e x), x| , ^ y); }shared/glemu.h :\70 : 46| : ^ note: expanded from macro 'GLE_ATTRIBPOINTER' :21: 170: | note: expanded from here static 21 | glVert exiAntltirnieb 2vfo_i d | d^i sashared/glexts.hb:l163e:#27#:n anote: mexpanded from macro 'glVertexAttrib2f_'e () 163 | #define {g glDisablelVeVretretxeAxtAttrtirbiAbr2rfa_y _g(liVnedretxe)x;A t}t r\i b 2| f ^ | shared/glexts.h ^: 157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisable/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hV:e2888r:t13e:x Anote: t'glVertexAttrib2f' has been explicitly marked deprecated heret ribArray _2888 | gelxDtiesranb lveoViedr tgelxVAetrttreixbAAtrtrib2f (GLuiray | ^ n/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: 2918i:n13d:e xnote: ,'glDisableVertexAttribArray' has been explicitly marked deprecated here GLfl 2918 | extern void glDisableVertexAttribArray (GLuionat it x,ndex) OPENGL_ DEGPLRfECloAaTtED(10.0, 1y0.1) OP4)E; N G| L ^ _DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTIn file included from engine/water.cpp:1: RIn file included from Iengine/engine.hB_TEXCOORD1) | ^ shared/glemu.h:5: In file included from shared/cube.h:47:9: :note: 72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'GLE_INITATTRIBF' 47 | GL E81_ | I N I T AGTLTER_IATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE,B(name, index ,2 f, float) \, G | ^ L_FLOAT,shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' ) | ^ shared/glemu.h44 | : 73: 13: static note: inliexpanded from macro 'GLE_ATTRIBPOINTER' ne void 73name##suf | fi x(type x, type y, t ype glVertexAttribPointer_(indez) { glVertexAttrib3#x, size, type#suffix##_(index, x, y, z); } ,\ normalized, stride, | ^ :24:1: note: data);expanded from here \ | 24 | glVertexAttrib3f_ ^ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_'shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttr ibPo 167 | #dienter | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here f 2916 | exitneer ng void glVleVrteexAttribPointer (GrtexALttruiibn3tf _i ngdleVxe,r tGeLxiAnttt rsiize, GLenubm type, GLboo3lean normalized, GLsizei stride, fco ns t GL| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVervtexAoid *pointer) OPENGL_DtEtPrRiEbC3Af (GLuint index, GLfloat TEDx, GLfloat y, GLfloat (z) 1O0.P0EN, G10L._1D4E)P;R E C| A ^T ED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATIn file included from Tengine/ui.cpp:1: In file included from Rengine/engine.h:5I: BIn file included from Pshared/cube.hO:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBFINTER(normal, ATT(RIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^texcoord1 shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void, ATT ReIB_TEXCOORD1n) ab le##na| ^ shared/glemu.hm:e47:9: note: expanded from macro 'GLE_INITATTRIBF' () 47 | GL E{ _INITATTRpIreB(name, ipare; glEnableVertexAttribAnrderxa,y _f(,i float) \ | ndex); } \ ^| ^ shared/glemu.h:45:shared/glexts.h75::156 :note: 36expanded from macro 'GLE_INITATTRIB': note: expanded from macro 'glEnableVertexAttribArray_' 45 | 156 | # d e fine glEnableVertexAttribA static inline void namerray_ glEnableVertexAttribArray ##suffi x| ^(type x, ty/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917p:13e: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here y, type z, t 2917 | extern void glEnableVerype w) { texAttribArray (GLuint index) OPENGglVLe_rDtEePxRAEtCtArTiEbD4(#1#0s.u0f,f i1x0#.#1_4()i;n d | ^ ex, x, y, z, w); } | ^ :27:1: note: expanded from here In file included from 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' engine/water.cpp:1: In file included from engine/engine.h 171:5: In file included from shared/cube.h:72 | : #deshared/glemu.hf:82:5: iwarning: ne 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g lVertexAt trib824f | _ g l V eGrtexALtEt_rAiTb4TfR I B| P ^O INTER(normal, /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here AT T2908R | IeBx_tNeOrRnM AvLo,i dG LglVert_TRUE, 3,e GxLA_tFtLrOiAbT4,f (GLu)i n t| ^index, GL floshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' a70 | t x , G L f lsotaatt iyc, iGnLlfilnoea tv ozi,d disable##name() { glDGLfloat w) OPENGL_isableVertexAttribArDrEPRECATEay_(indeD(10.0, 10.14);x ); } \ | ^ shared/glexts.h | ^ :157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ In file included from shared/glemu.hengine/water.cpp:1: In file included from engine/engine.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline v:oid 5n: In file included from shared/cube.h:72: shared/glemu.h:82:5a: mwarning: e'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( const v82e | c & v )G L{E _gAlTVTeRrItBePxOAItNtTrEiRb(3nfovr_m(ailn,d ex, v.v); } \ | ^ Ashared/glexts.h:168T:T28R:I Bnote: _expanded from macro 'glVertexAttrib3fv_' NORMAL, GL_ 168 | #define glVertexAttrib3fv_ glVertexAtTRUE, 3, GLt_Frib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:L2895:13O:A Tnote: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | ex, ) | ^ shared/glemu.h:73t:13:ern void note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAt tr glVertexAittbr3ifbvP o(iGnLtueirn_t( iinnddexex,, c osniszte ,G Ltfylpoea,t n*ovr)m aOlPiEzNeGdL_, strideD,E PdRaEtCaA)T;E D\( 1 0| . ^0 shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttrib,Po i1n0t.e1r4_) ;g l V| ^ ertexAttribPointer | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:61:2916::5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, AT13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here TRIB_TEXCOORD1) | ^ shared/glemu.h: 49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static in2916 | extern volidi ngel Vveoritde xnAatmter(icboPnositn tveerc (&GvL,u ifnloat w) { glVertexAttrib4tf_ (iinnddeexx,, GvL.ixn,t vs.iy, v.z,z we),; G}L e\n u m| ^t ype, GLboolean shared/glexts.hn:171:27: note: expanded from macro 'glVertexAttrib4f_' ormalized, 171 | #GLsizdeie fsitnrei dgel,V ecrotnst GLvoexAttrib4f_ glVeritedx A*tptoriinbt4efr ) | O ^P ENGL_/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hD:E2908P:R13E:C Anote: T'glVertexAttrib4f' has been explicitly marked deprecated hereE D(10.0, 29081 | 0e.x1t4e)r;n v| o ^i d glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENIn file included from Gengine/water.cppL_:D1: In file included from engine/engine.h:5: In file included from shared/cube.h:72E: shared/glemu.hPR:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83ECATE | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GLD(10.0, 10.14);_TRUE , | ^ 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/ui.cpp 69 | static :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hinline v:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] o 61i | d GLE_ enable##nIamNeI(T)A TTRIBF(texcoord1, ATTRIB_TEXCOORD1) {| ^ pshared/glemu.h:repar50e:50;: glEnab lnote: eexpanded from macro 'GLE_INITATTRIBF'Verte xAt tribA50 | rray_(in d ex); static inline void name(const vec2 &v) {} \ | ^ glVertexshared/glexts.hA:156:36: ttrib2fv_(innote: expanded from macro 'glEnableVertexAttribArray_' dex, 156v | .#vd)e;f i}n e\ glEnableVe | ^ shared/glexts.h:164:28: note: rtexAttribArray_ gexpanded from macro 'glVertexAttrib2fv_'lE na 164 | #define glVertexAttrib2fv_ glVertexAttblreVerteixAttbr2fivbA r ray | ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2917:13: :note: 2889:'glEnableVertexAttribArray' has been explicitly marked deprecated here13 : note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2917 | e 2889 | extern void glVertxtern evoidx AglEnableVttrib2fv (GLuint index, const ertexAttGLfloat *v) OPENrGibArrayL _(DGELPuRiEnCt index) OPENGL_DEPRECATED(10.0A, T1E0D.(1140).;0 , | 1 ^0 .14In file included from engine/water.cpp:1: In file included from engine/engine.h:); | ^5 : In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVerIn file included from engine/ui.cppt:1e: xAIn file included from engine/engine.h:t5tribArray_ glDisableVertexAttribA: rIn file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_ray | I ^ NITAT/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:R2918I:B13F:( tnote: e'glDisableVertexAttribArray' has been explicitly marked deprecated herex coord 2918 | extern void gl1Di,sableVertexAttrib ATTRIB_TEXCOORD1)Array (| G ^L uint shared/glemu.hi:n51d:e50x: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline) void name(const vec4 OPENGL_DEPRECATED&(v) { g10.0, 10.14); | ^ lVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #deIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: fine glVertexAtIn file included from tshared/cube.hr:i72b: 4shared/glemu.hf:v83_: 5g:l Vwarning: e'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r texAt 83 | GLE_ATTtrib4fv | ^ RIBPO/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hI:N2909T:E13R:( tnote: a'glVertexAttrib4fv' has been explicitly marked deprecated heren gent, A2909T | TeRxItBe_rTnA NvGoEiNdT ,g lGVeLrte_xTARtUtEr,i b44,f vG L(GLuint index, const GLfloat *v) OPENGL_DEP_FLOAT, )R EC | ^ shared/glemu.h:A73T:13: note: Eexpanded from macro 'GLE_ATTRIBPOINTER'D (10.0, 10 73 | .14); | ^ glVertexAtIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:tribPointer_(i72: ndshared/glemu.hex, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' : 18662:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | #define glVertexAttribPointer_ glVe r62 | static inline tveoxiAdt tnroirbmPaoli(nftleora t | x ^, float/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :y2916,: 13f:l onote: a'glVertexAttribPointer' has been explicitly marked deprecated heret z) { glVertexAttri 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenumb4 fty_pe, GLboolean normali(ATTzRIeBd_,N OGRLMsAiLz,e ix ,s tyr,i dze,, 0c.o0nfs)t; } | ^ shared/glexts.h:171:27:G note: Lexpanded from macro 'glVertexAttrib4f_'v oid *171p | o#idnetfeirn)e OgPlEVNeGrLt_eDxEAPtRtErCiAbT4EfD_( 1g0l.V0e,r t1e0x.A1t4t)r;i b 4| f ^ | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloatIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] y, G84L | f l o a tG LzE,_ ATTRIBPOINTGERL(fbloneweight, ATTRIB_BONEWEIGHT, oat w) OPENGL_DEPREGLCATED(10.0, 10.14); | ^ _TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ In file included from engine/ui.cpp:1shared/glemu.h:69:54:: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glV note: eexpanded from macro 'GLE_ATTRIBPOINTER' rtexAttri b694 | f _ ( A T T R I Bs_tNaOtRiMcA Li,n lvi.nxe, vvo.iyd, evn.azb,l e0#.#0nfa)m;e (}) {| ^p repashared/glexts.hr:e171;: 27g:l Enote: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVernabltexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here e 2908 | VeexrtteerxnA tvtorid glVertexiAbArray_(intdtrib4f (GLuint iex); } \ | ndex, GLfloat ^ shared/glexts.h:156:x, GLfloat y, 36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | G#dLefflionaet gzl,E nGaLbflleoVaetr twe)x AOtPtErNiGbLA_rDrEaPyR_E CgAlTEEnDableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (G10.L0u, 10.14); i| n ^ t index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUIn file included from engine/ui.cpp:1: EIn file included from ,engine/engine.h:5: In file included from shared/cube.h:72: 4shared/glemu.h, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: :64:77: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | warning: static 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i n l64i | n e v ositda disable##name() { glDisablteViecr tienxlAitnter ivboAirdr atya_n(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' gent(float x157, | fl#define glDisableVertexAttribArraoat y, float z, float yw_ glDis = 1.0f) {ableV ertexAgtltVreirbtAerxray | ^ A/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:t2918r:i13b:4 fnote: _'glDisableVertexAttribArray' has been explicitly marked deprecated here( ATTRIB _TANGENT, x, y, z, w); } 2918 | extern void glDisabl e| V ^e rtexAtshared/glexts.ht:r171i:bAr27: note: expanded from macro 'glVertexAttrib4f_' r171ay (GLuint in | #define glVertexdex) OPENGAttrib4f_ glVerteLxAt_tDrEiPbR4EfC A T| E ^D (10.0/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 29081:013.:1 4note: )'glVertexAttrib4f' has been explicitly marked deprecated here; | ^ 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:y72: , GLfloat z, Gshared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Lfloa t84 | w ) O PGELNEG_LA_TDTERPIRBEPCOAITNETDE(R1(0b.o0n,e w1e0i.g1h4t,) A; | ^ TTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] gl VertexAtt r65i | b P o i nstteart_i(ci nidnelxi,n es ivzoei,d ttyapneg,e nnto(rcmoanlsitz evde,c s&v, float w = 1.0f) { glVertexAttrtriib4de, fd_a(Ata); TTRIB_TANGENT, v.x, v.y, v.\z, w) ; } | ^ shared/glexts.h| :171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVerte ^xA ttrishared/glexts.h:186:b4f_ glVertexAttrib4f32: note: expanded from macro 'glVertexAttribPointer_' | ^ 186 | #d/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:f2908i:n13e: gnote: l'glVertexAttrib4f' has been explicitly marked deprecated hereV ertexA 2908 | ettribPointextern void glrVe_r tgelxVAetrttreixbA4tft r(iGbLPuoiinntt eirn d e| x ^, GLflo/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here at x 2916 | extern vo,i dG LgfllVoeartt eyx,A tGtLrfilboPaoti nzt,e rG Lfloat w) OPENGL_DEPRECATED(10.(GL0u, i10n.1t4 i)nde; | ^ x, GIn file included from engine/ui.cpp:1: In file included from Lint sizeengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49:, warning: G'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L enum ty p66e, GLboolean | static inline voidn otramnagleinzte(dc,o nGsLts vec4 &vizei) s t{r igdleV,e rctoenxsAtt tGrLivbo4ifdv _*(pAoTiTnRtIeBr_)T AONPGEENNGTL,_ DvE.PvR)E;C A}T E D| ( ^1 0.0, shared/glexts.h1:0172.:1284:) ;note: expanded from macro 'glVertexAttrib4fv_' | ^ 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | In file included from eengine/water.cppx:tern void glVertexAttrib4fv1 (: GIn file included from Lengine/engine.hu:i5n: tIn file included from shared/cube.hi:n72d: eshared/glemu.hx, const GLfloat *v): 85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneiOPnEdNGL_eDxE, ATTRIB_BONEINDEX, GL_FALSE, PRECATED(104, GL._U0N,S 10.14); | ^ IGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void eIn file included from naengine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hble##name() { prepare; glEnable:72: shared/glemu.h:76:61: Vwarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inlineertexAtt void enablreaitbtArrirba(yint index_) ({i nddiesxa)b;l e}( )\; g| l ^E nablshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAtteVertexAtrtibArray_r glEnableVertexAtibArray_(index); } | ^ shared/glexts.h:156:36: trinote: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAbArrttribArray_ gay | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13lEnableVert:ex Anote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnabttribArlreVay | ^ ertexAttribArra/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917y (GLuint index) OPENGL_DEPRECATED:(113: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVert0.0, e1xAttribArray (GLuint index) OPENGL_DEPREC0.14); | ^ ATED(10.0,In file included from 10.14engine/water.cpp):1; | ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttrIn file included from engine/ui.cpp:1: iIn file included from engine/engine.h:5: In file included from bshared/cube.hAr:72: ray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArrshared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a y_ glDisableVertexAttribArra77 | y static inli n e void dis| ableattrib ^( in/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: index2918):13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDis { glDisableVertexAattrbilbeAVrerratye_x(Aitntdreixb)A;r r}a y | ( ^G Luint shared/glexts.hi:n157dex) OPENGL_DEPRECATED:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #(10.0, 10.1d4)e;f i n| e ^ glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | eIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: xIn file included from shared/cube.htern void glDisabl:eV72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | e rtexAttribArray (GLuintGLE_ATTRIBP OIiNnTdEeRx()b oOnPeEiNnGLd_DeExP,R EACTATTREIDB(_1B0O.N0E,I N1D0E.X1,4 )G;L _ F| A ^L SE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h\:78 : 5| : ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:186: 78 | G32: note: expanded from macro 'glVertexAttribPointer_' LE_ A186T | T#RdIeBfPiOnIeN TgElRV(evretretxeAxt,t rAiTbTPRoIiBn_tVeErR_T EgXl,V eGrLt_eFxAALtStEr,i b3P,o iGnLt_eFrL O A| T ^, di/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here sable( )2916) | e x| t ^e rn shared/glemu.hv:o69i:54: note: expanded from macro 'GLE_ATTRIBPOINTER' d 69g | l V e r t exAttribPointer (GLu in t sitnadteixc, iGnLliinnte sviozied, eGnLaebnluem# #tnyapmee,( )G L{b oporleepaanr en;o rgmlaElniazbelde,V eGrLtseixzei stride, cAtonst GLvtribArray_(index); } \ oid *poi nt| e ^r ) OPEshared/glexts.hN:G156L:_36D:E Pnote: Rexpanded from macro 'glEnableVertexAttribArray_'E 156 | #define glEnableVertexAtCtrAiTbEADr(r1a0y._0 ,g l1E0n.a1b4l)e;V e r| t ^e xAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.1In file included from 4engine/water.cpp):;1 : In file included from | engine/engine.h ^: 5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo)In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE {, disa3b, lGeL()_;F LgOlBAiTnd, Bufferd_i(GsL_Eable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' L 70 | E M E N T _ AsRtRaAtic inline voidY_BUFFER, ebo); }d i s| able##name ^() { glDis ableVshared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBerutffexeAttrr ib Ar| ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern voiray_(indd glBindex); } \ | ^ shared/glexts.h:Buffer (157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisGLenumableVertexAttribArray_ targ glDisableVeet, GLuint bufrtexAttrfiber) OPENGL_DEPRECATEDA(10.0, 10.14); | ^ rray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereIn file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: 722918 | ex: tern voidshared/glemu.h glDis:able88V:37erte:x Attribwarning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline vAoid crlreaayr e(bGoL(u)i n{t gilnBdienxd) OPENGL_DEPRECATED(10.0, 10.14)B; | ^ uffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern voidIn file included from engine/ui.cpp:1: glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPREIn file included from engine/engine.h:5: In file included from shared/cube.h:72: CAshared/glemu.hTED(:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_AT10.0, 10.14);T | ^ RIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3,In file included from engine/water.cpp:1: In file included from engine/engine.h:5 : In file included from Gshared/cube.hL:_72F: Lshared/glemu.hO:A89T:,57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | st atdiics aibnllei()n)e v| o ^i d binshared/glemu.hd:v73b:o13(:G Lnote: uexpanded from macro 'GLE_ATTRIBPOINTER'i nt vbo 73 | glVer) { disatble(); glBindBuefxfAetrt_r(iGbLP_oAiRnRtAeYr__B(UiFnFdEeRx,, vsbioz)e;, }t y p| e ^, norshared/glexts.hm:a105l:i23z:e dnote: ,expanded from macro 'glBindBuffer_' 105 | #define gslBitnrdiBduef,f edra_t ag)l;B i\n d B| u ^f fer | shared/glexts.h ^: 186:32:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :note: 2867expanded from macro 'glVertexAttribPointer_': 13: note: 'glBindBuffer' has been explicitly marked deprecated here 186 | #d e2867f | ienxet egrlVertexAttribPointer_ glVertexAttribPointer n void glBindBu f| f ^e r (GLe/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:u2916m:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here target, GLuint bu f2916 | extern vofid egrl)V eOrtexAttribPoPinEtNeGrL _(DGELPuRiEnCtA TiEnDd(e1x0,. 0G,L i1n0t. size, GLenum type, GLbo1ol4e)a;n n| o ^r malized, GLsizei stride, const GLvoidIn file included from engine/water.cpp*:p1o: iIn file included from nengine/engine.ht:e5: In file included from shared/cube.h:72: shared/glemu.h:90r:37): Owarning: P'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E NGL_D E90P | R E C A static inlinTED(10.0, 10.14); | e void ^ clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER,In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72 : shared/glemu.h0:)79;: 5}: warning: | 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, shared/glexts.hGL:105:23: note: expanded from macro 'glBindBuffer_' _T R105U | E#,d e4f,i nGeL _gUlNBSiInGdNBEuDf_fBeYrT_E ,g l)B i n| d ^B uffershared/glemu.h : 69| : ^54 : note: expanded from macro 'GLE_ATTRIBPOINTER' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: 69note: | 'glBindBuffer' has been explicitly marked deprecated here 2867 | exter static inline voni void glBid enable#n#name()dBuffer { prepar(eGLenum tar;get, GLui glEnableVnertt ebxuAftfterri)b AOrPrEaNyG_L(_iDnEdPeRxE)C;A T}E D\( 1 0| . ^0 , 10shared/glexts.h.:11564:)36;: note: | expanded from macro 'glEnableVertexAttribArray_' ^ 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fvIn file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.ha:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l); break; | ^ 387 | shared/glexts.h : 140 : 23 : cnote: aexpanded from macro 'glUniform2fv_'s e GL_ F140L | O#AdTe:f ine glUniform2fv _ g l U niform2fvg l| U ^ni form1f_(b->loc, x);/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here br e2943a | ke;x t e| r ^n void glshared/glexts.hU:n135i:f22o:r mnote: 2expanded from macro 'glUniform1f_'f v (GL i135n | t# dleofciantei ognl,U nGiLfsoirzme1if _c ogulnUtn,i fcoornms1tf G L| f ^l oat *va/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:u2934e:)13 :O Pnote: E'glUniform1f' has been explicitly marked deprecated hereN GL_DE P2934R | EeCxAtTED(10.0, 10.14)ern void glUniform1f; | ^ (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/water.cpp:1 : 46In file included from | engine/engine.h case GL_:F92L: Oengine/texture.hA:T389_:V33E:C 3warning: :'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | g l U n i f o rcma3sfev _G(L_FLOAT_VEC2: gllUnoicf,o rsmi2zfe_,( bp-a>rlaomc-,> fxval,) ;y )b;r ebarke;a k ;| ^ | ^shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #de fine gshared/glexts.hl:U136n:i22f:o rnote: mexpanded from macro 'glUniform2f_'3 fv_ 136g | l#Udneiffionrem 3gflvU n i| f ^o rm2f_/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :g2944l:U13n:i fnote: o'glUniform3fv' has been explicitly marked deprecated herer m2f | ^2944 | exte/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here rn 2935 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.1v4);oid glUni | ^ form2f (GLint location, GLfloIn file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(locat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ , size, param->fvalIn file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ); break391 | ; case GL_FLOAT_VE C 3| : ^ glUnifoshared/glexts.hr:m1423:f23_:( bnote: -expanded from macro 'glUniform4fv_'> loc, x, y, z); br ea142 | #dkefine glUniform; | ^ 4shared/glexts.hf:v137_: 22g:l Unote: nexpanded from macro 'glUniform3f_'i for m1374 | f#vd e f| i ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUnnifore glUnimf4orm3ff_v (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0,glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here10.14); | ^ In file included from engine/ui.cpp2936:1 | extern : vIn file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | o i d gl U case GL_INT: glUnniformiform31iv_(loc, size, param->ival); break; f | ^ shared/glexts.h: 147:(G23Li:nt lnote: expanded from macro 'glUniform1iv_' 147 | #define glUniocatfioonrm,1 ivG_Lflo aglUnitform 1vi0v, G| L ^f loat v1, GLfloat v2)/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here OPENGL_D E2946P | ReExCtAeTrEnD (v1o0i.d0 ,g l1U0n.i1f4o)r;m 1 i| v ^ (GLint location, GLsizei count, const GLint *In file included from vengine/water.cppa:l1u: eIn file included from )engine/engine.h :O92P: Eengine/texture.hN:G393L:_33D:E Pwarning: R'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ECATED(10.0, 10.14); | ^ 393 | In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_FLO case GL_INT_VEC2: glUniAT_VEC4:f ogrlmU2niivf_o(rlmoc, size, param->ival); 4f_(b->loc, x, y, z, bw); break; | ^ reak; | ^shared/glexts.h:138: 22: shared/glexts.hnote: expanded from macro 'glUniform4f_' :148:23: note: expanded from macro 'glUniform2iv_' 148 | 138#d | #edfine glUenifinform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(1e g0l.U0nifo,r m41f0_. g1lUn4); | ^ iform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13:In file included from engine/ui.cppnote: :'glUniform4f' has been explicitly marked deprecated here1 : In file included from engine/engine.h:92: engine/texture.h: 512937: | 33e:x twarning: e'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r n void 51g | l U n i f o r m 4 f ( GcLaisnet GlLo_cIaNtTi_oVnE,C 3G:L f l ogalUnitf ovr0m,3 iGvL_f(llooact , size, pav1, GLfloram->ival)a;t v2, GLfl oabtr eva3k); O P| E ^N GL_shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #deDEPRECATED(10.0, 10.14);fine glUn i f| o ^r m3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniformIn file included from 3engine/water.cppi:v1 : (In file included from Gengine/engine.hL:i92n: tengine/texture.h :l394o:c33a:t iwarning: o'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n , GLsizei co 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^u nt, shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void cglUnifonst GLintorm1i (GLint loca t*ivoanl,u eG)Lint OPENGLv_D0) OPEEPRECATED(10.0, 10N.1G4L)_;D E P| R ^E CATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33In file included from :engine/water.cpp :warning: 1'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: In file included from engine/engine.h:92: engine/texture.h :52395 | : 33 : warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395c | a s e G L _ I N T _ V EcCa4s:e G Lg_lIUNnTi_fVoErCm24:i v _ (glloUcn,i fsoirzme2,i _p(abr-a>ml-o>ci,v ailn)t;( xb)r,e aikn;t ( y| ) ^) ; break; | ^ shared/glexts.h:144:22:shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #de finote: ne expanded from macro 'glUniform2i_'g lUni f144o | r#md4eifvi_n eg lgUlnUinfiofromr4mi2vi _ | g ^l Uniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: :'glUniform2i' has been explicitly marked deprecated here13 : note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void 2939glUniform4iv (GLint loca | tieoxnt,e rGnL svioziedi gclount, conUst nGiform2i (GLint location, GLinLint *value) OPENGL_DEPRECATED(10.0, 10.14);t | ^ v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | caIn file included from sengine/water.cppe: 1G: LIn file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | _ F L O A T _ M AcTa2: glUniformMatrsix2fv_(loc, 1,e GL_INT_VEC3:GL_FALSE , param- glUnif>orfmv3ail_)(;b -b>rleoack,; i n| t ^( x), ishared/glexts.hn:t151(:y29):, note: iexpanded from macro 'glUniformMatrix2fv_'n t(z)); break; | ^151 | #define glUnshared/glexts.hi:f145o:r22m:M anote: texpanded from macro 'glUniform3i_'r ix2 f145v | _# dgelfUinnief ogrlmUMnaitfroirxm23fiv_ g| l ^U /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint locatnioinform3i, | ^ GLsizei coun/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here t, GLboolean tra n2940 | extespose, const GLfloat *valurn voeid glUn)i fOPoENrm3i (GL_DEPRECATED(10.0, 10.14); | ^ GLint location, GLint v0, GLint v1, GLiIn file included from nengine/ui.cppt: 1v: 2In file included from )engine/engine.h :O92P: Eengine/texture.hN:G54L:_33D:E Pwarning: R'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E C 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #defineATED(10.0, 10. 14); g l| U ^n iformMatrix3fv_ glUniformMatrix3fv | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hwarning: :'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2951 :13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 397 | c2951a | seex tGeLr_nI NvTo_iVEC4d glUniformMatrix3fv (GLint lo: glUniform4i_(b-cation, GLsizei cou>lnt, GLboolean transpose, const GLfloat *value) OocP,E inNt(x),G Li_nt(yDEPRECATED(10.0, 10.1), int(z), i4)n;t( w | ^ )); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatIn file included from rix4engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); iff(b) vg_l(Ulnoicf,o r1m,1 fGvL__(FbA-L>SlEo,c ,p anr,a mf-)>;f v}a l )| ; ^ breshared/glexts.ha:k139;: 23 :| ^note: expanded from macro 'glUniform1fv_' 139 | shared/glexts.h#:d153e:f29i:n enote: expanded from macro 'glUniformMatrix4fv_'g lUniform1fv_ glUniform 153 | #define 1glfUvn i f| o ^r mMat/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:i2942x:413f:v _note: 'glUniform1fv' has been explicitly marked deprecated hereg lUnifor m2942M | aetxrtiex4fv | ^ rn v/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:i2952d: 13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here glUn 2952 | extiform1fv (eGrLn void gliUnnitf olromMatrix4fcation, GLsizeiv (GLint lcoocation,unt, const G LfGlLosaitz e*iv acloue) OPENGLu_nDtE,P RGLboolean transEpCATED(10ose, const G.0, 10.14); Lfloat *value) OPENGL_DEPRECATED| (10.0, 10.14); | ^ ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.hIn file included from :440:83engine/ui.cpp:: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 : In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void 387 | case GL_FLOAT: glUniform1f_setv(c(obn-s>tl oicn,t x*)i;, birneta kn; = | 1 ^) { Shadshared/glexts.he:r135P:a22r:a mnote: Bexpanded from macro 'glUniform1f_'i nd i135n | g# d*ebf i=n er egsloUlnvief(o)r;m 1iff_( bg)l UgnliUfnoirfmo1rfm 1 i| ^v_(b->lo c, n, i/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h):;2934 :}13 : | note: ^ shared/glexts.h:147:23: note: 'glUniform1f' has been explicitly marked deprecated hereexpanded from macro 'glUniform1iv_' 147 | # 2934 | extdefine gern void lUnifogrlmU1niivf_o rgml1Ufn i(fGoLrimn1ti vl o c| a ^t ion, GLfloat v0) OPE/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | externNGL_DEPRECATED(10.0, 1void g0.14);l U n| i ^f orm1iv (GLint location, GLsizei count, const GLint *value) OIn file included from engine/ui.cpp:1: In file included from PENGL_DEPRECATED(engine/engine.h:92: engine/texture.h:38910.0, 10.:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 14); | ^ 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: In file included from engine/water.cpp:1: In file included from note: expanded from macro 'glUniform2f_' 136 | engine/engine.h#define glUnifor:92: m2f_ glUengine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | niform2f | ^v oid set/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:(2935c:o13n:s tnote: 'glUniform2f' has been explicitly marked deprecated here ivec * v2935, | eixntte rnn =v o1i)d {g lSUhnaidfeorrPma2rfa m(BGiLnidnt location, GLiflnoga t* bv0, GLfloat v1) OPENGL_DEPR EC=A TrEeDs(o1l0v.e0(,) ;1 0i.f(1b4)) ;g lUnif | ^ orm3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' In file included from 149engine/ui.cpp | :#1d: eIn file included from fengine/engine.hi:n92e: engine/texture.hg:l391U:niform3iv_ gl33Uniform3i: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | v | ^ c/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here ase GL_ F2948L | extern void glUniformOAT_VEC3: glUniform3f_(b->l3oc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_'iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECA TED(10.0, 10 137 | #define glUniform.3f14); | ^ _ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLIn file included from iengine/water.cppn:t1 : lIn file included from oengine/engine.hc:a92t: iengine/texture.ho:n442,: 85G:L fwarning: l'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o at v0, GLfl o442a | t v 1 ,v oGiLdf lsoeattv (vc2o)n sOtP EiNvGeLc_2D E*PvR,E CiAnTtE Dn( 1=0 .10), {1 0S.h1a4d)e;r P a| r ^a mBinding *b = resolve(); if(b) glUniform2ivIn file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | _ ( b - > lcoacs,e nG,L _vF-L>OvA)T;_ V}E C 4| : ^ glshared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' Uniform4f_( b148- | >#ldoecf,i nxe, gyl,U nzi,f owr)m;2 ibvr_e agkl;U n i| f ^o rm2ishared/glexts.hv: 138 :| 22 ^: note: expanded from macro 'glUniform4f_' /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2947138: | 13#:d enote: f'glUniform2iv' has been explicitly marked deprecated herei ne glUniform4f_ glUni 2947 | extefrorm4f | n ^ voi/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd: 2937g:l13U:n inote: f'glUniform4f' has been explicitly marked deprecated hereo rm2iv ( G2937L | ienxtt elronc avtoiiodn ,g lGULnsiifzoerim 4cfo u(nGtL,i ncto nlsotc aGtLiionnt, *GvLaflluoea)t OvP0E,N GGLL_fDlEoPaRtE CvA1T,E DG(L1f0l.o0a,t 1v02.,1 4G)L;f l o| a ^t v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.hIn file included from engine/water.cpp:1: In file included from :engine/engine.h92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | : 92 : cengine/texture.ha:s443e: 85G:L _warning: I'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]N T: 443 | g l U n ivfooirdm 1sie_t(vb(-c>olnosct, iivnetc(4x )*)v;, birneta kn; = | 1 ^) { shared/glexts.hS:h143a:d22e:r Pnote: aexpanded from macro 'glUniform1i_'r amB i143n | d#idnegfine glU *b niform1i_ glUnifor= resolve(); mif(b) glU1i | ^ nif/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:r2938m:413i:v _note: ('glUniform1i' has been explicitly marked deprecated hereb ->loc, n2938, | evx-t>evr)n; v}o i d| ^g lUnishared/glexts.hf:o150r:m231:i note: (expanded from macro 'glUniform4iv_'G Lin t150 | l#odceaftiinoen ,g lGULniinfto rvm04)i vO_P EgNlGULn_iDEform4iv PRECATED(10.0, 1 | 0 ^. 14); /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2949 ^: 13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei counIn file included from tengine/ui.cpp,: 1c: oIn file included from nengine/engine.hs:t92 : Gengine/texture.hL:i395n:t33 :* vwarning: a'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l ue 395 | case) OPENGL_DEPREC GL_INT_VEC2: glUniform2i_(bA->TlEoDc(,1 0i.n0t,( x1)0,. 1i4n)t;( y )| ) ^; break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:318:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 318 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:326:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 326 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:327:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 327 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:332:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:333:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 333 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:334:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 334 | glBlendFunc(GL_ONE, GL_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:405:50: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | if(waterreflect || !waterenvmap) glBindTexture(GL_TEXTURE_2D, waterreflect ? ref.tex : ref.refracttex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:411:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:412:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 412 | glBindTexture(GL_TEXTURE_2D, ref.refracttex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:422:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:423:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(2) ? mslot.sts[2].t->id : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:424:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:425:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(3) ? mslot.sts[3].t->id : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:426:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:429:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(mslot)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:472:27: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 472 | if(waterfade) glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:476:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 476 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:477:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 477 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:481:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 481 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:486:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 486 | glBindTexture(GL_TEXTURE_2D, waterfallrefraction.refracttex ? waterfallrefraction.refracttex : notexture->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:499:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 499 | glDeleteTextures(1, &ref.tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:504:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 504 | glDeleteTextures(1, &ref.refracttex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:542:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 542 | glGenTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:678:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 678 | glDepthMask(GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:679:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 679 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:680:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 680 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:769:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 769 | glDepthMask(GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:770:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 770 | glColorMask(COLORMASK, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:771:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 771 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:774:5: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 774 | glFlush(); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:792:19: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 792 | if(clear) glClearColor(color.r, color.g, color.b, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:793:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 793 | glClear(GL_DEPTH_BUFFER_BIT | (clear ? GL_COLOR_BUFFER_BIT : 0)); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:796:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 796 | glClearDepth(0); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:797:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 797 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:798:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 798 | glClearDepth(1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:799:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 799 | glDepthRange(1, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:800:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 800 | glDepthFunc(GL_ALWAYS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:801:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 801 | glDisable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:810:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 810 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:819:16: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 819 | if(!clear) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:820:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 820 | glEnable(GL_CULL_FACE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:821:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 821 | glDepthFunc(GL_LESS); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:822:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 822 | glDepthRange(0, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:925:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 925 | glViewport(0, 0, size, size); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:935:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935 | if(scissor) glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:948:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 948 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:954:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 954 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:960:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 960 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:969:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 969 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:990:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 990 | glViewport(0, 0, size, size); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:999:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 999 | if(scissor) glScissor(sx, sy, sw, sh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1007:21: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1007 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1013:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1013 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1018:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1018 | glViewport(0, 0, screenw, screenh); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:473:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 473 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:478:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 478 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:479:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 479 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:484:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 484 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:511:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 511 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:527:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 527 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:528:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 528 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:533:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 533 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:560:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 560 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:565:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 565 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:566:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 566 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:571:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 571 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y)engine/ui.cpp;: 903b:r13eak:; | warning: ^ 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_'903 | 136 | # d e f ignleB ignldUTneixftourrme(GL_TEXTURE_2D, hovertex->id); 2 | ^ f_ glUnifor/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: m2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | e'glBindTexture' has been explicitly marked deprecated herexter n voi 2386 | externd glUniform2f (GLint loca void glBindTexturetion, GLfl (GLenum target, GLuioat v0, GLnt texture) OPENGL_DEfloat v1) OPENGPRECATED(10.0,L _DEPRECATED(10.0, 10.14); | ^ 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | engine/ui.cpp ^:912:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 912 | shared/glexts.h glBindTexture(G:L_137T:22: note: expanded from macro 'glUniform3f_' EXT U137R | #define glUniform3f_ glUniform3Ef _2D, textureid); | | ^ ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2936::238613::13 :note: 'glUniform3f' has been explicitly marked deprecated herenote: 'glBindTexture' has been explicitly marked deprecated here 2936 | 2386 | extern voeidxtern void glUniform3f (G LinglBindTexture (GLenutm t alrogceatt,i oGnL,u iGnLtf ltoeaxtt uvr0e,) GOLPfElNoGaLt_ DvE1P,R EGCLAfTlEoDa(t1 0v.02,) 10.1O4); | P ^E NGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:922:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 922 | In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_F L O AT_VEC4: glUnifo glBindTexrtmu4rfe_((GbL-_>TlEoXcT,U RxE,_ 2yD,, zo,- >wi)d;) ;b r e| ak; | ^ shared/glexts.h:138:22: note: ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texexpanded from macro 'glUniform4f_' 138 | #define tureglUniform4f_ glUniform4f ) OPENGL_DEPRECATED( | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 10.0, 10.14); | ^ 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | engine/ui.cpp:935:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935 | cas glBindTe GL_INTe: xt ure(GL_TEXTURE_2D, overl glUniform1i_(b->loc, axy)t; break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLinet xl-o>ciation, GLint d); v| 0) ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: OPENGL_DEPRECATED(10.0, 10.14); 'glBindTexture' has been explicitly marked deprecated here | ^ 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPIn file included from Rengine/water.cppE:C1A: TIn file included from Eengine/engine.hD:(921: 0engine/texture.h.:0429,: 331:0. 1warning: 4'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) ; | ^ 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1engine/ui.cpp:987:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], GL 987 | i nt v2, GLint v3) OPENGL_DEPRECATED( glBindTexture1(0.0, 10.14); | ^GL_TEXTURE _2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:996:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 996 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:997:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 997 | glBindTexture(GL_TEXTURE_2D, glowtex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1007:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1007 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1011:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1011 | glBindTexture(GL_TEXTURE_2D, layertex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1026:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1026 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1036:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1036 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1430:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1430 | glEnable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1431:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1431 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1436:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1436 | glDisable(GL_BLEND); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 163 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/world.o engine/world.cpp 135 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/worldio.o engine/worldio.cpp In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribAr156r warnings generated. ay (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -L/opt/pkg/lib -o redeclipse16_server_native shared/crypto-standalone.o shared/geom-standalone.o shared/stream-standalone.o shared/tools-standalone.o shared/zip-standalone.o support/sqlite3.o engine/command-standalone.o engine/irc-standalone.o engine/master-standalone.o engine/server-standalone.o game/server-standalone.o -Lenet -lenet -lz GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ Undefined symbols for architecture arm64: "mac_personaldir()", referenced from: setlocations(bool) in server-standalone.o "mac_sauerbratendir()", referenced from: trytofindocta(bool) in server-standalone.o ld: symbol(s) not found for architecture arm64 clang++: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:230: redeclipse16_server_native] Error 1 gmake: *** Waiting for unfinished jobs.... In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:934:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 934 | glGenTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:935:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935 | glPixelStorei(GL_PACK_ALIGNMENT, 1); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:939:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 939 | glReadPixels(0, 0, screenw, screenh, GL_RGB, GL_UNSIGNED_BYTE, image.data); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:957:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 957 | glDeleteTextures(1, &tex); | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX15.5.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. 113 warnings generated. *** Error code 2 Stop. bmake[1]: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16 *** Error code 1 Stop. bmake: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16